@crockett36 Thanks!
Suprise Attack VS Blasterfast
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
3 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
3 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Vologda to Urals
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 10 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Buryatia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 armour
Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 10 infantry
Italians defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Bessarabia from Italians with 1 artillery and 9 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Kazakhstan
Russians attack with 5 infantry
Japanese defend with 2 artilleries and 1 infantry
Russians win, taking Kazakhstan from Japanese with 5 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Urals
Russians attack with 1 infantry
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
Place Units - Russians
10 infantry placed in Russia
Russians undo move 1.
2 infantry and 1 mech_infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Russians collect 27 PUs (2 lost to blockades); end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
3 fighters moved from 41 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from Malaya to Burma
2 armour moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Jehol to Suiyuyan
1 bomber moved from Kwangsi to Korea
1 bomber moved from Kwangsi to Manchuria
1 armour moved from Jehol to Manchuria
4 fighters and 3 tactical_bombers moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from Kwangsi to Yunnan
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 fighter moved from 41 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
3 fighters moved from 41 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from Malaya to Burma
2 armour moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Jehol to Suiyuyan
1 bomber moved from Kwangsi to Korea
1 bomber moved from Kwangsi to Manchuria
1 armour moved from Jehol to Manchuria
4 fighters and 3 tactical_bombers moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from Kwangsi to Yunnan
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 fighter moved from 41 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Manchuria, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Korea, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Korea, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 4 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 4 fighters in 45 Sea Zone, round 1 : 2/4 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 3 armour, 4 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns and 1 armour
AA guns fire in Burma : 1/7 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 3 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Burma, round 1 : 8/11 hits
UK_Pacific roll dice for 3 aaGuns and 1 armour in Burma, round 1 : 0/1 hits
1 armour owned by the British and 3 aaGuns owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter
Casualties for British: 3 aaGuns and 1 armourNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to New Guinea: 1 infantry
EDIT: Changing ownership of New Guinea from ANZAC to Japanese
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Burma to Yunnan
3 tactical_bombers moved from Burma to Yunnan
4 fighters moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Korea to Amur
1 bomber moved from Manchuria to AnhwePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
Japanese collect 63 PUs (2 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 47 / 59
Russians : 24 / 32
Japanese : 65 / 68
Americans : 48 / 58
Chinese : 1 / 5
British : 26 / 26
UK_Pacific : 8 / 9
Italians : 25 / 44
ANZAC : 14 / 10
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.526
Median : 3.500
Variance : 0.108
Standard Deviation : 0.329
Total rolls : 38Null / Other
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.455
Median : 3.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 22ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Sorry about the edit I forgot that was a combat move and I saw it at the non combat
Tanks
S.A. -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 108 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 108 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from 119 Sea Zone to 110 Sea Zone
2 armour, 4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 7 infantry, 1 mech_infantry, 1 submarine and 7 transports moved from 119 Sea Zone to 124 Sea Zone
1 bomber moved from Southeast Mexico to 26 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 108 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 108 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from 119 Sea Zone to 110 Sea Zone
2 armour, 4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 7 infantry, 1 mech_infantry, 1 submarine and 7 transports moved from 119 Sea Zone to 124 Sea Zone
1 bomber moved from Southeast Mexico to 26 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 cruiser
Americans win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 124 Sea Zone
Americans attack with 2 armour, 4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 7 infantry, 1 mech_infantry, 1 submarine and 7 transports
Germans defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 7 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 2 destroyers and 1 submarine
Japanese defend with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -30
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 bomber, 1 cruiser, 2 destroyers and 1 submarine
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Hawaiian IslandsNon Combat Move - Americans
2 armour moved from Central United States to Central America
1 armour moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
2 infantry moved from Western United States to Mexico
2 artilleries moved from Western United States to Mexico
2 infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 tactical_bomber moved from 104 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to 104 Sea ZonePlace Units - Americans
1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 infantry placed in Central United States
2 infantry and 1 mech_infantry placed in Western United States
Americans undo move 2.
