@arathorn
Since there were no dice and no combat I redid the turn, if that’s alright with you.
G40L hobo (axis) vs. Boldfresh (allies +6) game 2
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R5. well, the germans will have moscow on G6 - a sure win right?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 1 factory_minor and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Chahar
1 bomber moved from Kiangsi to Chahar
1 bomber moved from Kiangsi to 17 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 35 Sea Zone to New Guinea
1 fighter moved from 35 Sea Zone to New Guinea
2 fighters moved from 42 Sea Zone to New Guinea
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
1 battleship moved from 35 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Chahar
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Sumatra from UK_Pacific, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in New Guinea
Japanese attack with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 1 : 1/2 hits
ANZAC roll dice for 1 infantry in New Guinea, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Burma from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
3 fighters moved from New Guinea to 46 Sea Zone
1 tactical_bomber moved from New Guinea to 46 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 35 Sea Zone to 46 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 42 Sea Zone to 46 Sea Zone
2 infantry moved from Malaya to Shan State
1 infantry moved from Sikang to Szechwan
1 artillery and 2 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to Kiangsu
2 fighters moved from Yunnan to Kiangsu
2 tactical_bombers moved from Yunnan to Kiangsu
2 mech_infantrys moved from Kiangsu to Hunan
1 bomber moved from Chahar to Kiangsu
1 bomber moved from 17 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 airfield and 3 mech_infantrys placed in Kiangsu
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 60 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kiangsu : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Yunnan : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 8 infantry and 6 mech_infantrys
Kweichow : 1 flag
Hunan : 1 flag, 2 mech_infantrys
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Burma : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 2 artilleries and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 transport
46 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomberProduction/PUs Summary :
Germans : 54 / 64
Russians : 23 / 23
Japanese : 60 / 67
Americans : 51 / 72
Chinese : 4 / 5
British : 32 / 32
UK_Pacific : 5 / 11
Italians : 18 / 19
ANZAC : 12 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 7 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 87 Sea Zone
1 armour and 3 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Morocco to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
5 fighters moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in French West Africa
Americans attack with 1 armour and 3 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour and 3 infantry in French West Africa, round 1 : 2/4 hits
Italians roll dice for 1 infantry in French West Africa, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French West Africa
Americans win, taking French West Africa from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/8 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 bomber in 110 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 bomber in 110 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 bomber in 110 Sea Zone, round 6 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 7 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 7 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 110 Sea Zone to United Kingdom
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 86 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
6 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Central AmericaPlace Units - Americans
5 transports placed in 101 Sea Zone
1 artillery and 7 infantry placed in Central United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield, 6 fighters and 1 tactical_bomber
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 submarine and 1 transport
16 Sea Zone : 1 destroyer
Central United States : 1 artillery, 1 factory_major and 7 infantry
Central America : 4 aaGuns, 1 artillery, 1 infantry and 4 mech_infantrys
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 fighters
United Kingdom : 1 bomber
French West Africa : 1 flag, 1 armour and 2 infantry
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 destroyer
87 Sea Zone : 2 transports
86 Sea Zone : 2 transports
89 Sea Zone : 3 carriers, 1 cruiser and 2 destroyers
93 Sea Zone : 1 submarine
64 Sea Zone : 1 transport
92 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 5 transports
110 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 64
Russians : 23 / 23
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 4 / 5
British : 32 / 32
UK_Pacific : 5 / 11
