Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
I meant to land my us air in india not persia. My china move wouldn’t have effected this, but there was dice rolled. May I move them?
Of course.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 2 bombers
EDIT: Adding units owned by Americans to India: 2 bombers
EDIT: Turning off Edit Mode
British buy 1 aaGun, 1 airfield, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 11 PUs;
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 artillery moved from Alexandria to Egypt
2 infantry moved from Libya to Tobruk
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Morocco
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 72 Sea Zone to 79 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
6 infantry moved from Persia to Iraq
2 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 aaGun, 2 armour, 8 artilleries and 9 infantry moved from Persia to Iraq
2 armour moved from Iraq to Trans-Jordan
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
3 fighters moved from India to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from 72 Sea Zone to Kenya
1 battleship, 1 carrier and 1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from India to Eastern Persia
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Yunnan to India
2 infantry moved from 92 Sea Zone to Algeria
1 aaGun and 1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 aaGun and 2 infantry placed in Egypt
1 airfield placed in Morocco
3 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 aaGun and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,1,5,5,6,6,1,6,6,4,4,1,5,5,4,3,5,2,1,5,6,5
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 aaGun and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 armour, 1 bomber and 5 mech_infantrys moved from Caucasus to Persia
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys
French defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 1 : 2/8 hits
French roll dice for 2 infantry in Normandy Bordeaux, round 1 : 0/2 hits
2 infantry owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Persia
Italians attack with 1 armour, 1 bomber and 5 mech_infantrys
French defend with 1 infantry; British defend with 1 factory_minor and 3 infantry
Italians roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Persia, round 1 : 2/7 hits
British roll dice for 4 infantry in Persia, round 1 : 1/4 hits
1 infantry owned by the British , 1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Persia
4 mech_infantrys owned by the Italians and 1 armour owned by the Italians retreated to Northwest Persia
British win with 2 infantry remaining. Battle score for attacker is 2
Casualties for French: 1 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Persia to Northwest Persia
2 fighters moved from Normandy Bordeaux to Southern Italy
3 mech_infantrys moved from Northern Italy to Southern Italy
Place Units - Italians
1 bomber and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,2,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,5,2,4,6,2
Italians collect 12 PUs (8 lost to blockades); end with 12 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 aaGun
Western Germany : 2 artilleries and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Northwest Persia : 1 armour, 1 bomber and 4 mech_infantrys
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 62 / 89
Russians : 11 / 0
Japanese : 22 / 37
Americans : 59 / 85
Chinese : 23 / 29
British : 37 / 42
UK_Pacific : 14 / 11
Italians : 20 / 12
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I actually would have kept the french inf, will edit.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC repair 3 damage on 3 factory_minors; Remaining resources: 14 PUs;
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from French Indo China to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from French Indo China to Siam
ANZAC take Siam from Japanese
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Borneo
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from New Guinea to Dutch New Guinea
1 aaGun moved from New South Wales to Queensland
2 fighters moved from Caroline Islands to Kwangsi
1 cruiser and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
2 transports moved from 72 Sea Zone to 71 Sea Zone
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Morocco
1 infantry moved from Persia to Iraq
Turn Complete - French
@Infrastructure:
I actually would have kept the french inf, will edit.
Sorry, that was the default - I would have kept the French inf too, I should have changed it.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Southern Italy to Western Germany
4 bombers moved from Western Germany to United Kingdom
3 mech_infantrys moved from Caucasus to Persia
3 armour moved from Northwest Persia to Persia
16 armour, 2 infantry and 11 mech_infantrys moved from Northwest Persia to Iraq
9 bombers, 1 fighter, 9 mech_infantrys and 3 tactical_bombers moved from Caucasus to Iraq
1 bomber moved from Southern Italy to 81 Sea Zone
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Persia
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Persia, round 1 : 1/6 hits
British roll dice for 1 infantry in Persia, round 1 : 0/1 hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 16 armour, 9 bombers, 1 fighter, 2 infantry, 20 mech_infantrys and 3 tactical_bombers
French defend with 1 infantry; British defend with 1 aaGun, 8 artilleries and 18 infantry
AA guns fire in Iraq : 1/3 hits
1 fighter owned by the Germans lost in Iraq
Germans roll dice for 16 armour, 9 bombers, 2 infantry, 20 mech_infantrys and 3 tactical_bombers in Iraq, round 1 : 15/50 hits
Russians roll dice for 1 aaGun, 8 artilleries and 19 infantry in Iraq, round 1 : 11/27 hits
