thanks, may it be a great game and hopefully luck isn’t the total decider lol
Let the sub fight, and if you get one hit before I do in 106, lose the destroyer and have the sub submerge.
and no scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Italians
Italians buy 2 armour and 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Syria to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Malta, round 1 : 2/6 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 0/1 hits
1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 1 : 0/5 hits
British roll dice for 1 artillery in Trans-Jordan, round 1 : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 2/4 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 carrier placed in 98 Sea Zone
2 armour placed in Egypt
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 3 infantry
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 factory_minor and 1 harbour
Malta : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
96 Sea Zone : 3 transports
98 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 transport
Production/PUs Summary :
Germans : 56 / 63
Russians : 27 / 32
Japanese : 48 / 55
Americans : 50 / 71
Chinese : 13 / 18
British : 21 / 0
UK_Pacific : 13 / 12
Italians : 19 / 34
ANZAC : 14 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,1,5,4,4,3,3,6,5,3,3,6,4
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for ANZAC :
Siam : 1 flag, 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Western Australia : 2 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
45 Sea Zone : 2 cruisers, 1 destroyer and 1 transport
62 Sea Zone : 2 destroyers and 1 transport
Production/PUs Summary :
Germans : 56 / 63
Russians : 27 / 32
Japanese : 48 / 55
Americans : 50 / 71
Chinese : 13 / 18
British : 21 / 0
UK_Pacific : 13 / 12
Italians : 19 / 34
ANZAC : 14 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Combat Move - French
Hey it looks like you did not complete the French move…all they have is the destroyer in sz81. I will finish their turn without any movement. You can move it if you like on Russia’s turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 7 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
1 artillery and 2 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Finland
1 armour moved from Brazil to 86 Sea Zone
1 armour and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 armour moved from 83 Sea Zone to French West Africa
2 tactical_bombers moved from 86 Sea Zone to 88 Sea Zone
1 fighter moved from 86 Sea Zone to 88 Sea Zone
1 tactical_bomber moved from 86 Sea Zone to 88 Sea Zone
1 tactical_bomber moved from Poland to Bryansk
4 artilleries moved from Western Ukraine to Bryansk
9 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Poland to Bryansk
1 bomber moved from Poland to Bryansk
1 bomber moved from Poland to Bryansk
1 armour moved from Poland to Belarus
2 armour moved from Western Ukraine to Bryansk
5 infantry moved from Bessarabia to Ukraine
2 infantry moved from Western Ukraine to Ukraine
3 armour moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
3 armour moved from Poland to Novgorod
3 mech_infantrys moved from Poland to Novgorod
1 artillery moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Poland to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Belarus, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 armour, 4 artilleries, 2 bombers, 14 infantry and 2 tactical_bombers
Russians defend with 1 armour, 21 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 4 artilleries, 2 bombers, 14 infantry and 2 tactical_bombers in Bryansk, round 1 : 10/24 hits
Russians roll dice for 1 armour, 21 infantry and 1 mech_infantry in Bryansk, round 1 : 4/23 hits
10 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 armour, 4 artilleries, 2 bombers, 10 infantry and 2 tactical_bombers in Bryansk, round 2 : 8/20 hits
Russians roll dice for 1 armour, 11 infantry and 1 mech_infantry in Bryansk, round 2 : 6/13 hits
8 infantry owned by the Russians and 6 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 armour, 4 artilleries, 2 bombers, 4 infantry and 2 tactical_bombers in Bryansk, round 3 : 3/14 hits
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Bryansk, round 3 : 1/5 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
3 infantry owned by the Germans , 2 armour owned by the Germans and 4 artilleries owned by the Germans retreated to Western Ukraine
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 30
Casualties for Germans: 11 infantry
Casualties for Russians: 21 infantry
Battle in Finland
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Finland, round 1 : 2/5 hits
Russians roll dice for 1 armour and 1 infantry in Finland, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in 88 Sea Zone
Germans attack with 1 fighter and 3 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 fighter and 3 tactical_bombers in 88 Sea Zone, round 1 : 3/4 hits
Americans roll dice for 1 destroyer in 88 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 88 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 3 armour, 7 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 armour, 7 infantry and 3 mech_infantrys in Ukraine, round 1 : 4/13 hits
