13L G40 Boldfresh vs. Dizz game 1

  • '12

    hang on, one quick noncom edit coming

  • '12

    here you go use this EDIT

  • '12

    oops here it is

  • '20 '16 '15 '14

    No need to rush!  Just a normal pace is fine.  :)

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 harbour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Kweichow
                1 infantry moved from Hopei to Suiyuyan
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                1 aaGun and 3 infantry moved from Kiangsu to Kiangsi
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                1 infantry moved from Kweichow to Yunnan
                1 artillery and 1 mech_infantry moved from Yunnan to Kweichow
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Manchuria to Jehol
                1 transport moved from 5 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 armour, 1 harbour and 2 mech_infantrys placed in Shantung
                1 infantry placed in Manchuria
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Kwangsi : 1 armour, 2 artilleries and 4 infantry
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 aaGun and 3 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 infantry
        Siam : 2 infantry
        Manchuria : 1 artillery, 1 factory_minor and 5 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 artillery and 3 infantry
        Kweichow : 1 flag, 1 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 5 mech_infantrys and 5 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 aaGun, 1 artillery and 6 infantry
        Anhwe : 1 flag
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 armour
        19 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 3 transports
        16 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 37
        Japanese : 38 / 48
        Americans : 52 / 53
        Chinese : 3 / 5
        British : 30 / 32
        UK_Pacific : 21 / 22
        Italians : 13 / 26
        ANZAC : 19 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Kenya
                1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Kenya
                5 mech_infantrys moved from India to Yunnan
                3 artilleries, 1 fighter and 13 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Kenya
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 1 :  2/4 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 artilleries, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 :  3/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 3 artilleries, 1 fighter, 13 infantry and 5 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 3 artilleries, 1 fighter, 13 infantry and 5 mech_infantrys in Yunnan, round 1 :  5/22 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 3 artilleries, 1 fighter, 13 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Yunnan to India
                3 aaGuns moved from Burma to Yunnan
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 armour moved from Trans-Jordan to Iraq
                1 armour moved from Iraq to Persia
                1 mech_infantry moved from Egypt to Iraq
                1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Kenya to Belgian Congo
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 armour and 4 infantry moved from Brazil to British Guiana
                1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 destroyer moved from 89 Sea Zone to 64 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 mech_infantrys placed in Persia
                1 bomber and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 infantry and 4 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 aaGuns, 3 artilleries, 13 infantry and 5 mech_infantrys
        India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 4 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag
        Belgian Congo : 1 fighter, 3 mech_infantrys and 2 tactical_bombers
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
        British Guiana : 1 armour and 4 infantry
        Scotland : 1 airfield
        Kenya : 2 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 artilleries and 1 infantry
        Newfoundland Labrador : 1 artillery and 1 infantry
        80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports
        116 Sea Zone : 1 transport
        64 Sea Zone : 1 destroyer and 1 transport
        97 Sea Zone : 1 flag
        Iraq : 3 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 37
        Japanese : 37 / 48
        Americans : 52 / 77
        Chinese : 4 / 8
        British : 32 / 32
        UK_Pacific : 21 / 26
        Italians : 11 / 26
        ANZAC : 19 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    moving now, was halfway through the UK combat when
    computer crashed (hadn’t restarted it for weeks).  Disregard the duplicate battles in sudan and kenya.

    here is the final map.  i have never played one like this before!

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 infantry; French defend with 1 infantry; British defend with 1 harbour
                    Italians win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 armour and 2 infantry moved from Albania to Greece
                1 artillery and 1 infantry moved from Yugoslavia to Albania
                1 armour moved from Northern Italy to Albania
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 fighter placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 infantry
        Egypt : 1 flag, 1 artillery, 1 harbour and 2 infantry
        Malta : 1 flag
        Tunisia : 1 flag
        Albania : 1 armour, 1 artillery and 1 infantry
        Northern Italy : 1 aaGun and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Ethiopia : 1 artillery
        95 Sea Zone : 1 carrier and 2 fighters
        Greece : 1 armour and 2 infantry
        Yugoslavia : 1 aaGun and 1 infantry
        98 Sea Zone : 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 37
        Japanese : 37 / 48
        Americans : 52 / 77
        Chinese : 4 / 8
        British : 30 / 32
        UK_Pacific : 21 / 26
        Italians : 13 / 23
        ANZAC : 19 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    This should definitely be fun.  There is stuff happening all over the board, and Germany and Russia aren’t even yet at war!  ;)

  • '12

    this turn will come monday - crazy weekend for me.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 37
        Japanese : 37 / 48
        Americans : 52 / 77
        Chinese : 4 / 8
        British : 30 / 32
        UK_Pacific : 21 / 26
        Italians : 12 / 23
        ANZAC : 19 / 29
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Southern Italy to Iraq

    Combat - Germans
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.

