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Suprise Attack VS Blasterfast
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 battleship moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Kiangsi to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kansu to Shensi
1 mech_infantry moved from Shensi to Sikang
1 artillery and 1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Sikang
1 artillery moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Siam to Shan State
2 tactical_bombers moved from Yunnan to Shan State
1 armour moved from Szechwan to Shan State
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Shan State
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 bomber moved from Kwangsi to India
2 fighters moved from Kwangsi to Shan State
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Korea to Amur
Japanese take Amur from Russians
3 infantry moved from Manchuria to Amur
1 fighter moved from Anhwe to Kwangtung
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Shan State
1 bomber moved from Japan to KwangtungCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 38 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Sikang, round 1 : 2/6 hits
Chinese roll dice for 2 infantry in Sikang, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 1 : 4/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 : 4/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Alaska
Battle in Shan State
Japanese attack with 2 armour, 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 1 : 6/11 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 1 : 0/3 hits
3 infantry owned by the British lost in Shan State
Japanese win, taking Alaska from Americans, taking Shan State from UK_Pacific with 2 armour, 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 1 : 1/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Strategic bombing raid in India
AA guns fire in India : 0/1 hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from India to Kwangsi
3 tactical_bombers moved from Shan State to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
2 fighters moved from Philippines to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Shan State to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 destroyer moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUsProduction/PUs Summary :
Germans : 40 / 48
Russians : 37 / 42
Japanese : 55 / 60
Americans : 47 / 77
Chinese : 0 / 4
British : 25 / 23
UK_Pacific : 12 / 20
Italians : 24 / 41
ANZAC : 18 / 18
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 24 times
3 was rolled 20 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 16 times
Average roll : 3.104
Median : 3.000
Variance : 2.442
Standard Deviation : 1.563
Total rolls : 96Null / Other
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 2.902
Median : 2.000
Variance : 1.975
Standard Deviation : 1.405
Total rolls : 41Japanese Combat
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 2.902
Median : 2.000
Variance : 1.975
Standard Deviation : 1.405
Total rolls : 41ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
4 was rolled 1 times
5 was rolled 4 times
Average roll : 4.800
Median : 5.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 90 Sea Zone
1 fighter moved from 101 Sea Zone to 103 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
2 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 armour, 4 artilleries, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 infantry, 1 mech_infantry, 2 submarines and 7 transports moved from 101 Sea Zone to 108 Sea Zone
4 fighters moved from Eastern United States to 108 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 mech_infantrys moved from Western United States to Alaska
1 fighter moved from Western United States to 2 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 90 Sea Zone
1 fighter moved from 101 Sea Zone to 103 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
2 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 armour, 4 artilleries, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 infantry, 1 mech_infantry, 2 submarines and 7 transports moved from 101 Sea Zone to 108 Sea Zone
4 fighters moved from Eastern United States to 108 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 mech_infantrys moved from Western United States to Alaska
1 fighter moved from Western United States to 2 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 103 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 90 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 26 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Japanese defend with 1 battleship, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Japanese
Americans win, taking 26 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 40
Casualties for Japanese: 1 battleship, 1 submarine and 2 transports
Battle in Alaska
Americans attack with 3 mech_infantrys
Japanese defend with 2 infantry
Americans win, taking Alaska from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 fighter moved from 2 Sea Zone to British Columbia
1 tactical_bomber moved from 90 Sea Zone to 108 Sea Zone
1 fighter moved from 103 Sea Zone to 108 Sea Zone
1 tactical_bomber moved from 103 Sea Zone to 108 Sea ZonePlace Units - Americans
2 armour placed in Eastern United States
1 armour, 1 artillery and 1 infantry placed in Central United States
2 cruisers, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
Americans undo move 3.
2 cruisers, 1 destroyer and 1 submarine placed in 101 Sea Zone
Americans undo move 2.
1 armour, 1 artillery and 1 infantry placed in Western United States
Americans undo move 2.
Americans undo move 2.
Americans undo move 1.
