No scrambles
13L AA50 - Gamerman01 (allies) vs Soundcrescent (axis +6)
-
I ask you ool in Egypt.
I killed the destroyer in the sea battle, if you want to save it you can kill the carrier :wink: -
I will lose the bomber and artillery
-
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :3
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 5 and gets 0 hitsPurchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 6 PUs; 1 techTokens;Combat Move - Germans
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 bomber and 1 fighter moved from Bulgaria Romania to Egypt
1 armour, 1 artillery and 3 infantry moved from Libya to Egypt
2 infantry moved from Germany to Northwestern Europe
2 fighters moved from France to Northwestern Europe
1 fighter moved from Germany to Northwestern Europe
1 infantry moved from Baltic States to Belorussia
1 fighter moved from Poland to Belorussia
1 infantry moved from East Poland to Eastern Ukraine
Germans take Eastern Ukraine from RussiansCombat - Germans
Battle in 12 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Germans roll dice for 1 submarine in 12 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 12 Sea Zone, round 1 : 1/4 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 12 Sea Zone
Americans win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is 1
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Belorussia
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
British defend with 1 artillery and 3 fighters; Americans defend with 1 bomber
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Egypt, round 1 : 2/7 hits
British roll dice for 1 artillery, 1 bomber and 3 fighters in Egypt, round 1 : 2/5 hits
2 infantry owned by the Germans , 1 artillery owned by the British and 1 bomber owned by the Americans lost in Egypt
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 2/5 hits
British roll dice for 3 fighters in Egypt, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 fighters owned by the British lost in Egypt
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Egypt, round 3 : 2/4 hits
British roll dice for 1 fighter in Egypt, round 3 : 0/1 hits
1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 37
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 3 fighters
Casualties for Americans: 1 bomber
Battle in Northwestern Europe
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Northwestern Europe, round 1 : 2/5 hits
British roll dice for 1 infantry in Northwestern Europe, round 1 : 0/1 hits
1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters moved from Northwestern Europe to Bulgaria Romania
1 fighter moved from Belorussia to Poland
1 fighter moved from Northwestern Europe to France
4 infantry moved from Germany to France
1 fighter moved from Egypt to Libya
1 bomber moved from Egypt to Bulgaria Romania
1 armour moved from Baltic States to Bulgaria Romania
1 armour moved from Germany to Bulgaria Romania
7 infantry moved from Poland to Bulgaria Romania
1 infantry moved from Baltic States to Poland
5 infantry moved from Germany to Poland
1 artillery moved from Poland to Bulgaria Romania
2 artilleries moved from Germany to Poland
1 armour moved from Germany to PolandPlace Units - Germans
3 armour, 2 artilleries, 1 fighter and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 37 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Baltic States : 1 infantry
Belorussia : 1 infantry
Eastern Ukraine : 1 infantry
Egypt : 1 flag, 1 armour and 1 artillery
France : 1 aaGun, 1 fighter and 4 infantry
Germany : 1 aaGun, 3 armour, 2 artilleries, 1 factory, 1 fighter and 4 infantry
Libya : 1 fighter
Northwestern Europe : 2 infantry
Poland : 2 armour, 2 artilleries, 1 fighter and 6 infantry
Bulgaria Romania : 7 armour, 2 artilleries, 1 bomber, 2 fighters and 18 infantryProduction/PUs Summary :
Germans : 31 / 47
Russians : 23 / 25
Japanese : 43 / 58
British : 31 / 45
Italians : 10 / 15
Chinese : 1 / 0
Americans : 39 / 50 -
Change buy before combat…
With 45, buy 5 INF, 2 ARM, BB
-
Game at start of combat phase
-
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :3
Research Technology - British
British spend 0 on tech rollsPurchase Units - British
British buy 1 armour, 1 factory, 6 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Combat Move - British
3 infantry moved from Persia to India
1 bomber moved from Caucasus to India
1 infantry moved from Karelia S.S.R. to Baltic States
1 fighter moved from Finland to Baltic States
1 fighter moved from 6 Sea Zone to Northwestern Europe
3 infantry moved from United Kingdom to 6 Sea Zone
3 infantry and 3 transports moved from 6 Sea Zone to 7 Sea Zone
3 infantry moved from 7 Sea Zone to Northwestern Europe
1 cruiser moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 8 Sea Zone to 13 Sea Zone
1 fighter moved from 6 Sea Zone to Northwestern Europe
1 battleship moved from 6 Sea Zone to 7 Sea ZoneCombat - British
Battle in Northwestern Europe
British attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
British win, taking Northwestern Europe from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
British attack with 1 bomber and 3 infantry
Japanese defend with 2 armour and 1 infantry
British win, taking India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 armour and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 armour moved from Karelia S.S.R. to Russia
1 infantry moved from Finland to Karelia S.S.R.
