German subs missed. 3 hits - OOL please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from France to Southern France
2 armour moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
4 infantry moved from Bulgaria to Greece
2 artilleries moved from Bulgaria to Greece
3 armour moved from Holland Belgium to Greater Southern Germany
1 armour moved from Holland Belgium to Western Germany
1 aaGun, 4 artilleries and 4 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 transports placed in 93 Sea Zone
5 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 3 armour
Slovakia Hungary : 2 aaGuns, 3 artilleries and 17 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Poland : 1 aaGun, 4 artilleries and 4 infantry
Germany : 1 aaGun, 5 artilleries, 1 factory_major and 5 infantry
Norway : 1 infantry
Southern Italy : 2 bombers, 1 fighter and 1 tactical_bomber
93 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Bulgaria : 1 flag
Greece : 1 flag, 3 armour, 2 artilleries and 8 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 36 / 37
Japanese : 34 / 46
Americans : 52 / 53
Chinese : 5 / 5
British : 30 / 32
UK_Pacific : 21 / 22
Italians : 13 / 26
ANZAC : 19 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
(they are not all the same map. 3 of 4 have different file sizes. But, I think I have the right one, so all is well. And, my copy and pasting your turn summary when on the hotspot would be considerate to all of your opponents. Thanks!)
don’t know how to cut and past from tripleA or i would do it.
and i keep trying to tell you i posted only 1 map. for some weird reason it duplicated them.
R3
i should be able to give you very fast moves here the rest of the way. they won’t be great moves, but they should be quick.
hang on, one quick noncom edit coming
here you go use this EDIT
oops here it is
No need to rush! Just a normal pace is fine. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Japanese buy 2 armour, 1 harbour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Non Combat Move - Japanese
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Kweichow
1 infantry moved from Hopei to Suiyuyan
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 aaGun and 3 infantry moved from Kiangsu to Kiangsi
2 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Kweichow to Yunnan
1 artillery and 1 mech_infantry moved from Yunnan to Kweichow
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Manchuria to Jehol
1 transport moved from 5 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 armour, 1 harbour and 2 mech_infantrys placed in Shantung
1 infantry placed in Manchuria
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Kwangsi : 1 armour, 2 artilleries and 4 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 aaGun and 3 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 infantry
Siam : 2 infantry
Manchuria : 1 artillery, 1 factory_minor and 5 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 artillery and 3 infantry
Kweichow : 1 flag, 1 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 5 mech_infantrys and 5 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 aaGun, 1 artillery and 6 infantry
Anhwe : 1 flag
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 armour
19 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 3 transports
16 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 56
Russians : 34 / 37
Japanese : 38 / 48
Americans : 52 / 53
Chinese : 3 / 5
British : 30 / 32
UK_Pacific : 21 / 22
Italians : 13 / 26
ANZAC : 19 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - British
British buy 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Kenya
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
5 mech_infantrys moved from India to Yunnan
3 artilleries, 1 fighter and 13 infantry moved from Burma to Yunnan
Combat - British
Battle in Kenya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 : 3/4 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 3 artilleries, 1 fighter, 13 infantry and 5 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 3 artilleries, 1 fighter, 13 infantry and 5 mech_infantrys in Yunnan, round 1 : 5/22 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 artilleries, 1 fighter, 13 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
3 aaGuns moved from Burma to Yunnan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter and 1 tactical_bomber moved from Kenya to Belgian Congo
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour and 4 infantry moved from Brazil to British Guiana
1 transport moved from 101 Sea Zone to 64 Sea Zone
1 destroyer moved from 89 Sea Zone to 64 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 mech_infantrys placed in Persia
1 bomber and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
2 infantry and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 infantry and 4 mech_infantrys
Territory Summary for British, UK_Pacific :
Yunnan : 3 aaGuns, 3 artilleries, 13 infantry and 5 mech_infantrys
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 4 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag
Belgian Congo : 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
British Guiana : 1 armour and 4 infantry
Scotland : 1 airfield
Kenya : 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 artilleries and 1 infantry
Newfoundland Labrador : 1 artillery and 1 infantry
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports
116 Sea Zone : 1 transport
64 Sea Zone : 1 destroyer and 1 transport
97 Sea Zone : 1 flag
Iraq : 3 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
Suriname : 1 flag
Production/PUs Summary :
Germans : 46 / 56
Russians : 34 / 37
Japanese : 37 / 48
Americans : 52 / 77
Chinese : 4 / 8
British : 32 / 32
UK_Pacific : 21 / 26
Italians : 11 / 26
ANZAC : 19 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
moving now, was halfway through the UK combat when
computer crashed (hadn’t restarted it for weeks). Disregard the duplicate battles in sudan and kenya.