    Non Combat Move - Germans
                1 bomber moved from Iraq to Egypt
                2 armour, 2 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
                2 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 93 Sea Zone to 98 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
                3 artilleries and 7 infantry moved from Slovakia Hungary to Romania
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
                3 armour moved from Greater Southern Germany to Yugoslavia
                2 infantry moved from Germany to Poland
                5 artilleries and 3 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 armour, 1 artillery and 1 mech_infantry placed in Western Germany
                2 artilleries and 8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Egypt : 2 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Slovakia Hungary : 2 aaGuns, 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
        Romania : 1 aaGun, 3 artilleries and 7 infantry
        Poland : 1 aaGun, 4 artilleries and 6 infantry
        Germany : 1 aaGun, 2 artilleries, 1 factory_major and 8 infantry
        Norway : 1 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 3 armour, 2 artilleries and 8 infantry
        Yugoslavia : 1 flag, 3 armour
        98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
        Finland : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 34 / 37
        Japanese : 37 / 48
        Americans : 52 / 77
        Chinese : 4 / 8
        British : 30 / 32
        UK_Pacific : 21 / 26
        Italians : 12 / 23
        ANZAC : 19 / 29
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Sikang to Yunnan
                      Chinese take Szechwan from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 armour and 4 mech_infantrys moved from Sikang to Yunnan
                2 aaGuns, 8 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
                2 aaGuns, 7 artilleries and 16 infantry moved from Belarus to Eastern Poland
                2 fighters moved from Ukraine to Russia
                3 armour, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Eastern Poland
                3 armour moved from Novgorod to Eastern Poland
                2 infantry moved from Rostov to Ukraine
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 infantry placed in Novgorod
                Russians undo move 1.
                3 artilleries placed in Novgorod
                1 armour and 2 infantry placed in Ukraine
                Russians undo move 2.
                3 infantry placed in Ukraine
                1 armour placed in Volgograd
                1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Yunnan : 3 armour and 4 mech_infantrys
        Timguska : 2 aaGuns and 12 infantry
        Eastern Poland : 4 aaGuns, 6 armour, 15 artilleries, 25 infantry, 3 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 factory_major and 3 fighters
        Ukraine : 1 factory_minor and 5 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 armour and 1 factory_minor
        Novgorod : 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 34 / 34
        Japanese : 36 / 48
        Americans : 52 / 77
        Chinese : 5 / 8
        British : 30 / 32
        UK_Pacific : 21 / 26
        Italians : 12 / 23
        ANZAC : 19 / 29
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 armour, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Kwangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                2 bombers moved from Kweichow to Kwangtung
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Siberia to Amur
                      Japanese take Amur from Russians
                1 armour moved from Amur to Buryatia
                1 artillery and 5 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
                2 battleships and 2 cruisers moved from 19 Sea Zone to 35 Sea Zone
                4 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kwangtung
                3 carriers, 2 destroyers and 2 submarines moved from 19 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery and 5 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                4 fighters and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone
                1 armour, 2 artilleries, 5 fighters, 4 mech_infantrys and 5 tactical_bombers moved from Kweichow to Hunan
                1 armour, 1 artillery and 3 infantry moved from Kwangsi to Hunan
                1 aaGun and 2 infantry moved from Kiangsi to Hunan
                1 armour and 2 mech_infantrys moved from Shantung to Hunan
                1 armour and 1 mech_infantry moved from Kiangsu to Hunan
                2 bombers moved from Kwangtung to Hunan
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                1 aaGun, 1 artillery and 5 infantry moved from Chahar to Hopei

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Kwangsi : 1 infantry
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 infantry
        Manchuria : 1 armour, 1 factory_minor and 2 mech_infantrys
        Shensi : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 aaGun, 4 armour, 3 artilleries, 2 bombers, 5 fighters, 5 infantry, 7 mech_infantrys and 5 tactical_bombers
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 aaGun, 1 artillery and 5 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 3 transports
        19 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 32 / 34
        Japanese : 49 / 49
        Americans : 50 / 77
        Chinese : 2 / 8
        British : 30 / 32
        UK_Pacific : 17 / 26
        Italians : 12 / 23
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 carriers, 4 destroyers and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Southeast Mexico to 91 Sea Zone
                1 bomber moved from 91 Sea Zone to Gibraltar
                1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Wake Island to 16 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 battleship and 2 cruisers moved from 26 Sea Zone to 16 Sea Zone
                3 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Iwo Jima
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Germans defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Gibraltar, round 1 :  3/5 hits
                        Germans roll dice for 2 infantry in Gibraltar, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Iwo Jima from Japanese, taking Gibraltar from Germans with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 submarines in 16 Sea Zone, round 1 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber could not land in Gibraltar and was removed
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to Wake Island
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from Southeast Mexico to 64 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                4 fighters moved from Western United States to 31 Sea Zone
                4 fighters moved from 31 Sea Zone to Wake Island
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 30 Sea Zone to 31 Sea Zone
                1 submarine moved from 39 Sea Zone to 76 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Morocco: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Southeast Mexico: 4 aaGuns
                EDIT: Adding units owned by Americans to Central America: 4 aaGuns
                EDIT: Turning off Edit Mode
                2 carriers, 4 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 7 fighters
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
        Midway : 1 airfield
        31 Sea Zone : 1 destroyer
        26 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
        10 Sea Zone : 2 carriers, 4 destroyers and 2 submarines
        17 Sea Zone : 1 transport
        16 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
        Central United States : 1 factory_major
        Central America : 4 aaGuns
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 artillery, 2 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
        76 Sea Zone : 1 submarine
        91 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 4 transports

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 32 / 34
        Japanese : 48 / 49
        Americans : 51 / 72
        Chinese : 2 / 8
        British : 30 / 32
        UK_Pacific : 17 / 26
        Italians : 12 / 23
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 infantry moved from Tsinghai to Sikang
                3 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 7 infantry in Sikang, round 1 :  1/7 hits
                        Japanese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Yunnan : 2 infantry
        Sikang : 7 infantry

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 32 / 34
        Japanese : 47 / 49
        Americans : 51 / 72
        Chinese : 3 / 5
        British : 30 / 32
        UK_Pacific : 17 / 26
        Italians : 12 / 23
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    ok dizz, i need to know what you want to lose to the 2 bombard hits in egy before i continue the battle.  if you want to just go max defense let me know.  pretty big battle for round 4.

  • '20 '16 '15 '14

    Yes, guess we will have to do OOL’s depending…. I’ll start with 2 Italian inf.

  • '12

    7 more hits on ground attack - losses?

  • '20 '16 '15 '14

    1 artillery Italy.

    4 inf, 2 art Germany.

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