1 armour placed in Eastern United States
2 armour placed in Central United States
1 artillery and 1 infantry placed in Western United States
2 cruisers, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Combat Move - British
1 bomber moved from United Kingdom to 88 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Tanganyika Territory to Kenya
1 artillery moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 cruiser moved from 39 Sea Zone to 38 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 carrier moved from 39 Sea Zone to 38 Sea Zone
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 battleship moved from 39 Sea Zone to 38 Sea Zone
3 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 armour moved from Burma to Yunnan
2 tactical_bombers moved from 39 Sea Zone to Shan State
2 fighters moved from 39 Sea Zone to Shan State
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British repair 10 damage on 10 factory_majors; Remaining resources: 13 PUs;
British buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 4 damage on 4 factory_majors; Remaining resources: 16 PUs;
UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 88 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Tanganyika Territory to Kenya
1 artillery moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 cruiser moved from 39 Sea Zone to 38 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 carrier moved from 39 Sea Zone to 38 Sea Zone
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 battleship moved from 39 Sea Zone to 38 Sea Zone
3 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 armour moved from Burma to Yunnan
2 tactical_bombers moved from 39 Sea Zone to Shan State
2 fighters moved from 39 Sea Zone to Shan State
1 armour moved from India to Yunnan
1 mech_infantry moved from India to YunnanCombat - British
Battle in Shan State
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 2 armour, 1 artillery and 3 infantry
retreated to Shan State
Japanese win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 2 infantry
Casualties for British: 1 fighter and 3 infantry
Battle in Yunnan
British attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 4 infantry
British win, taking Yunnan from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in 38 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 88 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyer
Battle in 41 Sea Zone
British attack with 1 carrier, 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer and 1 submarine
British win, taking 41 Sea Zone from Japanese with 1 carrier and 1 cruiser remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from Shan State to 38 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 fighter moved from 38 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Shan State to 38 Sea ZonePlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,1,3
British collect 18 PUs (8 lost to blockades); end with 18 PUs totalPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 aaGuns, 1 artillery and 6 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 2 aaGuns, 1 artillery and 6 infantry
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by British to Persia: 3 infantry
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Turning off Edit Mode
1 armour, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
UK_Pacific collect 12 PUs; end with 12 PUs total
Units Change Ownership
Some Units in Burma change ownership: 2 aaGuns, 1 artillery and 6 infantry
Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry -
cris I found your troops
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 carrier, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Syria to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Egypt to Ethiopia
2 infantry moved from Morocco to 92 Sea Zone
1 fighter moved from Algeria to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
1 artillery moved from Morocco to Algeria -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 carrier, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Syria to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Egypt to Ethiopia
2 infantry moved from Morocco to 92 Sea Zone
1 fighter moved from Algeria to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
1 artillery moved from Morocco to AlgeriaCombat - Italians
Italians creates battle in territory Slovakia Hungary
Battle in Ethiopia
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Ethiopia, round 1 : 0/2 hits
British roll dice for 1 infantry in Ethiopia, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Ethiopia, round 2 : 1/2 hits
British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Italians attack with 1 artillery and 1 infantry
Russians defend with 2 armour
Italians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 1 : 0/2 hits
Russians roll dice for 2 armour in Slovakia Hungary, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Slovakia Hungary
Italians roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits
Russians roll dice for 2 armour in Slovakia Hungary, round 2 : 1/2 hits
1 artillery owned by the Italians lost in Slovakia Hungary
Russians win with 2 armour remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in West Indies
Battle in Northwest Persia
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Northwest Persia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Northwest Persia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking West Indies from Americans, taking Northwest Persia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Syria to Iraq
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 battleship moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Bulgaria to Romania
3 infantry moved from Yugoslavia to Romania
