13L G40 Rematch Whackamatt (Allies + 8) vs AlexGreat

  • '17 '16 '15 '12

    it depends on the consequences…do the now pro axis neutrals switch back? If no, then I attack Mongolia, I have nothing to lose by it any longer. They switch Russian anyway if I attack russia.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Turning on Edit Mode
                    EDIT: Removing units owned by Mongolians from Buyant-Uhaa: 2 infantry
                    EDIT: Changing ownership of Buyant-Uhaa from Mongolians to Americans
                    EDIT: Adding units owned by Americans to Buyant-Uhaa: 2 infantry
                    EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 4 armour, 4 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Buyant-Uhaa
                1 infantry moved from Manchuria to Buyant-Uhaa
                1 armour moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 tactical_bomber moved from 19 Sea Zone to Buyant-Uhaa
                1 fighter moved from 19 Sea Zone to Buyant-Uhaa
                1 fighter moved from Japan to Buyant-Uhaa
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Hopei
                1 mech_infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Hopei
                1 bomber moved from Kwangsi to Hopei
                1 bomber moved from Kwangsi to Hopei
                3 mech_infantrys moved from Kweichow to Yunnan
                1 mech_infantry moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Szechwan to Yunnan
                1 armour moved from Celebes to 44 Sea Zone
                1 armour moved from Celebes to 44 Sea Zone
                1 armour and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 armour and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 armour moved from 45 Sea Zone to Dutch New Guinea
                1 armour moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from French Indo China to Yunnan
                1 armour moved from French Indo China to Yunnan
                1 fighter moved from 44 Sea Zone to Java
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to Dutch New Guinea
                1 battleship moved from 44 Sea Zone to 36 Sea Zone
                1 carrier moved from 44 Sea Zone to 36 Sea Zone
                1 battleship moved from 44 Sea Zone to 45 Sea Zone
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 carrier moved from 44 Sea Zone to 45 Sea Zone
                1 cruiser moved from 44 Sea Zone to 36 Sea Zone
                1 cruiser moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to Java
                1 fighter moved from 44 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from French Indo China to Yunnan
                1 fighter moved from Kwangsi to Hopei
                1 tactical_bomber moved from Kwangsi to Hopei
                1 carrier moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 45 Sea Zone
                1 carrier, 2 destroyers and 5 submarines moved from 19 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Buyant-Uhaa
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Buyant-Uhaa, round 1 :  1/5 hits
                        Americans roll dice for 2 infantry in Buyant-Uhaa, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Buyant-Uhaa
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Buyant-Uhaa, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Buyant-Uhaa
                    Japanese win, taking Buyant-Uhaa from Americans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 1 :  2/7 hits
                        Chinese roll dice for 2 infantry in Hopei, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                    Japanese win with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 :  3/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 45 Sea Zone, round 1 :  1/5 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Dutch New Guinea
                    Japanese attack with 2 armour and 1 fighter
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 fighter in Dutch New Guinea, round 1 :  2/3 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from Buyant-Uhaa to Manchuria
                1 tactical_bomber moved from Buyant-Uhaa to Manchuria
                1 fighter moved from Buyant-Uhaa to Manchuria
                1 aaGun moved from Hunan to Yunnan
                1 bomber moved from Hopei to Kwangsi
                1 bomber moved from Hopei to Kwangsi
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
                1 fighter moved from 45 Sea Zone to 36 Sea Zone
                1 fighter moved from Dutch New Guinea to 45 Sea Zone
                1 tactical_bomber moved from Hopei to Kiangsi
                1 fighter moved from Hopei to Kiangsi
                1 mech_infantry moved from Shensi to Hopei

    Place Units - Japanese
                3 submarines placed in 19 Sea Zone
                1 submarine placed in 19 Sea Zone
                Japanese undo move 1.
                2 submarines placed in 19 Sea Zone
                1 submarine placed in 19 Sea Zone
                1 armour and 1 mech_infantry placed in Manchuria
                3 armour placed in French Indo China
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 5 artilleries, 3 destroyers, 5 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 armour and 3 infantry moved from Portugal to Spain
                1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
                    Germans defend with 1 destroyer
                    Americans win with 1 carrier, 1 cruiser, 3 destroyers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 46 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 55 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 fighter moved from Gibraltar to United Kingdom
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 carrier, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Western Australia to Queensland

    Place Units - Americans
                4 artilleries and 4 infantry placed in Eastern United States
                3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 battleship, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery moved from Spain to Normandy Bordeaux
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey
                4 fighters moved from 99 Sea Zone to Turkey
                1 tactical_bomber moved from Egypt to Turkey
                1 transport moved from 86 Sea Zone to 89 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in Turkey
                    British attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win, taking Turkey from Germans with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Normandy Bordeaux
                    British attack with 1 artillery and 2 fighters
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Normandy Bordeaux to Gibraltar
                1 tactical_bomber moved from Turkey to Iraq
                4 fighters moved from Turkey to 99 Sea Zone

    Place Units - British
                1 battleship and 1 destroyer placed in 110 Sea Zone
                1 fighter and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 2 infantry

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 8 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Bryansk
                1 infantry moved from Switzerland to Northern Italy
                1 infantry moved from Switzerland to Northern Italy
                1 mech_infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 infantry moved from Switzerland to Northern Italy

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                Italians collect 6 PUs (5 lost to blockades); end with 14 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 armour; Remaining resources: 14 PUs;

    Combat Move - ANZAC
                1 armour moved from New South Wales to Western Australia
                1 mech_infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 24 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                4 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor, 9 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
                1 infantry moved from Sweden to 113 Sea Zone
                1 mech_infantry moved from Sweden to 113 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                1 mech_infantry moved from 115 Sea Zone to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod
                1 fighter moved from Bryansk to Novgorod
                1 tactical_bomber moved from Bryansk to Novgorod
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Bryansk to Belarus
                1 bomber moved from Poland to Belarus
                1 fighter moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Smolensk
                1 bomber moved from Germany to Smolensk
                1 fighter moved from Bryansk to Smolensk
                1 armour and 3 mech_infantrys moved from France to Spain
                6 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys moved from Southern France to Spain
                1 tactical_bomber moved from Western Germany to Spain
                1 tactical_bomber moved from Western Germany to Spain
                1 fighter moved from Western Germany to Spain
                1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Greece to Turkey
                1 infantry moved from Bulgaria to Greece
                1 artillery moved from Bulgaria to Greece
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Tambov

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 1 :  0/2 hits
                        Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 1 :  0/5 hits
                        Russians roll dice for 3 infantry in Novgorod, round 1 :  2/3 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 :  2/3 hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Novgorod
                        Germans roll dice for 1 fighter and 1 mech_infantry in Novgorod, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 mech_infantry remaining. Battle score for attacker is -19
                    Casualties for Germans: 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Russians: 3 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Smolensk, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Turkey
                    Germans attack with 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber in Turkey, round 1 :  2/10 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Turkey, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Turkey
                    Germans win, taking Turkey from British with 1 fighter, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Spain
                    Germans attack with 1 armour, 6 artilleries, 2 fighters, 9 infantry, 5 mech_infantrys and 2 tactical_bombers
                    Americans defend with 3 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                        Germans roll dice for 1 armour, 6 artilleries, 2 fighters, 9 infantry, 5 mech_infantrys and 2 tactical_bombers in Spain, round 1 :  10/25 hits
                        Americans roll dice for 3 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Spain, round 1 :  6/11 hits
                        2 artilleries owned by the Americans , 2 mech_infantrys owned by the Americans , 6 infantry owned by the Germans , 2 armour owned by the Americans and 4 infantry owned by the Americans lost in Spain
                        Germans roll dice for 1 armour, 6 artilleries, 2 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers in Spain, round 2 :  9/19 hits
                        Americans roll dice for 1 armour in Spain, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Spain
                    Germans win, taking Spain from Americans with 1 armour, 6 artilleries, 2 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Germans: 7 infantry
                    Casualties for Americans: 3 armour, 2 artilleries, 4 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 fighter moved from Turkey to Bryansk
                1 tactical_bomber moved from Turkey to Bryansk
                1 fighter moved from Tambov to Bryansk
                1 tactical_bomber moved from Tambov to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 bomber moved from Belarus to Bryansk
                1 bomber moved from Smolensk to Bryansk
                1 fighter moved from Spain to France
                1 tactical_bomber moved from Spain to France
                1 fighter moved from Spain to France
                1 tactical_bomber moved from Spain to France
                1 aaGun moved from Southern France to Spain
                5 infantry moved from Sweden to Finland
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland

    Place Units - Germans
                1 factory_minor placed in Caucasus
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Normandy Bordeaux
                2 mech_infantrys placed in France
                7 mech_infantrys placed in Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,6,4,3,3,4,5,1,2,5,3,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Germans collect 61 PUs (7 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :9

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yenisey
                2 infantry moved from Olgiy to Kansu
                2 armour moved from Eastern Persia to Kazakhstan
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                1 infantry moved from Samara to Volgograd
                6 infantry moved from Samara to Kazakhstan
                3 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Vologda to Volgograd
                1 fighter moved from Vologda to Volgograd
                1 fighter and 1 tactical_bomber moved from Vologda to Tambov
                1 fighter moved from Russia to Volgograd
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Tambov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Volgograd
                    Russians attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 infantry
                    Russians win, taking Volgograd from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                12 infantry moved from Russia to Samara

    Place Units - Russians
                4 armour, 1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 mech_infantry
                EDIT: Adding units owned by Russians to Trans-Jordan: 1 mech_infantry
                EDIT: Turning off Edit Mode

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 mech_infantry moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                1 armour moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour moved from Ulaanbaatar to Buryatia
                1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Hopei to Shensi
                1 bomber moved from Kwangsi to Shensi
                1 bomber moved from Kwangsi to Shensi
                1 armour and 6 mech_infantrys moved from Yunnan to Burma
                2 infantry moved from Shan State to Burma
                3 armour moved from French Indo China to Burma
                3 mech_infantrys moved from Malaya to Burma
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                1 carrier moved from 42 Sea Zone to 38 Sea Zone
                1 destroyer moved from 42 Sea Zone to 38 Sea Zone
                1 battleship moved from 36 Sea Zone to 38 Sea Zone
                1 cruiser moved from 42 Sea Zone to 38 Sea Zone
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 45 Sea Zone to 46 Sea Zone
                1 fighter moved from 45 Sea Zone to 46 Sea Zone
                1 fighter moved from 45 Sea Zone to 46 Sea Zone
                1 armour moved from Dutch New Guinea to 45 Sea Zone
                1 transport moved from 45 Sea Zone to 36 Sea Zone
                1 armour and 1 transport moved from 45 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 38 Sea Zone
                1 carrier and 4 submarines moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from Manchuria to 35 Sea Zone
                1 fighter moved from Manchuria to 35 Sea Zone
                1 mech_infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                3 submarines moved from 19 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 4 armour, 1 artillery, 3 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 1 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 4 armour, 1 artillery, 3 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters in 46 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters in 55 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Central Mongolia to Ulaanbaatar
                1 mech_infantry moved from Suiyuyan to Hopei
                1 mech_infantry moved from Sikang to Kweichow
                1 aaGun moved from Yunnan to Burma
                1 fighter moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from Kiangsi to Kwangsi
                1 armour moved from 36 Sea Zone to Kwangsi
                1 bomber moved from Shensi to Kwangsi
                1 bomber moved from Shensi to Kwangsi

    Place Units - Japanese
                3 infantry placed in Malaya
                1 transport placed in 36 Sea Zone
                2 armour placed in French Indo China
                2 submarines placed in 19 Sea Zone
                1 fighter placed in Japan
                1 armour and 1 mech_infantry placed in Kiangsu
                Japanese undo move 4.
                1 submarine placed in 19 Sea Zone
                1 submarine placed in 19 Sea Zone
                2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Gibraltar to Trans-Jordan
                1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Western Australia
                1 fighter moved from Queensland to 55 Sea Zone
                1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 55 Sea Zone to Western Australia
                1 armour moved from Chile to 65 Sea Zone
                1 armour and 1 transport moved from 65 Sea Zone to 67 Sea Zone
                1 transport moved from 65 Sea Zone to 64 Sea Zone
                1 transport moved from 64 Sea Zone to 89 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :9

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Turkey
                4 fighters moved from 99 Sea Zone to Turkey
                1 fighter moved from Egypt to Turkey
                1 tactical_bomber moved from Iraq to Turkey
                1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 fighter moved from Gibraltar to Trans-Jordan
                1 transport moved from 89 Sea Zone to 106 Sea Zone

    Combat - British
                Battle in Turkey
                    British attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 7 mech_infantrys
                    British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 7 mech_infantrys
                    Casualties for British: 1 fighter and 2 infantry

    Non Combat Move - British
                4 fighters moved from Turkey to 99 Sea Zone
                1 tactical_bomber moved from Turkey to Persia

    Place Units - British
                1 submarine placed in 110 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                1 submarine placed in 98 Sea Zone
                1 fighter and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern France to Spain
                1 mech_infantry moved from Yugoslavia to Bulgaria
                1 mech_infantry moved from Yugoslavia to Bulgaria

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 14 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from Western Australia to India

    Combat - ANZAC
                Battle in Dutch New Guinea

    Non Combat Move - ANZAC
                1 armour moved from New South Wales to Western Australia

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 24 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :9

    Combat Move - French
                4 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 4 infantry, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 bomber moved from Bryansk to Volgograd
                1 bomber moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 armour moved from Spain to Portugal
                      Germans take Portugal from Americans
                1 armour moved from Portugal to Spain
                1 infantry moved from Spain to Gibraltar
                      Germans take Gibraltar from British

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
                    EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport
                    EDIT: Turning off Edit Mode
                Battle in Volgograd
                    Germans attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 1 :  2/5 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 1 :  0/2 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Tambov
                    Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Tambov, round 1 :  1/8 hits
                        Russians roll dice for 3 infantry in Tambov, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 :  4/7 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                3 fighters and 2 tactical_bombers moved from Tambov to Bryansk
                2 bombers moved from Volgograd to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 armour moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                6 mech_infantrys moved from Bryansk to Caucasus
                1 fighter moved from France to Caucasus
                1 tactical_bomber moved from France to Caucasus
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Germany to 114 Sea Zone
                1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Finland to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                1 mech_infantry moved from 115 Sea Zone to Novgorod
                4 infantry moved from Finland to Vyborg
                1 artillery moved from Greece to Turkey
                1 infantry moved from Greece to Turkey
                1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 fighter moved from France to Spain
                1 tactical_bomber moved from France to Spain
                1 infantry moved from Normandy Bordeaux to Spain
                1 infantry moved from Normandy Bordeaux to Spain
                1 infantry moved from Normandy Bordeaux to Spain
                1 mech_infantry moved from France to Southern France
                1 mech_infantry moved from France to Southern France
                1 mech_infantry moved from Spain to Southern France
                1 mech_infantry moved from Spain to Southern France

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                1 fighter, 1 mech_infantry and 1 tactical_bomber placed in France
                1 infantry and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 armour placed in Caucasus
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,3,5,4,2,3,4,2,3,5,3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Germans collect 64 PUs (6 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 armour moved from Kazakhstan to Shensi
                      Chinese take Sikang from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                1 armour moved from Kazakhstan to Szechwan
                      Chinese take Szechwan from Japanese
                9 infantry moved from Samara to Volgograd
                3 infantry moved from Samara to Tambov
                1 infantry moved from Russia to Tambov
                3 fighters and 2 tactical_bombers moved from Russia to Turkey
                1 mech_infantry moved from Trans-Jordan to Turkey

    Combat - Russians
                Battle in Tambov
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Turkey
                    Russians attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Turkey from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 fighter
                Battle in Volgograd
                    Russians attack with 9 infantry
                    Germans defend with 1 factory_minor and 3 mech_infantrys
                    Russians win, taking Volgograd from Germans with 8 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Russians attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Shensi from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Turkey to Iraq
                1 mech_infantry moved from Russia to Urals

    Place Units - Russians
                4 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Buryatia to Yakut S.S.R.
                1 armour moved from Sakha to Yakut S.S.R.
                1 mech_infantry moved from Ulaanbaatar to Suiyuyan
                1 tactical_bomber moved from Manchuria to Suiyuyan
                1 mech_infantry moved from Hopei to Shensi
                1 artillery moved from Hopei to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 bomber moved from Kwangsi to Shensi
                1 mech_infantry moved from Kweichow to Szechwan
                1 armour moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to 45 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 35 Sea Zone to Dutch New Guinea
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 35 Sea Zone to Dutch New Guinea
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 38 Sea Zone to 40 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 armour moved from French Indo China to Burma
                1 armour moved from French Indo China to Burma
                1 fighter moved from Kwangsi to Burma
                1 submarine moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Dutch New Guinea
                    Japanese attack with 2 fighters and 2 infantry
                    ANZAC defend with 1 mech_infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 1 :  0/4 hits
                        ANZAC roll dice for 1 mech_infantry in Dutch New Guinea, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 :  2/4 hits
                        ANZAC roll dice for 1 mech_infantry in Dutch New Guinea, round 2 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Shensi, round 1 :  3/4 hits
                        Chinese roll dice for 1 armour and 1 infantry in Shensi, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 :  1/4 hits
                        Chinese roll dice for 1 armour in Szechwan, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Yakut S.S.R.
                    Japanese attack with 2 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour in Yakut S.S.R., round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters in 46 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from Dutch New Guinea to 35 Sea Zone
                1 fighter moved from Dutch New Guinea to 35 Sea Zone
                1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 bomber moved from 45 Sea Zone to Kwangsi
                1 bomber moved from Shensi to Kwangsi
                1 mech_infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from Manchuria to Central Mongolia
                1 mech_infantry moved from Manchuria to Ulaanbaatar
                1 tactical_bomber moved from Suiyuyan to Central Mongolia
                1 fighter moved from Szechwan to Kwangsi
                1 tactical_bomber moved from Szechwan to Kwangsi
                1 armour moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in French Indo China
                2 infantry and 1 mech_infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

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