@cwglee51 No scramble
13L G40 Vold (axis) vs Hobo (allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Hunan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to SikangCombat - Chinese
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Sikang, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Sikang, round 1 : 0/1 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kwangtung to ShensiPlace Units - Chinese
1 infantry placed in Shensi
5 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
Chinese collect 20 PUs; end with 20 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 fighter and 1 infantry
Yunnan : 6 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hunan : 2 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 35 / 43
Japanese : 27 / 35
Americans : 64 / 84
Chinese : 20 / 20
British : 31 / 41
UK_Pacific : 2 / 0
Italians : 13 / 28
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Western Germany
1 battleship moved from 110 Sea Zone to 112 Sea ZoneCombat - British
Battle in Denmark
Battle in Norway
Battle in Western Germany
British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 battleship in Western Germany, round 1 : 1/1 hits
British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Western Germany, round 1 : 2/7 hits
Germans roll dice for 1 artillery and 2 infantry in Western Germany, round 1 : 1/3 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Germany
British win, taking Denmark from Germans, taking Norway from Germans, taking Western Germany from Germans with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Eastern Persia to West IndiaPlace Units - British
2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 1 armour, 1 fighter and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Tunisia : 1 flag
Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Norway : 1 flag, 2 infantry
Denmark : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 2 cruisers and 4 destroyers
Iraq : 1 artillery and 2 infantry
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 37 / 59
Russians : 35 / 43
Japanese : 27 / 35
Americans : 64 / 84
Chinese : 20 / 20
British : 41 / 46
UK_Pacific : 2 / 0
Italians : 13 / 28
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Western Germany
2 fighters moved from Southern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Western Germany from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Italians
2 fighters moved from Western Germany to Southern ItalyPlace Units - Italians
4 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,1,2,2
Italians collect 2 PUs (11 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Combat Move - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Eastern Persia
1 cruiser and 2 destroyers moved from 81 Sea Zone to 97 Sea ZoneTurn Complete - French
Territory Summary for French :
West India : 1 fighter
Alexandria : 2 infantry
Norway : 2 infantry
97 Sea Zone : 1 cruiser and 2 destroyers
Iraq : 1 infantry
Eastern Persia : 1 infantryProduction/PUs Summary :
Germans : 42 / 59
Russians : 35 / 43
Japanese : 27 / 35
Americans : 64 / 84
Chinese : 20 / 20
British : 36 / 46
UK_Pacific : 2 / 0
Italians : 13 / 2
ANZAC : 14 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 armour and 2 infantry moved from Ukraine to Western Ukraine
9 armour, 1 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
2 bombers, 2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from RussiansCombat - Germans
Germans creates battle in territory 101 Sea Zone
Battle in Bryansk
Germans attack with 9 armour, 2 bombers, 2 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns and 10 infantry
Germans win, taking Bryansk from Russians with 9 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 10 infantry
Battle in Eastern Poland
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 carrier, 2 destroyers, 2 fighters and 2 transports
Americans win with 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Western Ukraine
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Bryansk to Bessarabia
2 bombers moved from Bryansk to Germany
1 armour moved from Finland to Karelia
1 infantry moved from Novgorod to Baltic States
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
1 artillery and 2 infantry moved from Southern France to France
3 artilleries and 6 infantry moved from Germany to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Bryansk
3 artilleries moved from Russia to Bryansk
6 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
2 armour moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Novgorod
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 artillery moved from Belarus to Baltic States
2 infantry moved from Belarus to Baltic States
3 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Bryansk
4 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to AnhweCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Chahar
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Chahar, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anhwe
Russians attack with 3 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 3 infantry in Anhwe, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 1 : 0/1 hits
Russians roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Bryansk
Russians attack with 2 armour, 3 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 9 armour and 2 mech_infantrys
Russians roll dice for 2 armour, 3 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 1 : 7/17 hits
Germans roll dice for 9 armour and 2 mech_infantrys in Bryansk, round 1 : 6/11 hits
6 infantry owned by the Russians , 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 3 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 6/11 hits
Germans roll dice for 4 armour in Bryansk, round 2 : 2/4 hits
