@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
Whack, you can of course adjust combat in sz 46 as your sub could have withdrawn. I let it fight to have a chance for a hit. You never hit with either unit, DD or sub, but just edit a sub back to the sz should you have wanted that, no problem.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 factory_minor, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 89 Sea Zone
4 artilleries and 4 infantry moved from 89 Sea Zone to Venezuela
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 armour and 1 transport moved from 67 Sea Zone to 83 Sea Zone
1 armour moved from 83 Sea Zone to Liberia
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 fighter moved from Trans-Jordan to India
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Australia to Dutch New Guinea
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
4 fighters moved from Western United States to Hawaiian Islands
2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 destroyers and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Iceland
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield and 1 infantry
Americans win, taking Iceland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Celebes
Battle in Venezuela
Americans attack with 4 artilleries and 4 infantry
Neutral_True defend with 2 infantry
Americans win, taking Celebes from Japanese, taking Venezuela from Neutral_True with 4 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Liberia
Non Combat Move - Americans
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
2 fighters and 1 tactical_bomber moved from Dutch New Guinea to New Guinea
1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Place Units - Americans
1 factory_minor placed in Chile
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 46 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to New Guinea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Eastern United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Good US turn, no casualties! And you recklessly attack two inf with air only….its a very tough game, this one, I like it a lot.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - British
British buy 2 armour, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Trans-Jordan to Saudi Arabia
1 tactical_bomber moved from Persia to Saudi Arabia
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Ukraine
4 fighters moved from 99 Sea Zone to Ukraine
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Saudi Arabia
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from India to Tsinghai
1 fighter moved from Union of South Africa to Egypt
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 106 Sea Zone to 119 Sea Zone
Combat - British
Battle in Ukraine
British attack with 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
British win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -19
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for British: 3 fighters
Battle in Saudi Arabia
British attack with 1 artillery, 1 fighter and 1 tactical_bomber
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 artillery remaining. Battle score for attacker is -15
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 fighter moved from Ukraine to 99 Sea Zone
Place Units - British
2 armour and 1 infantry placed in Egypt
2 transports placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bulgaria to Turkey
1 mech_infantry moved from Bulgaria to Turkey
1 fighter moved from Southern Italy to Turkey
1 fighter moved from Bryansk to 100 Sea Zone
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 100 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Turkey
Italians attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Turkey, round 1 : 1/3 hits
Russians roll dice for 1 mech_infantry in Turkey, round 1 : 1/1 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Russians lost in Turkey
Italians win, taking Turkey from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Turkey to Caucasus
1 fighter moved from 100 Sea Zone to Caucasus
1 mech_infantry moved from Northern Italy to Bulgaria
1 aaGun moved from Yugoslavia to Bulgaria
1 aaGun moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,3,2,4,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,2
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 10 PUs
uh, British cant claim the same clean sweep…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Combat Move - French
3 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Northwest Persia
Combat - French
Battle in Turkey
French attack with 3 infantry
Italians defend with 1 mech_infantry
French win, taking Turkey from Italians with 1 infantry remaining. Battle score for attacker is -2
Casualties for French: 2 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 2 infantry, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from France to 125 Sea Zone
1 tactical_bomber moved from France to 125 Sea Zone
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery moved from Bryansk to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Caucasus to Turkey
1 mech_infantry moved from Caucasus to Turkey
1 mech_infantry moved from Caucasus to Turkey
1 fighter moved from Caucasus to Turkey
1 armour moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Bryansk to Kazakhstan
1 bomber moved from Bryansk to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
1 tactical_bomber moved from Bryansk to Kazakhstan
1 fighter moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
6 armour moved from Bryansk to Volgograd
10 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
4 infantry moved from Vyborg to Novgorod
Combat - Germans
Battle in Volgograd
Germans attack with 6 armour, 2 fighters, 14 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 8 infantry
Germans roll dice for 6 armour, 2 fighters, 14 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 : 8/23 hits
Russians roll dice for 8 infantry in Volgograd, round 1 : 3/8 hits
8 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 6 armour, 2 fighters, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 8 infantry
Battle in Kazakhstan
Germans attack with 5 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 6 infantry
Germans roll dice for 5 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 1 : 6/10 hits
Russians roll dice for 6 infantry in Kazakhstan, round 1 : 2/6 hits
6 infantry owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 6 infantry
Battle in Northwest Persia
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Northwest Persia, round 1 : 1/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Turkey
Germans attack with 1 fighter and 3 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 fighter and 3 mech_infantrys in Turkey, round 1 : 2/4 hits
French roll dice for 1 infantry in Turkey, round 1 : 0/1 hits
1 infantry owned by the French lost in Turkey
Germans win, taking Turkey from French with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 3 mech_infantrys
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 artillery and 3 mech_infantrys in Ukraine, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 3 mech_infantrys in Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Smolensk to Belarus
1 mech_infantry moved from Archangel to Belarus
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Turkey to Caucasus
1 infantry moved from Bryansk to Rostov
1 aaGun, 1 artillery, 7 infantry and 11 mech_infantrys moved from Bryansk to Belarus
1 fighter moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Kazakhstan to Caucasus
1 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Normandy Bordeaux to Spain
4 mech_infantrys moved from Southern France to Western Germany
