Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 3 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Szechwan, round 1 : 1/5 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 1 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Territory Summary for Chinese :
Szechwan : 1 artillery and 1 infantry
Sikang : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 48 / 61
Russians : 15 / 18
Japanese : 80 / 96
Americans : 53 / 73
Chinese : 2 / 2
British : 29 / 29
UK_Pacific : 2 / 0
Italians : 22 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - British
British buy 4 transports; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 94 Sea Zone
1 mech_infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
Combat - British
Battle in Egypt
Battle in 94 Sea Zone
British attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 94 Sea Zone
British win, taking Egypt from Italians with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - British
1 bomber moved from 94 Sea Zone to Malta
2 mech_infantrys moved from Persia to Iraq
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
3 aaGuns and 2 artilleries moved from West India to Eastern Persia
14 infantry moved from West India to Eastern Persia
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Ethiopia to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Ethiopia to Iraq
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
2 carriers and 2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
Place Units - British
4 transports placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 bomber and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Eastern Persia : 1 flag, 3 aaGuns, 2 artilleries and 14 infantry
72 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Persia : 1 flag
110 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 4 transports
Production/PUs Summary :
Germans : 48 / 61
Russians : 15 / 18
Japanese : 80 / 96
Americans : 53 / 73
Chinese : 2 / 2
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 18 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
3 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries moved from Southern France to 93 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Algeria to Morocco
Italians take Morocco from Americans
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from Libya to Malta
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
2 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 2 artilleries, 3 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 1 : 3/3 hits
Italians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 1 : 3/7 hits
British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 1 : 2/6 hits
1 mech_infantry owned by the Americans , 2 artilleries owned by the Americans , 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 2 infantry
Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry
Battle in Malta
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry
AA guns fire in Malta : 1/1 hits
1 fighter owned by the Italians lost in Malta
Italians roll dice for 1 artillery and 1 infantry in Malta, round 1 : 1/2 hits
British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 1 : 0/2 hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits
British roll dice for 1 bomber and 1 infantry in Malta, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery in Malta, round 3 : 1/1 hits
British roll dice for 1 bomber and 1 infantry in Malta, round 3 : 0/2 hits
1 infantry owned by the British lost in Malta
Italians roll dice for 1 artillery in Malta, round 4 : 0/1 hits
British roll dice for 1 bomber in Malta, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Malta, round 5 : 0/1 hits
British roll dice for 1 bomber in Malta, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Malta, round 6 : 0/1 hits
British roll dice for 1 bomber in Malta, round 6 : 0/1 hits
Italians roll dice for 1 artillery in Malta, round 7 : 0/1 hits
British roll dice for 1 bomber in Malta, round 7 : 0/1 hits
Italians roll dice for 1 artillery in Malta, round 8 : 0/1 hits
British roll dice for 1 bomber in Malta, round 8 : 0/1 hits
Italians roll dice for 1 artillery in Malta, round 9 : 0/1 hits
British roll dice for 1 bomber in Malta, round 9 : 0/1 hits
Italians roll dice for 1 artillery in Malta, round 10 : 0/1 hits
British roll dice for 1 bomber in Malta, round 10 : 0/1 hits
Italians roll dice for 1 artillery in Malta, round 11 : 0/1 hits
British roll dice for 1 bomber in Malta, round 11 : 1/1 hits
1 artillery owned by the Italians lost in Malta
British win with 1 bomber remaining. Battle score for attacker is -9
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Non Combat Move - Italians
3 artilleries moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Southern France
Italians undo move 1.
Italians undo move 2.
Italians undo move 1.
