@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Ukraine: 4 fighters
EDIT: Adding units owned by Russians to Russia: 4 fighters
13L Hank 13 (axis) vs Infrastructure (allies +12)
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I meant to land my us air in india not persia. My china move wouldn’t have effected this, but there was dice rolled. May I move them?
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Of course.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 2 bombers
EDIT: Adding units owned by Americans to India: 2 bombers
EDIT: Turning off Edit Mode
British buy 1 aaGun, 1 airfield, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 11 PUs;
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 artillery moved from Alexandria to Egypt
2 infantry moved from Libya to Tobruk
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Morocco
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 72 Sea Zone to 79 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
6 infantry moved from Persia to Iraq
2 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 aaGun, 2 armour, 8 artilleries and 9 infantry moved from Persia to Iraq
2 armour moved from Iraq to Trans-Jordan
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
3 fighters moved from India to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from 72 Sea Zone to Kenya
1 battleship, 1 carrier and 1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from India to Eastern Persia
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Yunnan to India
2 infantry moved from 92 Sea Zone to Algeria
1 aaGun and 1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 aaGun and 2 infantry placed in Egypt
1 airfield placed in Morocco
3 infantry placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,1,5,5,6,6,1,6,6,4,4,1,5,5,4,3,5,2,1,5,6,5
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 aaGun and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 armour, 1 bomber and 5 mech_infantrys moved from Caucasus to PersiaCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys
French defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 1 : 2/8 hits
French roll dice for 2 infantry in Normandy Bordeaux, round 1 : 0/2 hits
2 infantry owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Persia
Italians attack with 1 armour, 1 bomber and 5 mech_infantrys
French defend with 1 infantry; British defend with 1 factory_minor and 3 infantry
Italians roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Persia, round 1 : 2/7 hits
British roll dice for 4 infantry in Persia, round 1 : 1/4 hits
1 infantry owned by the British , 1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Persia
4 mech_infantrys owned by the Italians and 1 armour owned by the Italians retreated to Northwest Persia
British win with 2 infantry remaining. Battle score for attacker is 2
Casualties for French: 1 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Persia to Northwest Persia
2 fighters moved from Normandy Bordeaux to Southern Italy
3 mech_infantrys moved from Northern Italy to Southern ItalyPlace Units - Italians
1 bomber and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,2,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,5,2,4,6,2
Italians collect 12 PUs (8 lost to blockades); end with 12 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 aaGun
Western Germany : 2 artilleries and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Northwest Persia : 1 armour, 1 bomber and 4 mech_infantrys
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 62 / 89
Russians : 11 / 0
Japanese : 22 / 37
Americans : 59 / 85
Chinese : 23 / 29
British : 37 / 42
UK_Pacific : 14 / 11
Italians : 20 / 12
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I actually would have kept the french inf, will edit.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC repair 3 damage on 3 factory_minors; Remaining resources: 14 PUs;
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from French Indo China to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from French Indo China to Siam
ANZAC take Siam from Japanese
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Borneo
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from New Guinea to Dutch New Guinea
1 aaGun moved from New South Wales to Queensland
2 fighters moved from Caroline Islands to Kwangsi
1 cruiser and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
2 transports moved from 72 Sea Zone to 71 Sea ZonePlace Units - ANZAC
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Morocco
1 infantry moved from Persia to IraqTurn Complete - French
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@Infrastructure:
I actually would have kept the french inf, will edit.
Sorry, that was the default - I would have kept the French inf too, I should have changed it.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Southern Italy to Western Germany
4 bombers moved from Western Germany to United Kingdom
3 mech_infantrys moved from Caucasus to Persia
3 armour moved from Northwest Persia to Persia
16 armour, 2 infantry and 11 mech_infantrys moved from Northwest Persia to Iraq
9 bombers, 1 fighter, 9 mech_infantrys and 3 tactical_bombers moved from Caucasus to Iraq
1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Persia
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Persia, round 1 : 1/6 hits
British roll dice for 1 infantry in Persia, round 1 : 0/1 hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 16 armour, 9 bombers, 1 fighter, 2 infantry, 20 mech_infantrys and 3 tactical_bombers
French defend with 1 infantry; British defend with 1 aaGun, 8 artilleries and 18 infantry
AA guns fire in Iraq : 1/3 hits
1 fighter owned by the Germans lost in Iraq
Germans roll dice for 16 armour, 9 bombers, 2 infantry, 20 mech_infantrys and 3 tactical_bombers in Iraq, round 1 : 15/50 hits
Russians roll dice for 1 aaGun, 8 artilleries and 19 infantry in Iraq, round 1 : 11/27 hits
14 infantry owned by the British , 2 infantry owned by the Germans , 9 mech_infantrys owned by the Germans and 1 aaGun owned by the British lost in Iraq
Germans roll dice for 16 armour, 9 bombers, 11 mech_infantrys and 3 tactical_bombers in Iraq, round 2 : 21/39 hits
Russians roll dice for 8 artilleries and 5 infantry in Iraq, round 2 : 7/13 hits
4 infantry owned by the British , 1 infantry owned by the French , 8 artilleries owned by the British and 7 mech_infantrys owned by the Germans lost in Iraq
Germans win, taking Iraq from Russians with 16 armour, 9 bombers, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter, 2 infantry and 16 mech_infantrys
Casualties for French: 1 infantry
Casualties for British: 1 aaGun, 8 artilleries and 18 infantry
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/4 hits
Bombing raid in United Kingdom rolls: 8,6,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
2 bombers moved from United Kingdom to Holland Belgium
1 artillery and 5 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
6 infantry moved from Denmark to Western Germany
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
2 artilleries and 3 infantry moved from France to Northern Italy
1 artillery and 1 mech_infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
9 bombers moved from Iraq to Southern Italy
1 bomber moved from 81 Sea Zone to Northwest Persia
3 aaGuns moved from Northwest Persia to Iraq
3 tactical_bombers moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Finland to Novgorod
1 mech_infantry moved from Norway to VyborgPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
2 infantry placed in Russia
1 armour, 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 4 bombers, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Germany : 1 factory_major
Holland Belgium : 1 aaGun, 1 artillery, 2 bombers and 7 infantry
Northern Italy : 1 aaGun, 3 artilleries, 3 infantry and 1 mech_infantry
Southern Italy : 9 bombers, 2 fighters and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag, 1 mech_infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag
Iraq : 1 flag, 3 aaGuns, 16 armour and 4 mech_infantrys
Northwest Persia : 1 flag, 2 armour, 1 bomber, 1 mech_infantry and 3 tactical_bombers
Persia : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 66 / 97
Russians : 9 / 0
Japanese : 14 / 37
Americans : 59 / 85
Chinese : 23 / 29
British : 35 / 42
UK_Pacific : 17 / 11
Italians : 20 / 12
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m going to wait this time to see what you do with Russia before moving on with Japan. Those pesky infantry are becoming increasingly pesky!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Combat Move - Russians
1 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
1 infantry moved from Kweichow to ShensiCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
4 bombers and 3 tactical_bombers moved from Sumatra to 79 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
8 fighters moved from 39 Sea Zone to 79 Sea ZoneCombat - Japanese
Battle in 79 Sea Zone
Japanese attack with 4 bombers, 8 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 79 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 4 bombers, 8 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Japanese
3 armour and 3 infantry moved from Ceylon to 39 Sea Zone
3 armour, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
3 armour and 3 infantry moved from 80 Sea Zone to Iraq
5 fighters and 3 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone
4 bombers and 3 fighters moved from 79 Sea Zone to Northwest PersiaPlace Units - Japanese
3 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,2,1,5
Japanese collect 9 PUs (5 lost to blockades); end with 9 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 14 infantry
Ceylon : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
6 Sea Zone : 3 destroyers, 1 submarine and 1 transport
80 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 tactical_bombers and 3 transports
Iraq : 3 armour and 3 infantry
79 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 4 bombers and 3 fightersProduction/PUs Summary :
Germans : 65 / 97
Russians : 10 / 0
Japanese : 14 / 9
Americans : 59 / 85
Chinese : 23 / 29
British : 35 / 42
UK_Pacific : 17 / 11
Italians : 20 / 12
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
kamiscram?
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Kami those destroyers!
And scramble please.
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both your kamis hit, grr.
I proceded to get only 1 hit.
lose a sub or a dest? -
actually I forgot this is gltchy messed up, it hasn’t rolled my ftrs yet…
How should we handle this?
I guess roll the rest of the battle here?
So I get 1 hit for my 4 subs and you missed with your 1 or roll the battle from right after kamis?
I tend to think 1 makes more sense but will go with what you think is most fair. -
@Infrastructure:
actually I forgot this is gltchy messed up, it hasn’t rolled my ftrs yet…
How should we handle this?
I guess roll the rest of the battle here?
So I get 1 hit for my 4 subs and you missed with your 1 or roll the battle from right after kamis?
I tend to think 1 makes more sense but will go with what you think is most fair.I agree with you - keep the sub rolls, and roll the rest here. Kill the sub before the destroyers.
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attack;1hit+
Rolls: 2@3; Total Hits: 12@3: (1, 6)defense;
Rolls: 3@2, 2@4; Total Hits: 13@2,: (5, 4, 4)2@4: (3, 5) -
1 got lucky…
Round 2;
attack;3subs, 2ftr
Rolls: 3@2, 2@3; Total Hits: 03@2,: (3, 4, 5)2@3: (6, 5)defense;2dest, 2ftr
Rolls: 2@2, 2@4; Total Hits: 32@2,: (1, 5)2@4: (4, 3) -
whatever, I retreat. I brought 1 more piece than i thought i needed to that battle and waked away with only killing 1sub and 1 dest while losing 4subs and 1 dest…





