@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
Not sure if you got busy or forgot to post the French turn, but I’m going to hold of on Germany until France moves.
Sorry!
I did it, but must not have hit post…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Morocco to Egypt
Turn Complete - French
@Infrastructure:
Sorry!
I did it, but must not have hit post…
No problem, that’s what I figured.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 2 destroyers, 1 mech_infantry and 8 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Holland Belgium to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
1 bomber and 3 tactical_bombers moved from Northwest Persia to Novosibirsk
1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
4 bombers moved from Southern Italy to Novosibirsk
Need a scramble order please.
no scramble
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 2 destroyers, 1 mech_infantry and 8 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Holland Belgium to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
1 bomber and 3 tactical_bombers moved from Northwest Persia to Novosibirsk
1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
4 bombers moved from Southern Italy to Novosibirsk
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 6 bombers
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 6 bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 98 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 98 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novosibirsk
Germans attack with 1 armour, 5 bombers, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry; Americans defend with 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 1 armour, 5 bombers, 2 mech_infantrys and 3 tactical_bombers in Novosibirsk, round 1 : 5/11 hits
Russians roll dice for 4 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 1 : 3/9 hits
1 infantry owned by the Russians , 2 mech_infantrys owned by the Americans , 1 tactical_bomber owned by the Germans , 2 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Novosibirsk
Germans roll dice for 1 armour, 5 bombers and 2 tactical_bombers in Novosibirsk, round 2 : 5/8 hits
Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits
1 fighter owned by the Americans , 1 armour owned by the Germans , 2 armour owned by the Americans and 1 tactical_bomber owned by the Americans lost in Novosibirsk
Germans win with 5 bombers and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 1 armour, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 infantry
Casualties for Americans: 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
5 bombers and 2 tactical_bombers moved from Novosibirsk to Vologda
2 infantry moved from Russia to Vologda
3 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Vyborg to Archangel
2 armour and 1 mech_infantry moved from Northwest Persia to Iraq
3 armour and 3 mech_infantrys moved from Persia to Iraq
6 bombers moved from 91 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
3 infantry moved from Northern Italy to Southern Italy
3 artilleries moved from Northern Italy to Western Germany
4 infantry moved from Western Germany to Northern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
Place Units - Germans
1 armour and 1 mech_infantry placed in Russia
1 airfield placed in Vologda
2 destroyers and 8 transports placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Territory Summary for Germans :
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Germany : 1 factory_major
Holland Belgium : 1 aaGun, 1 artillery, 6 bombers and 7 infantry
Northern Italy : 1 aaGun, 4 infantry and 1 mech_infantry
Southern Italy : 5 bombers and 3 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 mech_infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Vologda : 1 flag, 1 airfield, 5 bombers, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 2 destroyers and 8 transports
Iraq : 1 flag, 3 aaGuns, 21 armour and 8 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
Finland : 1 flag
Production/PUs Summary :
Germans : 65 / 96
Russians : 10 / 0
Japanese : 10 / 9
Americans : 59 / 81
Chinese : 23 / 29
British : 35 / 41
UK_Pacific : 17 / 23
Italians : 21 / 8
ANZAC : 21 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
Japanese take 6 Sea Zone from ANZAC
3 armour and 1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to 80 Sea Zone
4 bombers and 3 fighters moved from Northwest Persia to Trans-Jordan
2 battleships, 4 carriers, 2 cruisers, 2 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from 81 Sea Zone to Trans-Jordan
4 fighters moved from 80 Sea Zone to Anglo Egyptian Sudan
1 fighter and 3 tactical_bombers moved from 80 Sea Zone to Trans-Jordan
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 destroyers in 26 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Alaska
Battle in Trans-Jordan
Japanese attack with 3 armour, 4 bombers, 4 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 armour and 8 infantry; Americans defend with 1 aaGun and 1 infantry
AA guns fire in Trans-Jordan : 1/3 hits
1 fighter owned by the Japanese lost in Trans-Jordan
Japanese roll dice for 1 battleship in Trans-Jordan, round 1 : 1/1 hits
Japanese roll dice for 3 armour, 4 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Trans-Jordan, round 1 : 5/15 hits
British roll dice for 1 aaGun, 2 armour and 9 infantry in Trans-Jordan, round 1 : 4/11 hits
5 infantry owned by the British , 2 armour owned by the Japanese , 1 aaGun owned by the Americans and 2 infantry owned by the Japanese lost in Trans-Jordan
