AK_Grown (Axis) vs. Vold (Allies) - Alpha +3 no bid
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1,6,5,3,3,3,1,1,6,6
Japanese collect 2 PUs (9 lost to blockades); end with 4 PUs total -
scramble japan?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 103 PUs;
Americans buy 5 armour, 1 cruiser, 3 fighters, 1 harbour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Yugoslavia to Southern Italy
2 artilleries moved from Northern Italy to Southern Italy
2 infantry moved from Greece to 97 Sea Zone
2 artilleries moved from Greece to 97 Sea Zone
2 bombers moved from Greece to Southern Italy
2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
2 bombers moved from Hawaiian Islands to Japan
1 fighter and 3 tactical_bombers moved from 6 Sea Zone to Japan
1 bomber moved from Philippines to JapanCombat - Americans
Air Battle in Japan
Americans attacks with 7 units heading to Japan
Air Battle is over, the remaining Bombers go on to their targets
Battle in Southern Italy
Americans attack with 1 armour, 4 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Americans captures 2PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 3 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Italians: 4 aaGuns and 7 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Strategic bombing raid in Japan
2 tactical_bombers killed by AA guns
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Japan rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Japan causes 22 damage total. Damaged units is as follows: airfield = 5, factory_major = 14, harbour = 3
Cleaning up after air battlesNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
3 bombers moved from Japan to Korea
6 infantry moved from Western United States to 10 Sea Zone
6 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Southern Italy to Greece
2 tactical_bombers moved from Southern Italy to Greece
2 fighters moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 harbour placed in Korea
2 armour and 1 mech_infantry placed in Southern France
2 armour and 1 mech_infantry placed in Northern Italy
1 armour and 2 mech_infantrys placed in Greece
3 fighters placed in Korea
1 cruiser placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 80 PUs; end with 82 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 29 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 52 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Combat Move - British
1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 125 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to OkinawaCombat - British
British creates battle in territory 36 Sea Zone
Battle in Holland Belgium
Battle in OkinawaNon Combat Move - British
1 fighter moved from Kiangsu to Korea
2 armour moved from Kiangsi to Shantung
4 mech_infantrys moved from Kiangsu to Jehol
2 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
1 bomber moved from India to Korea
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from United Kingdom to Greece
3 transports moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea ZonePlace Units - British
1 fighter, 1 infantry and 1 tactical_bomber placed in United Kingdom
1 infantry placed in United Kingdom
2 infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Place Units - UK_Pacific
2 bombers placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 2 bombers -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 bomber and 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from JapaneseCombat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in Iwo Jima
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win, taking 19 Sea Zone from Japanese with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 bomber placed in Queensland
2 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :12
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Greater Southern Germany to Yugoslavia
Germans take Yugoslavia from Americans
1 fighter moved from Germany to Poland
2 fighters moved from Western Germany to Poland
1 tactical_bomber moved from Western Germany to Poland
1 artillery moved from Germany to Poland
4 infantry moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans win, taking Poland from Russians with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
2 fighters moved from Poland to Germany
1 fighter moved from Poland to Western Germany
1 tactical_bomber moved from Poland to Western GermanyPlace Units - Germans
2 mech_infantrys placed in Germany
10 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,6,5,4,2,5,2,4,3,1,6,5,4,3
Germans collect 24 PUs (3 lost to blockades); end with 24 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 29 PUs -
scramble GER?
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bombing run?
no
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :13
Purchase Units - Russians
Russians buy 6 armour, 1 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Finland to Norway
1 mech_infantry moved from Karelia to Norway
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Romania to Yugoslavia
2 armour and 6 mech_infantrys moved from Western Ukraine to Poland
4 armour and 2 mech_infantrys moved from Romania to Poland
2 armour and 1 mech_infantry moved from Novgorod to Poland
1 artillery moved from Baltic States to Poland
5 infantry moved from Romania to Yugoslavia
1 artillery and 1 infantry moved from Slovakia Hungary to Greater Southern Germany
3 armour, 3 infantry and 7 mech_infantrys moved from Eastern Poland to Poland
1 mech_infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 tactical_bomber moved from Eastern Poland to Germany
1 bomber and 1 tactical_bomber moved from Romania to GermanyCombat - Russians
Air Battle in Germany
Russians attacks with 3 units heading to Germany
Air Battle is over, the remaining Bombers go on to their targets
Battle in Poland
Russians attack with 11 armour, 1 artillery, 3 infantry and 16 mech_infantrys
Germans defend with 1 artillery and 3 infantry
Russians win, taking Poland from Germans with 11 armour, 1 artillery, 3 infantry and 16 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Yugoslavia
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians win, taking Yugoslavia from Germans with 3 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Greater Southern Germany
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Greater Southern Germany from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Norway
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Norway from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,3 and causes: 6 damage to unit: airfield
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 10 damage total. Damaged units is as follows: airfield = 6, factory_major = 4
Cleaning up after air battlesNon Combat Move - Russians
1 bomber and 2 tactical_bombers moved from Germany to Romania
2 armour and 1 mech_infantry moved from Ukraine to Romania
1 infantry moved from Romania to Slovakia Hungary
2 aaGuns moved from Eastern Poland to Poland
1 infantry moved from Western Ukraine to Eastern Poland
5 mech_infantrys moved from Russia to Western UkrainePlace Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
Russians undo move 2.
Russians undo move 1.
3 armour placed in Novgorod
3 armour placed in Ukraine
1 infantry, 5 mech_infantrys and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 59 PUs; end with 59 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 27 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :13
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 4 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,3,3,6,4,5,6,1,3,3,6,2,1,5,2
Japanese collect 1 PU (8 lost to blockades); end with 5 PUs total -
Scramble GER/Japan (this is going to be a common question…)
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no scrambles…
and probably no scrambles on your next bombing runs.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :13
Purchase Units - Americans
Americans buy 4 armour, 3 artilleries, 10 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers and 3 fighters moved from Korea to Japan
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan
2 bombers, 2 fighters and 2 tactical_bombers moved from Greece to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Western Germany
1 tactical_bomber killed by AA guns
Bombing raid in Western Germany rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Western Germany causes 15 damage total. Damaged units is as follows: factory_major = 9, harbour = 6
Air Battle in Japan
Americans attacks with 9 units heading to Japan
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Japan
1 tactical_bomber killed by AA guns
Bombing raid in Japan rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Japan rolls: 7,7 and causes: 6 damage to unit: factory_major
Bombing raid in Japan rolls: 8 and causes: 3 damage to unit: harbour
Bombing raid in Japan causes 10 damage total. Damaged units is as follows: airfield = 1, factory_major = 6, harbour = 3
Cleaning up after air battlesNon Combat Move - Americans
6 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 6 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Korea
6 infantry moved from 6 Sea Zone to Korea
2 transports moved from 6 Sea Zone to 35 Sea Zone
3 bombers moved from Japan to Korea
4 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
2 bombers moved from Western Germany to Southern Italy
2 fighters and 1 tactical_bomber moved from Western Germany to Northern Italy
2 armour and 1 mech_infantry moved from Southern France to Northern Italy
1 armour and 2 mech_infantrys moved from Greece to Yugoslavia
1 armour and 3 artilleries moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 97 Sea Zone to 92 Sea Zone
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 105 Sea Zone to 110 Sea Zone
1 artillery moved from Manchuria to Korea
1 infantry moved from Amur to KoreaPlace Units - Americans
3 mech_infantrys placed in Normandy Bordeaux
3 armour placed in Southern France
1 artillery and 2 infantry placed in Northern Italy
1 armour and 2 mech_infantrys placed in Greece
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Korea
3 transports placed in 10 Sea Zone
4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 58 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 81 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :13
Combat Move - British
3 bombers moved from Romania to Germany
1 bomber moved from Greece to Germany
1 bomber moved from Korea to JapanCombat - British
Battle in Japan
British attack with 1 bomber
Japanese defend with 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Japanese win with 2 aaGuns, 1 armour, 1 bomber, 3 fighters and 11 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 aaGun
Casualties for British: 1 bomber
Air Battle in Germany
British attacks with 4 units heading to Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Germany
1 bomber killed by AA guns
Bombing raid in Germany rolls: 6,4,4 and causes: 14 damage to unit: factory_major
Bombing raid in Germany causes 14 damage total.
Cleaning up after air battlesNon Combat Move - British
3 bombers moved from Germany to Yugoslavia
1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery, 3 fighters, 4 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
4 mech_infantrys moved from Jehol to Korea
1 armour and 1 mech_infantry moved from Amur to Korea
2 armour moved from Shantung to Manchuria
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
2 bombers moved from India to Korea
2 armour and 3 mech_infantrys moved from Iraq to EgyptPlace Units - British
2 artilleries and 5 infantry placed in United Kingdom
3 transports placed in 110 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs