Guten Morgen Martin,
jetzt nochmal Deutschland.
Scrambelst du ?
You forgot to edit one plane loss on Germany. I will edit a TB, but feel free to edit to fighter if you want. I hit with my cruiser when you scrambled .
Oh yea edit a Tact.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Americans buy 4 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Hawaiian Islands to Queensland
1 cruiser, 2 destroyers and 2 submarines moved from 56 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Morocco, round 1 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Morocco, round 1 : 2/7 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 1 : 0/5 hits
2 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Morocco, round 2 : 1/7 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 2 : 2/3 hits
1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Morocco, round 3 : 1/5 hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 3 : 1/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Morocco, round 4 : 1/4 hits
Italians roll dice for 1 armour in Morocco, round 4 : 0/1 hits
1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Americans: 3 infantry
Non Combat Move - Americans
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
Place Units - Americans
2 destroyers placed in 101 Sea Zone
2 destroyers and 3 submarines placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Production/PUs Summary :
Germans : 42 / 51
Russians : 35 / 48
Japanese : 39 / 39
Americans : 53 / 78
Chinese : 5 / 12
British : 33 / 43
UK_Pacific : 14 / 24
Italians : 16 / 22
ANZAC : 14 / 26
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.886
Median : 4.000
Variance : 0.794
Standard Deviation : 0.891
Total rolls : 35
Italians Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.833
Median : 4.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kansu to Shensi
1 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 artilleries, 4 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 1 : 1/6 hits
Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Shensi, round 1 : 1/7 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits
Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Shensi, round 2 : 1/6 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 2/4 hits
Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Shensi, round 3 : 0/5 hits
2 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 0/4 hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Shensi, round 4 : 1/3 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 1/3 hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Shensi, round 5 : 0/3 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 6 : 0/3 hits
Japanese roll dice for 2 artilleries in Shensi, round 6 : 0/2 hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 7 : 1/3 hits
Japanese roll dice for 2 artilleries in Shensi, round 7 : 1/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 8 : 1/2 hits
Japanese roll dice for 1 artillery in Shensi, round 8 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Kansu
3 infantry placed in Kansu
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Production/PUs Summary :
Germans : 42 / 51
Russians : 35 / 48
Japanese : 38 / 39
Americans : 53 / 78
Chinese : 6 / 12
British : 33 / 43
UK_Pacific : 14 / 24
Italians : 16 / 22
ANZAC : 14 / 26
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 17 times
3 was rolled 19 times
4 was rolled 21 times
5 was rolled 15 times
6 was rolled 16 times
Average roll : 3.745
Median : 4.000
Variance : 1.484
Standard Deviation : 1.218
Total rolls : 94
Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.966
Median : 4.000
Variance : 1.179
Standard Deviation : 1.086
Total rolls : 29
Italians Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Chinese Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.367
Median : 3.000
Variance : 0.621
Standard Deviation : 0.788
Total rolls : 30
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.833
Median : 4.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 15 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 transports moved from 80 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
5 infantry moved from Yunnan to Burma
1 armour moved from Belgian Congo to Egypt
1 armour moved from Kenya to Egypt
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Egypt to Iraq
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
Combat - British
Non Combat Move - British
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 infantry moved from Persia to Northwest Persia
1 bomber moved from Eastern Persia to Persia
Place Units - British
1 factory_minor placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,5,1,6,2,1,6,5,4,5,4,3,5,4,6,1,1,3
UK_Pacific collect 13 PUs (1 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 artillery, 1 fighter and 3 infantry
Production/PUs Summary :
Germans : 42 / 51
Russians : 35 / 48
Japanese : 38 / 39
Americans : 53 / 78
Chinese : 6 / 12
British : 33 / 53
UK_Pacific : 14 / 14
Italians : 16 / 22
ANZAC : 14 / 26
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Greece to Albania
1 armour moved from Yugoslavia to Southern Italy
2 artilleries and 3 infantry moved from Northern Italy to Southern Italy
5 infantry moved from Yugoslavia to Albania
1 bomber and 1 fighter moved from Tunisia to Southern Italy
Combat - Italians
Battle in Romania
Italians attack with 1 armour and 2 infantry
Russians defend with 1 armour
Italians roll dice for 1 armour and 2 infantry in Romania, round 1 : 0/3 hits
Russians roll dice for 1 armour in Romania, round 1 : 0/1 hits
Italians roll dice for 1 armour and 2 infantry in Romania, round 2 : 1/3 hits
Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits
1 armour owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for Italians :
Algeria : 1 flag
Tunisia : 1 flag
Romania : 1 armour and 2 infantry
Albania : 1 artillery and 6 infantry
Northern Italy : 1 factory_major and 4 infantry
Libya : 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 45 / 51
Russians : 32 / 48
Japanese : 38 / 39
Americans : 53 / 78
Chinese : 6 / 12
British : 33 / 53
UK_Pacific : 14 / 14
Italians : 16 / 21
ANZAC : 14 / 26
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 fighter moved from Gibraltar to Malta
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Western Germany to 91 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 fighter moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Novgorod
1 fighter moved from Western Germany to Novgorod
6 armour and 4 mech_infantrys moved from Baltic States to Western Ukraine
4 armour and 4 mech_infantrys moved from Germany to Baltic States
5 infantry moved from Western Germany to Northern Italy
Going to need your OOL for sea zone 91.
tip carrier, destroyer, cruiser, carrier, fighters last. Gutsy attack, good luck!
The battle calculator said I have 57%, which probably means 7% for me :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Western Germany to 91 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 fighter moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Novgorod
1 fighter moved from Western Germany to Novgorod
6 armour and 4 mech_infantrys moved from Baltic States to Western Ukraine
4 armour and 4 mech_infantrys moved from Germany to Baltic States
5 infantry moved from Western Germany to Northern Italy
Combat - Germans
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 1 : 3/4 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 4 bombers
British defend with 1 artillery, 1 infantry and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
Germans roll dice for 4 bombers in 91 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports in 91 Sea Zone, round 1 : 2/5 hits
1 destroyer owned by the Americans , 2 bombers owned by the Germans and 1 cruiser owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 carrier, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the Americans , 2 bombers owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Americans win with 1 fighter and 5 transports remaining. Battle score for attacker is -2
Casualties for Germans: 4 bombers
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
1 fighter owned by the Americans forced to land in Morocco
Non Combat Move - Germans
3 aaGuns and 2 infantry moved from Denmark to Western Germany
1 fighter moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 6 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 7 infantry
Germany : 3 artilleries, 1 factory_major and 7 infantry
Norway : 2 infantry
Northern Italy : 5 infantry
Belarus : 1 flag, 2 infantry
Baltic States : 1 flag, 4 armour, 3 artilleries, 2 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 60
Russians : 27 / 48
Japanese : 38 / 39
Americans : 53 / 78
Chinese : 6 / 12
British : 33 / 53
UK_Pacific : 14 / 14
Italians : 16 / 21
ANZAC : 17 / 25
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dude my battle calculator said you had 10% proof attached… the hell? maybe that’s why you have no chance of winning this game, like, 0% chance on MY calculator?
attached
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Russians
3 armour moved from Karelia to Norway
Russians take Finland from Germans
1 artillery and 1 infantry moved from Karelia to Novgorod
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
2 fighters moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
2 armour, 1 artillery and 6 infantry moved from Russia to Bryansk
17 infantry moved from Buryatia to Amur
Combat - Russians
Battle in Amur
Russians attack with 17 infantry
Japanese defend with 9 infantry
Russians roll dice for 17 infantry in Amur, round 1 : 2/17 hits
Japanese roll dice for 9 infantry in Amur, round 1 : 2/9 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Russians roll dice for 15 infantry in Amur, round 2 : 3/15 hits
Japanese roll dice for 7 infantry in Amur, round 2 : 2/7 hits
2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Russians roll dice for 13 infantry in Amur, round 3 : 2/13 hits
Japanese roll dice for 4 infantry in Amur, round 3 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Russians roll dice for 11 infantry in Amur, round 4 : 0/11 hits
Japanese roll dice for 2 infantry in Amur, round 4 : 2/2 hits
2 infantry owned by the Russians lost in Amur
Russians roll dice for 9 infantry in Amur, round 5 : 2/9 hits
Japanese roll dice for 2 infantry in Amur, round 5 : 0/2 hits
2 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 9 infantry
Casualties for Russians: 8 infantry
Battle in Norway
Russians attack with 3 armour
Germans defend with 2 infantry
Russians roll dice for 3 armour in Norway, round 1 : 2/3 hits
Germans roll dice for 2 infantry in Norway, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 3 armour remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 1 : 3/6 hits
Germans roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
2 aaGuns moved from Buryatia to Amur
Place Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Production/PUs Summary :
Germans : 42 / 60
Russians : 36 / 49
Japanese : 37 / 39
Americans : 53 / 78
Chinese : 6 / 12
British : 33 / 53
UK_Pacific : 14 / 14
Italians : 16 / 21
ANZAC : 17 / 25
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 14 times
3 was rolled 22 times
4 was rolled 13 times
5 was rolled 17 times
6 was rolled 22 times
Average roll : 3.619
Median : 3.000
Variance : 0.721
Standard Deviation : 0.849
Total rolls : 105
Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.583
Median : 3.000
Variance : 1.130
Standard Deviation : 1.063
Total rolls : 24
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Russians Combat
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.605
Median : 4.000
Variance : 0.320
Standard Deviation : 0.566
Total rolls : 76
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 armour moved from Kiangsi to Kwangtung
1 armour moved from Kiangsi to Kweichow
1 armour moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 armour moved from Kiangsi to Jehol
1 armour, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 3 transports moved from 37 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Hunan to Burma
3 bombers moved from Hunan to Burma
1 fighter moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Kwangtung
1 tactical_bomber moved from Hunan to Kwangtung
1 battleship and 3 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
2 fighters and 1 tactical_bomber moved from Hunan to Kweichow
Combat - Japanese
Battle in Burma
Japanese attack with 3 bombers, 3 fighters and 3 tactical_bombers
British defend with 5 infantry
Japanese roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in Burma, round 1 : 4/9 hits
UK_Pacific roll dice for 5 infantry in Burma, round 1 : 2/5 hits
4 infantry owned by the British , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Burma, round 2 : 5/7 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Burma
Japanese win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Japanese: 1 fighter and 2 tactical_bombers
Casualties for British: 5 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Kwangtung, round 1 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 3 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Kweichow, round 1 : 2/6 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Kweichow to Jehol
2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu
1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 tactical_bomber moved from Burma to 41 Sea Zone
3 bombers moved from Burma to Kiangsu
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 2 infantry
Kiangsu : 1 aaGun, 3 bombers, 1 factory_minor, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Jehol : 1 armour, 3 fighters and 2 tactical_bombers
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 armour and 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag, 1 armour
41 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
43 Sea Zone : 1 transport
36 Sea Zone : 1 battleship and 3 destroyers
6 Sea Zone : 3 destroyers
Production/PUs Summary :
Germans : 42 / 60
Russians : 36 / 49
Japanese : 49 / 49
Americans : 53 / 78
Chinese : 5 / 12
British : 33 / 53
UK_Pacific : 7 / 14
Italians : 16 / 21
ANZAC : 17 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 5 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
1 armour and 2 mech_infantrys moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery moved from Morocco to Algeria
1 fighter moved from Morocco to United Kingdom
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 3 submarines and 2 transports moved from 54 Sea Zone to 43 Sea Zone
3 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 3 submarines in 43 Sea Zone, round 1 : 2/3 hits
Americans win, taking 43 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Borneo, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Borneo, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Production/PUs Summary :
Germans : 42 / 60
Russians : 36 / 49
Japanese : 45 / 49
Americans : 54 / 80
Chinese : 5 / 12
British : 33 / 53
UK_Pacific : 11 / 14
Italians : 15 / 21
ANZAC : 17 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Kansu to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Production/PUs Summary :
Germans : 42 / 60
Russians : 36 / 49
Japanese : 43 / 49
Americans : 54 / 80
Chinese : 7 / 7
British : 33 / 53
UK_Pacific : 11 / 14
Italians : 15 / 21
ANZAC : 17 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 2 armour, 1 fighter, 1 mech_infantry and 3 submarines; Remaining resources: 9 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 2 PUs;
Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Egypt to Iraq
4 armour moved from Egypt to Iraq
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 transports moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from Kenya to Ethiopia
6 infantry moved from India to Burma
1 artillery moved from India to Burma
2 infantry moved from India to Burma
1 fighter moved from India to Borneo
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Persia to Ukraine
Combat - British
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Holland Belgium
Non Combat Move - British
1 bomber moved from Ukraine to Russia
Place Units - British
2 armour and 1 mech_infantry placed in Iraq
3 submarines placed in 98 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
Place Units - UK_Pacific
2 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs total
Some Units in India change ownership: 2 armour
Production/PUs Summary :
Germans : 39 / 60
Russians : 36 / 49
Japanese : 43 / 49
Americans : 54 / 80
Chinese : 7 / 7
British : 36 / 50
UK_Pacific : 11 / 13
Italians : 15 / 21
ANZAC : 17 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0