Japanese roll dice for 1 armour, 4 bombers, 3 fighters and 3 tactical_bombers in Trans-Jordan, round 2 : 8/11 hits
British roll dice for 2 armour and 4 infantry in Trans-Jordan, round 2 : 1/6 hits
3 infantry owned by the British , 2 armour owned by the British , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Trans-Jordan
Japanese win, taking Alaska from Americans, taking Trans-Jordan from British with 1 armour, 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour, 2 fighters and 2 infantry
Casualties for British: 2 armour and 8 infantry
Casualties for Americans: 1 aaGun and 1 infantry
Battle in Anglo Egyptian Sudan
Japanese attack with 4 fighters and 1 infantry
British defend with 3 infantry
Japanese roll dice for 1 battleship in Anglo Egyptian Sudan, round 1 : 0/1 hits
Japanese roll dice for 4 fighters and 1 infantry in Anglo Egyptian Sudan, round 1 : 3/5 hits
British roll dice for 3 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
3 infantry owned by the British and 1 fighter owned by the Japanese lost in Anglo Egyptian Sudan
Japanese win, taking Anglo Egyptian Sudan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for British: 3 infantry
Non Combat Move - Japanese
3 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
2 fighters and 3 tactical_bombers moved from Trans-Jordan to Iraq
4 bombers moved from Trans-Jordan to Southern Italy
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
1 submarine moved from 79 Sea Zone to 72 Sea Zone
Place Units - Japanese
1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Yukon Territory from British to Neutral_True
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 14 PUs; end with 16 PUs total
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 12 infantry
Alaska : 1 flag, 2 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 2 destroyers
2 Sea Zone : 1 transport
6 Sea Zone : 1 transport
Trans-Jordan : 1 flag, 1 armour
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern Italy : 4 bombers
Iraq : 2 fighters and 3 tactical_bombers
72 Sea Zone : 1 submarine
81 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 3 transports
79 Sea Zone : 1 flag, 1 destroyer
77 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 65 / 96
Russians : 10 / 0
Japanese : 14 / 16
Americans : 57 / 81
Chinese : 23 / 29
British : 33 / 41
UK_Pacific : 17 / 23
Italians : 21 / 8
ANZAC : 21 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Thought I’d save a bit of time and went ahead with Japan.
Feel free to edit your Russians as needed.
Just so you know, I will be going away Saturday for at least 3 days, possibly 7 and won’t be anywhere near a computer.
sorry crazy myself.
probably cant get to it today, too big a move to think about.
Just started a new job and this week i am also still working the old one. starting next week i’ll just be working the new one.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 bombers, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Egypt to Trans-Jordan
3 bombers moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
Americans take 39 Sea Zone from Japanese
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
2 fighters moved from 39 Sea Zone to 79 Sea Zone
2 fighters moved from 39 Sea Zone to 77 Sea Zone
6 fighters moved from Morocco to 105 Sea Zone
5 bombers moved from Eastern United States to 105 Sea Zone
Combat - Americans
Battle in 77 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 77 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 77 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 77 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 79 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 79 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 79 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 79 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 105 Sea Zone
Americans attack with 5 bombers and 6 fighters
Italians defend with 1 destroyer
Americans roll dice for 5 bombers and 6 fighters in 105 Sea Zone, round 1 : 5/11 hits
Italians roll dice for 1 destroyer in 105 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 105 Sea Zone
Americans win with 4 bombers and 6 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 bomber
Battle in Trans-Jordan
Americans attack with 3 bombers, 1 fighter and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 3 bombers, 1 fighter and 1 infantry in Trans-Jordan, round 1 : 3/5 hits
Japanese roll dice for 1 armour in Trans-Jordan, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Trans-Jordan
Americans win, taking Trans-Jordan from Japanese with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Americans
4 bombers and 6 fighters moved from 105 Sea Zone to United Kingdom
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 carrier, 6 destroyers, 2 fighters and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Tobruk to Alexandria
3 bombers moved from Trans-Jordan to Morocco
2 fighters moved from 92 Sea Zone to Morocco
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 79 Sea Zone to 80 Sea Zone
2 fighters moved from 77 Sea Zone to 80 Sea Zone
4 fighters moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from Ceylon to 39 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 1 fighter, 2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 fighter moved from Trans-Jordan to Egypt
1 aaGun and 1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
1 armour and 2 mech_infantrys moved from Yenisey to Kansu
1 mech_infantry moved from Yenisey to Kansu
3 mech_infantrys moved from Buryatia to Yenisey
1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.