1 infantry placed in Western United States
1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 48 PUs; end with 48 PUs total
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in Egypt
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 armour and 1 harbour
British win, taking Egypt from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Rhodesia to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
4 infantry moved from United Kingdom to Scotland
1 armour moved from United Kingdom to ScotlandPlace Units - British
1 cruiser, 1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Changing ownership of Persia from Neutral_Allies to British
EDIT: Changing PUs for UK_Pacific from 8 to 10
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour and 2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Southern Italy to 104 Sea Zone
1 armour and 2 infantry moved from Eastern Poland to Bessarabia
1 armour, 1 artillery and 2 infantry moved from Romania to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour and 2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Southern Italy to 104 Sea Zone
1 armour and 2 infantry moved from Eastern Poland to Bessarabia
1 armour, 1 artillery and 2 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 armour, 1 artillery and 1 harbour
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 1 : 1/5 hits
British roll dice for 1 armour and 1 artillery in Egypt, round 1 : 1/2 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 2/4 hits
British roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 1 artillery
Casualties for Italians: 2 infantry
Battle in 104 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
Americans defend with 1 carrier, 1 destroyer and 2 fighters
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 104 Sea Zone, round 1 : 4/7 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 104 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the Italians
1 fighter owned by the Americans , 1 destroyer owned by the Italians , 1 destroyer owned by the Americans , 1 carrier owned by the Americans and 1 cruiser owned by the Italians lost in 104 Sea Zone
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Italians lost in 104 Sea Zone
Italians win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 16
Casualties for Italians: 1 cruiser and 2 destroyers
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Battle in Bessarabia
Italians attack with 2 armour, 1 artillery and 4 infantry
Russians defend with 1 artillery and 9 infantry
Italians roll dice for 2 armour, 1 artillery and 4 infantry in Bessarabia, round 1 : 1/7 hits
Russians roll dice for 1 artillery and 9 infantry in Bessarabia, round 1 : 4/10 hits
1 infantry owned by the Russians and 4 infantry owned by the Italians lost in Bessarabia
1 artillery owned by the Italians and 2 armour owned by the Italians retreated to Romania
Russians win with 1 artillery and 8 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 4 infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 armour, 3 artilleries and 6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUsProduction/PUs Summary :
Germans : 47 / 59
Russians : 22 / 32
Japanese : 65 / 68
Americans : 48 / 58
Chinese : 1 / 3
British : 29 / 29
UK_Pacific : 8 / 10
Italians : 26 / 45
ANZAC : 14 / 10
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.522
Median : 3.500
Variance : 0.267
Standard Deviation : 0.516
Total rolls : 46Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10British Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.607
Median : 4.000
Variance : 0.296
Standard Deviation : 0.544
Total rolls : 28Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 cruisers and 2 destroyers moved from 54 Sea Zone to 26 Sea Zone -
scramble orders
-
Scramble just one fighter
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 cruisers and 2 destroyers moved from 54 Sea Zone to 26 Sea ZoneCombat - ANZAC
Japanese scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
ANZAC attack with 2 cruisers and 2 destroyers
Japanese defend with 1 carrier and 1 fighter
ANZAC win, taking 26 Sea Zone from Japanese with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Rostov
Germans take Bryansk from Russians
Germans take Rostov from Russians
1 armour moved from Belarus to Tambov
Germans take Tambov from Russians
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Tobruk to Egypt
2 bombers moved from Western Germany to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Rostov
Germans take Bryansk from Russians
Germans take Rostov from Russians
1 armour moved from Belarus to Tambov
Germans take Tambov from Russians
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Tobruk to Egypt
2 bombers moved from Western Germany to United KingdomCombat - Germans
Battle in Archangel
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 1 : 1/6 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 1/2 hits
1 bomber killed by AA guns
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Baltic States to Eastern Poland
2 armour moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 armour moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Germany
2 infantry moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Western Germany
1 armour, 1 artillery and 2 infantry placed in Germany
1 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 54 / 74
Russians : 15 / 32
Japanese : 65 / 68
Americans : 48 / 58
Chinese : 1 / 3
British : 29 / 29
UK_Pacific : 8 / 10
Italians : 26 / 45
ANZAC : 14 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 14 times
Average roll : 3.653
Median : 3.000
Variance : 1.396
Standard Deviation : 1.181
Total rolls : 49Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.714
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.714
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21British Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
I did send Veqryn a pm. just waiting for a response.
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I think you may have to log out and log back in ….it seems to be a password problem, if it doesn’t work I’ll talk to Gar. again
S.A.