@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
UnknownSoldier (Axis) vs. Mallery29 (Allies+9), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 2 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
2 carriers, 3 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 24 Sea Zone
2 carriers, 3 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 24 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Sikang to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Kweichow to Kwangsi
2 tactical_bombers moved from Kweichow to Kwangsi
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to KwangsiCombat - Japanese
Battle in Malaya
Japanese attack with 2 artilleries and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries and 1 infantry in Malaya, round 1 : 0/3 hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 1 : 0/1 hits
Japanese roll dice for 2 artilleries and 1 infantry in Malaya, round 2 : 1/3 hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 2 carriers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 2 carriers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Midway
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Midway from Americans, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 1 : 3/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to Philippines
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 mech_infantry moved from Kweichow to Hunan
1 armour moved from Kweichow to Anhwe
1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
2 tactical_bombers moved from Kwangsi to Anhwe
1 aaGun moved from Shantung to Kiangsu
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
2 infantry placed in Japan
1 factory_minor placed in Manchuria
Japanese undo move 3.
1 factory_minor placed in Kwangtung
Japanese undo move 3.
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in ManchuriaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 artillery and 3 infantry
Korea : 1 artillery
Kiangsu : 1 aaGun, 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Manchuria : 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 bombers and 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 2 armour, 2 mech_infantrys and 2 tactical_bombers
Shan State : 1 flag, 1 mech_infantry
Malaya : 1 flag, 2 artilleries, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour and 2 tactical_bombers
Midway : 1 flag, 1 airfield and 2 infantry
Amur : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 artillery
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
25 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
16 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 destroyer
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 54 / 66
Russians : 24 / 26
Japanese : 65 / 70
Americans : 50 / 70
Chinese : 1 / 9
British : 35 / 33
UK_Pacific : 6 / 10
Italians : 15 / 30
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Americans
Americans buy 1 destroyer, 4 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Central United States to Western United States
1 tactical_bomber moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 tactical_bomber
Italians defend with 4 transports
4 transports owned by the Italians lost in 92 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Italians: 4 transportsNon Combat Move - Americans
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Queensland to Hawaiian IslandsPlace Units - Americans
6 submarines placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Fiji : 1 bomber
Queensland : 3 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 3 tactical_bombers and 2 transports
10 Sea Zone : 6 submarines
Central United States : 1 artillery, 1 factory_major and 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
89 Sea Zone : 3 transports
101 Sea Zone : 1 destroyer and 2 transports
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombersProduction/PUs Summary :
Germans : 54 / 66
Russians : 24 / 26
Japanese : 65 / 70
Americans : 50 / 70
Chinese : 1 / 9
British : 35 / 33
UK_Pacific : 6 / 10
Italians : 15 / 30
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 3 artilleries
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries in Szechwan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 8 PUsTerritory Summary for Chinese :
Szechwan : 2 artilleries and 3 infantry
Production/PUs Summary :
Germans : 54 / 66
Russians : 24 / 26
Japanese : 64 / 70
Americans : 50 / 70
Chinese : 2 / 8
British : 35 / 33
UK_Pacific : 6 / 10
Italians : 15 / 30
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - British
British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Trans-Jordan to Alexandria
1 armour moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Egypt to Alexandria
2 mech_infantrys moved from Tanganyika Territory to Italian Somaliland
2 infantry moved from Kenya to Italian Somaliland
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to KweichowCombat - British
Battle in Italian Somaliland
British attack with 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 infantry and 2 mech_infantrys in Italian Somaliland, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Gibraltar