1 fighter moved from Baltic States to Karelia S.S.R.
1 artillery and 1 infantry moved from Norway to Finland
1 carrier moved from 6 Sea Zone to 7 Sea Zone
1 transport moved from 11 Sea Zone to 9 Sea Zone
2 infantry moved from Eastern Canada to 9 Sea Zone
2 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from Northwestern Europe to 7 Sea Zone
2 destroyers moved from 6 Sea Zone to 7 Sea Zone
1 aaGun moved from Persia to Caucasus
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from India to Caucasus
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 destroyer moved from 7 Sea Zone to 12 Sea ZonePlace Units - British
1 armour and 6 infantry placed in United Kingdom
1 transport placed in 7 Sea Zone
1 factory placed in French West Africa
Turning on Edit Mode
EDIT: Removing units owned by British from French West Africa: 1 factory
EDIT: Removing units owned by British from 7 Sea Zone: 1 transport
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Adding units owned by British to 7 Sea Zone: 1 battleship
EDIT: Adding units owned by British to United Kingdom: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :3
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Italy to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Non Combat Move - Italians
1 artillery moved from Libya to EgyptPlace Units - Italians
1 armour and 3 infantry placed in ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for Italians :
Egypt : 1 artillery
France : 3 armour and 2 infantry
Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Bulgaria Romania : 2 infantry
Trans-Jordan : 1 flag, 2 infantry
15 Sea Zone : 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 28 / 47
Russians : 24 / 25
Japanese : 40 / 58
British : 35 / 36
Italians : 11 / 17
Chinese : 1 / 0
Americans : 39 / 50 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :3
Combat Move - Chinese
4 infantry moved from Chinghai to NingxiaCombat - Chinese
Battle in Ningxia
Chinese attack with 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Ningxia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
-
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :3
Turn Complete - Americans
Americans collect 44 PUs; end with 45 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 60 PUs -
Looks like it doesn’t post the American turn correctly - something funky with the China/USA turn that we don’t have in G40…. hope you don’t mind - it’s all in the file, of course.
-
I ask for ool
-
Coming right up - give me a minute - just saw this
-
Curse Triple A for doing these sea battles wrong :x
Opposing destroyers are present, so all subs should be rolling together with everything else.You’ve already done a hit to the battleship and sunk a sub
For the 2 hits you scored now, lose the destroyer and 1 carrier -
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :4
Research Technology - Japanese
Japanese roll 4 and gets 0 hitsPurchase Units - Japanese
Japanese repair 3 damage on 3 factories; Remaining resources: 55 PUs; 1 techTokens;
Japanese buy 2 armour, 2 artilleries, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs; 1 techTokens;Combat Move - Japanese
1 bomber moved from Fukien to 52 Sea Zone
2 fighters moved from 62 Sea Zone to 52 Sea Zone
1 fighter moved from 36 Sea Zone to 52 Sea Zone
2 fighters moved from 35 Sea Zone to 52 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 62 Sea Zone to 52 Sea Zone
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Soviet Far East to Yakut S.S.R.