Italians : 17 / 19
ANZAC : 12 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
6 infantry moved from Shensi to HopeiPlace Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Kweichow : 1 infantry
Hopei : 8 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 54 / 64
Russians : 23 / 23
Japanese : 57 / 67
Americans : 52 / 72
Chinese : 7 / 9
British : 32 / 32
UK_Pacific : 5 / 11
Italians : 17 / 19
ANZAC : 12 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 fighter moved from India to 41 Sea Zone
1 bomber moved from Persia to Ukraine
1 infantry moved from Iraq to Syria
British take Syria from Italians -
was through the combat move and in noncombat when it froze up. only one roll so i will edit the damage to match. disregard that last post, didn’t have the walkin of ethiopia on it, will repost.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 bomber moved from Persia to Ukraine
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 fighter moved from India to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 airfield, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 bomber moved from Persia to Ukraine
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 fighter moved from India to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.Non Combat Move - British
1 bomber moved from Ukraine to Caucasus
1 infantry moved from Iraq to Syria
1 artillery and 2 infantry moved from Trans-Jordan to Syria
1 armour and 1 mech_infantry moved from Egypt to Syria
1 aaGun and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
2 fighters moved from Persia to Trans-Jordan
2 fighters moved from Persia to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Tanganyika Territory to Kenya
1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 fighter moved from 41 Sea Zone to IndiaPlace Units - British
2 submarines placed in 98 Sea Zone
1 mech_infantry placed in Egypt
1 airfield placed in Trans-JordanTurn Complete - British
British collect 36 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 4 fighters, 1 harbour and 10 infantry
43 Sea Zone : 1 flag
63 Sea Zone : 1 transport
West India : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 1 airfield, 3 fighters and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Syria : 1 flag, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 infantry
Caucasus : 1 bomber
Iraq : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag, 1 armour, 1 artillery and 5 infantry
Persia : 1 flag
98 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 54 / 64
Russians : 23 / 23
Japanese : 56 / 67
Americans : 52 / 72
Chinese : 7 / 9
British : 36 / 37
UK_Pacific : 6 / 6
Italians : 15 / 19
ANZAC : 12 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
man, what the allies are pulling here is cruel and unusual punishment - sorry hobo. :|
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pressed done instead of post by accident
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Northern Territory to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from New South Wales to Queensland
2 mech_infantrys moved from Queensland to New South Wales
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Central Africa to French Equatorial AfricaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs totalTerritory Summary for ANZAC :
India : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Northern Territory : 1 airfield
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Dutch New Guinea : 1 flag
42 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine
Trans-Jordan : 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
French Central Africa : 1 flagProduction/PUs Summary :
Germans : 54 / 64
Russians : 22 / 23
Japanese : 56 / 67
Americans : 52 / 72
Chinese : 7 / 9
British : 36 / 37
UK_Pacific : 6 / 6
Italians : 16 / 17
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
1 fighter moved from Morocco to GibraltarTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Morocco : 3 infantry
French Equatorial Africa : 1 infantryProduction/PUs Summary :
Germans : 54 / 64
Russians : 22 / 23
Japanese : 56 / 67
Americans : 52 / 72
Chinese : 7 / 9
British : 36 / 37
UK_Pacific : 6 / 6
Italians : 16 / 17
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 10 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
1 submarine moved from 95 Sea Zone to 92 Sea Zone
4 fighters moved from Southern Italy to 92 Sea Zone
4 tactical_bombers moved from Southern Italy to 92 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
3 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 bombers moved from Southern Italy to Volgograd
5 mech_infantrys moved from Bryansk to Volgograd
4 infantry moved from Smolensk to Russia
Germans take Russia from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians -
need scramble/submerge orders for z92
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 10 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
1 submarine moved from 95 Sea Zone to 92 Sea Zone