British attack with 2 infantry
Italians defend with 1 armour, 1 artillery and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 1/2 hits
British roll dice for 2 infantry in Gibraltar, round 1 : 0/2 hits
Italians roll dice for 1 armour and 1 artillery in Gibraltar, round 1 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Gibraltar
British roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
Italians roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Gibraltar
Italians win with no units remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in Kweichow
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 bombers and 1 mech_infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 : 1/4 hits
Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 1 : 0/3 hits
1 bomber owned by the Japanese lost in Kweichow
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 0/2 hits
1 bomber owned by the Japanese lost in Kweichow
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 2 bombers and 1 mech_infantry
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 1 : 4/7 hits
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Alexandria, round 1 : 0/4 hits
1 mech_infantry owned by the Italians , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Kweichow to India
1 armour and 11 mech_infantrys moved from Yunnan to India
1 artillery moved from Eastern United States to 101 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British, UK_Pacific :
Kweichow : 2 mech_infantrys
India : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 13 mech_infantrys and 1 tactical_bomber
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 20 infantry and 1 mech_infantry
French Guiana : 2 infantry
Italian Somaliland : 1 flag, 2 infantry and 2 mech_infantrys
Ethiopia : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 artillery
81 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 transport
Brazil : 1 flag
Persia : 1 flag
91 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Suriname : 1 flagProduction/PUs Summary :
Germans : 54 / 66
Russians : 24 / 26
Japanese : 63 / 70
Americans : 50 / 70
Chinese : 3 / 8
British : 35 / 35
UK_Pacific : 6 / 6
Italians : 15 / 30
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to Rostov
1 fighter moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 fighter in Rostov, round 1 : 1/2 hits
Russians roll dice for 1 mech_infantry in Rostov, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Morocco: 1 armour
EDIT: Adding units owned by Italians to Tunisia: 1 armour
EDIT: Turning off Edit Mode
1 artillery and 2 fighters placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 armour
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
Ukraine : 1 bomber and 1 fighter
95 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
93 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 54 / 66
Russians : 24 / 26
Japanese : 63 / 70
Americans : 50 / 70
Chinese : 3 / 8
British : 35 / 35
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
3 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 armour placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 3 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 4 artilleries and 8 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber
Egypt : 1 infantryProduction/PUs Summary :
Germans : 54 / 66
Russians : 24 / 26
Japanese : 63 / 70
Americans : 50 / 70
Chinese : 3 / 8
British : 35 / 35
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Syria : 1 infantry
101 Sea Zone : 1 cruiser
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 54 / 66
Russians : 24 / 26
Japanese : 63 / 70
Americans : 50 / 70
Chinese : 3 / 8
British : 35 / 35
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 armour and 1 mech_infantry moved from Ukraine to Tambov
Germans take Rostov from Russians
1 tactical_bomber moved from Novgorod to Tambov
3 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 bomber moved from Novgorod to Volgograd
2 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Bryansk
5 artilleries moved from Western Germany to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 127 Sea Zone
5 infantry moved from 127 Sea Zone to Nenetsia
5 artilleries moved from 127 Sea Zone to Nenetsia
5 armour moved from Ukraine to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 6 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 armour, 1 factory_minor and 1 infantry
Germans roll dice for 6 armour, 1 bomber and 1 mech_infantry in Volgograd, round 1 : 2/8 hits
Russians roll dice for 1 armour and 1 infantry in Volgograd, round 1 : 2/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 5 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Tambov
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 artilleries
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tambov, round 1 : 2/3 hits
Russians roll dice for 2 artilleries in Tambov, round 1 : 0/2 hits
2 artilleries owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Bryansk
