dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Suprise Attack VS Blasterfast
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
3 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
3 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Vologda to Urals
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 10 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Buryatia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 armour
Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 10 infantry
Italians defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Bessarabia from Italians with 1 artillery and 9 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Kazakhstan
Russians attack with 5 infantry
Japanese defend with 2 artilleries and 1 infantry
Russians win, taking Kazakhstan from Japanese with 5 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Urals
Russians attack with 1 infantry
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
Place Units - Russians
10 infantry placed in Russia
Russians undo move 1.
2 infantry and 1 mech_infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Russians collect 27 PUs (2 lost to blockades); end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
3 fighters moved from 41 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from Malaya to Burma
2 armour moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Jehol to Suiyuyan
1 bomber moved from Kwangsi to Korea
1 bomber moved from Kwangsi to Manchuria
1 armour moved from Jehol to Manchuria
4 fighters and 3 tactical_bombers moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from Kwangsi to Yunnan
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 fighter moved from 41 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
3 fighters moved from 41 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from Malaya to Burma
2 armour moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Jehol to Suiyuyan
1 bomber moved from Kwangsi to Korea
1 bomber moved from Kwangsi to Manchuria
1 armour moved from Jehol to Manchuria
4 fighters and 3 tactical_bombers moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from Kwangsi to Yunnan
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 fighter moved from 41 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Manchuria, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Korea, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Korea, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 4 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 4 fighters in 45 Sea Zone, round 1 : 2/4 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 3 armour, 4 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns and 1 armour
AA guns fire in Burma : 1/7 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 3 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Burma, round 1 : 8/11 hits
UK_Pacific roll dice for 3 aaGuns and 1 armour in Burma, round 1 : 0/1 hits
1 armour owned by the British and 3 aaGuns owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter
Casualties for British: 3 aaGuns and 1 armourNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to New Guinea: 1 infantry
EDIT: Changing ownership of New Guinea from ANZAC to Japanese
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Burma to Yunnan
3 tactical_bombers moved from Burma to Yunnan
4 fighters moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Korea to Amur
1 bomber moved from Manchuria to AnhwePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
Japanese collect 63 PUs (2 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 47 / 59
Russians : 24 / 32
Japanese : 65 / 68
Americans : 48 / 58
Chinese : 1 / 5
British : 26 / 26
UK_Pacific : 8 / 9
Italians : 25 / 44
ANZAC : 14 / 10
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.526
Median : 3.500
Variance : 0.108
Standard Deviation : 0.329
Total rolls : 38Null / Other
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.455
Median : 3.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 22ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Sorry about the edit I forgot that was a combat move and I saw it at the non combat
Tanks
S.A. -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 108 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 108 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from 119 Sea Zone to 110 Sea Zone
2 armour, 4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 7 infantry, 1 mech_infantry, 1 submarine and 7 transports moved from 119 Sea Zone to 124 Sea Zone
1 bomber moved from Southeast Mexico to 26 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 108 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 108 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from 119 Sea Zone to 110 Sea Zone
2 armour, 4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 7 infantry, 1 mech_infantry, 1 submarine and 7 transports moved from 119 Sea Zone to 124 Sea Zone
1 bomber moved from Southeast Mexico to 26 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 cruiser
Americans win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 124 Sea Zone
Americans attack with 2 armour, 4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 7 infantry, 1 mech_infantry, 1 submarine and 7 transports
Germans defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 7 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 2 destroyers and 1 submarine
Japanese defend with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -30
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 bomber, 1 cruiser, 2 destroyers and 1 submarine
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Hawaiian IslandsNon Combat Move - Americans
2 armour moved from Central United States to Central America
1 armour moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
2 infantry moved from Western United States to Mexico
2 artilleries moved from Western United States to Mexico
2 infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 tactical_bomber moved from 104 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to 104 Sea ZonePlace Units - Americans
1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 infantry placed in Central United States
2 infantry and 1 mech_infantry placed in Western United States
Americans undo move 2.