Russians roll dice for 3 infantry in Ukraine, round 1 : 2/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Novgorod
Germans attack with 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Novgorod, round 1 : 4/9 hits
Russians roll dice for 3 infantry and 1 mech_infantry in Novgorod, round 1 : 1/4 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in French West Africa
Non Combat Move - Germans
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Bryansk to Western Ukraine
2 infantry moved from Romania to Bessarabia
5 artilleries and 12 infantry moved from Poland to Eastern Poland
1 fighter moved from Finland to Norway
1 fighter moved from Western Germany to 91 Sea Zone
2 carriers and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from 88 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from 88 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Germany to Poland
2 bombers moved from Bryansk to Western Ukraine
Place Units - Germans
3 submarines placed in 109 Sea Zone
1 destroyer placed in 112 Sea Zone
4 artilleries and 6 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Egypt : 2 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag, 1 armour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
Poland : 3 artilleries and 3 infantry
Germany : 4 artilleries, 1 factory_major and 6 infantry
Norway : 1 fighter
Belarus : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Baltic States : 1 flag
Eastern Poland : 1 flag, 5 artilleries and 12 infantry
Bessarabia : 1 flag, 2 infantry
Ukraine : 1 flag, 2 aaGuns, 3 armour, 1 factory_minor, 5 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 1 aaGun, 2 armour, 4 artilleries, 2 bombers, 3 infantry and 2 tactical_bombers
Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 3 submarines
Greece : 1 flag
83 Sea Zone : 1 transport
Brazil : 1 flag
115 Sea Zone : 1 destroyer and 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
91 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
Finland : 1 flag, 2 artilleries and 1 infantry
Production/PUs Summary :
Germans : 64 / 79
Russians : 20 / 32
Japanese : 48 / 55
Americans : 50 / 71
Chinese : 13 / 18
British : 21 / 0
UK_Pacific : 13 / 12
Italians : 19 / 34
ANZAC : 14 / 18
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Belarus
Russians attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 infantry and 2 mech_infantrys
Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Belarus, round 1 : 1/6 hits
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Belarus, round 1 : 2/4 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Belarus, round 2 : 3/4 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 0/3 hits
1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 2 transports
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 2 transports in 115 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 2 transports in 115 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 destroyer and 2 transports in 115 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Germans lost in 115 Sea Zone
2 transports owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 submarine in 115 Sea Zone, round 5 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 22
Casualties for Germans: 1 destroyer and 2 transports
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 mech_infantry moved from Russia to Archangel
16 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 aaGun moved from Smolensk to Archangel
1 aaGun moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Territory Summary for Russians :
Belarus : 1 armour
Bryansk : 1 aaGun and 26 infantry
Archangel : 1 aaGun and 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 20 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor and 3 infantry
Samara : 1 infantry
Iraq : 2 infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 63 / 79
Russians : 21 / 21
Japanese : 48 / 55
Americans : 50 / 71
Chinese : 13 / 18
British : 21 / 0
UK_Pacific : 13 / 12
Italians : 19 / 34
ANZAC : 14 / 18
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Timguska to Tsinghai
Japanese take Novosibirsk from Russians
Japanese take Tsinghai from Chinese
1 infantry moved from Tsagaan Olom to Suiyuyan
1 mech_infantry moved from Olgiy to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 armour moved from Kiangsu to Anhwe
3 mech_infantrys moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kwangsi
2 armour moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 armour moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone
2 fighters moved from 37 Sea Zone to 45 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Amur to 35 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 2 cruisers, 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 45 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 1 : 3/4 hits
ANZAC roll dice for 2 cruisers, 1 destroyer and 1 transport in 45 Sea Zone, round 1 : 3/3 hits
1 transport owned by the ANZAC , 2 cruisers owned by the ANZAC , 1 destroyer owned by the ANZAC , 1 fighter owned by the Japanese and 2 submarines owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 fighter and 2 submarines
Casualties for ANZAC: 2 cruisers, 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Suiyuyan
