Boldfresh (Allies +6) vs. Nerquen (Axis), G40, no tech

  • '12

    than anzac infantry is on the transport off NZ.  wouldn’t let me place it ON the transport when i did the edit.

  • '12

    hurry up and enjoy your final battles so we can get to game 2, where i can almost guarantee you will not survive past 6 rounds.  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                2 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                8 artilleries and 2 infantry moved from Western Ukraine to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                5 artilleries and 3 infantry moved from Belarus to Bryansk
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 bomber, 1 fighter and 4 tactical_bombers moved from Bryansk to Volgograd
                1 fighter moved from Southern Italy to Bryansk
                3 tactical_bombers moved from Western Germany to Novgorod
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                4 artilleries and 5 infantry moved from France to Western Germany

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 4 tactical_bombers
                    French defend with 1 infantry; British defend with 1 infantry; Russians defend with 1 factory_minor
                    Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber, 1 fighter and 4 tactical_bombers moved from Volgograd to Bryansk

    Place Units - Germans
                1 mech_infantry and 2 tactical_bombers placed in Novgorod
                2 armour and 1 mech_infantry placed in Ukraine
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win, taking Samara from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Samara to Kazakhstan
                5 fighters and 1 tactical_bomber moved from Kazakhstan to West India
                1 mech_infantry moved from Northwest Persia to Eastern Persia

    Place Units - Russians
                1 artillery, 1 bomber and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs


  • nice attack by Russia,

    btw I would need a rule clarification:

    if I get 6 VC in Pacific, till when exactly would I need to hold it to claim a victory? I remember that in one of my test games trippleA popped a window that Axis won in Pacific after French move in the same turn (not giving Russia chance to retake anything), but I am not sure if that is the correct way or is it just a tripleA bug.

    So,  do would I need to hold 6 VC till the end of F8, end of R9, or even F9?

    thanks, P

  • '12

    Sir, i find it mildly annoying that you are going to beat me and you don’t even know the rules, much less the VICTORY conditions.  :roll: Nevertheless, I will answer your question.  You must hold 6 VC for an entire japanese turn.  That means if you take sydney on J8, you must hold 6 victory cites for a complete round of play.  that means that by the start of J9, you must still own 6 victory cities.

    hope this helps  :x


  • thanks :) I will do my move later today…

  • '12

    @nerquen:

    thanks :) I will do my move later today…

    ok THANKS…  :roll:

  • '12

    there is almost no possible way for you to lose this game… you don’t need to be sweating it bro.  :roll:


  • hehe… my kids don’t allow for a fast victory now… you will have to wait…

  • '12

    hurry so we can start the game where you have to “prove it”, ie prove your victory was valid in the first place.  :wink:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 5 fighters and 3 transports; Remaining resources: 2 PUs; 1 SuicideAttackTokens;

    Combat Move - Japanese
                4 mech_infantrys moved from Siam to 37 Sea Zone
                2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone
                4 mech_infantrys and 4 transports moved from 37 Sea Zone to 54 Sea Zone
                4 mech_infantrys moved from 54 Sea Zone to Queensland
                2 destroyers moved from 33 Sea Zone to 63 Sea Zone
                1 destroyer moved from 46 Sea Zone to 63 Sea Zone
                3 submarines moved from 52 Sea Zone to 63 Sea Zone
                3 artilleries and 3 infantry moved from Northern Territory to 55 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 55 Sea Zone to 62 Sea Zone
                3 artilleries and 3 infantry moved from 62 Sea Zone to New South Wales
                3 bombers moved from Western Australia to Queensland
                3 fighters moved from Caroline Islands to 63 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Australia to Queensland
                1 carrier moved from 33 Sea Zone to 63 Sea Zone
                1 submarine moved from 52 Sea Zone to 63 Sea Zone
                1 tactical_bomber moved from Western Australia to Queensland
                1 fighter and 1 tactical_bomber moved from Western Australia to 63 Sea Zone
                1 carrier moved from 54 Sea Zone to 63 Sea Zone


  • scramble from NZ? OOL in SZ63?

  • '12

    yeah scramble all.

  • '12

    tell me how many hits you get in round 1


  • 10 hits, your subs missed

  • '12

    of course my subs missed  :roll:

  • '12

    so you hit 10 of 21.  there is no justice in A&A huh?

    i will take the hits to 4 subs, tip 2 acc, lose 4 des

  • '12

    son of a B&%$# what a TERRIBLE roll on defense

  • '12

    this game was literally a giant joke from start to finish. i guess the dice gods decided it was time to STOMP ALL OVER MY A$$.

    ok, well, in our next game, i will play in such a way as it will be impossible for you to win NO MATTER HOW INCREDIBLE your dice are.  :roll:

Suggested Topics

  • 113
  • 63
  • 376
  • 83
  • 318
  • 86
  • 192
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

18

Online

17.8k

Users

40.5k

Topics

1.8m

Posts