2 infantry owned by the Russians and 4 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Germans: 9 armour and 2 mech_infantrys
Casualties for Russians: 8 infantry
Battle in Novgorod
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery and 13 infantry moved from Volgograd to Rostov
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
2 aaGuns moved from Jehol to Chahar
3 infantry moved from Siberia to SakhaPlace Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUsTerritory Summary for Russians :
Chahar : 2 aaGuns and 3 infantry
Anhwe : 3 infantry
Sakha : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
West India : 2 infantry
Belarus : 1 infantry
Baltic States : 1 artillery and 1 infantry
Bryansk : 2 armour, 3 artilleries and 1 mech_infantry
Rostov : 1 artillery and 13 infantry
Archangel : 1 artillery, 1 infantry and 1 mech_infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 9 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
93 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 42 / 50
Russians : 35 / 43
Japanese : 25 / 35
Americans : 64 / 84
Chinese : 22 / 20
British : 36 / 46
UK_Pacific : 2 / 0
Italians : 13 / 2
ANZAC : 14 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour, 1 artillery and 2 infantry moved from India to West India
3 mech_infantrys moved from Malaya to French Indo China
1 infantry moved from Kansu to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Japanese creates battle in territory 19 Sea Zone
Battle in West India
Japanese attack with 3 armour, 1 artillery and 2 infantry
French defend with 1 fighter; Russians defend with 2 infantry; British defend with 1 armour, 1 fighter and 1 tactical_bomber
UK_Pacific win, taking 19 Sea Zone from Americans with 2 fighters remaining. Battle score for attacker is -5
Casualties for Japanese: 3 armour, 1 artillery and 2 infantry
Casualties for British: 1 armour and 1 tactical_bomber
Casualties for Russians: 2 infantry
Battle in French Indo China
Japanese attack with 3 mech_infantrys
Americans defend with 1 factory_minor and 1 infantry
Japanese win, taking French Indo China from Americans with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
Place Units - Japanese
2 armour and 1 infantry placed in India
1 artillery and 2 infantry placed in Malaya
Japanese undo move 2.
Japanese undo move 1.
1 armour, 1 artillery and 1 infantry placed in India
1 armour, 1 artillery and 1 infantry placed in Malaya
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,2,2,3,6,1,2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,5,2,2,4,5,5,3,1,2,4
Japanese collect 18 PUs (10 lost to blockades); end with 18 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUs -
Feel free to alter the OOL in W. India if you wanted to keep a land unit there.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Americans
Americans buy 3 artilleries, 4 bombers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Kiangsi to French Indo China
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
3 tactical_bombers moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Korea to Japan
1 fighter moved from Korea to Japan
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from 37 Sea Zone to Malaya
1 bomber moved from Java to Malaya
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to Malaya
2 fighters moved from 36 Sea Zone to French Indo China
1 battleship moved from 43 Sea Zone to 36 Sea Zone
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
2 cruisers moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to Japan -
any intercept/kamakize?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Americans
Americans buy 3 artilleries, 4 bombers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Kiangsi to French Indo China
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
3 tactical_bombers moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Korea to Japan
1 fighter moved from Korea to Japan
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from 37 Sea Zone to Malaya
1 bomber moved from Java to Malaya
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to Malaya
2 fighters moved from 36 Sea Zone to French Indo China
1 battleship moved from 43 Sea Zone to 36 Sea Zone
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
2 cruisers moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to JapanCombat - Americans
Battle in Malaya
Americans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 cruisers in Malaya, round 1 : 0/2 hits
Americans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 1 : 3/5 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 1 : 2/3 hits
1 fighter owned by the Americans , 1 mech_infantry owned by the Americans , 1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 1 fighter and 1 mech_infantry
Battle in French Indo China
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 factory_minor and 2 mech_infantrys
Americans roll dice for 1 battleship in French Indo China, round 1 : 0/1 hits
Americans roll dice for 1 armour, 2 fighters and 1 infantry in French Indo China, round 1 : 1/4 hits
Japanese roll dice for 2 mech_infantrys in French Indo China, round 1 : 1/2 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in French Indo China
Americans roll dice for 1 armour and 2 fighters in French Indo China, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in French Indo China
Americans win, taking French Indo China from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Formosa
Battle in Hainan
Air Battle in Japan
Americans attacks with 6 units heading to Japan
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Japan
AA guns fire in Japan : 0/4 hits
Bombing raid in Japan rolls: 5,6,6,5 and causes: 6 damage to unit: airfield
Bombing raid in Japan causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from Malaya to Kwangsi