1 infantry placed in Western United States
1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 48 PUs; end with 48 PUs total
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in Egypt
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 armour and 1 harbour
British win, taking Egypt from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Rhodesia to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
4 infantry moved from United Kingdom to Scotland
1 armour moved from United Kingdom to ScotlandPlace Units - British
1 cruiser, 1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Changing ownership of Persia from Neutral_Allies to British
EDIT: Changing PUs for UK_Pacific from 8 to 10
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour and 2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Southern Italy to 104 Sea Zone
1 armour and 2 infantry moved from Eastern Poland to Bessarabia
1 armour, 1 artillery and 2 infantry moved from Romania to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour and 2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Southern Italy to 104 Sea Zone
1 armour and 2 infantry moved from Eastern Poland to Bessarabia
1 armour, 1 artillery and 2 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 armour, 1 artillery and 1 harbour
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 1 : 1/5 hits
British roll dice for 1 armour and 1 artillery in Egypt, round 1 : 1/2 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 2/4 hits
British roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 1 artillery
Casualties for Italians: 2 infantry
Battle in 104 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
Americans defend with 1 carrier, 1 destroyer and 2 fighters
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 104 Sea Zone, round 1 : 4/7 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 104 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the Italians
1 fighter owned by the Americans , 1 destroyer owned by the Italians , 1 destroyer owned by the Americans , 1 carrier owned by the Americans and 1 cruiser owned by the Italians lost in 104 Sea Zone
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Italians lost in 104 Sea Zone
Italians win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 16
Casualties for Italians: 1 cruiser and 2 destroyers
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Battle in Bessarabia
Italians attack with 2 armour, 1 artillery and 4 infantry
Russians defend with 1 artillery and 9 infantry
Italians roll dice for 2 armour, 1 artillery and 4 infantry in Bessarabia, round 1 : 1/7 hits
Russians roll dice for 1 artillery and 9 infantry in Bessarabia, round 1 : 4/10 hits
1 infantry owned by the Russians and 4 infantry owned by the Italians lost in Bessarabia
1 artillery owned by the Italians and 2 armour owned by the Italians retreated to Romania
Russians win with 1 artillery and 8 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 4 infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 armour, 3 artilleries and 6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUsProduction/PUs Summary :
Germans : 47 / 59
Russians : 22 / 32
Japanese : 65 / 68
Americans : 48 / 58
Chinese : 1 / 3
British : 29 / 29
UK_Pacific : 8 / 10
Italians : 26 / 45
ANZAC : 14 / 10
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.522
Median : 3.500
Variance : 0.267
Standard Deviation : 0.516
Total rolls : 46Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10British Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.607
Median : 4.000
Variance : 0.296
Standard Deviation : 0.544
Total rolls : 28Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 cruisers and 2 destroyers moved from 54 Sea Zone to 26 Sea Zone -
scramble orders
-
Scramble just one fighter
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 cruisers and 2 destroyers moved from 54 Sea Zone to 26 Sea ZoneCombat - ANZAC
Japanese scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
ANZAC attack with 2 cruisers and 2 destroyers
Japanese defend with 1 carrier and 1 fighter
ANZAC win, taking 26 Sea Zone from Japanese with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Rostov
Germans take Bryansk from Russians
Germans take Rostov from Russians
1 armour moved from Belarus to Tambov
Germans take Tambov from Russians
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Tobruk to Egypt
2 bombers moved from Western Germany to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Rostov
Germans take Bryansk from Russians
Germans take Rostov from Russians
1 armour moved from Belarus to Tambov
Germans take Tambov from Russians
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Tobruk to Egypt
2 bombers moved from Western Germany to United KingdomCombat - Germans
Battle in Archangel
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 1 : 1/6 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 1/2 hits
1 bomber killed by AA guns
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Baltic States to Eastern Poland
2 armour moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 armour moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Germany
2 infantry moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Western Germany
1 armour, 1 artillery and 2 infantry placed in Germany
1 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 54 / 74
Russians : 15 / 32
Japanese : 65 / 68
Americans : 48 / 58
Chinese : 1 / 3
British : 29 / 29
UK_Pacific : 8 / 10
Italians : 26 / 45
ANZAC : 14 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 14 times
Average roll : 3.653
Median : 3.000
Variance : 1.396
Standard Deviation : 1.181
Total rolls : 49Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.714
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.714
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21British Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
I did send Veqryn a pm. just waiting for a response.

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I think you may have to log out and log back in ….it seems to be a password problem, if it doesn’t work I’ll talk to Gar. again
S.A.





