@crockett36 Thanks!
Suprise Attack VS Blasterfast
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer and 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 6 infantry moved from Karelia to Novgorod
4 infantry moved from Vyborg to Novgorod
1 armour moved from Karelia to Novgorod
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to Novgorod
4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Southern Italy to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to Quebec
1 armour moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Finland to Vyborg
1 cruiser moved from 91 Sea Zone to 103 Sea ZoneCombat - Germans
Battle in Quebec
Battle in Slovakia Hungary
Germans attack with 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 armour
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 : 2/9 hits
Russians roll dice for 2 armour in Slovakia Hungary, round 1 : 1/2 hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Quebec from British, taking Slovakia Hungary from Russians with 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 11 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 10 infantry
Germans roll dice for 2 armour, 1 artillery, 11 infantry and 1 tactical_bomber in Novgorod, round 1 : 4/15 hits
Russians roll dice for 1 armour and 10 infantry in Novgorod, round 1 : 3/11 hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 armour, 1 artillery, 8 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/12 hits
Russians roll dice for 1 armour and 6 infantry in Novgorod, round 2 : 2/7 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 armour, 1 artillery, 6 infantry and 1 tactical_bomber in Novgorod, round 3 : 5/10 hits
Russians roll dice for 1 armour and 3 infantry in Novgorod, round 3 : 0/4 hits
3 infantry owned by the Russians and 1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 5 infantry
Casualties for Russians: 1 armour and 10 infantry
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Cleaning up after air battles
Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Novgorod to Vyborg
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Germany to Poland
2 infantry moved from Germany to Western Germany
2 armour moved from Germany to PolandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
1 artillery and 1 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 47 / 58
Russians : 32 / 42
Japanese : 52 / 60
Americans : 48 / 64
Chinese : 1 / 4
British : 24 / 18
UK_Pacific : 12 / 12
Italians : 24 / 44
ANZAC : 18 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Sakha to Amur
2 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Sakha to Amur
2 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to OlgiyCombat - Russians
Battle in Amur
Russians attack with 9 infantry
Japanese defend with 1 artillery and 4 infantry
3 infantry owned by the Russians retreated to Ulaanbaatar
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 infantry
Casualties for Russians: 6 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Buryatia to Ulaanbaatar
1 aaGun moved from Sakha to Buryatia
2 aaGuns, 1 artillery and 1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Baltic States
5 infantry moved from Bessarabia to Ukraine
3 infantry moved from Smolensk to Belarus
1 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Ukraine to Belarus
1 fighter moved from Ukraine to Belarus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Samara
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to CaucasusPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in Ukraine
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Manchuria
1 infantry moved from Amur to Buryatia
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from Novosibirsk to Urals
Japanese take Urals from Russians
2 artilleries and 2 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Sikang to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 armour, 1 artillery and 1 infantry moved from Shan State to Malaya
1 armour moved from Shan State to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone
4 fighters moved from 36 Sea Zone to 41 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 38 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Kwangsi to 38 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Manchuria
1 infantry moved from Amur to Buryatia
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from Novosibirsk to Urals
Japanese take Urals from Russians
2 artilleries and 2 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Sikang to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 armour, 1 artillery and 1 infantry moved from Shan State to Malaya
1 armour moved from Shan State to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone
4 fighters moved from 36 Sea Zone to 41 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 38 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Kwangsi to 38 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery in Manchuria, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Manchuria
Chinese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 26 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 2 destroyers and 1 submarine
Americans roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 2 destroyers in 26 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 destroyers and 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters
French defend with 1 destroyer; British defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters in 41 Sea Zone, round 1 : 4/8 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 battleship owned by the Japanese
1 tactical_bomber owned by the British , 1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese , 1 destroyer owned by the French and 1 carrier owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 4 fighters in 41 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 cruiser and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the British and 1 fighter owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 2 carriers, 1 cruiser and 4 fighters remaining. Battle score for attacker is 37
Casualties for Japanese: 1 cruiser and 1 destroyer
Casualties for French: 1 destroyer
Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 1 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Jehol, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 5 fighters and 6 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
Japanese roll dice for 2 bombers, 1 destroyer, 5 fighters and 6 tactical_bombers in 38 Sea Zone, round 1 : 5/14 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber in 38 Sea Zone, round 1 : 1/5 hits
1 tactical_bomber owned by the British , 1 cruiser owned by the British , 1 destroyer owned by the Japanese , 1 carrier owned by the British and 1 destroyer owned by the British lost in 38 Sea Zone
Japanese roll dice for 2 bombers, 5 fighters and 6 tactical_bombers in 38 Sea Zone, round 2 : 7/13 hits
British roll dice for 1 battleship in 38 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Japanese lost in 38 Sea Zone
Japanese win with 2 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 armour and 1 mech_infantry
Japanese roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 3/7 hits
Chinese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 1 : 1/3 hits
2 armour owned by the British , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Kazakhstan, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Battle in Buryatia
Japanese attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Buryatia
Japanese win, taking Dutch New Guinea from ANZAC, taking Buryatia from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in JavaNon Combat Move - Japanese
4 fighters and 6 tactical_bombers moved from 38 Sea Zone to Shan State
2 bombers moved from 38 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Tsinghai to ShensiPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
2 destroyers and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 47 / 58
Russians : 27 / 37
Japanese : 61 / 66
Americans : 48 / 64
Chinese : 4 / 4
British : 24 / 18
UK_Pacific : 9 / 12
Italians : 24 / 44
ANZAC : 14 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 13 times
4 was rolled 17 times
5 was rolled 22 times
6 was rolled 18 times
Average roll : 3.680
Median : 4.000
Variance : 0.606
Standard Deviation : 0.778
Total rolls : 100Japanese Combat
1 was rolled 13 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 14 times
Average roll : 3.726
Median : 4.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 73Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.750
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
Those Mongolian Russians were some tough S.O.B.'s!!!
