13L G40 - Mryogen (Axis) vs Atease (Allies)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                1 infantry moved from 114 Sea Zone to Germany
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries moved from United Kingdom to 110 Sea Zone
                1 bomber moved from Norway to Western Germany
                3 fighters moved from United Kingdom to Western Germany
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
                3 armour moved from Iraq to Caucasus
                6 infantry moved from Turkey to Caucasus
                6 armour, 3 artilleries and 2 mech_infantrys moved from Turkey to Caucasus
                3 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour and 1 mech_infantry moved from India to Shan State
                1 infantry moved from India to Burma
                1 infantry moved from Burma to Shan State

    Airborne Attack Move - British


  • Hope you would have taken the same OOL in africa (Italians). otherwise you can edit.
    OOL in Western Germany?


  • If I roll as bad as I did in Denmark I will be forced to call the game due to dice.

    OOL AA, Inf, Art, bombers


  • Denmark was 92% for me if I recall. Some like that.
    Dice are crazy.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                1 infantry moved from 114 Sea Zone to Germany
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries moved from United Kingdom to 110 Sea Zone
                1 bomber moved from Norway to Western Germany
                3 fighters moved from United Kingdom to Western Germany
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
                3 armour moved from Iraq to Caucasus
                6 infantry moved from Turkey to Caucasus
                6 armour, 3 artilleries and 2 mech_infantrys moved from Turkey to Caucasus
                3 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour and 1 mech_infantry moved from India to Shan State
                1 infantry moved from India to Burma
                1 infantry moved from Burma to Shan State

    Airborne Attack Move - British

    Combat - British
                Battle in Caucasus
                    British attack with 9 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        British roll dice for 9 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Caucasus, round 1 :  5/20 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 9 armour, 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour in Kweichow, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Germany
                    British captures 64PUs while taking Germans capital
                    British converts factory_major into different units
                Battle in Western Germany
                    British attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry
                    Germans defend with 3 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 1 harbour and 6 infantry
                        AA guns fire in Western Germany :  2/4 hits
                        2 fighters owned by the British lost in Western Germany
                        British roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Western Germany, round 1 :  1/6 hits
                        Germans roll dice for 3 aaGuns, 2 artilleries, 4 bombers and 6 infantry in Western Germany, round 1 :  3/12 hits
                        2 infantry owned by the British , 1 artillery owned by the British and 1 aaGun owned by the Germans lost in Western Germany
                    1 bomber owned by the British and 1 fighter owned by the British retreated
                        British roll dice for 1 artillery in Western Germany, round 2 :  0/1 hits
                        Germans roll dice for 2 aaGuns, 2 artilleries, 4 bombers and 6 infantry in Western Germany, round 2 :  4/12 hits
                        1 artillery owned by the British lost in Western Germany
                    Germans win, taking Germany from Germans with 2 aaGuns, 2 artilleries, 4 bombers and 6 infantry remaining. Battle score for attacker is -29
                    Casualties for Germans: 1 aaGun
                    Casualties for British: 2 artilleries, 2 fighters and 2 infantry

    Non Combat Move - British
                1 fighter moved from Western Germany to 112 Sea Zone
                1 bomber moved from Western Germany to Novgorod
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan

    Place Units - British
                3 armour placed in Iraq
                3 mech_infantrys placed in Egypt
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 40 PUs; end with 108 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 113 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6,1,3,1,4,1,5,3,2,3,3,5,4
                UK_Pacific collect 9 PUs (4 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 2 infantry

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 12 times
                3 was rolled 21 times
                4 was rolled 16 times
                5 was rolled 12 times
                6 was rolled 15 times
            Average roll : 3.557
            Median : 3.000
            Variance : 0.759
            Standard Deviation : 0.871
            Total rolls : 88

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.533
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.533
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Germans Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.276
            Median : 3.000
            Variance : 1.036
            Standard Deviation : 1.018
            Total rolls : 29

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.862
            Median : 4.000
            Variance : 1.321
            Standard Deviation : 1.150
            Total rolls : 29


  • LOL 1 hit in Western Germany.
    I’m not sure at this point how you can win the game, if you wanna call it.


  • re match?


  • Absolutely! Good game.

    Want to play Allies? I very rarely play axis and want to practice a bit. I know there’s usually a bid, but given that you’ll most likely kick my ass, no bid?


  • Sure I’ll take allies.

    dredge1000@yahoo.com

  • '19 '13

    You two are probably my two favourite people on here… :)

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