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to Kwangsi
2 fighters moved from 19 Sea Zone to 20 Sea Zone
3 infantry moved from Korea to Manchuria
1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
3 tactical_bombers moved from Japan to 6 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Korea
2 artilleries and 1 infantry placed in Kwangtung
4 bombers placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag, 1 infantry
Kwangsi : 1 bomber and 1 fighter
Korea : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Manchuria : 1 artillery and 5 infantry
Hainan : 1 flag, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
French Indo China : 1 flag, 1 armour and 1 factory_minor
37 Sea Zone : 2 cruisers and 2 transports
36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 flag
38 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 transport
19 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 3 carriers, 1 destroyer, 2 fighters and 4 tactical_bombers
Central United States : 4 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Morocco : 3 infantry and 1 mech_infantry
101 Sea Zone : 1 destroyer
91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 42 / 50
Russians : 34 / 43
Japanese : 22 / 23
Americans : 68 / 93
Chinese : 22 / 20
British : 36 / 46
UK_Pacific : 2 / 0
Italians : 13 / 2
ANZAC : 14 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
6 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to KansuCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Sikang to Szechwan
1 infantry moved from Hopei to KweichowPlace Units - Chinese
6 infantry placed in BurmaTurn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 fighter and 5 infantry
Kweichow : 1 infantry
Kansu : 2 infantry
Szechwan : 2 infantry
Burma : 1 flag, 12 infantryProduction/PUs Summary :
Germans : 42 / 50
Russians : 34 / 43
Japanese : 20 / 23
Americans : 68 / 93
Chinese : 24 / 26
British : 36 / 46
UK_Pacific : 2 / 0
Italians : 13 / 2
ANZAC : 14 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - British
British buy 4 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
5 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries moved from United Kingdom to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries moved from 112 Sea Zone to Western Germany
6 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Western Germany
1 infantry moved from Norway to Finland
British take Finland from GermansCombat - British
Battle in Western Germany
British attack with 4 artilleries, 1 bomber, 3 fighters, 6 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 8 infantry; Italians defend with 1 artillery and 2 infantry
British roll dice for 1 battleship in Western Germany, round 1 : 0/1 hits
British roll dice for 4 artilleries, 1 bomber, 3 fighters, 6 infantry and 2 tactical_bombers in Western Germany, round 1 : 6/16 hits
Germans roll dice for 5 artilleries and 10 infantry in Western Germany, round 1 : 5/15 hits
5 infantry owned by the British , 4 infantry owned by the Germans and 2 infantry owned by the Italians lost in Western Germany
British roll dice for 4 artilleries, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Western Germany, round 2 : 5/11 hits
Germans roll dice for 5 artilleries and 4 infantry in Western Germany, round 2 : 3/9 hits
1 infantry owned by the British , 4 infantry owned by the Germans , 1 artillery owned by the Italians and 2 artilleries owned by the British lost in Western Germany
British roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 tactical_bombers in Western Germany, round 3 : 2/8 hits
Germans roll dice for 4 artilleries in Western Germany, round 3 : 2/4 hits
1 artillery owned by the British , 1 fighter owned by the British and 2 artilleries owned by the Germans lost in Western Germany
British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Western Germany, round 4 : 4/6 hits
Germans roll dice for 2 artilleries in Western Germany, round 4 : 0/2 hits
2 artilleries owned by the Germans lost in Western Germany
British win, taking Western Germany from Germans with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 4 artilleries and 8 infantry
Casualties for British: 3 artilleries, 1 fighter and 6 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 bomber moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to Norway
2 fighters moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Trans-Jordan to Persia
1 artillery and 2 infantry moved from Iraq to PersiaPlace Units - British
1 factory_minor placed in Norway
4 artilleries and 6 infantry placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 1 fighter
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Tunisia : 1 flag
Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Norway : 1 flag, 1 factory_minor, 1 infantry and 2 tactical_bombers
Denmark : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 5 transports
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 2 cruisers and 4 destroyers
Eastern Persia : 1 flag
Persia : 1 artillery, 2 infantry and 1 mech_infantry
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 35 / 50
Russians : 34 / 43
Japanese : 20 / 23
Americans : 68 / 93
Chinese : 24 / 26
British : 43 / 48
UK_Pacific : 2 / 0
Italians : 13 / 2
ANZAC : 14 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Western Germany
2 fighters moved from Southern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
2 fighters moved from Western Germany to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,5,2,4,4,3,3
Italians collect 1 PU (12 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from 34 Sea Zone to Paulau Island
1 bomber moved from Kwangsi to Paulau IslandCombat - ANZAC
Battle in Sumatra
Battle in Paulau Island