1 destroyer and 1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 artillery placed in Northern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 2 artilleries, 1 harbour and 1 infantry
Morocco : 1 flag, 1 artillery
Algeria : 1 flag
Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 artillery and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
96 Sea Zone : 1 transport
95 Sea Zone : 1 destroyer and 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 61
Russians : 15 / 18
Japanese : 80 / 96
Americans : 52 / 73
Chinese : 2 / 2
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 19 / 34
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 armour moved from New South Wales to South Australia
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
South Australia : 2 aaGuns, 5 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag, 2 infantry
62 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 48 / 61
Russians : 15 / 18
Japanese : 80 / 96
Americans : 52 / 73
Chinese : 2 / 2
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 19 / 34
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 48 / 61
Russians : 15 / 18
Japanese : 80 / 96
Americans : 52 / 73
Chinese : 2 / 2
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 19 / 34
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 1 infantry and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Smolensk to Bryansk
1 bomber moved from Novgorod to Bryansk
2 tactical_bombers moved from Novgorod to Bryansk
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Bryansk, round 1 : 2/6 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports moved from 127 Sea Zone to 112 Sea Zone
3 armour moved from Novgorod to Smolensk
5 artilleries and 5 infantry moved from Archangel to Smolensk
1 infantry moved from Nenetsia to Archangel
1 bomber moved from Bryansk to Smolensk
2 tactical_bombers moved from Bryansk to Smolensk
1 armour moved from Belarus to Smolensk
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
4 artilleries and 2 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Western Germany to France
1 fighter moved from Western Ukraine to Germany
1 tactical_bomber moved from Western Ukraine to Germany
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 destroyer and 7 submarines placed in 112 Sea Zone
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
Germany : 1 factory_major, 1 fighter, 1 infantry and 1 tactical_bomber
Belarus : 1 flag, 4 artilleries and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 artillery and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 3 aaGuns, 18 armour, 14 artilleries, 1 bomber, 37 infantry, 1 mech_infantry and 2 tactical_bombers
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 7 submarines, 1 tactical_bomber and 6 transports
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 51 / 61
Russians : 12 / 18
Japanese : 80 / 96
Americans : 52 / 73
Chinese : 2 / 2
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 19 / 34
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
5 artilleries moved from Russia to Samara
56 infantry moved from Russia to Samara
Combat - Russians
Battle in Bryansk
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 1 : 4/8 hits
Germans roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 5 artilleries and 56 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 artilleries and 56 infantry in Samara, round 1 : 15/61 hits
Japanese roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 5 artilleries and 56 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
6 aaGuns moved from Russia to Samara
4 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
6 armour and 5 mech_infantrys moved from Russia to Volgograd
Place Units - Russians
3 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Territory Summary for Russians :
Bryansk : 3 infantry
Russia : 1 airfield, 1 factory_major and 3 infantry
Ukraine : 1 factory_minor
Volgograd : 6 armour, 1 factory_minor, 4 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
Samara : 6 aaGuns, 5 artilleries and 56 infantry
Production/PUs Summary :
Germans : 50 / 61
Russians : 14 / 14
Japanese : 79 / 96
Americans : 52 / 73
Chinese : 2 / 2
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 19 / 34
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 6 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 artillery moved from Tsinghai to Sikang
3 infantry moved from Tsinghai to Sikang
3 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Sikang
1 tactical_bomber moved from Kansu to Sikang
3 mech_infantrys moved from Kweichow to Szechwan
2 armour moved from Yunnan to Szechwan
2 tactical_bombers moved from Kansu to Szechwan
2 bombers moved from Kansu to West India
2 infantry moved from India to West India
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Sikang, round 1 : 4/6 hits
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 1 : 0/3 hits
1 fighter owned by the Chinese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Chinese: 1 fighter and 2 infantry
Battle in West India
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in West India, round 1 : 1/4 hits
UK_Pacific roll dice for 1 infantry in West India, round 1 : 0/1 hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ceylon
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 : 3/5 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 2 armour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Szechwan, round 1 : 3/10 hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 1 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 artilleries moved from Burma to India
1 armour moved from Burma to India
2 transports moved from 38 Sea Zone to 39 Sea Zone
2 bombers moved from West India to India
1 fighter moved from Sikang to Yunnan
1 tactical_bomber moved from Sikang to Yunnan
2 tactical_bombers moved from Szechwan to Kwangsi
3 mech_infantrys moved from Kwangtung to Yunnan
3 armour moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
3 mech_infantrys moved from Shantung to Chahar
1 infantry moved from Tsinghai to Kazakhstan
1 aaGun moved from Kansu to Shensi
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
3 submarines moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 5 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Shantung
Japanese undo move 4.
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 submarines placed in 37 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 factory_minor and 3 mech_infantrys
Kwangsi : 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Shensi : 1 flag, 1 aaGun
Yunnan : 1 flag, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 2 armour, 3 infantry and 3 mech_infantrys
Chahar : 1 flag, 3 mech_infantrys
Sikang : 1 flag, 1 artillery and 3 infantry
Anhwe : 1 flag
Ceylon : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 9 armour, 7 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 4 infantry and 6 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
Olgiy : 1 flag
37 Sea Zone : 1 flag, 3 submarines
35 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 4 submarines, 2 tactical_bombers and 3 transports
Dzavhan : 1 flag
39 Sea Zone : 3 transports
25 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
West India : 1 flag, 2 infantry
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Caucasus : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 50 / 61
Russians : 12 / 14
Japanese : 85 / 95
Americans : 52 / 73
Chinese : 0 / 2
British : 33 / 34
UK_Pacific : 0 / 0
Italians : 19 / 34
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Americans
Americans buy 3 bombers and 6 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Americans creates battle in territory 110 Sea Zone
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 bomber and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -10
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber and 1 submarine
Battle in 110 Sea Zone
British loiter and taunt with ; Americans attack with 1 armour, 1 artillery, 1 cruiser, 6 destroyers, 4 infantry and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 1 cruiser, 6 destroyers and 3 transports in 110 Sea Zone, round 1 : 2/7 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 cruiser, 6 destroyers and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Java
Battle in Celebes
Non Combat Move - Americans
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
4 transports moved from 91 Sea Zone to 107 Sea Zone
1 transport moved from 91 Sea Zone to 107 Sea Zone
Place Units - Americans
6 submarines placed in 101 Sea Zone
3 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 infantry and 1 mech_infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
30 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
34 Sea Zone : 1 destroyer
54 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
101 Sea Zone : 6 submarines and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 destroyer
107 Sea Zone : 5 transports
110 Sea Zone : 1 armour, 1 artillery, 1 carrier, 1 cruiser, 7 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 50 / 61
Russians : 12 / 14
Japanese : 78 / 95
Americans : 59 / 80
Chinese : 0 / 2
British : 33 / 34
UK_Pacific : 0 / 0
Italians : 19 / 34
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - British
British buy 2 destroyers, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Iraq to 39 Sea Zone
1 bomber moved from Malta to 96 Sea Zone
1 tactical_bomber moved from Iraq to 98 Sea Zone
1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Iraq to Syria
British take Syria from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter and 2 tactical_bombers
Italians defend with 1 destroyer
British roll dice for 1 fighter and 2 tactical_bombers in 98 Sea Zone, round 1 : 0/3 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 tactical_bomber owned by the British lost in 98 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 39 Sea Zone
British attack with 2 fighters
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 39 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Non Combat Move - British
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
2 fighters moved from 39 Sea Zone to 79 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
3 aaGuns, 1 artillery and 13 infantry moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from 96 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
1 tactical_bomber placed in United Kingdom
