13L Hank 13 (axis) vs Infrastructure (allies +12)

  • TripleA

    Hey, I made an edit in sz37 - I meant to keep my sub instead of the destroyer. The other battles did not influence the edit, it was 6 adjacent airplanes!

    I’m still relatively new to Triplea, can you answer something for me? It says I have 2 suicide tokens for Japan. Does that mean I have 2 left or I have used 2? Without having looked back at our previous turns, I am pretty sure I only had 1 opportunity to use them and I only called for 2. Any idea? Thanks.

    This game is starting to look real interesting….

    I have nothing going on for a couple of weeks, so my posts should come quicker.


  • you used 2 in the phillipines earlier and then 2 off japan.  so you have 2 left!

  • TripleA

    Yep. Forgot about the Philippines.
    2+2=4. 6-4=2… 2 left!
    Math is hard.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Korea to Manchuria
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from 6 Sea Zone to Manchuria

    Airborne Attack Move - Americans


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Korea to Manchuria
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from 6 Sea Zone to Manchuria

    Airborne Attack Move - Americans

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 1 :  2/6 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsu

    Non Combat Move - Americans
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                3 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                3 fighters moved from New Guinea to Caroline Islands
                1 bomber moved from New Guinea to India
                1 bomber moved from Western United States to Korea
                1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from Western United States to Central United States
                1 mech_infantry moved from Central United States to Western United States
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 aaGun and 1 infantry moved from French West Africa to French Central Africa

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 factory_minor and 1 harbour placed in Korea
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 2 destroyers, 1 submarine and 1 transport
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers, 1 submarine and 1 transport
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 31 Sea Zone: 1 carrier
                EDIT: Removing units owned by Americans from 31 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 2 destroyers, 2 submarines and 1 transport
                EDIT: Adding units owned by Americans to 31 Sea Zone: 2 destroyers, 2 submarines and 1 transport
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Americans to Wake Island: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 31 Sea Zone: 2 destroyers, 2 submarines and 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Wake Island: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers, 2 submarines and 1 transport
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 12 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                3 destroyers moved from 110 Sea Zone to 126 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Gibraltar to Morocco
                1 bomber moved from Gibraltar to Morocco
                2 infantry moved from Egypt to 81 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                2 infantry moved from Burma to Yunnan
                1 artillery and 2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Yunnan

    Combat - British
                Battle in Morocco
                    British attack with 1 bomber, 2 fighters and 4 infantry
                    Germans defend with 1 bomber; Italians defend with 1 armour and 2 artilleries
                        British roll dice for 1 battleship and 2 cruisers in Morocco, round 1 :  3/3 hits
                        British roll dice for 1 bomber, 2 fighters and 4 infantry in Morocco, round 1 :  3/7 hits
                        Italians roll dice for 1 armour, 2 artilleries and 1 bomber in Morocco, round 1 :  2/4 hits
                        2 infantry owned by the British , 1 bomber owned by the Germans , 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Morocco
                    British win, taking Morocco from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 bomber
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 2 artilleries
                Battle in Greece
                Battle in 126 Sea Zone
                    British attack with 3 destroyers
                    Germans defend with 1 cruiser and 1 transport
                        British roll dice for 3 destroyers in 126 Sea Zone, round 1 :  1/3 hits
                        Germans roll dice for 1 cruiser and 1 transport in 126 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Germans and 1 destroyer owned by the British lost in 126 Sea Zone
                        1 transport owned by the Germans lost in 126 Sea Zone
                    British win, taking Greece from Italians with 2 destroyers remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 cruiser and 1 transport
                    Casualties for British: 1 destroyer
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from Yunnan to India
                1 mech_infantry moved from India to Burma
                2 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                2 artilleries moved from Trans-Jordan to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                1 armour moved from Alexandria to Trans-Jordan
                1 aaGun and 3 infantry moved from Egypt to Trans-Jordan
                1 artillery and 3 infantry moved from Alexandria to Tobruk
                2 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from French West Africa to French Central Africa
                2 infantry moved from Rhodesia to Belgian Congo
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 fighter moved from Morocco to 91 Sea Zone
                1 fighter moved from Morocco to 91 Sea Zone
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 81 Sea Zone to 98 Sea Zone
                1 bomber moved from Morocco to Gibraltar

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Persia
                2 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,4,4,5,1,1,3,5,5,1,1,6,4,6,5,3
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter and 2 mech_infantrys moved from Romania to Greece
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Germany to Greece

