13L Hank 13 (axis) vs Infrastructure (allies +12)

  • TripleA

    I clicked through the combats in J3 too quickly and skipped your opportunity to scramble your 2 fighters against my 2 bombers in India. If you want to scramble, we can roll it on the forum and then re-roll the bombing run. (FYI your AA guns hit one of the bombers).


  • @Hank13:

    I clicked through the combats in J3 too quickly and skipped your opportunity to scramble your 2 fighters against my 2 bombers in India. If you want to scramble, we can roll it on the forum and then re-roll the bombing run. (FYI your AA guns hit one of the bombers).

    we’ll call it good, but please ask in the future for intercept, unles it’s really obvious.

  • TripleA

    @Infrastructure:

    @Hank13:

    I clicked through the combats in J3 too quickly and skipped your opportunity to scramble your 2 fighters against my 2 bombers in India. If you want to scramble, we can roll it on the forum and then re-roll the bombing run. (FYI your AA guns hit one of the bombers).

    we’ll call it good, but please ask in the future for intercept, unles it’s really obvious.

    99% of the time I do - unless it’s 3:1 or higher, or this time :)


  • any kamis of  phil?

  • TripleA

    Lets do 2 for fun.

    If they hit, submerge the sub please.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 4 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4,4
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer, 2 submarines and 1 transport
                    Japanese defend with 2 submarines and 1 transport
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 2 :  2/2 hits
                        1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 19
                    Casualties for Japanese: 2 submarines and 1 transport
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 :  2/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 1 :  3/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  1/2 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from Hawaiian Islands to Queensland
                1 bomber moved from Hawaiian Islands to Queensland
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Morocco
                1 mech_infantry moved from Southeast Mexico to Central United States

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Tsinghai to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kansu
                3 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 aaGun, 1 armour, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 4 damage on 4 factory_majors; Remaining resources: 20 PUs;
                UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 :  4/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from French West Africa to French Equatorial Africa
                1 transport moved from 87 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                2 infantry moved from Brazil to French Guiana
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 109 Sea Zone to 92 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                2 aaGuns, 2 fighters and 2 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                2 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from United Kingdom to Scotland

    Place Units - British
                1 factory_minor placed in Persia
                1 aaGun, 1 armour and 1 fighter placed in Egypt
                2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,6,2
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 2 artilleries and 4 infantry

  • TripleA

    Hey sorry for the delay. I have a sick kid at home and next to no time to sit in front of the computer. I am also going out of town from Thursday to Monday and probably will not be able to post. I will do my best to get my turn down tomorrow or Wednesday.

    Again, sorry for the delay(s), I appreciate your understanding.


  • no hassle at all.  I had a sick baby last week.  Not fun.  Post when you can.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                1 armour moved from Yugoslavia to Bessarabia
                1 bomber moved from Southern Italy to Bessarabia
                1 armour, 1 artillery and 2 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 94 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 2 infantry moved from Greece to 97 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Southern Italy to Algeria
                1 armour, 2 artilleries and 3 infantry moved from 94 Sea Zone to Algeria

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Bessarabia, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Algeria
                    Italians attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
                    French defend with 1 infantry; British defend with 1 artillery, 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 1 :  1/3 hits
                        Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Algeria, round 1 :  2/8 hits
                        French roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Algeria, round 1 :  2/5 hits
                        2 infantry owned by the British , 1 infantry owned by the French and 2 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 infantry in Algeria, round 2 :  4/6 hits
                        French roll dice for 1 artillery and 1 mech_infantry in Algeria, round 2 :  1/2 hits
                        1 mech_infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for French: 1 infantry
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 3 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 3 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 1 :  1/4 hits
                        British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 1 :  1/2 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  2/3 hits
                        British roll dice for 1 armour in Trans-Jordan, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Algeria to Libya
                1 armour and 1 mech_infantry moved from Alexandria to Libya
                2 infantry moved from Yugoslavia to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from France to Northern Italy
                1 bomber moved from Bessarabia to Germany

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Alexandria : 1 flag, 1 infantry
        Algeria : 1 flag, 1 armour and 2 artilleries
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Germany : 1 bomber
        Northern Italy : 1 aaGun, 1 factory_major, 2 infantry and 2 mech_infantrys
        Libya : 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Western Ukraine : 1 flag, 1 armour
        94 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 3 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 32 / 42
        Japanese : 48 / 52
        Americans : 52 / 78
        Chinese : 3 / 3
        British : 32 / 30
        UK_Pacific : 13 / 13
        Italians : 21 / 21
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @Infrastructure:

    no hassle at all.  I had a sick baby last week.  Not fun.  Post when you can.

    Thanks for understanding. For the record that a-hole in Bessarabia hit all 3 times I mocked my combats as well!

    I’m out of town from Friday to Monday. I will do my best to post Thursday night as I don’t think the German turn will take too long.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Caroline Islands
                1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 cruiser moved from 109 Sea Zone to 92 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 3 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Archangel
                7 armour, 5 artilleries, 16 infantry and 4 mech_infantrys moved from Belarus to Bryansk
                2 bombers moved from Eastern Poland to Archangel
                2 bombers moved from Western Germany to Novgorod
                2 fighters moved from Alexandria to Southern Italy
                1 infantry moved from Urals to Nenetsia

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 cruiser in Archangel, round 1 :  1/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 7 armour, 5 artilleries, 16 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 7 armour, 5 artilleries, 16 infantry and 4 mech_infantrys in Bryansk, round 1 :  13/32 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 7 armour, 5 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Archangel to Western Ukraine
                1 fighter and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
                2 bombers moved from Novgorod to Western Ukraine
                10 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Poland to Western Ukraine
                1 fighter and 2 tactical_bombers moved from Western Germany to Western Ukraine
                3 aaGuns moved from Belarus to Bryansk

    Place Units - Germans
                3 bombers, 3 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Germany : 1 factory_major
        Southern Italy : 2 fighters
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 17 armour, 5 artilleries, 15 infantry and 10 mech_infantrys
        Nenetsia : 1 flag, 1 infantry
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Western Ukraine : 4 bombers, 2 fighters, 2 mech_infantrys and 4 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        127 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 28 / 42
        Japanese : 48 / 52
        Americans : 52 / 78
        Chinese : 3 / 3
        British : 32 / 30
        UK_Pacific : 13 / 13
        Italians : 21 / 21
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • wow.  I really messed up.  will be my first time losing moscow on turn 5.  humility comes at a price


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 fighters moved from Egypt to 98 Sea Zone
                1 tactical_bomber moved from Egypt to 98 Sea Zone

    Combat - Russians
                Battle in 98 Sea Zone
                    Russians attack with 3 fighters and 1 tactical_bomber
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 98 Sea Zone
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Caucasus
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Smolensk to Vologda
                2 aaGuns, 1 artillery and 5 infantry moved from Vologda to Samara
                2 aaGuns, 1 armour, 2 artilleries, 22 infantry and 2 mech_infantrys moved from Russia to Samara
                6 infantry moved from Timguska to Kansu
                2 aaGuns and 9 infantry moved from Yenisey to Timguska
                2 infantry moved from Amur to Buryatia
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Volgograd to Caucasus

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd
                Russians undo move 1.
                3 infantry placed in Ukraine
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs


  • please use…


  • Hey since there were no dice rolled on my turn, is it crappy to ask to redo my purchase, non-com, and placement with russia?

    It’s not a big deal if it is a etiquette faux pas.

  • TripleA

    Since it took me 5 days to even read your post, I am certainly in no position to complain!

    Feel free to re-do any aspect of your Russian turn - I haven’t even looked at it yet!

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