2 destroyers and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 16 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Syria : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 3 transports
79 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 3 aaGuns, 2 artilleries and 13 infantry
110 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 5 transports
Production/PUs Summary :
Germans : 50 / 61
Russians : 12 / 14
Japanese : 78 / 95
Americans : 59 / 80
Chinese : 0 / 2
British : 34 / 34
UK_Pacific : 0 / 0
Italians : 18 / 34
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Alexandria
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Syria
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Alexandria
Combat - Italians
Battle in Egypt
Battle in Alexandria
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 cruisers in Alexandria, round 1 : 1/2 hits
British roll dice for 1 infantry in Alexandria, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Egypt from British, taking Alexandria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Battle in Syria
Italians attack with 1 artillery
British defend with 1 mech_infantry
Italians roll dice for 1 battleship in Syria, round 1 : 1/1 hits
British roll dice for 1 mech_infantry in Syria, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Syria
Italians win, taking Trans-Jordan from British, taking Syria from British with 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from Southern France to Northern Italy
1 fighter moved from Alexandria to 98 Sea Zone
Place Units - Italians
1 destroyer and 3 transports placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery
Alexandria : 1 flag, 1 artillery
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 artillery and 1 harbour
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 2 destroyers and 3 transports
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 50 / 61
Russians : 12 / 14
Japanese : 78 / 95
Americans : 59 / 80
Chinese : 0 / 2
British : 30 / 34
UK_Pacific : 0 / 0
Italians : 22 / 39
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
South Australia : 2 aaGuns, 5 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag, 2 infantry
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 submarine
61 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 50 / 61
Russians : 12 / 14
Japanese : 78 / 95
Americans : 59 / 80
Chinese : 0 / 2
British : 30 / 34
UK_Pacific : 0 / 0
Italians : 22 / 39
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 50 / 61
Russians : 12 / 14
Japanese : 78 / 95
Americans : 59 / 80
Chinese : 0 / 2
British : 30 / 34
UK_Pacific : 0 / 0
Italians : 22 / 39
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Smolensk to Russia
2 tactical_bombers moved from Smolensk to Russia
1 bomber moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
4 artilleries and 2 infantry moved from Belarus to Bryansk
18 armour, 14 artilleries, 32 infantry and 1 mech_infantry moved from Smolensk to Bryansk
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 18 armour, 19 artilleries, 35 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 18 armour, 19 artilleries, 35 infantry and 1 mech_infantry in Bryansk, round 1 : 20/73 hits
Russians roll dice for 3 infantry in Bryansk, round 1 : 0/3 hits
3 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 18 armour, 19 artilleries, 35 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Russia
Germans attack with 1 bomber, 5 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 3 infantry
Germans roll dice for 1 bomber, 5 infantry and 2 tactical_bombers in Russia, round 1 : 4/8 hits
Russians roll dice for 3 infantry in Russia, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 14PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 bomber, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
3 aaGuns moved from Smolensk to Bryansk
1 bomber moved from Russia to Germany
2 tactical_bombers moved from Russia to Novgorod
3 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 7 submarines, 1 tactical_bomber and 6 transports moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
3 armour placed in Novgorod
1 destroyer placed in 113 Sea Zone
2 fighters and 5 infantry placed in Western Germany
Germans undo move 3.
2 fighters and 5 infantry placed in Germany
Germans undo move 3.