Germans attack with 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 4 infantry and 1 tactical_bomber in Bryansk, round 1 : 0/5 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Nenetsia
Battle in Smolensk
Germans attack with 1 bomber and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 4 infantry in Smolensk, round 1 : 3/5 hits
Russians roll dice for 2 infantry in Smolensk, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Nenetsia from Russians, taking Smolensk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
4 infantry moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
2 destroyers moved from 112 Sea Zone to 127 Sea Zone
2 carriers, 1 cruiser, 2 fighters, 3 submarines and 2 tactical_bombers moved from 112 Sea Zone to 127 Sea Zone
1 tactical_bomber moved from Bryansk to Ukraine
1 bomber moved from Volgograd to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
1 bomber moved from Smolensk to Ukraine
1 artillery and 9 infantry moved from Eastern Poland to Belarus
3 armour moved from Novgorod to Belarus
2 artilleries and 1 infantry moved from Archangel to Belarus
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Greece to BulgariaPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
10 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Germany : 1 factory_major
Belarus : 1 flag, 7 armour, 3 artilleries, 11 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag, 5 artilleries and 5 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 armour and 1 mech_infantry
Ukraine : 1 flag, 3 aaGuns, 3 armour, 5 artilleries, 2 bombers, 1 factory_minor, 21 infantry and 2 tactical_bombers
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 5 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag, 3 infantry
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag, 2 infantry
109 Sea Zone : 1 flag
Greece : 1 flag
127 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 5 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 63 / 83
Russians : 15 / 26
Japanese : 63 / 70
Americans : 50 / 70
Chinese : 3 / 8
British : 35 / 35
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Rostov
Russians take Rostov from Germans
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
11 infantry moved from Buryatia to AmurCombat - Russians
Battle in Amur
Russians attack with 11 infantry
Japanese defend with 1 infantry
Russians roll dice for 11 infantry in Amur, round 1 : 0/11 hits
Japanese roll dice for 1 infantry in Amur, round 1 : 0/1 hits
Russians roll dice for 11 infantry in Amur, round 2 : 1/11 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 1 : 0/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 1 : 0/2 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 21 PUs totalTerritory Summary for Russians :
Amur : 10 infantry
Rostov : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 10 artilleries, 1 factory_major, 1 fighter, 45 infantry and 1 tactical_bomber
Tambov : 2 infantry
106 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 83
Russians : 19 / 21
Japanese : 62 / 70
Americans : 50 / 70
Chinese : 3 / 8
British : 35 / 35
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Korea to Amur
2 infantry moved from 5 Sea Zone to Amur
1 artillery moved from 5 Sea Zone to Amur
1 tactical_bomber moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Amur
2 tactical_bombers moved from Anhwe to Amur
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 mech_infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Hunan to Kweichow
1 tactical_bomber moved from 36 Sea Zone to Kweichow
2 fighters moved from 37 Sea Zone to Kweichow
1 submarine moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from Philippines to 55 Sea Zone
2 tactical_bombers moved from Philippines to 55 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 : 3/7 hits
Chinese roll dice for 2 mech_infantrys in Kweichow, round 1 : 0/2 hits
2 mech_infantrys owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Aleutian Islands
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Amur
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 10 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers in Amur, round 1 : 3/8 hits
Russians roll dice for 10 infantry in Amur, round 1 : 5/10 hits
3 infantry owned by the Russians , 2 infantry owned by the Japanese , 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Amur
Russians win with 7 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry
Casualties for Russians: 3 infantry
3 tactical_bombers owned by the Japanese retreatedNon Combat Move - Japanese
3 tactical_bombers moved from Amur to Manchuria
2 armour and 2 mech_infantrys moved from Anhwe to Manchuria
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
2 artilleries moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
2 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to Manchuria
1 fighter moved from 36 Sea Zone to Manchuria
2 fighters moved from 55 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to AnhwePlace Units - Japanese
3 armour placed in Manchuria
Japanese undo move 1.