Hirohito is having raging fits of hysteria he wants his empire so vast that the sun will always be rising on his empire, and he cant clean up Mongol resistance
S.A. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from British Columbia to Western United States
2 cruisers, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to 89 Sea Zone
1 tactical_bomber moved from 108 Sea Zone to 106 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 103 Sea Zone
1 destroyer moved from 108 Sea Zone to 119 Sea Zone
1 submarine moved from 108 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from 108 Sea Zone to 103 Sea Zone
1 fighter moved from 108 Sea Zone to 103 Sea Zone
1 fighter moved from 108 Sea Zone to 109 Sea Zone
1 fighter moved from 108 Sea Zone to 119 Sea Zone
1 fighter moved from 108 Sea Zone to 104 Sea Zone
1 cruiser moved from 108 Sea Zone to 104 Sea Zone
2 armour, 4 artilleries, 7 infantry, 1 mech_infantry and 7 transports moved from 108 Sea Zone to 119 Sea Zone
2 cruisers moved from 108 Sea Zone to 119 Sea Zone
1 battleship moved from 108 Sea Zone to 119 Sea Zone
1 carrier moved from 108 Sea Zone to 119 Sea Zone
1 carrier moved from 108 Sea Zone to 119 Sea Zone
1 fighter moved from 108 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 103 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 cruiser
Germans win with 1 cruiser remaining. Battle score for attacker is -16
Casualties for Americans: 1 fighter and 1 submarine
Battle in 109 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Germans defend with 2 submarines
Americans win, taking 109 Sea Zone from Germans with 2 destroyers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 89 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 119 Sea Zone
Americans attack with 2 armour, 4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry, 1 submarine and 7 transports
Germans defend with 1 submarine
Americans win, taking 119 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 7 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 91 Sea Zone
Americans attack with 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Germans defend with 1 carrier and 2 fighters; Italians defend with 1 destroyer
Units damaged: 1 carrier owned by the Germans
Americans win with 2 cruisers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for Germans: 1 carrier and 2 fighters
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 cruiser and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 106 Sea Zone
Americans attack with 1 tactical_bomber
Germans defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in GibraltarNon Combat Move - Americans
1 tactical_bomber moved from 106 Sea Zone to 108 Sea Zone
1 fighter moved from 104 Sea Zone to 119 Sea Zone
1 fighter moved from 109 Sea Zone to 119 Sea Zone
1 carrier moved from 108 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 bomber moved from 89 Sea Zone to Southeast MexicoPlace Units - Americans
1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry placed in Western United States
1 armour placed in Eastern United StatesTurn Complete - Americans
Americans collect 48 PUs; end with 48 PUs total
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Combat Move - British
1 fighter moved from United Kingdom to 110 Sea Zone
1 infantry moved from Eastern United States to Quebec
1 artillery moved from Eastern United States to Quebec
1 armour moved from India to Shan State
1 artillery and 6 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State -
Looks like you need to finish the Brits and India
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 3 armour; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 110 Sea Zone
1 infantry moved from Eastern United States to Quebec
1 artillery moved from Eastern United States to Quebec
1 armour moved from India to Shan State
1 artillery and 6 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan StateCombat - British
Battle in 110 Sea Zone
British attack with 1 fighter
Germans defend with 1 destroyer; Italians defend with 1 submarine
1 submarine owned by the Italians Submerged
Germans win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in Quebec
British attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
British win, taking Quebec from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Japanese defend with 4 fighters, 1 infantry and 6 tactical_bombers
1 armour owned by the British retreated to Burma
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 3 tactical_bombers
Casualties for British: 1 artillery, 6 infantry and 1 mech_infantryNon Combat Move - British
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Kenya to Tanganyika TerritoryPlace Units - British
3 armour placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 91 Sea Zone
1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Romania to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 armour moved from Romania to Eastern Poland
1 armour moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Romania
1 armour moved from Tobruk to Egypt
1 armour and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 91 Sea Zone
1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Romania to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 armour moved from Romania to Eastern Poland
1 armour moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Romania
1 armour moved from Tobruk to Egypt
1 armour and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Trans-JordanCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Eastern Poland, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 fighter and 2 submarines
Americans defend with 2 cruisers and 1 transport
Italians roll dice for 2 submarines in 91 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 fighter in 91 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 2 cruisers and 1 transport in 91 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Italians and 1 cruiser owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 fighter in 91 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians and 1 cruiser owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 19
Casualties for Italians: 2 submarines
Casualties for Americans: 2 cruisers and 1 transport
Battle in Bessarabia
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour; Americans defend with 1 armour
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 1/2 hits
British roll dice for 1 armour in Gibraltar, round 1 : 0/1 hits
1 armour owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry; British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/2 hits
British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 2/2 hits
1 armour owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for French: 1 infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - Italians
1 fighter moved from 91 Sea Zone to 92 Sea ZonePlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 armour, 1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUsProduction/PUs Summary :
Germans : 45 / 58
Russians : 26 / 37
Japanese : 61 / 66
Americans : 48 / 58
Chinese : 4 / 5
British : 26 / 26
UK_Pacific : 9 / 9
Italians : 25 / 44
ANZAC : 14 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.568
Median : 3.000
Variance : 0.194
Standard Deviation : 0.441
Total rolls : 37British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.800
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Russians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.476
Median : 4.000
Variance : 0.150
Standard Deviation : 0.387
Total rolls : 21Americans Combat
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5,6,6,2,2,2,5,6,6
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to Eire
French take Eire from Neutral_AlliesTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 103 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 104 Sea Zone
1 transport moved from 127 Sea Zone to 125 Sea Zone
1 transport moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 124 Sea Zone
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 armour moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 infantry moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
2 armour, 1 artillery and 6 infantry moved from Novgorod to Belarus
2 armour moved from Slovakia Hungary to Belarus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 103 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 104 Sea Zone
1 transport moved from 127 Sea Zone to 125 Sea Zone
1 transport moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 124 Sea Zone
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 armour moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 infantry moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
2 armour, 1 artillery and 6 infantry moved from Novgorod to Belarus
2 armour moved from Slovakia Hungary to BelarusCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 2 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 1 cruiser and 1 tactical_bomber
Germans roll dice for 2 bombers, 1 cruiser, 2 fighters and 3 tactical_bombers in 104 Sea Zone, round 1 : 5/8 hits
Americans roll dice for 1 carrier, 1 cruiser and 1 tactical_bomber in 104 Sea Zone, round 1 : 3/3 hits
1 carrier owned by the Americans , 2 tactical_bombers owned by the Germans , 1 cruiser owned by the Americans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Germans lost in 104 Sea Zone
Germans win with 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for Americans: 1 carrier, 1 cruiser and 1 tactical_bomber
Battle in Belarus
Germans attack with 4 armour, 1 artillery and 6 infantry
Russians defend with 2 aaGuns, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans roll dice for 4 armour, 1 artillery and 6 infantry in Belarus, round 1 : 3/11 hits
Russians roll dice for 2 aaGuns, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 1 : 4/8 hits
1 infantry owned by the Russians , 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 4 armour, 1 artillery and 2 infantry in Belarus, round 2 : 4/7 hits
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans roll dice for 4 armour and 1 artillery in Belarus, round 3 : 5/5 hits
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belarus, round 3 : 2/3 hits
1 tactical_bomber owned by the Russians , 1 armour owned by the Germans , 1 artillery owned by the Russians , 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 3 armour remaining. Battle score for attacker is 23
Casualties for Germans: 1 armour, 1 artillery and 6 infantry
Casualties for Russians: 2 aaGuns, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Battle in Baltic States
Germans attack with 2 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 3 infantry in Baltic States, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Vyborg to Western Germany
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery and 2 infantry moved from Vyborg to Novgorod
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 infantry moved from Western Germany to Denmark
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to France
1 artillery and 1 infantry moved from Germany to Poland
1 armour moved from Tunisia to Tobruk
2 bombers moved from 104 Sea Zone to Western GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
3 infantry placed in France
1 artillery and 1 infantry placed in Novgorod
1 armour, 1 artillery and 2 infantry placed in Western Germany
2 infantry placed in Germany
1 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 8.
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 49 / 59
Russians : 22 / 37
Japanese : 61 / 66
Americans : 48 / 58
Chinese : 4 / 5
British : 26 / 26
UK_Pacific : 9 / 9
Italians : 25 / 44
ANZAC : 14 / 10
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.138
Median : 3.000
Variance : 0.807
Standard Deviation : 0.898
Total rolls : 58Germans Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 2.972
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 36Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.579
Median : 4.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19Americans Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
3 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
3 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Vologda to Urals
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 10 infantry moved from Ukraine to Bessarabia