2 fighters and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 8 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 12 infantry and 3 tactical_bombers
Germany : 1 bomber and 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 18 armour, 19 artilleries, 35 infantry and 1 mech_infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 2 tactical_bombers
Smolensk : 1 flag
113 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 7 submarines, 1 tactical_bomber and 6 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 56 / 90
Russians : 6 / 0
Japanese : 78 / 95
Americans : 59 / 80
Chinese : 0 / 2
British : 30 / 34
UK_Pacific : 0 / 0
Italians : 22 / 39
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Combat Move - Russians
10 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
4 fighters moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
6 infantry moved from Samara to Vologda
1 artillery moved from Samara to Vologda
4 artilleries moved from Samara to Kazakhstan
39 infantry moved from Samara to Kazakhstan
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 6 infantry in Vologda, round 1 : 0/7 hits
Japanese roll dice for 1 infantry in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery and 5 infantry in Vologda, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Russians attack with 4 artilleries and 39 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 artilleries and 39 infantry in Kazakhstan, round 1 : 4/43 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 4 artilleries and 38 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 1 : 4/7 hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
5 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
4 fighters moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
6 aaGuns moved from Samara to Kazakhstan
Turn Complete - Russians
Territory Summary for Russians :
Kazakhstan : 6 aaGuns, 4 artilleries and 38 infantry
Novosibirsk : 1 armour, 10 infantry and 1 mech_infantry
Vologda : 1 artillery and 4 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 2 infantry
Samara : 1 infantry
Northwest Persia : 5 armour, 4 fighters, 4 mech_infantrys and 1 tactical_bomber
Production/PUs Summary :
Germans : 56 / 90
Russians : 11 / 0
Japanese : 73 / 95
Americans : 59 / 80
Chinese : 0 / 2
British : 30 / 34
UK_Pacific : 0 / 0
Italians : 22 / 39
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 3 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 61 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Philippines to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 bombers moved from India to Java
1 armour moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 mech_infantry moved from Philippines to 35 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
3 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 61 Sea Zone
Japanese roll dice for 1 submarine in 61 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 1 : 3/5 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 2 fighters, 3 infantry and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Celebes, round 1 : 1/6 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Celebes, round 2 : 1/6 hits
Americans roll dice for 1 mech_infantry in Celebes, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Hawaiian Islands
Battle in Java
Japanese attack with 1 armour, 2 bombers and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Java, round 1 : 3/4 hits
Americans roll dice for 2 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Java
Japanese win, taking Hawaiian Islands from Americans, taking Java from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Java to Shan State
3 mech_infantrys moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Yunnan to India
2 tactical_bombers moved from Kwangsi to India
2 armour moved from Szechwan to Shan State
3 infantry and 3 mech_infantrys moved from Szechwan to Shensi
1 infantry moved from Sikang to Tsinghai
1 artillery moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
3 mech_infantrys moved from Chahar to Shensi
3 mech_infantrys moved from Shantung to Chahar
2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from 34 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
3 fighters moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Hunan: 3 mech_infantrys
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Shantung
2 submarines placed in 37 Sea Zone
3 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 91 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 2 armour, 1 factory_minor and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Shensi : 1 flag, 1 aaGun, 1 artillery, 4 infantry and 6 mech_infantrys
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag, 3 mech_infantrys
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Ceylon : 1 flag, 1 infantry
Shan State : 1 flag, 2 armour, 2 bombers and 3 mech_infantrys
Burma : 1 flag
India : 1 flag, 1 airfield, 9 armour, 7 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 6 mech_infantrys and 3 tactical_bombers
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
Guam : 1 flag, 1 airfield
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 4 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 3 infantry and 1 mech_infantry
Java : 1 flag, 1 armour
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine and 1 transport
44 Sea Zone : 1 flag, 1 submarine and 2 transports
45 Sea Zone : 1 submarine
Olgiy : 1 flag
49 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 2 submarines
35 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 9 fighters, 4 submarines and 5 tactical_bombers
34 Sea Zone : 1 submarine
Dzavhan : 1 flag
26 Sea Zone : 2 transports
Central Mongolia : 1 flag
6 Sea Zone : 4 destroyers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
55 Sea Zone : 1 destroyer
61 Sea Zone : 1 submarine
West India : 1 flag, 2 infantry
Urals : 1 flag
Production/PUs Summary :
Germans : 56 / 90
Russians : 11 / 0
Japanese : 81 / 96
Americans : 51 / 80
Chinese : 0 / 2
British : 30 / 34
UK_Pacific : 0 / 0
Italians : 22 / 39
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I surrender. Good Game.
Good game to you as well. Let me know when you want to swap sides and start game 2. I will take a sub in sz98 and an artillery in Anglo-Egyptian Sudan.