@zarhunter 2ecf35cc-116c-46cf-acf8-550d8041ef8b-image.png
13L G40 Gamerman01 (allies) vs Last Jack (axis +6)
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Oh, that’s right. Triple A doesn’t do split SBR’s right. You had very bad luck with the AA so we won’t worry about it
It let you pick which bombers you would lose, right? Because it shouldn’t roll all the AA together. Each facility shoots only at the planes it’s facing.
In other words, if the IC AA hits twice, you have to lose 2 strat bombers because there are no tac bombers.
The error in Triple A gives a big advantage to the attacker because he gets to choose which air is hit by the AA before allocating to targets. Right?
What I’m saying is, in the future you should roll SBR on the forum, and make sure your opponents do the same.
Do you understand what I’m trying to explain? -
What I’m saying is, in the future you should roll SBR on the forum, and make sure your opponents do the same.
Clarification:
This is only necessary when you have bombers attacking more than one facility. -
Holy cow, when I tested it in local, I got FOUR hits out of 7
Not a good night to fly over AA I guessYes, Triple A definitely does it dead wrong.
Since you took off 1 strat bomber (and of course because you took 3 losses total) I am OK with the result.
Had you selected 3 tacs and did 20 damage to the IC we might have issues….
All that said, are you OK with continuing as is?
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I understand. A very expensive lesson learned. :-)
Funny I was thinking that if we rerolled you might hit 4 or 5 out of 7. :-D
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I was thinking about offering a re-roll where you take a minimum of 1 loss or a maximum of 3, but you did get decent damage rolls (harbor maxed)
I think the attack was a good idea, by the way, except I would only send 1 tac at each facility to keep AA exposure down, and because it doesn’t add to your max potential damage…
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Getting late - maybe resume this fun tomorrow
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Belarus
2 armour moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 aaGuns moved from Belarus to Novgorod
1 infantry moved from Novgorod to Belarus
11 infantry moved from Bryansk to Belarus
1 armour and 3 mech_infantrys moved from Russia to Belarus
1 submarine moved from 109 Sea Zone to 123 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Hopei to Shensi
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Non Combat Move - Japanese
1 armour, 1 artillery, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
2 artilleries and 2 infantry moved from Hunan to Yunnan
3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from Manchuria to Jehol
3 infantry moved from Korea to Manchuria
2 destroyers moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 artilleries and 6 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 artillery and 5 infantry
Kiangsi : 2 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Jehol : 2 infantry
Siam : 2 infantry
Manchuria : 1 aaGun and 5 infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 armour, 5 artilleries, 2 bombers, 6 fighters, 5 infantry and 5 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
20 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 4 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 36 / 46
Americans : 52 / 52
Chinese : 2 / 6
British : 29 / 30
UK_Pacific : 17 / 17
Italians : 14 / 19
ANZAC : 10 / 10
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Did Axis really get a bid of 6 in this game? I am very curious as to why?
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Did Axis really get a bid of 6 in this game? I am very curious as to why?
Because that is what we agreed to, of course.
But I think this is more what you’re looking for - it’s a handicap
I gave out a +21 bid to the Allies and a +19 bid to the Allies in AA50-41 also. I won both of them.
I don’t think small bids are as influential as most do, apparently. -
I feel you and agree with you. I just give people the bid so that I can be the Axis. One battle roll can even out a huge bid.
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I feel you and agree with you. I just give people the bid so that I can be the Axis. One battle roll can even out a huge bid.
Amen to that
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 fighter moved from Guam to 33 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
2 bombers moved from Wake Island to Hawaiian Islands
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Southeast Mexico to Central America
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea ZonePlace Units - Americans
1 artillery placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 4.
1 destroyer and 1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
2 infantry placed in Central United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
7 infantry moved from Sikang to Shensi
1 fighter moved from Burma to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 2 artilleries, 4 infantry and 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Chinese: 6 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
Wow that was lucky
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Change purchase from India
Instead of DD, buy 2 INF, save 2 IPC’s -
Aw, crap. I just realized something.
The USA move to Z33 at the Carolines is illegal because USA is not at war with Japan and can’t move a boat next to a Japanese controlled territory or island.Gonna have to fix USA noncom right away then.
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Whew, I think I got it.
So basically I moved everything to 54 except 1 destroyer
The sub at Wake went to Hawaii
I also changed my noncom so FTR from WUS went to Atlantic instead of Hawaii
I’m confident I got everything fixed properly. If you have any questions, don’t hesitate to ask. It might be kind of hard to follow in the history -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 102 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Scotland to 99 Sea Zone
3 infantry moved from Persia to Iraq
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 fighter moved from 79 Sea Zone to Iraq
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
EDIT: 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
EDIT: 1 destroyer and 1 submarine moved from 33 Sea Zone to 26 Sea ZoneAirborne Attack Move - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 102 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Scotland to 99 Sea Zone
3 infantry moved from Persia to Iraq
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 fighter moved from 79 Sea Zone to Iraq
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
EDIT: 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
EDIT: 1 destroyer and 1 submarine moved from 33 Sea Zone to 26 Sea ZoneAirborne Attack Move - British
Combat - British
Battle in Ethiopia
Battle in Iraq
British attack with 1 artillery, 1 fighter and 4 infantry
Neutral_Axis defend with 3 infantry
British win, taking Ethiopia from Italians, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber moved from 99 Sea Zone to Cyprus
1 aaGun moved from West India to India
3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter moved from Scotland to United Kingdom
2 aaGuns and 4 infantry moved from Scotland to United Kingdom
1 tactical_bomber moved from 79 Sea Zone to Rhodesia
1 armour moved from Tunisia to Tobruk
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to West India
1 artillery moved from India to West India
1 fighter moved from Iraq to Persia
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 armour moved from 88 Sea Zone to Suriname
1 cruiser moved from 106 Sea Zone to 88 Sea Zone
1 destroyer moved from 106 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Quebec to OntarioPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to India: 2 infantry
EDIT: Changing PUs for UK_Pacific from 0 to 2
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,2,1,2,3,6
UK_Pacific collect 14 PUs (3 lost to blockades); end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer