@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L13 G40 PGMatt (axis) vs Atease (Allies +6)
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No sir, the pilots of the RAF are not suicidal.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Southern ItalyCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Battle in Morocco
Germans attack with 1 artillery and 3 infantry
French defend with 2 infantry; British defend with 1 fighter
Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 2/2 hits
Germans roll dice for 1 artillery and 3 infantry in Morocco, round 1 : 1/4 hits
French roll dice for 1 fighter and 2 infantry in Morocco, round 1 : 2/3 hits
2 infantry owned by the French , 2 infantry owned by the Germans and 1 fighter owned by the British lost in Morocco
Germans win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for French: 2 infantry
Casualties for British: 1 fighter
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 7,5,8 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
4 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 armour, 3 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 artillery and 4 infantry
EDIT: Removing units owned by Germans from Germany: 1 artillery and 4 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Morocco : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 6 armour, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Slovakia Hungary : 1 aaGun, 3 artilleries and 10 infantry
Western Germany : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Poland : 2 aaGuns, 3 artilleries and 14 infantry
Germany : 1 armour, 1 factory_major, 3 infantry and 1 mech_infantry
Denmark : 2 infantry
Southern Italy : 1 fighter
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 3 armour and 4 infantry
Yugoslavia : 1 flag
91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 32 / 36
Japanese : 38 / 51
Americans : 52 / 57
Chinese : 8 / 16
British : 31 / 33
UK_Pacific : 18 / 18
Italians : 11 / 27
ANZAC : 14 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
2 infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Shensi to Suiyuyan
6 infantry moved from Dzavhan to Central Mongolia
12 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Tsinghai to Shensi
1 submarine moved from 115 Sea Zone to 114 Sea Zone
3 artilleries moved from Novgorod to Belarus
2 artilleries and 5 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Russia to SamaraCombat - Russians
Battle in Suiyuyan
Russians attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Russians attack with 6 infantry
Japanese defend with 1 artillery
Russians roll dice for 6 infantry in Central Mongolia, round 1 : 0/6 hits
Japanese roll dice for 1 artillery in Central Mongolia, round 1 : 0/1 hits
Russians roll dice for 6 infantry in Central Mongolia, round 2 : 0/6 hits
Japanese roll dice for 1 artillery in Central Mongolia, round 2 : 0/1 hits
Russians roll dice for 6 infantry in Central Mongolia, round 3 : 0/6 hits
Japanese roll dice for 1 artillery in Central Mongolia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Central Mongolia
Russians roll dice for 5 infantry in Central Mongolia, round 4 : 1/5 hits
Japanese roll dice for 1 artillery in Central Mongolia, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Central Mongolia
Russians win, taking Central Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 armour and 2 mech_infantrys placed in Russia
3 infantry placed in Novgorod
2 infantry placed in Ukraine
Russians undo move 1.
2 armour and 1 mech_infantry placed in Volgograd
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 artilleries and 8 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 bombers, 4 fighters and 5 tactical_bombers moved from Jehol to Yunnan
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery, 10 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Borneo
Battle in Yunnan
Japanese attack with 4 artilleries, 2 bombers, 5 fighters, 8 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 2 fighters, 6 infantry and 1 tactical_bomber; Chinese defend with 4 infantry
AA guns fire in Yunnan : 3/9 hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Yunnan
Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 8 infantry and 5 tactical_bombers in Yunnan, round 1 : 7/22 hits
Chinese roll dice for 3 aaGuns, 2 fighters, 10 infantry and 1 tactical_bomber in Yunnan, round 1 : 6/13 hits
2 infantry owned by the British , 6 infantry owned by the Japanese , 2 infantry owned by the Chinese and 3 aaGuns owned by the British lost in Yunnan
Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 7/16 hits
Chinese roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/9 hits
4 infantry owned by the British , 1 tactical_bomber owned by the British , 2 infantry owned by the Japanese , 2 infantry owned by the Chinese and 3 artilleries owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 5 tactical_bombers in Yunnan, round 3 : 6/11 hits
Chinese roll dice for 2 fighters in Yunnan, round 3 : 2/2 hits
1 tactical_bomber owned by the Japanese , 2 fighters owned by the British and 1 artillery owned by the Japanese lost in Yunnan
Japanese win, taking Borneo from UK_Pacific with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 4 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns, 2 fighters, 6 infantry and 1 tactical_bomber
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 carrier, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 battleship and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Jehol to Shantung
1 infantry moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
3 transports moved from 36 Sea Zone to 20 Sea Zone
3 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
9 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 41 PUs (1 lost to blockades); end with 41 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 aaGun, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 artillery, 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers
Kiangsu : 1 factory_minor and 3 mech_infantrys
Kiangsi : 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Siam : 2 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
20 Sea Zone : 3 transports
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 47 / 57
Russians : 31 / 33
Japanese : 42 / 51
Americans : 52 / 57
Chinese : 9 / 16
British : 31 / 33
UK_Pacific : 14 / 18
Italians : 11 / 27
ANZAC : 14 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Holy rolls at Yunnan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Wake Island to 10 Sea ZoneNon Combat Move - Americans
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 destroyer and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 4 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Queensland: 4 bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 3 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
7 infantry moved from Hunan to Yunnan
2 artilleries moved from Kweichow to Szechwan
1 infantry moved from Kweichow to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
1 artillery placed in Szechwan
Chinese undo move 2.
1 artillery placed in Szechwan
Chinese undo move 2.
1 artillery placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 infantry moved from Scotland to United Kingdom
2 artilleries moved from Kenya to 72 Sea Zone
2 artilleries and 2 transports moved from 72 Sea Zone to 80 Sea Zone
2 artilleries moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from Egypt to Iraq
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
3 infantry moved from Malaya to Shan State
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to Yunnan
1 armour moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to IraqCombat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 2 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber in Iraq, round 1 : 5/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to 98 Sea Zone
1 bomber moved from Iraq to Egypt
1 fighter moved from 119 Sea Zone to United KingdomPlace Units - British
1 carrier and 1 submarine placed in 98 Sea Zone
1 fighter placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
3 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in 39 Sea Zone change ownership: 3 submarinesProduction/PUs Summary :
Germans : 47 / 57
Russians : 31 / 33
Japanese : 42 / 51
Americans : 52 / 77
Chinese : 9 / 18
British : 33 / 34
UK_Pacific : 14 / 14
Italians : 11 / 27
ANZAC : 14 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.923
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Neutral_Axis Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
Average roll : 2.556
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Romania
2 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tunisia to Libya
1 bomber moved from Southern France to Southern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer, 2 submarines and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Algeria : 1 flag
Southern France : 1 artillery and 2 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Romania : 2 armour and 2 infantry
Northern Italy : 2 aaGuns, 1 artillery and 1 factory_major
Libya : 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 3 submarines and 1 transportProduction/PUs Summary :
Germans : 47 / 57
Russians : 30 / 33
Japanese : 42 / 51
Americans : 52 / 77
Chinese : 9 / 18
British : 33 / 34
UK_Pacific : 14 / 14
Italians : 12 / 17
ANZAC : 14 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Malaya to Yunnan
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 bomber placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
About that edit - obviously I forgot to unload with UK on Celebes. Hope you’re ok with it? Hate forgetting about stuff like this - goes both ways if you forget stuff like this I’ll allow.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Western Germany to United KingdomAirborne Attack Move - Germans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta -
Dogfight in the UK?
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No, the RAF pilots had too much beer last night.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to MaltaCombat - Germans
Battle in Malta
Germans attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Malta, round 1 : 1/2 hits
Germans roll dice for 1 artillery and 1 infantry in Malta, round 1 : 0/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 aaGun owned by the British lost in Malta
Germans roll dice for 1 artillery in Malta, round 2 : 0/1 hits
British roll dice for 1 infantry in Malta, round 2 : 1/1 hits
1 artillery owned by the Germans lost in Malta
British win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 aaGun
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 8,7 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in United Kingdom causes 11 damage total. Damaged units is as follows: airfield = 6, harbour = 5
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 transport moved from 91 Sea Zone to 95 Sea Zone
6 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to Northern Italy
3 infantry moved from Germany to Poland
5 infantry moved from Western Germany to Germany
3 infantry moved from France to Western Germany
1 aaGun and 3 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 artillery and 9 infantry placed in Germany
1 artillery placed in France
Turning on Edit Mode
EDIT: Adding units owned by Germans to Northern Italy: 1 armour and 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 armour and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Slovakia Hungary : 1 aaGun, 3 artilleries and 10 infantry
Western Germany : 1 aaGun, 1 airfield, 5 armour, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Poland : 2 aaGuns, 3 artilleries and 17 infantry
Germany : 1 armour, 1 artillery, 1 factory_major, 14 infantry and 1 mech_infantry
Denmark : 2 infantry
Northern Italy : 1 armour and 3 infantry
Southern Italy : 1 fighter
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
96 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
95 Sea Zone : 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 3 armour and 4 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 30 / 33
Japanese : 42 / 51
Americans : 52 / 77
Chinese : 9 / 18
British : 33 / 34
UK_Pacific : 17 / 17
Italians : 12 / 17
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Shensi
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 armour moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Ukraine to Western Ukraine
1 armour moved from Eastern Poland to Belarus
1 artillery moved from Belarus to Novgorod
1 armour and 2 mech_infantrys moved from Tsinghai to Kansu
2 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
12 infantry moved from Yenisey to Olgiy
2 fighters and 1 tactical_bomber moved from Belarus to Novosibirsk
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Russia to NovosibirskCombat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Chahar: 4 infantry
EDIT: Adding units owned by Russians to Suiyuyan: 4 infantry
EDIT: Turning off Edit Mode
2 aaGuns moved from Yenisey to OlgiyPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery, 10 infantry and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Dzavhan
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 44 Sea Zone
1 carrier, 2 cruisers, 2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to Shan State
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangsi to India
1 tactical_bomber moved from 43 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
2 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
2 infantry moved from Kiangsi to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Anhwe to Jehol
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Malaya, round 1 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 4 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 1 : 1/2 hits
Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 3 tactical_bombers in Shan State, round 1 : 4/10 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 1 : 2/3 hits
3 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.Non Combat Move - Japanese
2 bombers moved from India to Kwangsi
2 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
1 fighter and 2 tactical_bombers moved from Malaya to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
3 transports moved from 20 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
6 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
Kwangsi : 2 bombers, 2 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
Kiangsu : 1 artillery, 1 factory_minor and 8 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Jehol : 1 infantry
Hunan : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 2 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 submarine
37 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
Dzavhan : 1 flag, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
25 Sea Zone : 1 destroyer
19 Sea Zone : 3 transports
6 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 47 / 57
Russians : 30 / 36
Japanese : 48 / 48
Americans : 52 / 77
Chinese : 10 / 18
British : 33 / 34
UK_Pacific : 13 / 17
Italians : 11 / 17
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