4 fighters moved from Southern Italy to 92 Sea Zone
4 tactical_bombers moved from Southern Italy to 92 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
3 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 bombers moved from Southern Italy to Volgograd
5 mech_infantrys moved from Bryansk to Volgograd
4 infantry moved from Smolensk to Russia
Germans take Russia from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Americans lost in 110 Sea Zone
Germans win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Germans attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 4 fighters and 4 tactical_bombers in 92 Sea Zone, round 1 : 7/8 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Germans win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 2 bombers and 5 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 5 mech_infantrys in Volgograd, round 1 : 2/7 hits
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 bombers and 4 mech_infantrys in Volgograd, round 2 : 1/6 hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Germans
2 bombers moved from Volgograd to Ukraine
3 aaGuns, 9 armour, 5 artilleries, 29 infantry and 23 mech_infantrys moved from Bryansk to Rostov
3 armour moved from Smolensk to Rostov
1 infantry moved from Karelia to Finland
2 mech_infantrys moved from Novgorod to Bryansk
4 fighters and 4 tactical_bombers moved from 92 Sea Zone to Southern France
2 tactical_bombers moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
3 infantry placed in France
1 artillery and 7 infantry placed in Western Germany
3 submarines placed in 110 Sea Zone
2 submarines placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 bombers
EDIT: Adding units owned by Germans to Bryansk: 2 bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 62 PUs; end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 artillery, 5 fighters, 1 infantry and 6 tactical_bombers
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Germany : 1 factory_major
Southern Italy : 3 fighters
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 bombers and 2 mech_infantrys
Rostov : 1 flag, 3 aaGuns, 12 armour, 5 artilleries, 32 infantry and 23 mech_infantrys
Nenetsia : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag, 1 infantry
112 Sea Zone : 2 submarines
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
97 Sea Zone : 1 cruiser and 1 transport
92 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 destroyer and 3 submarinesProduction/PUs Summary :
Germans : 62 / 105
Russians : 14 / 0
Japanese : 56 / 67
Americans : 52 / 72
Chinese : 7 / 9
British : 36 / 37
UK_Pacific : 6 / 6
Italians : 16 / 17
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Russians
4 infantry moved from Kazakhstan to Volgograd
1 artillery moved from Kazakhstan to Volgograd
1 artillery moved from Caucasus to Volgograd
1 infantry moved from Kazakhstan to Volgograd
2 artilleries moved from Caucasus to Turkey
5 armour moved from Kazakhstan to Turkey
15 infantry moved from Caucasus to TurkeyCombat - Russians
Battle in Volgograd
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 factory_minor and 4 mech_infantrys
Russians roll dice for 2 artilleries and 5 infantry in Volgograd, round 1 : 4/7 hits
Germans roll dice for 4 mech_infantrys in Volgograd, round 1 : 0/4 hits
4 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 4 mech_infantrys
Battle in Turkey
Russians attack with 5 armour, 2 artilleries and 15 infantry
Neutral_True defend with 8 infantry
Russians roll dice for 5 armour, 2 artilleries and 15 infantry in Turkey, round 1 : 6/22 hits
Neutral_True roll dice for 8 infantry in Turkey, round 1 : 2/8 hits
2 infantry owned by the Russians and 6 infantry owned by the Neutral_True lost in Turkey
13 infantry owned by the Russians , 5 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Caucasus
Neutral_True win with 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Russians
4 infantry and 4 mech_infantrys moved from Kazakhstan to Caucasus
1 fighter and 6 infantry moved from Shensi to Hopei
2 aaGuns and 12 infantry moved from Novosibirsk to KazakhstanTurn Complete - Russians
Territory Summary for Russians :
Hopei : 1 fighter and 6 infantry
Kazakhstan : 2 aaGuns and 12 infantry
Volgograd : 2 artilleries, 1 factory_minor and 5 infantry
Caucasus : 4 aaGuns, 1 airfield, 5 armour, 2 artilleries, 44 infantry and 4 mech_infantrys
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 60 / 105
Russians : 16 / 0
Japanese : 56 / 67
Americans : 52 / 72
Chinese : 7 / 9
British : 36 / 37
UK_Pacific : 6 / 6
Italians : 16 / 17
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Kiangsu to Sikang
1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter moved from Kiangsu to Kweichow
1 infantry moved from Shan State to Burma
1 tactical_bomber moved from Kiangsu to Burma
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Yunnan to Sikang
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from Japan to 42 Sea Zone -
any scramble for aussie?
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