Japanese attack with 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Suiyuyan, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Suiyuyan, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Anhwe, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 1 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 1 : 2/3 hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Kwangsi
Japanese attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
British defend with 1 aaGun and 2 armour
Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangsi, round 1 : 0/6 hits
Chinese roll dice for 1 aaGun and 2 armour in Kwangsi, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Kwangsi, round 2 : 0/5 hits
Chinese roll dice for 1 aaGun and 2 armour in Kwangsi, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Kwangsi, round 3 : 2/4 hits
Chinese roll dice for 1 aaGun and 2 armour in Kwangsi, round 3 : 1/2 hits
1 armour owned by the British , 1 aaGun owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 armour and 1 artillery in Kwangsi, round 4 : 0/3 hits
Chinese roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits
Japanese roll dice for 2 armour and 1 artillery in Kwangsi, round 5 : 0/3 hits
Chinese roll dice for 1 armour in Kwangsi, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 armour in Kwangsi, round 6 : 2/2 hits
Chinese roll dice for 1 armour in Kwangsi, round 6 : 0/1 hits
1 armour owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun and 2 armour
Battle in French Indo China
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
3 artilleries and 1 infantry moved from Amur to Siberia
1 fighter moved from 6 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 destroyers and 1 fighter placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 2 armour
Kiangsu : 1 factory_minor and 3 infantry
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Suiyuyan : 1 flag, 1 infantry and 1 mech_infantry
Tsinghai : 1 flag, 1 armour
Anhwe : 1 flag, 1 armour and 2 mech_infantrys
Shan State : 1 flag, 1 armour and 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour and 4 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 3 artilleries and 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
36 Sea Zone : 2 transports
35 Sea Zone : 1 destroyer and 2 submarines
Dzavhan : 1 flag
39 Sea Zone : 1 flag
24 Sea Zone : 1 destroyer
15 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Novosibirsk : 1 flag
Production/PUs Summary :
Germans : 63 / 79
Russians : 20 / 21
Japanese : 56 / 56
Americans : 50 / 71
Chinese : 9 / 18
British : 21 / 0
UK_Pacific : 10 / 12
Italians : 19 / 34
ANZAC : 14 / 18
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 24 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 bomber moved from Western United States to 15 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 119 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 119 Sea Zone to Scotland
Combat - Americans
Battle in Scotland
Battle in 15 Sea Zone
Americans attack with 1 bomber, 2 destroyers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 15 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win, taking Scotland from Germans with 1 bomber and 2 destroyers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 24 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 24 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 16 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 16 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 25 Sea Zone
1 bomber moved from 15 Sea Zone to Midway
1 fighter moved from New Brunswick Nova Scotia to Iceland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 carrier moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,4,5,3,2
Americans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 4 artilleries, 3 bombers, 1 harbour and 4 infantry
Soviet Far East : 1 infantry
25 Sea Zone : 3 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 4 transports
15 Sea Zone : 2 destroyers
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Iceland : 2 artilleries, 1 fighter and 2 infantry
Scotland : 1 flag, 1 airfield, 1 armour, 1 artillery and 2 infantry
119 Sea Zone : 2 transports
123 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
106 Sea Zone : 1 flag
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 61 / 79
Russians : 20 / 21
Japanese : 56 / 56
Americans : 52 / 71
Chinese : 9 / 18
British : 21 / 0
UK_Pacific : 10 / 12
Italians : 19 / 34
ANZAC : 14 / 18
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Hunan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 0/2 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 1 : 2/2 hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 2 armour
Chinese roll dice for 3 infantry in Kwangsi, round 1 : 0/3 hits
Japanese roll dice for 2 armour in Kwangsi, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 2 armour in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 2 armour remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Jehol : 1 flag, 1 infantry
Yunnan : 4 infantry
Kansu : 3 infantry
Production/PUs Summary :
Germans : 61 / 79
Russians : 20 / 21
Japanese : 55 / 56
Americans : 52 / 71
Chinese : 10 / 16
British : 21 / 0
UK_Pacific : 10 / 12
Italians : 19 / 34
ANZAC : 14 / 18
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from India to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 : 2/6 hits
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 1 armour and 1 mech_infantry
Japanese defend with 2 armour
British roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 1 : 0/2 hits
Japanese roll dice for 2 armour in Kwangsi, round 1 : 1/2 hits
1 mech_infantry owned by the British lost in Kwangsi
1 armour owned by the British retreated to Yunnan
Japanese win with 2 armour remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 infantry moved from West India to India
1 infantry moved from Eastern Persia to Persia
1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
Place Units - UK_Pacific
1 mech_infantry placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,4,5,2,6,3,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Territory Summary for British, UK_Pacific :
Yunnan : 1 armour
Shan State : 1 armour, 1 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Java : 1 flag, 1 infantry
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 destroyer and 1 transport
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 61 / 79
Russians : 20 / 21
Japanese : 54 / 56
Americans : 52 / 71
Chinese : 10 / 16
British : 21 / 0
UK_Pacific : 11 / 10
Italians : 19 / 34
ANZAC : 14 / 18
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from Anglo Egyptian Sudan to Rhodesia
Italians take Belgian Congo from British
Italians take Rhodesia from British
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 carrier, 1 destroyer and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 carrier, 1 destroyer and 1 fighter in 81 Sea Zone, round 1 : 2/2 hits
French roll dice for 1 destroyer in 81 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 81 Sea Zone
Italians win with 1 carrier and 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Iraq
Italians attack with 2 armour, 1 artillery and 3 infantry
British defend with 1 mech_infantry; Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 artillery and 3 infantry in Iraq, round 1 : 2/6 hits
British roll dice for 2 infantry and 1 mech_infantry in Iraq, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Iraq, round 2 : 4/5 hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 mech_infantry
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
3 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 81 Sea Zone
Place Units - Italians
1 fighter placed in 81 Sea Zone
2 armour placed in Egypt
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 factory_minor and 1 harbour
Kenya : 1 flag, 1 mech_infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag, 1 armour
French Equatorial Africa : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Ethiopia : 1 artillery
Iraq : 1 flag, 2 armour, 1 artillery and 2 infantry
81 Sea Zone : 1 carrier, 2 fighters and 4 transports
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 61 / 79
Russians : 20 / 21
Japanese : 54 / 56
Americans : 52 / 71
Chinese : 10 / 16
British : 15 / 0
UK_Pacific : 11 / 10
Italians : 26 / 41
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 cruiser and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,5,1,5,2,5,6,2
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for ANZAC :
Siam : 1 flag, 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Western Australia : 2 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
54 Sea Zone : 2 destroyers and 1 transport
62 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 61 / 79
Russians : 20 / 21
Japanese : 54 / 56
Americans : 52 / 71
Chinese : 10 / 16
British : 15 / 0
UK_Pacific : 11 / 10
Italians : 26 / 41
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 61 / 79
Russians : 20 / 21
Japanese : 54 / 56
Americans : 52 / 71
Chinese : 10 / 16
British : 15 / 0
UK_Pacific : 11 / 10
Italians : 26 / 41
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 6 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Western Ukraine to 115 Sea Zone
1 fighter moved from Norway to 115 Sea Zone
2 infantry moved from Eastern Poland to Belarus
5 artilleries and 10 infantry moved from Eastern Poland to Belarus
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery moved from Finland to Karelia
3 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Novgorod to Archangel
3 armour and 3 mech_infantrys moved from Ukraine to Volgograd
Germans take Rostov from Russians
2 bombers moved from Western Ukraine to Samara
1 armour and 3 infantry moved from United Kingdom to Scotland
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Scotland
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 submarine moved from 109 Sea Zone to 119 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Russians defend with 1 aaGun and 1 mech_infantry
Germans roll dice for 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Archangel, round 1 : 1/8 hits
Russians roll dice for 1 aaGun and 1 mech_infantry in Archangel, round 1 : 0/1 hits
1 aaGun owned by the Russians lost in Archangel
Germans roll dice for 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Archangel, round 2 : 3/8 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 1 aaGun and 1 mech_infantry
Battle in Belarus
Germans attack with 5 artilleries and 12 infantry
Russians defend with 1 armour
Germans roll dice for 5 artilleries and 12 infantry in Belarus, round 1 : 5/17 hits
Russians roll dice for 1 armour in Belarus, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 5 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Scotland
Germans attack with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 armour, 1 artillery and 2 infantry
Germans roll dice for 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Scotland, round 1 : 4/8 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 1 : 1/4 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans , 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 1 : 3/6 hits
Russians roll dice for 3 infantry in Volgograd, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Cyprus
Battle in 119 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 119 Sea Zone
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
Germans win, taking Cyprus from British, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Samara
Germans attack with 2 bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers in Samara, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 1 : 0/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
3 artilleries and 3 infantry moved from Poland to Eastern Poland
1 armour and 3 infantry moved from Western Germany to Holland Belgium
2 carriers moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Scotland to 109 Sea Zone
2 tactical_bombers moved from Scotland to 109 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 6 infantry moved from Germany to Western Germany
1 fighter moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
2 bombers moved from Samara to Novgorod
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 2 infantry
EDIT: Adding units owned by Germans to Ukraine: 2 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun, 2 armour, 4 artilleries, 3 infantry and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun, 2 armour, 4 artilleries, 3 infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 transports placed in 112 Sea Zone
3 armour placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in United Kingdom
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 70 PUs; end with 72 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Egypt : 1 infantry
Cyprus : 1 flag, 1 infantry
Scotland : 1 flag, 1 airfield, 1 armour and 2 infantry
United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
French West Africa : 1 flag, 1 armour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
Germany : 1 factory_major
Holland Belgium : 1 armour and 3 infantry
Belarus : 1 flag, 5 artilleries and 11 infantry
Karelia : 1 flag, 1 artillery and 1 infantry
Baltic States : 1 flag
Rostov : 1 flag
Vyborg : 1 flag, 1 artillery
Archangel : 1 flag, 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Eastern Poland : 1 flag, 3 artilleries and 3 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 3 aaGuns, 5 armour, 4 artilleries, 1 factory_minor, 10 infantry and 1 tactical_bomber
Western Ukraine : 1 flag
Volgograd : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
112 Sea Zone : 1 destroyer and 4 transports
119 Sea Zone : 1 flag, 1 submarine
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers
Greece : 1 flag
99 Sea Zone : 1 transport
83 Sea Zone : 1 transport
Brazil : 1 flag
115 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 70 / 92
Russians : 13 / 21
Japanese : 54 / 56
Americans : 50 / 71
Chinese : 10 / 16
British : 15 / 0
UK_Pacific : 11 / 10
Italians : 26 / 41
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
25 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 25 infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 5 armour, 4 artilleries, 1 factory_minor, 10 infantry and 1 tactical_bomber
AA guns fire in Ukraine : 0/3 hits
Russians roll dice for 2 fighters, 25 infantry and 1 tactical_bomber in Ukraine, round 1 : 5/28 hits
Germans roll dice for 3 aaGuns, 5 armour, 4 artilleries, 10 infantry and 1 tactical_bomber in Ukraine, round 1 : 9/20 hits
9 infantry owned by the Russians , 2 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 16 infantry and 1 tactical_bomber in Ukraine, round 2 : 5/19 hits
Germans roll dice for 5 armour, 4 artilleries, 8 infantry and 1 tactical_bomber in Ukraine, round 2 : 6/18 hits
6 infantry owned by the Russians and 5 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 10 infantry and 1 tactical_bomber in Ukraine, round 3 : 5/13 hits
Germans roll dice for 5 armour, 4 artilleries, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 5/13 hits
5 infantry owned by the Russians , 3 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Ukraine, round 4 : 2/8 hits
Germans roll dice for 5 armour, 2 artilleries and 1 tactical_bomber in Ukraine, round 4 : 5/8 hits
5 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Ukraine
retreated to Ukraine
Germans win with 5 armour and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Germans: 3 aaGuns, 4 artilleries and 10 infantry
Casualties for Russians: 25 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Russia to Bryansk
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Territory Summary for Russians :
Bryansk : 1 aaGun and 1 infantry
Russia : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 22 infantry and 1 tactical_bomber
Tambov : 1 infantry
Western Ukraine : 1 infantry
Vologda : 1 infantry
Smolensk : 1 infantry
Samara : 1 infantry
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 68 / 92
Russians : 15 / 15
Japanese : 54 / 56
Americans : 50 / 71
Chinese : 10 / 16
British : 15 / 0
UK_Pacific : 11 / 10
Italians : 26 / 41
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 15 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 15 Sea Zone
4 fighters moved from 6 Sea Zone to 15 Sea Zone
1 artillery moved from French Indo China to Shan State
2 armour moved from Kwangsi to Shan State
1 armour moved from Tsinghai to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 armour and 1 mech_infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 armour and 1 mech_infantry moved from Chahar to Jehol
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Philippines to 54 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
3 artilleries and 1 infantry moved from Siberia to Soviet Far East
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 3 artilleries and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 3 artilleries and 1 infantry in Soviet Far East, round 1 : 4/4 hits
Russians roll dice for 1 infantry in Soviet Far East, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 2 destroyers and 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 1 : 2/5 hits
ANZAC roll dice for 2 destroyers and 1 transport in 54 Sea Zone, round 1 : 0/2 hits
1 transport owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for ANZAC: 2 destroyers and 1 transport
Battle in 15 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 2 destroyers
Japanese roll dice for 1 submarine in 15 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 15 Sea Zone, round 1 : 4/6 hits
Americans roll dice for 2 destroyers in 15 Sea Zone, round 1 : 0/2 hits
2 destroyers owned by the Americans lost in 15 Sea Zone
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in Jehol
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 1 : 1/3 hits
Chinese roll dice for 3 infantry in Kansu, round 1 : 0/3 hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 2 armour and 1 artillery
British defend with 1 armour, 1 infantry and 1 mech_infantry
Japanese roll dice for 2 armour and 1 artillery in Shan State, round 1 : 1/3 hits
UK_Pacific roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 1 : 2/3 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
1 armour owned by the Japanese retreated to French Indo China
UK_Pacific win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 4 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 4 infantry in Celebes, round 1 : 1/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 4 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
2 carriers and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 carriers and 1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from 54 Sea Zone to Paulau Island
3 infantry moved from Kiangsu to Anhwe
1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
4 fighters moved from 15 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 15 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
3 armour placed in Kiangsu
3 armour placed in Kwangtung
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 bomber
Kwangsi : 1 infantry
Kiangsu : 3 armour and 1 factory_minor
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 armour
Shensi : 1 flag
Suiyuyan : 1 flag
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 3 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 3 artilleries and 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 artillery and 1 infantry
Celebes : 1 flag, 4 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 2 transports
Olgiy : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 transport
Dzavhan : 1 flag
39 Sea Zone : 1 flag
15 Sea Zone : 1 submarine
Central Mongolia : 1 flag
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
54 Sea Zone : 1 flag, 1 submarine
55 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
Novosibirsk : 1 flag
Production/PUs Summary :
Germans : 68 / 92
Russians : 14 / 15
Japanese : 63 / 63
Americans : 50 / 71
Chinese : 5 / 16
British : 15 / 0
UK_Pacific : 11 / 10
Italians : 26 / 41
ANZAC : 11 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
OOL, Scramble, Kamikaze for Sz 6?
Although I think this is too little too late…
2 kamikaze attacks on each battleship….scramble the fighter
You may be right because the Axis have 8 VCs in Europe and have held them for one round when Germany comes around
Ignore the dice rolls you just got for kamikaze attacks…I was looking at how it would play out and forgot to put the game in local mode :oops:
I forgot to list my order of loss
1 hit on each cv and bb, subs, dest, cv, cru, tac, fighter, bb
Ignore the dice rolls you just got for kamikaze attacks…I was looking at how it would play out and forgot to put the game in local mode :oops:
I forgot to list my order of loss
1 hit on each cv and bb, subs, dest, cv, cru, tac, fighter, bb
I was wondering about that :P
Let’s finish this round, and then it’s on to game two?