14 infantry owned by the British , 2 infantry owned by the Germans , 9 mech_infantrys owned by the Germans and 1 aaGun owned by the British lost in Iraq
Germans roll dice for 16 armour, 9 bombers, 11 mech_infantrys and 3 tactical_bombers in Iraq, round 2 : 21/39 hits
Russians roll dice for 8 artilleries and 5 infantry in Iraq, round 2 : 7/13 hits
4 infantry owned by the British , 1 infantry owned by the French , 8 artilleries owned by the British and 7 mech_infantrys owned by the Germans lost in Iraq
Germans win, taking Iraq from Russians with 16 armour, 9 bombers, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter, 2 infantry and 16 mech_infantrys
Casualties for French: 1 infantry
Casualties for British: 1 aaGun, 8 artilleries and 18 infantry
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/4 hits
Bombing raid in United Kingdom rolls: 8,6,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
2 bombers moved from United Kingdom to Holland Belgium
1 artillery and 5 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
6 infantry moved from Denmark to Western Germany
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
2 artilleries and 3 infantry moved from France to Northern Italy
1 artillery and 1 mech_infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
9 bombers moved from Iraq to Southern Italy
1 bomber moved from 81 Sea Zone to Northwest Persia
3 aaGuns moved from Northwest Persia to Iraq
3 tactical_bombers moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Finland to Novgorod
1 mech_infantry moved from Norway to Vyborg
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
2 infantry placed in Russia
1 armour, 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 4 bombers, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Germany : 1 factory_major
Holland Belgium : 1 aaGun, 1 artillery, 2 bombers and 7 infantry
Northern Italy : 1 aaGun, 3 artilleries, 3 infantry and 1 mech_infantry
Southern Italy : 9 bombers, 2 fighters and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag, 1 mech_infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag
Iraq : 1 flag, 3 aaGuns, 16 armour and 4 mech_infantrys
Northwest Persia : 1 flag, 2 armour, 1 bomber, 1 mech_infantry and 3 tactical_bombers
Persia : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
Finland : 1 flag
Production/PUs Summary :
Germans : 66 / 97
Russians : 9 / 0
Japanese : 14 / 37
Americans : 59 / 85
Chinese : 23 / 29
British : 35 / 42
UK_Pacific : 17 / 11
Italians : 20 / 12
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I’m going to wait this time to see what you do with Russia before moving on with Japan. Those pesky infantry are becoming increasingly pesky!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Combat Move - Russians
1 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
1 infantry moved from Kweichow to Shensi
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
4 bombers and 3 tactical_bombers moved from Sumatra to 79 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
8 fighters moved from 39 Sea Zone to 79 Sea Zone
Combat - Japanese
Battle in 79 Sea Zone
Japanese attack with 4 bombers, 8 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 79 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 4 bombers, 8 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Japanese
3 armour and 3 infantry moved from Ceylon to 39 Sea Zone
3 armour, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
3 armour and 3 infantry moved from 80 Sea Zone to Iraq
5 fighters and 3 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone
4 bombers and 3 fighters moved from 79 Sea Zone to Northwest Persia
Place Units - Japanese
3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,2,1,5
Japanese collect 9 PUs (5 lost to blockades); end with 9 PUs total
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 14 infantry
Ceylon : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
6 Sea Zone : 3 destroyers, 1 submarine and 1 transport
80 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 tactical_bombers and 3 transports
Iraq : 3 armour and 3 infantry
79 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 4 bombers and 3 fighters
Production/PUs Summary :
Germans : 65 / 97
Russians : 10 / 0
Japanese : 14 / 9
Americans : 59 / 85
Chinese : 23 / 29
British : 35 / 42
UK_Pacific : 17 / 11
Italians : 20 / 12
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
kamiscram?
Kami those destroyers!
And scramble please.
both your kamis hit, grr.
I proceded to get only 1 hit.
lose a sub or a dest?
actually I forgot this is gltchy messed up, it hasn’t rolled my ftrs yet…
How should we handle this?
I guess roll the rest of the battle here?
So I get 1 hit for my 4 subs and you missed with your 1 or roll the battle from right after kamis?
I tend to think 1 makes more sense but will go with what you think is most fair.
@Infrastructure:
actually I forgot this is gltchy messed up, it hasn’t rolled my ftrs yet…
How should we handle this?
I guess roll the rest of the battle here?
So I get 1 hit for my 4 subs and you missed with your 1 or roll the battle from right after kamis?
I tend to think 1 makes more sense but will go with what you think is most fair.
I agree with you - keep the sub rolls, and roll the rest here. Kill the sub before the destroyers.
attack;1hit+
Rolls: 2@3; Total Hits: 12@3: (1, 6)
defense;
Rolls: 3@2, 2@4; Total Hits: 13@2,: (5, 4, 4)2@4: (3, 5)
1 got lucky…
Round 2;
attack;3subs, 2ftr
Rolls: 3@2, 2@3; Total Hits: 03@2,: (3, 4, 5)2@3: (6, 5)
defense;2dest, 2ftr
Rolls: 2@2, 2@4; Total Hits: 32@2,: (1, 5)2@4: (4, 3)
whatever, I retreat. I brought 1 more piece than i thought i needed to that battle and waked away with only killing 1sub and 1 dest while losing 4subs and 1 dest…