2 armour and 1 mech_infantry placed in Manchuria
1 factory_minor placed in French Indo China
2 armour and 1 mech_infantry placed in Kiangsu
2 artilleries and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kiangsu : 1 aaGun, 2 armour, 1 factory_minor and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Manchuria : 4 armour, 1 factory_minor, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 4 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 2 fighters and 1 tactical_bomber
Shan State : 1 flag, 3 artilleries and 1 infantry
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 2 infantry
Midway : 1 flag, 1 airfield
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
35 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
8 Sea Zone : 1 transport
5 Sea Zone : 2 transports
6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports
55 Sea Zone : 1 submarine
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 60 / 83
Russians : 19 / 21
Japanese : 65 / 70
Americans : 50 / 70
Chinese : 1 / 8
British : 35 / 35
UK_Pacific : 5 / 6
Italians : 15 / 20
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 5 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in 25 Sea Zone
Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 1 : 2/8 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Gibraltar from Italians with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 1 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 1 : 2/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from Central United States to Western United States
5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
2 artilleries and 1 fighter placed in Eastern United States
5 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUsTerritory Summary for Americans :
Fiji : 1 bomber
Queensland : 3 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 6 submarines and 3 tactical_bombers
25 Sea Zone : 1 submarine
10 Sea Zone : 5 destroyers, 2 submarines and 2 transports
8 Sea Zone : 1 submarine
Central United States : 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Gibraltar : 1 infantry
104 Sea Zone : 1 submarine
101 Sea Zone : 3 transports
91 Sea Zone : 1 artillery, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 83
Russians : 19 / 21
Japanese : 65 / 70
Americans : 50 / 65
Chinese : 1 / 8
British : 35 / 35
UK_Pacific : 5 / 6
Italians : 15 / 20
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 artilleries and 3 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 4 mech_infantrys
Chinese roll dice for 2 artilleries and 3 infantry in Kweichow, round 1 : 2/5 hits
Japanese roll dice for 4 mech_infantrys in Kweichow, round 1 : 1/4 hits
1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kweichow
Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 0/4 hits
Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 3/3 hits
Japanese roll dice for 2 mech_infantrys in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries remaining. Battle score for attacker is 7
Casualties for Japanese: 4 mech_infantrys
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kweichow : 2 artilleries and 2 infantry
Production/PUs Summary :
Germans : 60 / 83
Russians : 19 / 21
Japanese : 64 / 70
Americans : 50 / 65
Chinese : 2 / 4
British : 35 / 35
UK_Pacific : 5 / 6
Italians : 15 / 20
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - British
British buy 2 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry and 2 mech_infantrys moved from Italian Somaliland to Ethiopia
2 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Morocco
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 1 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Morocco from Italians, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to EgyptPlace Units - British
2 bombers placed in United Kingdom
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 13 mech_infantrys and 1 tactical_bomber
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry, 7 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 20 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 mech_infantrys
Morocco : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 2 infantry
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 transport
Brazil : 1 flag
Persia : 1 flag
91 Sea Zone : 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport
Suriname : 1 flagProduction/PUs Summary :
Germans : 60 / 83
Russians : 19 / 21
Japanese : 63 / 70
Americans : 50 / 65
Chinese : 2 / 4
British : 36 / 36
UK_Pacific : 6 / 6
Italians : 14 / 20
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
scramble orders needed for Egypt
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sorry for the delay…no thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tunisia to Morocco
2 destroyers moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
3 fighters moved from Southern Italy to 98 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Ukraine to 98 Sea ZoneCombat - Italians
Battle in Morocco
Italians attack with 1 armour and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Morocco, round 1 : 0/3 hits
British roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
Italians roll dice for 1 armour and 2 infantry in Morocco, round 2 : 2/3 hits
British roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the British lost in Morocco
Italians win, taking Morocco from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour; Americans defend with 1 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 1 : 1/1 hits
