@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
.
…
Sorry, lost track of time last night and couldn’t get it started. Will do soon.
Test summary from TripleA, engine version: 1.6.1.4, time: 07:44:52
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 armour moved from Romania to Eastern Poland
3 armour moved from Greater Southern Germany to Eastern Poland
1 fighter moved from Slovakia Hungary to Bessarabia
1 tactical_bomber moved from Poland to Bessarabia
2 bombers moved from Germany to Baltic States
1 tactical_bomber moved from Germany to France
2 fighters and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
Combat - Germans
Battle in France
Germans attack with 3 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA guns fire in France : 1/1 hits
1 tactical_bomber owned by the Germans lost in France
Germans roll dice for 3 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 1 : 4/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 4/11 hits
3 infantry owned by the French , 4 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 2 : 2/13 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 2 : 4/8 hits
2 infantry owned by the French , 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in France
Germans roll dice for 3 armour, 3 artilleries and 3 mech_infantrys in France, round 3 : 1/9 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 5/6 hits
1 infantry owned by the French , 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in France
Germans roll dice for 3 armour and 1 artillery in France, round 4 : 2/4 hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 4 : 2/5 hits
1 armour owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 artillery owned by the Germans lost in France
Germans roll dice for 2 armour in France, round 5 : 2/2 hits
French roll dice for 2 armour and 1 fighter in France, round 5 : 3/3 hits
1 armour owned by the French , 1 armour owned by the British and 2 armour owned by the Germans lost in France
French win with 1 fighter remaining. Battle score for attacker is -35
Casualties for Germans: 3 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 93 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 1 : 0/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
1 fighter owned by the Germans lost in 93 Sea Zone
Germans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Germans lost in 93 Sea Zone
Germans roll dice for 1 tactical_bomber in 93 Sea Zone, round 3 : 1/1 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 1/2 hits
1 tactical_bomber owned by the Germans and 1 destroyer owned by the French lost in 93 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is -23
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for French: 1 destroyer
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 1 : 4/5 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the British , 1 battleship owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Eastern Poland
Germans attack with 6 armour and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 6 armour and 2 infantry in Eastern Poland, round 1 : 4/8 hits
Russians roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 bombers and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 2 bombers and 3 infantry in Baltic States, round 1 : 2/5 hits
Russians roll dice for 3 infantry in Baltic States, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 bombers moved from Baltic States to Germany
3 aaGuns, 3 artilleries, 2 bombers and 11 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Poland
2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
2 infantry moved from Denmark to Western Germany
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
Place Units - Germans
1 destroyer placed in 112 Sea Zone
3 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Germans :
Slovakia Hungary : 2 artilleries and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Poland : 3 aaGuns, 3 artilleries, 2 bombers, 1 fighter, 11 infantry and 1 tactical_bomber
Germany : 3 armour, 1 factory_major and 1 mech_infantry
Norway : 2 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 6 armour and 2 infantry
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
91 Sea Zone : 2 submarines
Finland : 1 flag, 5 infantry
111 Sea Zone : 1 battleship and 2 submarines
Production/PUs Summary :
Germans : 34 / 39
Russians : 35 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 19 / 19
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
Hey, I lost the G1 France battle @ 98%. That in combination with all round terrible dice (down 4 planes) leaves it fairly impossible to be competitive in this game. The win is yours if you want it, otherwise I would be open to suggestions on our options moving forward.
How about this, you reroll france twice and take the worse of the two rerolls for you and you allow me to do the same at some point if I fail a battle that I should have won? The only reason I say twice is because I would get really mad if you had some super awesome kick ass roll in compensation. This way a median should help eliminate that. I’m also open to other suggestions that seem fair. I don’t want to win because of extreme luck, but I am learning that luck is a big part of this game.
Thanks for the generous offer. I completely agree that luck has a significant role in this game, which I wouldn’t even bother with this for an attack with under 95% odds of winning.
Wheatbeer had the same thing happen to him in our game. The deal we made was to take a mulligan (re-do the entire turn) with the promise of a mulligan to the other side at any point. Would you consider this? I am willing to let you count the US-China-UK as one turn to re-do.
sorry. been away with family stuff.
If we are taking a whole turn over for our mulligans, I think I would like to do it as the person taking the mulligan has to roll the turn twice more and the opponent gets to choose between those two. I’ve been a nice guy before and then had the opponent roll out of this world and am scared of that. It takes a little time when we use them, but we each only get one and this keeps it from being a complete game changing flip-flop.
What do you think?
I like your idea of rolling twice. If the opportunity comes up, I will give you the choice of re-rolling all 3 of the US/China/UK or just one of them.
I’m pretty swamped with work and life right now, but I will post Germany’s turn as soon as I can.
all cool no rush
Test summary from TripleA, engine version: 1.6.1.4, time: 16:38:18
Rolled through twice. Here are your options:
very far from good, but definitely better.
here you go. You may need to change the play by forum so we can post at turn end again…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :1
Politics - Japanese
Purchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 : 3/9 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 3/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 2/4 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Japan to Caroline Islands
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 fighter moved from Okinawa to 19 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Korea to Japan
1 tactical_bomber moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 aaGun and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
Place Units - Japanese
3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
Paulau Island : 1 infantry
Kwangsi : 1 artillery, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers
Kiangsi : 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Jehol : 1 aaGun and 6 infantry
Siam : 2 infantry
Manchuria : 4 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
6 Sea Zone : 4 transports
Production/PUs Summary :
Germans : 37 / 62
Russians : 36 / 41
Japanese : 30 / 45
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
Sorry, I forgot to change the forum.
hmmm, my bid never got placed…
Shall I just place it now?
Yep.
I blame me.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :1
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 cruiser moved from 101 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 infantry moved from Central United States to Western United States
1 armour moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
1 submarine moved from 35 Sea Zone to 54 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
3 submarines placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total