13L G40 Rematch Whackamatt (Allies + 8) vs AlexGreat

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Iraq to Egypt
                1 artillery and 3 infantry moved from Vologda to Archangel
                2 artilleries and 2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 armour moved from Iraq to Syria
                      Russians take Syria from Italians
                1 armour moved from Syria to Iraq
                3 infantry moved from Persia to Eastern Persia
                1 armour moved from Iraq to Eastern Persia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged
                Battle in Bryansk
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 aaGun and 2 infantry
                    Russians winGermans win with no units remaining, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                6 infantry moved from Vologda to Russia
                6 infantry moved from Novosibirsk to Vologda
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Volgograd to Tambov
                2 fighters and 1 tactical_bomber moved from Russia to Eastern Persia
                1 fighter moved from Volgograd to Eastern Persia

    Place Units - Russians
                10 infantry placed in Russia
                1 tactical_bomber placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 armour and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 armour moved from 41 Sea Zone to Sumatra
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Yunnan to 42 Sea Zone
                1 fighter moved from Siam to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from Kiangsi to 6 Sea Zone
                1 fighter moved from Kiangsi to 6 Sea Zone
                1 fighter moved from Anhwe to 6 Sea Zone
                1 fighter moved from Anhwe to 6 Sea Zone
                1 bomber moved from Kwangsi to 45 Sea Zone
                1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                    Japanese win, taking Sumatra from Dutch with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 carrier and 2 fighters
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 fighters in 42 Sea Zone, round 1 :  5/7 hits
                        Americans roll dice for 2 fighters in 42 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 carrier in 42 Sea Zone, round 1 :  0/1 hits
                        2 fighters owned by the Americans and 1 carrier owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 36
                    Casualties for Americans: 1 carrier and 2 fighters
                Battle in 6 Sea Zone
                    Japanese attack with 1 bomber, 9 fighters and 4 tactical_bombers
                    Americans defend with 1 battleship, 2 cruisers and 5 destroyers
                        Japanese roll dice for 1 bomber, 9 fighters and 4 tactical_bombers in 6 Sea Zone, round 1 :  7/14 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 2 cruisers and 5 destroyers in 6 Sea Zone, round 1 :  5/8 hits
                        5 destroyers owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans and 3 fighters owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  5/9 hits
                        Americans roll dice for 1 battleship and 1 cruiser in 6 Sea Zone, round 2 :  1/2 hits
                        1 battleship owned by the Americans , 1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    Japanese win with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Japanese: 4 fighters and 2 tactical_bombers
                    Casualties for Americans: 1 battleship, 2 cruisers and 5 destroyers

    Non Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to Kwangsi
                1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                1 fighter moved from 20 Sea Zone to 42 Sea Zone
                1 bomber moved from 6 Sea Zone to Kwangtung
                1 bomber moved from 45 Sea Zone to Kwangsi
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                1 fighter moved from 35 Sea Zone to Philippines
                1 armour moved from Kiangsu to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 infantry moved from Szechwan to Yunnan
                1 mech_infantry moved from Manchuria to Chahar
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 factory_minor placed in Malaya
                2 infantry placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                3 mech_infantrys placed in Kiangsu
                2 infantry and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,6,4
                Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 armour, 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Western Australia to 41 Sea Zone

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 tactical_bomber moved from 41 Sea Zone to Java
                2 fighters moved from New Guinea to Java
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from Western Australia to Java
                2 submarines moved from 19 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to New Guinea
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 armour moved from Central United States to Central America
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from Gibraltar to Egypt
                1 bomber moved from Egypt to India

    Place Units - Americans
                2 armour and 2 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1,5,4,6,1,2,6,4,2,5,4,4
                Americans collect 50 PUs (4 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 5 infantry moved from Kansu to Shensi
                2 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Combat Move - British
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                2 fighters moved from 97 Sea Zone to Albania
                1 fighter moved from 98 Sea Zone to Greece
                1 fighter moved from 98 Sea Zone to Albania
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to Trans-Jordan
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone

    Combat - British

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Combat Move - British
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                2 fighters moved from 97 Sea Zone to Albania
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from 98 Sea Zone to Greece
                1 fighter moved from 98 Sea Zone to Albania
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone

  • '20 '18 '17 '15

    Scramble in SZ97?

  • '17 '16 '15 '12

    no thx

  • '17 '16 '15 '12

    You really really want Java stay Allied.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - British
                British buy 1 artillery, 1 battleship, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                2 fighters moved from 97 Sea Zone to Albania
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from 98 Sea Zone to Greece
                1 fighter moved from 98 Sea Zone to Albania
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Albania
                    British attack with 3 fighters
                    Italians defend with 1 mech_infantry
                    British win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Greece
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Greece from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                3 fighters moved from Albania to 97 Sea Zone
                1 fighter moved from Greece to 97 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 97 Sea Zone to Malta

    Place Units - British
                1 battleship and 1 destroyer placed in 98 Sea Zone
                British undo move 1.
                1 destroyer placed in 110 Sea Zone
                1 battleship placed in 98 Sea Zone
                1 artillery and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 infantry

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,2,4,1,3,1,2,1,1
                Italians collect 0 PUs (11 lost to blockades); end with 0 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 3 infantry moved from South Australia to Western Australia
                1 cruiser and 1 destroyer moved from 56 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                2 mech_infantrys placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '12

    Scramble 110?

  • '20 '18 '17 '15

    No

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 7 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Rostov
                1 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 artillery moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                8 armour and 12 mech_infantrys moved from Novgorod to Bryansk
                1 fighter moved from Romania to Rostov
                1 bomber moved from Romania to Smolensk
                1 bomber moved from Western Germany to Archangel
                1 tactical_bomber moved from Romania to Archangel
                1 tactical_bomber moved from Romania to Archangel
                1 infantry moved from Belarus to Smolensk
                4 artilleries and 11 infantry moved from Belarus to Bryansk
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Yugoslavia to Greece
                1 mech_infantry moved from Yugoslavia to Greece
                1 mech_infantry moved from Romania to Greece
                1 fighter moved from Southern Italy to Greece
                1 tactical_bomber moved from Western Germany to Greece
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to Greece

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 2 mech_infantrys and 2 tactical_bombers in Archangel, round 1 :  2/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 1 :  1/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                        Germans roll dice for 1 bomber, 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Rostov, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 infantry in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 9 armour, 4 artilleries, 12 infantry and 20 mech_infantrys
                    Russians defend with 2 artilleries and 2 infantry
                        Germans roll dice for 9 armour, 4 artilleries, 12 infantry and 20 mech_infantrys in Bryansk, round 1 :  13/45 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 1 :  2/4 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 9 armour, 4 artilleries, 10 infantry and 20 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Greece
                    Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Greece, round 1 :  1/6 hits
                        British roll dice for 1 artillery and 1 infantry in Greece, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Greece
                        Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 :  2/5 hits
                        British roll dice for 1 artillery in Greece, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Greece
                    Germans win, taking Greece from British with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from Greece to Southern Italy
                1 fighter moved from Greece to Western Germany
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from Smolensk to Eastern Poland
                1 bomber moved from Archangel to Novgorod
                1 aaGun and 7 infantry moved from Karelia to Novgorod
                1 tactical_bomber moved from Archangel to Novgorod
                1 tactical_bomber moved from Archangel to Novgorod
                1 aaGun moved from Belarus to Bryansk
                1 fighter moved from Rostov to Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 mech_infantry moved from Germany to Yugoslavia
                1 mech_infantry moved from Germany to Yugoslavia
                8 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in France
                2 infantry placed in Western Germany
                1 mech_infantry placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,1,6,2,5,3,5,4,2
                Germans collect 49 PUs (7 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 5 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                6 infantry moved from Vologda to Archangel
                3 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
                1 armour moved from Eastern Persia to India
                3 infantry moved from Eastern Persia to West India
                1 armour moved from Iraq to Eastern Persia
                4 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Volgograd to Smolensk
                1 mech_infantry moved from Egypt to Ethiopia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Smolensk
                    Russians attack with 4 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Smolensk from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 6 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Archangel from Germans with 4 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Smolensk to Russia
                2 aaGuns and 12 infantry moved from Novosibirsk to Vologda

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Kwangtung to 44 Sea Zone
                1 armour moved from Kwangsi to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                2 armour and 2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 42 Sea Zone to Java
                1 fighter moved from 42 Sea Zone to Java
                1 fighter moved from 42 Sea Zone to Java
                1 tactical_bomber moved from Philippines to Java
                1 tactical_bomber moved from Kwangsi to Java
                1 fighter moved from Kwangsi to Java
                1 bomber moved from Kwangsi to Java
                1 fighter moved from Philippines to Java

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 2 armour, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 4 fighters, 2 infantry and 1 tactical_bomber
                        Japanese roll dice for 2 battleships and 2 cruisers in Java, round 1 :  2/4 hits
                        Japanese roll dice for 2 armour, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in Java, round 1 :  6/12 hits
                        Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Java, round 1 :  4/7 hits
                        4 fighters owned by the Americans , 1 armour owned by the Japanese , 2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 tactical_bomber owned by the Americans and 2 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 armour, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Japanese: 1 armour, 2 infantry and 1 tactical_bomber
                    Casualties for Americans: 4 fighters, 2 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 bomber moved from 44 Sea Zone to Kwangsi
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Chahar to Anhwe
                1 mech_infantry moved from Chahar to Anhwe
                1 aaGun moved from Chahar to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Kwangsi to Hunan
                1 artillery moved from Yunnan to Hunan
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Japan to Kwangsi
                1 fighter moved from Japan to Kwangsi
                1 fighter moved from Japan to 19 Sea Zone
                1 tactical_bomber moved from Japan to 19 Sea Zone
                1 tactical_bomber moved from Japan to Kwangsi
                1 armour moved from Kwangsi to Siam
                1 bomber moved from Java to Siam
                1 fighter moved from Java to Siam
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from Java to Siam
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone

    Place Units - Japanese
                1 carrier and 1 submarine placed in 19 Sea Zone
                1 transport placed in 36 Sea Zone
                1 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 infantry placed in French Indo China
                1 infantry placed in Malaya
                Japanese undo move 6.
                1 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 3 PUs;

    Combat Move - Americans
                3 fighters moved from Gibraltar to Syria
                1 cruiser, 2 destroyers and 2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Egypt to Syria
                1 fighter moved from New Guinea to Western Australia
                2 submarines moved from 17 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from India to Manchuria
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 armour moved from Central America to Mexico

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 1 bomber
                    Japanese defend with 1 factory_minor and 1 infantry
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Manchuria to Amur

    Place Units - Americans
                2 infantry placed in Eastern United States
                3 fighters placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                3 infantry moved from Shensi to Hopei
                3 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

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