1 mech_infantry moved from Novgorod to 115 Sea Zone
1 mech_infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 destroyer moved from 113 Sea Zone to 124 Sea Zone
1 tactical_bomber moved from Spain to Western Germany
1 fighter moved from Spain to Western Germany
1 bomber moved from Kazakhstan to Caucasus
1 bomber moved from Kazakhstan to Caucasus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 4 infantry
EDIT: Adding units owned by Germans to Finland: 4 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Novgorod
3 armour placed in Caucasus
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
1 submarine placed in 113 Sea Zone
1 mech_infantry placed in France
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,2,5,4,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 62 PUs (9 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
one small edit, one inf built in Norman goes to W-Germany. I will edit later, before Japan (and hope I remember).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - Russians
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 artillery and 2 infantry moved from Russia to Bryansk
4 infantry moved from Tambov to Rostov
4 armour and 1 mech_infantry moved from Russia to Kazakhstan
2 fighters and 1 tactical_bomber moved from Iraq to Turkey
1 tactical_bomber moved from Iraq to Kazakhstan
1 mech_infantry moved from Urals to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Turkey
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Rostov
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 4 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 armour
Russians win, taking Kazakhstan from Germans with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 4 armour
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
6 artilleries and 13 infantry moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
2 aaGuns, 6 artilleries and 13 infantry moved from Russia to Samara
3 infantry moved from Russia to Tambov
3 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Kazakhstan to Samara
1 fighter moved from Turkey to Tambov
1 fighter and 1 tactical_bomber moved from Turkey to Iraq
Place Units - Russians
3 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
fearless Russian air :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 infantry, 4 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Ulaanbaatar to Yenisey
1 mech_infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Kweichow to Shensi
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
1 bomber moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to Shensi
1 tactical_bomber moved from Central Mongolia to Shensi
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in Shensi
Japanese attack with 2 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 1 : 2/7 hits
Chinese roll dice for 3 infantry in Shensi, round 1 : 1/3 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 2 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 3 submarines in 44 Sea Zone, round 1 : 0/3 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yenisey
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Yenisey, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans , 1 transport owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 3 fighters and 2 submarines
Americans defend with 2 destroyers and 1 transport
Japanese roll dice for 2 submarines in 46 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 3 fighters in 46 Sea Zone, round 1 : 3/3 hits
Americans roll dice for 2 destroyers and 1 transport in 46 Sea Zone, round 1 : 2/2 hits
2 destroyers owned by the Americans , 1 transport owned by the Americans and 2 submarines owned by the Japanese lost in 46 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 2 submarines
Casualties for Americans: 2 destroyers and 1 transport
Battle in Alaska
Battle in Celebes
Japanese attack with 1 armour, 3 fighters and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Celebes, round 1 : 2/5 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 1 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Alaska from Americans, taking Celebes from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Java
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 1 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 6 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Siberia to Korea
1 bomber moved from Shensi to Kwangsi
1 bomber moved from Shensi to Kwangsi
1 tactical_bomber moved from Shensi to Anhwe
1 infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Burma
1 fighter moved from Burma to Kwangsi
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 40 Sea Zone to 37 Sea Zone
1 fighter moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Java to 44 Sea Zone
1 tactical_bomber moved from Java to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
2 armour and 1 infantry placed in Malaya
1 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 45 Sea Zone to 36 Sea Zone
2 fighters moved from India to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from India to Iraq
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 124 Sea Zone
1 fighter moved from Scotland to 124 Sea Zone
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
Scramble in SZ36?
yes, a fig is there if I remember correctly. Scramble it, pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 45 Sea Zone to 36 Sea Zone
2 fighters moved from India to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from India to Iraq
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 124 Sea Zone
1 fighter moved from Scotland to 124 Sea Zone
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Kwangsi to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer, 1 fighter and 2 transports
Americans win with 2 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 1 destroyer, 1 fighter and 2 transports
Casualties for Americans: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 124 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans win, taking 37 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 124 Sea Zone to 110 Sea Zone
1 fighter moved from 124 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
1 armour moved from Liberia to French Central Africa
1 transport moved from 83 Sea Zone to 85 Sea Zone
4 artilleries and 4 infantry moved from Venezuela to Brazil
4 transports moved from 89 Sea Zone to 86 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea Zone
3 fighters moved from Hawaiian Islands to Western United States
2 fighters and 1 tactical_bomber moved from New Guinea to Western Australia
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Western Australia
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 armour placed in Chile
1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - British
British buy 3 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 battleship and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 119 Sea Zone to 109 Sea Zone
2 transports moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 99 Sea Zone to Iraq
2 armour moved from Egypt to Iraq
1 artillery moved from Saudi Arabia to Iraq
2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 75 Sea Zone
1 fighter moved from Tsinghai to Iraq
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
Non Combat Move - British
Place Units - British
3 armour placed in Egypt
1 bomber and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Bulgaria to Greece
1 aaGun moved from Bulgaria to Greece
1 aaGun moved from Bulgaria to Greece
1 fighter moved from Caucasus to Greece
1 fighter moved from Caucasus to Greece
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,3
Italians collect 5 PUs (6 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs