TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 1 factory_minor, 1 fighter, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Samara to Kazakhstan
1 artillery moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 armour moved from Russia to Volgograd
Germans take Volgograd from Russians
1 armour moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
1 artillery moved from Tambov to Volgograd
12 armour and 2 mech_infantrys moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
1 submarine moved from 91 Sea Zone to 82 Sea Zone
1 submarine moved from 91 Sea Zone to 83 Sea Zone
1 infantry moved from Morocco to Algeria
Germans take Algeria from French
1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Spain to 91 Sea Zone
1 artillery moved from Spain to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to Venezuela
1 infantry moved from 89 Sea Zone to Venezuela
Combat - Germans
Battle in 82 Sea Zone
Germans attack with 1 submarine
Americans defend with 3 transports
3 transports owned by the Americans lost in 82 Sea Zone
Germans roll dice for 1 submarine in 82 Sea Zone, round 1 : 0/1 hits
Germans win, taking 82 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 83 Sea Zone
Germans attack with 1 submarine
Americans defend with 3 transports
3 transports owned by the Americans lost in 83 Sea Zone
Germans roll dice for 1 submarine in 83 Sea Zone, round 1 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Caucasus
Germans attack with 15 armour and 2 mech_infantrys
British defend with 1 armour and 1 factory_minor
Germans roll dice for 15 armour and 2 mech_infantrys in Caucasus, round 1 : 10/17 hits
British roll dice for 1 armour in Caucasus, round 1 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from British with 15 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Kazakhstan
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kazakhstan, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Venezuela
Non Combat Move - Germans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 destroyer and 4 submarines moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Spain
1 mech_infantry moved from Vyborg to Belarus
1 mech_infantry moved from Vyborg to Belarus
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 mech_infantry moved from Romania to Bulgaria
1 mech_infantry moved from Romania to Bulgaria
1 mech_infantry moved from Yugoslavia to Bulgaria
Place Units - Germans
1 destroyer and 2 submarines placed in 91 Sea Zone
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
1 factory_minor placed in Romania
1 fighter and 1 tactical_bomber placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,3,1,1,3,5,3,3,4
Germans collect 73 PUs (4 lost to blockades); end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs