@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Degrasse vs Atease
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Oh i forgot to move the alexandria stack… fudge me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Research Technology - Italians
Italians spend 5 on tech rolls
Italians roll 2 and gets 0 hitsPurchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs; 1 techTokens;Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Northern Italy to 93 Sea ZoneCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 2/3 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Syria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Syria, round 1 : 2/2 hits
French roll dice for 1 infantry in Syria, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 1 : 2/5 hits
British roll dice for 1 armour and 1 infantry in Alexandria, round 1 : 0/2 hits
1 infantry owned by the British and 1 armour owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 destroyer
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 3/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Italians , 1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
2 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Romania
1 armour moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to YugoslaviaPlace Units - Italians
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 13 PUs (1 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery and 3 infantry
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery
Syria : 1 flag, 1 artillery
Tunisia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Romania : 2 armour
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
96 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 cruiser
Bulgaria : 2 infantry
99 Sea Zone : 1 transport
Yugoslavia : 2 aaGuns, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 42 / 69
Russians : 37 / 38
Japanese : 29 / 40
Americans : 52 / 57
Chinese : 9 / 15
British : 26 / 33
UK_Pacific : 21 / 23
Italians : 14 / 19
ANZAC : 10 / 10
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
Average roll : 2.423
Median : 2.000
Variance : 2.720
Standard Deviation : 1.649
Total rolls : 26Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5French Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
Average roll : 2.143
Median : 1.500
Variance : 2.923
Standard Deviation : 1.710
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 cruiser moved from 63 Sea Zone to 56 Sea Zone
2 fighters moved from New Zealand to Western Australia
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Western AustraliaNon Combat Move - ANZAC
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from DutchPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Combat Move - French
1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French
Battle in 110 Sea Zone
French attack with 1 fighter
Germans defend with 1 battleship
French roll dice for 1 fighter in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the French lost in 110 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 1 : 0/3 hits
1 mech_infantry owned by the Germans lost in Southern France
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
Germans roll dice for 2 armour in Southern France, round 2 : 1/2 hits
1 infantry owned by the French and 1 armour owned by the Germans lost in Southern France
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
Germans roll dice for 1 armour in Southern France, round 3 : 0/1 hits
1 armour owned by the Germans lost in Southern France
French win, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.692
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Germans Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.571
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7French Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
invincible battleship!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter and 6 transports; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
2 armour and 1 mech_infantry moved from France to Southern France
2 armour and 2 artilleries moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
4 infantry moved from Finland to Norway
2 artilleries moved from Slovakia Hungary to Germany
5 infantry moved from Slovakia Hungary to Germany
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 tactical_bomber moved from Southern Italy to Greece
2 artilleries moved from Yugoslavia to Slovakia Hungary
7 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Norway to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar -
You could intercept in London with 1 fighter against the 6 attacking aircraft, but I’ll go ahead with you don’t want to intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 3 and gets 0 hitsPurchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter and 6 transports; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
2 armour and 1 mech_infantry moved from France to Southern France
2 armour and 2 artilleries moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
4 infantry moved from Finland to Norway
2 artilleries moved from Slovakia Hungary to Germany
5 infantry moved from Slovakia Hungary to Germany
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 tactical_bomber moved from Southern Italy to Greece
2 artilleries moved from Yugoslavia to Slovakia Hungary
7 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Norway to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarCombat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 2/5 hits
2 tactical_bombers killed by AA guns
Bombing raid in United Kingdom rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom causes 17 damage total. Damaged units is as follows: factory_major = 14, airfield = 3
Battle in Gibraltar
Battle in Southern France
Germans attack with 2 armour and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 1 : 0/3 hits
French roll dice for 1 artillery in Southern France, round 1 : 0/1 hits
Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 2 : 1/3 hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the French lost in Southern France
Germans win, taking Gibraltar from British, taking Southern France from French with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Greece
Germans attack with 3 armour, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 5 infantry and 1 tactical_bomber in Greece, round 1 : 4/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
1 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Greece to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
3 aaGuns moved from Western Germany to Holland BelgiumPlace Units - Germans
1 destroyer and 6 transports placed in 113 Sea Zone
1 artillery and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 2 armour, 2 artilleries, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 2 artilleries and 16 infantry
Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Germany : 2 artilleries, 1 factory_major and 5 infantry
Norway : 1 artillery and 5 infantry
Denmark : 2 infantry
Holland Belgium : 3 aaGuns, 2 fighters and 1 tactical_bomber
113 Sea Zone : 1 destroyer and 6 transports
Bulgaria : 1 flag
Greece : 1 flag, 3 armour and 4 infantry
Yugoslavia : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 38
Japanese : 29 / 40
Americans : 52 / 57
Chinese : 9 / 15
British : 26 / 33
UK_Pacific : 21 / 23
Italians : 14 / 19
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 0.269
Standard Deviation : 0.519
Total rolls : 27Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.267
Median : 3.000
Variance : 0.214
Standard Deviation : 0.463
Total rolls : 15French Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.600
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Amur
2 aaGuns, 1 armour, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
8 infantry moved from Russia to Bryansk
6 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 artillery moved from Novgorod to BelarusPlace Units - Russians
3 artilleries placed in Novgorod
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total -
you LOVE tech don’t you :) Getting artillery support with the rolls you’ve had on the first round is terrific for you, you’ll eat the russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 armour moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 bomber, 5 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from Kiangsi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Research Technology - Japanese
Japanese roll 3 and gets 0 hitsPurchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 armour moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 bomber, 5 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from Kiangsi to YunnanCombat - Japanese
Battle in Szechwan
Japanese attack with 1 bomber, 5 fighters and 4 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in Szechwan, round 1 : 5/10 hits
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 1 : 0/5 hits
1 fighter owned by the Chinese and 4 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Chinese: 1 fighter and 4 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 6 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 : 4/11 hits
Chinese roll dice for 6 infantry in Yunnan, round 1 : 2/6 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/9 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Chinese: 6 infantryNon Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
4 infantry moved from Korea to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
5 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 bomber moved from Szechwan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 aaGun moved from Jehol to Anhwe
5 infantry moved from Jehol to Anhwe
1 artillery moved from Chahar to Hopei
1 artillery and 2 infantry moved from Anhwe to Kweichow
2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 8 infantry moved from 36 Sea Zone to Kwangsi
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
2 submarines and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 3 artilleries, 2 bombers, 6 fighters, 13 infantry and 4 tactical_bombers
Kiangsi : 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Yunnan : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun and 5 infantry
33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 6 transports
6 Sea Zone : 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 38
Japanese : 33 / 43
Americans : 52 / 57
Chinese : 5 / 15
British : 26 / 33
UK_Pacific : 21 / 23
Italians : 14 / 19
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.886
Median : 4.000
Variance : 0.651
Standard Deviation : 0.807
Total rolls : 44Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.967
Median : 4.000
Variance : 0.690
Standard Deviation : 0.830
Total rolls : 30Chinese Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.769
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13 -
I like playing with tech tokens, you spend 5 and sooner or later you get something.
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while everyone thinks it costs average of 30 to get a tech, if you get them one at a time, they cost on average 33IPC. Costly!
Man this game is almost won for you at this point. 0 hits on your planes? LOL
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The dice will swing the other way soon, they usually hate the Italians in their battles.
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Just like we’re all shocked when the french hit anything
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Research Technology - Americans
Americans spend 10 on tech rollsPurchase Units - Americans
Americans buy 3 bombers and 1 destroyer; Remaining resources: 3 PUs; 3 techTokens;Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 cruiser moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
3 bombers placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to TsinghaiNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - British
British repair 9 damage on 9 factory_majors; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from Malta to 99 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Alexandria
1 artillery and 1 infantry moved from Egypt to Alexandria
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from Burma to India
1 infantry moved from Shan State to Malaya
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 infantry moved from Scotland to United KingdomCombat - British
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 1 : 2/5 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 1 : 1/5 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 2 : 2/3 hits
1 artillery owned by the Italians , 1 artillery owned by the British , 1 fighter owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 110 Sea Zone
British attack with 1 fighter
Germans defend with 1 battleship
British roll dice for 1 fighter in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 fighter in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British and 1 battleship owned by the Germans lost in 110 Sea Zone
Germans win with no units remaining. Battle score for attacker is 10
Casualties for Germans: 1 battleship
Casualties for British: 1 fighterNon Combat Move - British
1 aaGun moved from Scotland to Eire
British take Eire from Neutral_Allies
1 bomber and 1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from 99 Sea Zone to Egypt
3 aaGuns moved from Burma to India
2 transports moved from 106 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour and 1 infantry moved from Quebec to Newfoundland Labrador
2 infantry moved from 79 Sea Zone to West IndiaPlace Units - British
5 infantry placed in United Kingdom
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs; 1 techTokens;Combat Move - Italians
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
2 infantry moved from Bulgaria to Romania