2 armour moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 cruisers moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 carrier and 1 submarine placed in 95 Sea Zone
1 armour, 1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUsProduction/PUs Summary :
Germans : 40 / 48
Russians : 37 / 42
Japanese : 52 / 60
Americans : 48 / 64
Chinese : 1 / 4
British : 25 / 18
UK_Pacific : 12 / 12
Italians : 25 / 44
ANZAC : 18 / 18
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -56
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Caroline IslandsNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from United Kingdom to Scotland -
man I rolled zero with 4 at 3 and 2 at 2 notta
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from United Kingdom to Scotland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from United Kingdom to ScotlandCombat - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 40 / 48
Russians : 37 / 42
Japanese : 52 / 60
Americans : 48 / 64
Chinese : 1 / 4
British : 26 / 18
UK_Pacific : 12 / 12
Italians : 24 / 44
ANZAC : 18 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
hey why did you do the French? they are mine. and I all ready moved them.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer and 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 6 infantry moved from Karelia to Novgorod
4 infantry moved from Vyborg to Novgorod
1 armour moved from Karelia to Novgorod
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to Novgorod
4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Southern Italy to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to Quebec
1 armour moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Finland to Vyborg
1 cruiser moved from 91 Sea Zone to 103 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer and 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 6 infantry moved from Karelia to Novgorod
4 infantry moved from Vyborg to Novgorod
1 armour moved from Karelia to Novgorod
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to Novgorod
4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Southern Italy to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to Quebec
1 armour moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Finland to Vyborg
1 cruiser moved from 91 Sea Zone to 103 Sea ZoneCombat - Germans
Battle in Quebec
Battle in Slovakia Hungary
Germans attack with 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 armour
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 : 2/9 hits
Russians roll dice for 2 armour in Slovakia Hungary, round 1 : 1/2 hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Quebec from British, taking Slovakia Hungary from Russians with 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 11 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 10 infantry
Germans roll dice for 2 armour, 1 artillery, 11 infantry and 1 tactical_bomber in Novgorod, round 1 : 4/15 hits
Russians roll dice for 1 armour and 10 infantry in Novgorod, round 1 : 3/11 hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 armour, 1 artillery, 8 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/12 hits
Russians roll dice for 1 armour and 6 infantry in Novgorod, round 2 : 2/7 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 armour, 1 artillery, 6 infantry and 1 tactical_bomber in Novgorod, round 3 : 5/10 hits
Russians roll dice for 1 armour and 3 infantry in Novgorod, round 3 : 0/4 hits
3 infantry owned by the Russians and 1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 5 infantry
Casualties for Russians: 1 armour and 10 infantry
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Cleaning up after air battles
Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Novgorod to Vyborg
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Germany to Poland
2 infantry moved from Germany to Western Germany
2 armour moved from Germany to PolandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
1 artillery and 1 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 47 / 58
Russians : 32 / 42
Japanese : 52 / 60
Americans : 48 / 64
Chinese : 1 / 4
British : 24 / 18
UK_Pacific : 12 / 12
Italians : 24 / 44
ANZAC : 18 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Sakha to Amur
2 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Sakha to Amur
2 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to OlgiyCombat - Russians
Battle in Amur
Russians attack with 9 infantry
Japanese defend with 1 artillery and 4 infantry
3 infantry owned by the Russians retreated to Ulaanbaatar
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 infantry
Casualties for Russians: 6 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Buryatia to Ulaanbaatar
1 aaGun moved from Sakha to Buryatia
2 aaGuns, 1 artillery and 1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Baltic States
5 infantry moved from Bessarabia to Ukraine
3 infantry moved from Smolensk to Belarus
1 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Ukraine to Belarus
1 fighter moved from Ukraine to Belarus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Samara
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to CaucasusPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in Ukraine
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Manchuria
1 infantry moved from Amur to Buryatia
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from Novosibirsk to Urals
Japanese take Urals from Russians
2 artilleries and 2 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Sikang to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 armour, 1 artillery and 1 infantry moved from Shan State to Malaya
1 armour moved from Shan State to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone
4 fighters moved from 36 Sea Zone to 41 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 38 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Kwangsi to 38 Sea Zone