There was a typo in the attacking 3s so I had to roll them again.
13L G40 Boldfresh vs. Dizz game 1
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dunno what you are referring to as to reloading during the french turn. no i am not new to tripleA. does one of those maps work? if not i can resend. i have to post the map file when i’m posting from my mobile hotspot (for whatever reason, it won’t allow a post from tripleA) and it was doing screwy things when i tried to post here.
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If you go into the “history” of the game, the French turn shows that it was reloaded.
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what does that mean “reloaded”?
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It means that you loaded again without finishing the turn. I am just trying to make heads or tails out of what happened with the maps (you posted four). Once again, I think I’ve got it. It sure would be nice for you to copy and paste the match log into the game posting with the save – I know that you say that TripleA doesn’t work for you from the hotspot, but you could still do it manually via copy/paste (click “view turn summary”, create a new posting via “reply” in our thread, copy the turn summary, paste it into our thread in your reply, attach the save to our thread to your reply). That would help me immensely in the future know which is the right map/posting/position.
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all of those maps were the same map. i only post one map. for some crazy reason it went nuts and posted two per post.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from France to Southern France
2 armour moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
4 infantry moved from Bulgaria to Greece
2 artilleries moved from Bulgaria to Greece
3 armour moved from Holland Belgium to Greater Southern Germany
1 armour moved from Holland Belgium to Western Germany
1 aaGun, 4 artilleries and 4 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
3 transports placed in 93 Sea Zone
5 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 3 armour
Slovakia Hungary : 2 aaGuns, 3 artilleries and 17 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Poland : 1 aaGun, 4 artilleries and 4 infantry
Germany : 1 aaGun, 5 artilleries, 1 factory_major and 5 infantry
Norway : 1 infantry
Southern Italy : 2 bombers, 1 fighter and 1 tactical_bomber
93 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Bulgaria : 1 flag
Greece : 1 flag, 3 armour, 2 artilleries and 8 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 36 / 37
Japanese : 34 / 46
Americans : 52 / 53
Chinese : 5 / 5
British : 30 / 32
UK_Pacific : 21 / 22
Italians : 13 / 26
ANZAC : 19 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
(they are not all the same map. 3 of 4 have different file sizes. But, I think I have the right one, so all is well. And, my copy and pasting your turn summary when on the hotspot would be considerate to all of your opponents. Thanks!)
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don’t know how to cut and past from tripleA or i would do it.
and i keep trying to tell you i posted only 1 map. for some weird reason it duplicated them.
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R3
i should be able to give you very fast moves here the rest of the way. they won’t be great moves, but they should be quick.
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hang on, one quick noncom edit coming
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here you go use this EDIT
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oops here it is
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No need to rush! Just a normal pace is fine. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 2 armour, 1 harbour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Non Combat Move - Japanese
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Kweichow
1 infantry moved from Hopei to Suiyuyan
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 aaGun and 3 infantry moved from Kiangsu to Kiangsi
2 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Kweichow to Yunnan
1 artillery and 1 mech_infantry moved from Yunnan to Kweichow
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Manchuria to Jehol
1 transport moved from 5 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 armour, 1 harbour and 2 mech_infantrys placed in Shantung
1 infantry placed in Manchuria
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Kwangsi : 1 armour, 2 artilleries and 4 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 aaGun and 3 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 infantry
Siam : 2 infantry
Manchuria : 1 artillery, 1 factory_minor and 5 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 artillery and 3 infantry
Kweichow : 1 flag, 1 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 5 mech_infantrys and 5 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 aaGun, 1 artillery and 6 infantry
Anhwe : 1 flag
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 armour
19 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 3 transports
16 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 37
Japanese : 38 / 48
Americans : 52 / 53
Chinese : 3 / 5
British : 30 / 32
UK_Pacific : 21 / 22
Italians : 13 / 26
ANZAC : 19 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Kenya
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
5 mech_infantrys moved from India to Yunnan
3 artilleries, 1 fighter and 13 infantry moved from Burma to YunnanCombat - British
Battle in Kenya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 : 3/4 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 3 artilleries, 1 fighter, 13 infantry and 5 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 3 artilleries, 1 fighter, 13 infantry and 5 mech_infantrys in Yunnan, round 1 : 5/22 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 artilleries, 1 fighter, 13 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Yunnan to India
3 aaGuns moved from Burma to Yunnan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter and 1 tactical_bomber moved from Kenya to Belgian Congo
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour and 4 infantry moved from Brazil to British Guiana
1 transport moved from 101 Sea Zone to 64 Sea Zone
1 destroyer moved from 89 Sea Zone to 64 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 mech_infantrys placed in Persia
1 bomber and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 infantry and 4 mech_infantrysTerritory Summary for British, UK_Pacific :
Yunnan : 3 aaGuns, 3 artilleries, 13 infantry and 5 mech_infantrys
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 4 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag
Belgian Congo : 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
British Guiana : 1 armour and 4 infantry
Scotland : 1 airfield
Kenya : 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 artilleries and 1 infantry
Newfoundland Labrador : 1 artillery and 1 infantry
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports
116 Sea Zone : 1 transport
64 Sea Zone : 1 destroyer and 1 transport
97 Sea Zone : 1 flag
Iraq : 3 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
Suriname : 1 flagProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 37
Japanese : 37 / 48
Americans : 52 / 77
Chinese : 4 / 8
British : 32 / 32
UK_Pacific : 21 / 26
Italians : 11 / 26
ANZAC : 19 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
moving now, was halfway through the UK combat when
computer crashed (hadn’t restarted it for weeks). Disregard the duplicate battles in sudan and kenya.here is the final map. i have never played one like this before!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry; French defend with 1 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern Italy to 95 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 armour moved from Northern Italy to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 fighter placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Egypt : 1 flag, 1 artillery, 1 harbour and 2 infantry
Malta : 1 flag
Tunisia : 1 flag
Albania : 1 armour, 1 artillery and 1 infantry
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Ethiopia : 1 artillery
95 Sea Zone : 1 carrier and 2 fighters
Greece : 1 armour and 2 infantry
Yugoslavia : 1 aaGun and 1 infantry
98 Sea Zone : 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 37
Japanese : 37 / 48
Americans : 52 / 77
Chinese : 4 / 8
British : 30 / 32
UK_Pacific : 21 / 26
Italians : 13 / 23
ANZAC : 19 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This should definitely be fun. There is stuff happening all over the board, and Germany and Russia aren’t even yet at war! ;)
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this turn will come monday - crazy weekend for me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 1 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 37
Japanese : 37 / 48
Americans : 52 / 77
Chinese : 4 / 8
British : 30 / 32
UK_Pacific : 21 / 26
Italians : 12 / 23
ANZAC : 19 / 29
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