1 battleship moved from 36 Sea Zone to 50 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Manchuria to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo-China Thailand to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 infantry moved from Burma to India
1 cruiser and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 35 Sea Zone to 38 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in India, round 1 : 0/1 hits
Japanese roll dice for 3 infantry in India, round 1 : 0/3 hits
British roll dice for 1 infantry in India, round 1 : 0/1 hits
Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits
British roll dice for 1 infantry in India, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese win, taking India from British with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 38 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 1 cruiser and 1 destroyer in 38 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 38 Sea Zone
Japanese win with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 5
Casualties for Americans: 1 submarine
Battle in Philippine Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 1 : 0/2 hits
Americans roll dice for 1 infantry in Philippine Islands, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 4 : 1/2 hits
Americans roll dice for 1 infantry in Philippine Islands, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 52 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 destroyer, 5 fighters and 3 submarines
Americans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
Japanese roll dice for 3 submarines in 52 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 52 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer and 5 fighters in 52 Sea Zone, round 1 : 2/8 hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 52 Sea Zone, round 1 : 5/8 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 3 submarines owned by the Japanese lost in 52 Sea Zone
Japanese roll dice for 1 bomber and 5 fighters in 52 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 transport in 52 Sea Zone, round 2 : 4/6 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans and 4 fighters owned by the Japanese lost in 52 Sea Zone
retreated to 52 Sea Zone
Americans win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -26
Casualties for Japanese: 1 carrier, 1 destroyer, 4 fighters and 3 submarines
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
2 fighters owned by the Americans forced to land in Wake IslandNon Combat Move - Japanese
1 armour moved from Manchuria to Suiyuan
2 infantry moved from Manchuria to Suiyuan
1 carrier moved from 36 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
1 transport moved from 36 Sea Zone to 49 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
2 infantry moved from 62 Sea Zone to Manchuria
1 bomber moved from 52 Sea Zone to Manchuria
1 fighter moved from 52 Sea Zone to 62 Sea ZonePlace Units - Japanese
1 fighter and 1 transport placed in 62 Sea Zone
1 fighter placed in 38 Sea Zone
1 armour, 1 artillery and 1 infantry placed in East Indies
1 armour, 1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
1 unit repaired.Territory Summary for Japanese :
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 armour, 1 artillery, 1 factory and 3 infantry
Fukien : 1 flag
Hupeh : 1 flag
India : 1 flag, 2 infantry
Japan : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Manchuria : 1 bomber and 2 infantry
New Guinea : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sikang : 1 flag, 3 infantry
Soviet Far East : 1 flag
Stanovoj Chrebet : 1 flag
Suiyuan : 1 flag, 1 armour and 2 infantry
Yakut S.S.R. : 1 flag, 1 artillery and 3 infantry
Yunnan : 1 flag
35 Sea Zone : 1 battleship and 1 transport
38 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
50 Sea Zone : 1 battleship and 1 transport
62 Sea Zone : 1 carrier, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 28 / 47
Russians : 23 / 25
Japanese : 43 / 59
British : 32 / 36
Italians : 8 / 17
Chinese : 2 / 0
Americans : 42 / 60 -
Again another big loss. If I had won that battle (63%) and cleared the Pacific the gap had been filled!
Now I have very little chance, sigh :cry: -
Um, going into round 2 of that battle you only had 35% chance of victory and you got an average roll, so I’m not sure why you assumed I would lose a carrier and cruiser and didn’t ask.
Normally if I choose maximum defense for my opponent and some of his units survive, I allow him to choose his survivors after the fact. What do you think?
-
Also, why do you think I chose to take off the destroyer in the first round, when you have 3 submarines? Clearly I was hoping to save a carrier. Otherwise there is no reason to take the destroyer off in the first round.
-
Hope you enjoyed the free gift sub in Z38 :-P
Must have forgot to move it when the time came -
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :4
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
5 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 bomber moved from Caucasus to Yakut S.S.R.
2 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Russia to Belorussia
1 submarine moved from 6 Sea Zone to 12 Sea Zone
1 infantry moved from Ukraine to East Poland
Russians take East Poland from Germans
3 armour moved from Ukraine to Belorussia
2 armour, 1 artillery and 5 infantry moved from Ukraine to Eastern UkraineCombat - Russians
Battle in Belorussia
Russians attack with 3 armour and 3 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Ukraine
Russians attack with 2 armour, 1 artillery and 5 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Ukraine from Germans with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 1 bomber and 5 infantry
Japanese defend with 1 artillery and 3 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -18
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 bomber and 5 infantryNon Combat Move - Russians
1 aaGun moved from Caucasus to Russia
2 infantry moved from Chinghai to Kazakh S.S.R.
2 infantry moved from Caucasus to Persia
1 armour moved from Ukraine to Persia
3 armour moved from Caucasus to Persia
2 artilleries moved from Ukraine to Caucasus
1 aaGun moved from Ukraine to Caucasus
10 infantry moved from Ukraine to Caucasus
1 infantry moved from Novosibirsk to Chinghai
1 armour moved from Russia to ChinghaiPlace Units - Russians
1 fighter and 3 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective 2: Russians met a national objective for an additional 10 PUs; end with 36 PUs -
Decided the Russian turn was really independent of the Z52 issue.
You can tell me what you think when doing your German turn