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Greece
                    Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
                    British defend with 2 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Greece, round 1 :  1/5 hits
                        British roll dice for 2 infantry in Greece, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Greece, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 bomber and 2 fighters moved from Greece to Southern Italy
                2 artilleries moved from Northern Italy to France
                1 artillery and 3 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 armour and 4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,6
                Italians collect 21 PUs; end with 21 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 aaGun, 2 artilleries and 2 infantry
        Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Western Germany : 1 artillery and 3 infantry
        Northern Italy : 1 armour, 1 factory_major and 4 mech_infantrys
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Western Ukraine : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 mech_infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 103
        Russians : 20 / 0
        Japanese : 48 / 55
        Americans : 54 / 74
        Chinese : 11 / 12
        British : 34 / 41
        UK_Pacific : 7 / 6
        Italians : 21 / 21
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 fighter moved from New Guinea to 34 Sea Zone
                1 fighter moved from Guam to 34 Sea Zone
                2 transports moved from 37 Sea Zone to 39 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 34 Sea Zone to Caroline Islands
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 bombers, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Novgorod to Volgograd
                1 bomber, 2 fighters and 4 tactical_bombers moved from Belarus to Volgograd
                14 armour, 4 artilleries, 6 infantry and 11 mech_infantrys moved from Tambov to Volgograd
                1 artillery and 1 mech_infantry moved from Ukraine to Rostov
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 bomber moved from Western Germany to Volgograd
                2 fighters moved from Western Germany to 126 Sea Zone
                1 destroyer moved from 127 Sea Zone to 126 Sea Zone

    Combat - Germans
                Battle in 126 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    British defend with 2 destroyers
                        Germans roll dice for 1 destroyer and 2 fighters in 126 Sea Zone, round 1 :  0/3 hits
                        British roll dice for 2 destroyers in 126 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Germans lost in 126 Sea Zone
                    retreated to 126 Sea Zone
                    British win with 2 destroyers remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                Battle in Volgograd
                    Germans attack with 15 armour, 4 artilleries, 6 bombers, 2 fighters, 6 infantry, 11 mech_infantrys and 4 tactical_bombers
                    Russians defend with 4 aaGuns, 3 artilleries, 1 factory_minor, 6 fighters, 27 infantry and 1 tactical_bomber
                        AA guns fire in Volgograd :  3/12 hits
                        1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in Volgograd
                        Germans roll dice for 15 armour, 4 artilleries, 6 bombers, 6 infantry, 11 mech_infantrys and 3 tactical_bombers in Volgograd, round 1 :  18/45 hits
                        Russians roll dice for 4 aaGuns, 3 artilleries, 6 fighters, 27 infantry and 1 tactical_bomber in Volgograd, round 1 :  16/37 hits
                        14 infantry owned by the Russians , 6 infantry owned by the Germans , 10 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Volgograd
                        Germans roll dice for 15 armour, 4 artilleries, 6 bombers, 1 mech_infantry and 3 tactical_bombers in Volgograd, round 2 :  20/29 hits
                        Russians roll dice for 3 artilleries, 6 fighters, 13 infantry and 1 tactical_bomber in Volgograd, round 2 :  8/23 hits
                        13 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 3 armour owned by the Germans , 3 artilleries owned by the Russians , 3 fighters owned by the Russians , 4 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 12 armour, 6 bombers and 3 tactical_bombers in Volgograd, round 3 :  13/21 hits
                        Russians roll dice for 3 fighters in Volgograd, round 3 :  2/3 hits
                        2 armour owned by the Germans and 3 fighters owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 10 armour, 6 bombers and 3 tactical_bombers remaining. Battle score for attacker is 45
                    Casualties for Germans: 5 armour, 4 artilleries, 2 fighters, 6 infantry, 11 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns, 3 artilleries, 6 fighters, 27 infantry and 1 tactical_bomber
                Battle in Rostov
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 1 :  1/2 hits
                        Russians roll dice for 1 armour in Rostov, round 1 :  0/1 hits
                        1 armour owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                3 aaGuns moved from Tambov to Volgograd
                3 tactical_bombers moved from Volgograd to Tambov
                5 bombers moved from Volgograd to Ukraine
                1 bomber moved from Volgograd to Tambov
                3 infantry moved from Russia to Tambov
                3 armour moved from Novgorod to Bryansk
                6 mech_infantrys moved from Western Germany to Slovakia Hungary
                2 fighters moved from 126 Sea Zone to Novgorod
                1 artillery and 2 infantry moved from Holland Belgium to Western Germany
                3 infantry moved from France to Western Germany
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Russia
                3 mech_infantrys placed in Novgorod
                7 mech_infantrys placed in Germany
                2 bombers and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 2 infantry
        Slovakia Hungary : 6 mech_infantrys
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Germany : 1 factory_major and 7 mech_infantrys
        Norway : 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 armour
        Rostov : 1 flag, 1 artillery and 1 mech_infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
        Tambov : 1 flag, 1 bomber, 3 infantry and 3 tactical_bombers
        Ukraine : 1 flag, 3 armour, 5 bombers and 1 factory_minor
        Novosibirsk : 1 flag, 1 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 3 aaGuns, 10 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 14 / 0
        Japanese : 48 / 55
        Americans : 54 / 74
        Chinese : 11 / 12
        British : 34 / 41
        UK_Pacific : 7 / 6
        Italians : 21 / 21
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Hey, when you get a second could you download the new version of triplea.
    I just got it and it’s pretty touchy when trying to open a file made with earlier versions.