here is the final map. i have never played one like this before!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry; French defend with 1 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern Italy to 95 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 armour moved from Northern Italy to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 fighter placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Egypt : 1 flag, 1 artillery, 1 harbour and 2 infantry
Malta : 1 flag
Tunisia : 1 flag
Albania : 1 armour, 1 artillery and 1 infantry
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Ethiopia : 1 artillery
95 Sea Zone : 1 carrier and 2 fighters
Greece : 1 armour and 2 infantry
Yugoslavia : 1 aaGun and 1 infantry
98 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 46 / 56
Russians : 34 / 37
Japanese : 37 / 48
Americans : 52 / 77
Chinese : 4 / 8
British : 30 / 32
UK_Pacific : 21 / 26
Italians : 13 / 23
ANZAC : 19 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
This should definitely be fun. There is stuff happening all over the board, and Germany and Russia aren’t even yet at war! ;)
this turn will come monday - crazy weekend for me.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 1 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 34 / 37
Japanese : 37 / 48
Americans : 52 / 77
Chinese : 4 / 8
British : 30 / 32
UK_Pacific : 21 / 26
Italians : 12 / 23
ANZAC : 19 / 29
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Southern Italy to Iraq
Combat - Germans
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Non Combat Move - Germans
1 bomber moved from Iraq to Egypt
2 armour, 2 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
2 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 93 Sea Zone to 98 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
3 artilleries and 7 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
3 armour moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Germany to Poland
5 artilleries and 3 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
1 artillery and 2 infantry placed in France
1 armour, 1 artillery and 1 mech_infantry placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 2 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Slovakia Hungary : 2 aaGuns, 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Romania : 1 aaGun, 3 artilleries and 7 infantry
Poland : 1 aaGun, 4 artilleries and 6 infantry
Germany : 1 aaGun, 2 artilleries, 1 factory_major and 8 infantry
Norway : 1 infantry
Bulgaria : 1 flag
Greece : 1 flag, 3 armour, 2 artilleries and 8 infantry
Yugoslavia : 1 flag, 3 armour
98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Finland : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 46 / 61
Russians : 34 / 37
Japanese : 37 / 48
Americans : 52 / 77
Chinese : 4 / 8
British : 30 / 32
UK_Pacific : 21 / 26
Italians : 12 / 23
ANZAC : 19 / 29
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Sikang to Yunnan
Chinese take Szechwan from Japanese
Combat - Russians
Non Combat Move - Russians
2 armour and 4 mech_infantrys moved from Sikang to Yunnan
2 aaGuns, 8 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns, 7 artilleries and 16 infantry moved from Belarus to Eastern Poland
2 fighters moved from Ukraine to Russia
3 armour, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
2 infantry moved from Rostov to Ukraine
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Novgorod
Russians undo move 1.
3 artilleries placed in Novgorod
1 armour and 2 infantry placed in Ukraine
Russians undo move 2.
3 infantry placed in Ukraine
1 armour placed in Volgograd
1 fighter placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Territory Summary for Russians :
Yunnan : 3 armour and 4 mech_infantrys
Timguska : 2 aaGuns and 12 infantry
Eastern Poland : 4 aaGuns, 6 armour, 15 artilleries, 25 infantry, 3 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 3 fighters
Ukraine : 1 factory_minor and 5 infantry
Novosibirsk : 6 infantry
Volgograd : 1 armour and 1 factory_minor
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 46 / 61
Russians : 34 / 34
Japanese : 36 / 48
Americans : 52 / 77
Chinese : 5 / 8
British : 30 / 32
UK_Pacific : 21 / 26
Italians : 12 / 23
ANZAC : 19 / 29
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 3 armour, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
2 bombers moved from Kweichow to Kwangtung
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Siberia to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Buryatia
1 artillery and 5 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 19 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kwangtung
3 carriers, 2 destroyers and 2 submarines moved from 19 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 5 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone
1 armour, 2 artilleries, 5 fighters, 4 mech_infantrys and 5 tactical_bombers moved from Kweichow to Hunan
1 armour, 1 artillery and 3 infantry moved from Kwangsi to Hunan
1 aaGun and 2 infantry moved from Kiangsi to Hunan
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
2 bombers moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 aaGun, 1 artillery and 5 infantry moved from Chahar to Hopei
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Kwangsi : 1 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 infantry
Manchuria : 1 armour, 1 factory_minor and 2 mech_infantrys
Shensi : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 aaGun, 4 armour, 3 artilleries, 2 bombers, 5 fighters, 5 infantry, 7 mech_infantrys and 5 tactical_bombers
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 aaGun, 1 artillery and 5 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour and 1 infantry
French Indo China : 1 flag, 1 infantry
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 3 transports
19 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 61
Russians : 32 / 34
Japanese : 49 / 49
Americans : 50 / 77
Chinese : 2 / 8
British : 30 / 32
UK_Pacific : 17 / 26
Italians : 12 / 23
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Southeast Mexico to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 16 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 battleship and 2 cruisers moved from 26 Sea Zone to 16 Sea Zone
3 submarines moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Germans defend with 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Gibraltar, round 1 : 3/5 hits
Germans roll dice for 2 infantry in Gibraltar, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Gibraltar
Americans win, taking Iwo Jima from Japanese, taking Gibraltar from Germans with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 16 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber could not land in Gibraltar and was removed
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to Wake Island
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to 31 Sea Zone
4 fighters moved from 31 Sea Zone to Wake Island
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
1 submarine moved from 39 Sea Zone to 76 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 4 aaGuns
EDIT: Adding units owned by Americans to Central America: 4 aaGuns
EDIT: Turning off Edit Mode
2 carriers, 4 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 7 fighters
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
Midway : 1 airfield
31 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
10 Sea Zone : 2 carriers, 4 destroyers and 2 submarines
17 Sea Zone : 1 transport
16 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
Central United States : 1 factory_major
Central America : 4 aaGuns
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery, 2 infantry and 1 mech_infantry
Morocco : 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
76 Sea Zone : 1 submarine
91 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 4 transports
Production/PUs Summary :
Germans : 46 / 61
Russians : 32 / 34
Japanese : 48 / 49
Americans : 51 / 72
Chinese : 2 / 8
British : 30 / 32
UK_Pacific : 17 / 26
Italians : 12 / 23
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Tsinghai to Sikang
3 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Sikang, round 1 : 1/7 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Yunnan : 2 infantry
Sikang : 7 infantry
Production/PUs Summary :
Germans : 46 / 61
Russians : 32 / 34
Japanese : 47 / 49
Americans : 51 / 72
Chinese : 3 / 5
British : 30 / 32
UK_Pacific : 17 / 26
Italians : 12 / 23
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0