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Paulau Island, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Paulau Island, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Sumatra from Japanese, taking Paulau Island from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 bomber moved from Paulau Island to Philippines
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 57 Sea Zone to 39 Sea Zone
2 infantry moved from Persia to Eastern PersiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag, 1 artillery
Marshall Islands : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Philippines : 1 bomber
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 transport
34 Sea Zone : 1 transport
39 Sea Zone : 2 destroyers
62 Sea Zone : 1 transport
Eastern Persia : 2 infantryProduction/PUs Summary :
Germans : 40 / 50
Russians : 34 / 43
Japanese : 16 / 23
Americans : 68 / 93
Chinese : 24 / 26
British : 38 / 48
UK_Pacific : 2 / 0
Italians : 13 / 3
ANZAC : 18 / 28
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 infantry moved from Eastern Persia to West India
1 infantry moved from Iraq to Persia
2 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
West India : 1 fighter and 1 infantry
Egypt : 2 infantry
Norway : 2 infantry
97 Sea Zone : 1 cruiser and 2 destroyers
Persia : 1 infantryProduction/PUs Summary :
Germans : 40 / 50
Russians : 34 / 43
Japanese : 16 / 23
Americans : 68 / 93
Chinese : 24 / 26
British : 38 / 48
UK_Pacific : 2 / 0
Italians : 13 / 3
ANZAC : 18 / 28
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
2 fighters and 2 tactical_bombers moved from Bessarabia to Baltic States
1 armour moved from Karelia to FinlandCombat - Germans
Battle in Finland
Germans attack with 1 armour
British defend with 1 infantry
Germans win, taking Finland from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Baltic States to Germany
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to UkrainePlace Units - Germans
3 infantry placed in Western Germany
3 armour, 1 infantry and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Russians
Russians buy 1 armour, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 mech_infantry moved from Archangel to Baltic States
1 mech_infantry moved from Bryansk to Eastern Poland
1 artillery and 13 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
3 mech_infantrys moved from Volgograd to Ukraine
2 armour moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Eastern Poland
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Eastern Poland, round 1 : 0/3 hits
Germans roll dice for 1 armour in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits
Germans roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Eastern Poland
retreated to Eastern Poland
Germans win with 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Ukraine
Russians attack with 2 armour, 2 artilleries, 13 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 3 infantry; Italians defend with 2 armour and 2 artilleries
Russians roll dice for 2 armour, 2 artilleries, 13 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 : 8/21 hits
Germans roll dice for 2 armour, 3 artilleries and 3 infantry in Ukraine, round 1 : 2/8 hits
2 infantry owned by the Russians , 3 infantry owned by the Germans , 2 artilleries owned by the Italians , 1 artillery owned by the Germans and 2 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 2 artilleries, 11 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour and 2 artilleries
Battle in Baltic States
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 1 : 0/3 hits
Germans roll dice for 1 armour in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits
1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 1 fighter in Western Ukraine, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 artillery and 9 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Ukraine to Novgorod
1 fighter moved from Western Ukraine to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 infantry moved from Archangel to Belarus
1 artillery moved from Archangel to Novgorod
2 aaGuns and 3 infantry moved from Chahar to Suiyuyan
3 infantry moved from Anhwe to Chahar
3 infantry moved from Sakha to BuryatiaPlace Units - Russians
3 infantry placed in Novgorod
1 armour, 1 bomber and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUsTerritory Summary for Russians :
Suiyuyan : 2 aaGuns and 3 infantry
Chahar : 3 infantry
Buryatia : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Karelia : 1 infantry
Baltic States : 1 artillery and 1 mech_infantry
Bryansk : 1 artillery and 9 infantry
Vyborg : 1 infantry
Russia : 1 airfield, 1 armour, 1 bomber, 1 factory_major and 4 mech_infantrys
Ukraine : 2 armour, 2 artilleries, 1 factory_minor, 11 infantry and 3 mech_infantrys
Western Ukraine : 2 artilleries
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
93 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 37 / 40
Russians : 39 / 47
Japanese : 16 / 23
Americans : 68 / 93
Chinese : 24 / 26
British : 36 / 48
UK_Pacific : 2 / 0
Italians : 13 / 3
ANZAC : 18 / 28
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 fighter and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from India to West IndiaCombat - Japanese
Battle in West India
Japanese attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 fighter and 1 infantry; British defend with 1 fighter
UK_Pacific win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for French: 1 infantry
Casualties for British: 1 fighterNon Combat Move - Japanese
Place Units - Japanese
3 infantry placed in India
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,4,4,2,5,2,6,3,4,1,1
Japanese collect 8 PUs (8 lost to blockades); end with 9 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 14 PUs