    Thanks!

    By the way, it looks like we’re battling for 5th place in Gamerman’s rankings!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Combat Move - Russians
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                5 infantry moved from Kansu to Novosibirsk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 5 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 5 infantry in Novosibirsk, round 1 :  2/5 hits
                        Germans roll dice for 1 infantry in Novosibirsk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Kansu to Novosibirsk
                3 infantry moved from Amur to Korea

    Turn Complete - Russians

  • TripleA

    Hey, I made a purchasing mistake and I have hit done. If it’s alright with you I am going to make an edit. I assure you the combat rolls have nothing to do with the change.
    (Upon taking a second look, I bought 2 bombers instead of the naval base I was planning on buying).

    Thanks for understanding! Post coming soon.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 bombers, 1 destroyer and 3 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to 19 Sea Zone
                3 bombers moved from Japan to Kiangsu
                1 infantry moved from Anhwe to Kiangsu
                1 bomber moved from French Indo China to Kiangsu
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                3 infantry moved from Malaya to Shan State
                5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kiangsu
                    Japanese attack with 4 bombers and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 4 bombers and 1 infantry in Kiangsu, round 1 :  4/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 1 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 4 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 1 :  4/6 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 5 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 1 :  2/9 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 1 :  1/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/8 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 armour moved from French Indo China to Hunan
                1 aaGun moved from Kweichow to Hunan
                4 bombers moved from Kiangsu to Kwangsi
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                5 fighters and 1 tactical_bomber moved from Shan State to 36 Sea Zone
                1 fighter moved from 19 Sea Zone to Japan
                1 destroyer and 1 submarine moved from 42 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 infantry placed in Malaya
                2 armour placed in French Indo China
                2 bombers placed in Japan
                1 destroyer placed in 36 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,5,5,4,6,2,2,5,4,3,4,3,2,5,3
                Japanese collect 43 PUs (8 lost to blockades); end with 45 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 armour
                EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
                EDIT: Removing units owned by Japanese from Japan: 1 bomber
                EDIT: Adding units owned by Japanese to Hainan: 1 harbour
                EDIT: Changing PUs for Japanese from 50 to 49
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Kwangsi : 1 airfield, 1 artillery, 4 bombers, 2 fighters and 2 tactical_bombers
        Kiangsu : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery
        Kweichow : 1 flag
        Hunan : 1 flag, 1 aaGun and 1 armour
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 armour, 1 artillery and 1 factory_minor
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 60 / 81
        Russians : 15 / 0
        Japanese : 51 / 49
        Americans : 54 / 74
        Chinese : 9 / 12
        British : 34 / 41
        UK_Pacific : 6 / 6
        Italians : 21 / 21
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I’m a bit confused by your edits…
    It almost seems as if you changed your purchase after combat and spent an extra ipc you didnt have?
    Am I missing something?

  • TripleA

    You may have missed my earlier post.

    During my purchase phase I accidentally hit 2 bombers instead of getting a naval base then hit done.

    I posted before I rolled my combat moves that I wanted to change this, thinking I had saved 3 IPCs. In fact I only had saved 2, so I replaced a tank with an artillery and subtracted 1 IPC from my total. I’m pretty sure my math works out.

    I know changing purchases is always a sh*tty thing to ask, but I would not have continued with the combats if I thought it would be a problem.

    Would you like me to redo the turn with the original purchase?


  • no your cool.  Sorry.  I missed that post.  You did it perfect.

  • TripleA

    Ok, great. Sorry for the confusion.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 armour, 1 artillery, 2 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 armour and 1 mech_infantry moved from Korea to Jehol
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Korea to Yunnan
                1 bomber moved from India to Yunnan

    Combat - Americans
                Battle in Norway
                    Americans attack with 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 mech_infantry in Norway, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Norway, round 1 :  1/1 hits
                        1 infantry owned by the Americans lost in Norway
                        Americans roll dice for 1 mech_infantry in Norway, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Norway, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Norway
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Philippines
                Battle in Yunnan
                    Americans attack with 2 bombers
                    Japanese defend with 1 artillery
                        Americans roll dice for 2 bombers in Yunnan, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        Americans roll dice for 2 bombers in Yunnan, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Americans win, taking Philippines from Japanese with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 bomber moved from Yunnan to India
                1 bomber moved from Yunnan to Burma
                2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                3 fighters moved from Caroline Islands to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Korea
                1 fighter moved from Gibraltar to United Kingdom
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 aaGun and 1 infantry moved from French Central Africa to French Equatorial Africa

    Place Units - Americans
                1 armour, 1 infantry and 1 mech_infantry placed in Korea
                1 airfield placed in Korea
                1 infantry placed in Western United States
                1 artillery and 1 infantry placed in Central United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

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