British roll dice for 1 infantry in Gibraltar, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 destroyers, 3 fighters and 1 transport
French defend with 1 destroyer
Italians roll dice for 1 bomber, 2 destroyers, 3 fighters and 1 transport in 98 Sea Zone, round 1 : 2/6 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from French with 1 bomber, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Trans-JordanNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
3 fighters moved from 98 Sea Zone to GreecePlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Gibraltar : 1 flag, 1 artillery and 1 harbour
Malta : 1 flag
Morocco : 1 flag, 1 armour and 2 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
Ukraine : 1 fighter
93 Sea Zone : 1 flag
Greece : 3 fighters
92 Sea Zone : 1 cruiser and 2 transports
98 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 60 / 83
Russians : 19 / 21
Japanese : 63 / 70
Americans : 50 / 65
Chinese : 2 / 4
British : 34 / 36
UK_Pacific : 6 / 6
Italians : 16 / 26
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to AlexandriaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 3 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 aaGuns, 4 artilleries and 8 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Alexandria : 1 infantryProduction/PUs Summary :
Germans : 60 / 83
Russians : 19 / 21
Japanese : 63 / 70
Americans : 50 / 65
Chinese : 2 / 4
British : 34 / 36
UK_Pacific : 6 / 6
Italians : 16 / 26
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Syria : 1 infantry
101 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 60 / 83
Russians : 19 / 21
Japanese : 63 / 70
Americans : 50 / 65
Chinese : 2 / 4
British : 34 / 36
UK_Pacific : 6 / 6
Italians : 16 / 26
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Caucasus to Persia
Germans take Northwest Persia from Neutral_Allies
Germans take Persia from British
1 armour moved from Volgograd to Turkmenistan
Germans take Kazakhstan from Russians
Germans take Turkmenistan from Russians
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
3 armour, 5 artilleries and 20 infantry moved from Ukraine to Rostov
2 armour moved from Volgograd to Tambov
2 bombers moved from Ukraine to TambovCombat - Germans
Battle in Tambov
Germans attack with 2 armour and 2 bombers
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 bombers in Tambov, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Tambov, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 3 armour, 5 artilleries and 20 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 3 armour, 5 artilleries and 20 infantry in Rostov, round 1 : 7/28 hits
Russians roll dice for 1 mech_infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 armour, 5 artilleries and 19 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Nenetsia to Vologda
5 artilleries and 3 infantry moved from Nenetsia to Archangel
3 armour moved from Novgorod to Belarus
2 infantry moved from Smolensk to Belarus
2 tactical_bombers moved from Ukraine to Southern Italy
2 bombers moved from Tambov to Yugoslavia
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 5 transports moved from 127 Sea Zone to 112 Sea ZonePlace Units - Germans
1 destroyer and 3 submarines placed in 112 Sea Zone
1 infantry placed in Western Germany
3 armour placed in Ukraine
3 armour placed in Volgograd
3 armour placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 aaGuns
EDIT: Adding units owned by Germans to Rostov: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 67 PUs (2 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
Germany : 1 factory_major
Southern Italy : 2 tactical_bombers
Belarus : 1 flag, 10 armour, 3 artilleries, 13 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 2 aaGuns, 3 armour, 5 artilleries and 19 infantry
Nenetsia : 1 flag
Urals : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 5 artilleries and 3 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 2 armour
Ukraine : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 5 armour and 1 factory_minor
Turkmenistan : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 5 transports
Bulgaria : 1 flag, 2 infantry
109 Sea Zone : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Yugoslavia : 1 flag, 2 bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 69 / 91
Russians : 12 / 21
Japanese : 63 / 70
Americans : 50 / 65
Chinese : 2 / 4
British : 32 / 36
UK_Pacific : 6 / 6
Italians : 16 / 26
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
6 infantry moved from Amur to Buryatia
1 submarine moved from 106 Sea Zone to 91 Sea ZoneCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 1 : 1/4 hits
Germans roll dice for 2 armour in Tambov, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits
1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,1,4,4,2,4,6,6,3,1,4,1,6,3,2,1,6,1
Russians collect 13 PUs (3 lost to blockades); end with 13 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Buryatia : 6 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 10 artilleries, 1 factory_major, 1 fighter, 50 infantry and 1 tactical_bomber
Tambov : 1 infantry
115 Sea Zone : 1 submarine
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 68 / 91
Russians : 16 / 13
Japanese : 60 / 70
Americans : 50 / 65
Chinese : 2 / 4
British : 32 / 36
UK_Pacific : 6 / 6
Italians : 16 / 26
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





