Forgot something I think might need to make a small edit in sz 93/94, but cant until tomorrow morning
UnknownSoldier (Axis) vs. Entek (Allies+12), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;Combat Move - ANZAC
1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 cruiser and 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 1 : 1/1 hitsNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6
ANZAC collect 9 PUs (2 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Siam : 1 flag, 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Western Australia : 2 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
54 Sea Zone : 1 flag, 1 cruiser and 1 submarine
62 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 66 / 92
Russians : 12 / 15
Japanese : 58 / 63
Americans : 52 / 71
Chinese : 7 / 12
British : 8 / 0
UK_Pacific : 12 / 15
Italians : 38 / 59
ANZAC : 11 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 66 / 92
Russians : 12 / 15
Japanese : 58 / 63
Americans : 52 / 71
Chinese : 7 / 12
British : 8 / 0
UK_Pacific : 12 / 15
Italians : 38 / 59
ANZAC : 11 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well, when I clicked “Done” on the French turn summary, a screen pops up stating the Axis have achieved victory due to 8 VCs.
Good game…would you like to play a rematch?
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Sounds good to me. Did you want to swap sides or stick with what we’ve got?
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Either way is good with me…what is your preference?
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Let’s bid for it. I’ll start it off with 20
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Ummm…15
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I’ll go 14
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I will go 12
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You can have them for 12. Let me know where you want your troopers and I’ll set up a thread in the morning.
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You can have them for 12. Let me know where you want your troopers and I’ll set up a thread in the morning.
Give me a sub in sz98 and a tank in Egypt
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Here’s a link to our new game.
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Er… and the link :-D
http://www.axisandallies.org/forums/index.php?topic=31162.0