3 mech_infantrys moved from Korea to Buryatia
1 infantry moved from Yunnan to Szechwan
2 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
2 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
1 destroyer placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Korea
1 armour, 1 infantry and 1 mech_infantry placed in Western United States
1 artillery, 3 bombers and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,1
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Kwangsi to Kiangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to Kwangtung
Place Units - Chinese
1 artillery placed in Kansu
1 artillery placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Jehol
2 infantry placed in Shantung
1 infantry placed in Kiangsi
1 infantry placed in Manchuria
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - British
British repair 17 damage on 17 factory_majors; Remaining resources: 24 PUs;
British buy 1 aaGun, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Union of South Africa to Anglo Egyptian Sudan
Combat - British
British creates battle in territory 81 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 76 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 81 Sea Zone
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 3 transports
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 3 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 1 : 0/5 hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
British roll dice for 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
British winJapanese win with 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 3 transports remaining, taking Anglo Egyptian Sudan from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship and 1 carrier moved from 71 Sea Zone to 76 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from 96 Sea Zone to Morocco
1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Egypt to 92 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 aaGun moved from Tobruk to Alexandria
4 aaGuns, 3 artilleries and 12 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
1 aaGun moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Morocco
1 fighter moved from India to Trans-Jordan
Place Units - British
1 aaGun, 1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Place Units - UK_Pacific
2 fighters and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 fighters and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Trans-Jordan
1 bomber and 2 mech_infantrys moved from Iraq to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 3 fighters and 2 mech_infantrys
British defend with 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry; Americans defend with 1 infantry
AA guns fire in Trans-Jordan : 0/3 hits
Italians roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Trans-Jordan, round 1 : 3/6 hits
British roll dice for 1 aaGun, 1 fighter, 4 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 3/6 hits
1 infantry owned by the British , 1 fighter owned by the Italians , 2 mech_infantrys owned by the Italians , 1 infantry owned by the Americans and 1 aaGun owned by the British lost in Trans-Jordan
Italians roll dice for 1 bomber and 2 fighters in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/4 hits
2 infantry owned by the British and 1 fighter owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 bomber and 1 fighter in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 1 fighter and 1 mech_infantry in Trans-Jordan, round 3 : 0/2 hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 bomber and 1 fighter in Trans-Jordan, round 4 : 1/2 hits
British roll dice for 1 fighter in Trans-Jordan, round 4 : 0/1 hits
1 fighter owned by the British lost in Trans-Jordan
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Italians: 2 fighters and 2 mech_infantrys
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Syria
1 bomber moved from Trans-Jordan to Southern Italy
2 infantry and 4 mech_infantrys moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from France to Northern Italy
Place Units - Italians
1 mech_infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Italians undo move 2.
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,5,3,4
Italians collect 15 PUs (6 lost to blockades); end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Kazakhstan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Volgograd: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 fighter
Northern Italy : 1 aaGun, 3 artilleries, 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 7 infantry and 9 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag
Volgograd : 1 armour and 1 mech_infantry
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 65 / 96
Russians : 10 / 0
Japanese : 12 / 16
Americans : 57 / 76
Chinese : 23 / 29
British : 35 / 33
UK_Pacific : 17 / 22
Italians : 21 / 15
ANZAC : 21 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hey, are you still alive? It’s been 6 days, I’m starting to get worried that you got so excited about kicking the Japanese’s ass that your heart exploded!
Just got the message from Stalingratski. I feel bad joking about you dieing now!
Feel better, don’t worry about AA!!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
ANZAC take 79 Sea Zone from Japanese
1 fighter moved from 76 Sea Zone to 72 Sea Zone
1 fighter moved from India to 72 Sea Zone
Combat - ANZAC
Battle in 72 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 72 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 72 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 72 Sea Zone to 76 Sea Zone
1 fighter moved from 76 Sea Zone to Egypt
1 fighter moved from India to Trans-Jordan
2 armour and 2 mech_infantrys moved from Burma to West India
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
2 transports moved from 71 Sea Zone to 58 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
1 infantry moved from Shan State to Burma
1 bomber moved from New South Wales to Philippines
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in French Indo China
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Nice to see you back. Hope you are feeling better.
You forgot to post France :)