@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40 Gamerman01 (allies) vs Last Jack (axis +6)
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Wow, all my games are synched - it’s ANZAC’s turn in all 3 of them
Done with the other 2 already, so doing this one now, FYI -
Appears you forgot your men in Africa, maybe.
I’ll wait until you tell me if you want to move them.
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Yeah sorry I always forget those guys
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We need to roll convoy damage since you took Kenya, and if it misses I will add 1 IPC to Italy’s account
Rolls: 1@3; Total Hits: 01@3: (4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea ZoneNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from Syria to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 10 artilleries, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 mech_infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from France to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from France to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland BelgiumCombat - Germans
Battle in Southern France
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 1 : 3/4 hits
French roll dice for 1 artillery in Southern France, round 1 : 0/1 hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 1 : 2/7 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 1 : 1/5 hits
French roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
6 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
3 aaGuns, 3 artilleries and 10 infantry moved from Germany to Poland
1 fighter moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Southern France to France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to Germany
5 armour moved from France to GermanyPlace Units - Germans
10 artilleries placed in Germany
2 armour, 1 bomber and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 tactical_bomber
Western Germany : 3 aaGuns, 1 airfield, 2 armour, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Romania : 3 armour, 2 artilleries and 13 infantry
Poland : 3 aaGuns, 3 artilleries and 13 infantry
Germany : 5 armour, 10 artilleries, 1 factory_major and 3 infantry
Holland Belgium : 1 artillery and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 27 / 33
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
4 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Volgograd to Rostov
5 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 armour moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 submarine moved from 111 Sea Zone to 109 Sea Zone
5 infantry moved from Novgorod to Belarus
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Bryansk to BelarusPlace Units - Russians
3 infantry placed in Novgorod
1 infantry placed in Ukraine
1 armour and 3 mech_infantrys placed in Russia
Russians undo move 1.
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in UkraineTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to Belarus: 1 artillery
EDIT: Removing units owned by Russians from Novgorod: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Anhwe to Suiyuyan
1 artillery and 3 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 20 Sea Zone to Yunnan
1 fighter moved from 20 Sea Zone to Yunnan
4 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Kiangsi to YunnanCombat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 6 fighters and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in Szechwan, round 1 : 6/12 hits
Chinese roll dice for 5 infantry in Szechwan, round 1 : 2/5 hits
5 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Szechwan
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 2 fighters
Casualties for Chinese: 5 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 5 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 artilleries, 5 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 1 : 7/14 hits
Chinese roll dice for 5 infantry in Yunnan, round 1 : 1/5 hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers, 4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from 20 Sea Zone to Kiangsi
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour, 1 artillery, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers
Korea : 4 infantry
Kiangsi : 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Siam : 2 infantry
Manchuria : 1 aaGun and 6 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 2 artilleries and 2 infantry
Suiyuyan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Hunan : 1 flag, 2 artilleries and 3 infantry
Hopei : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag
Anhwe : 1 flag
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
20 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 15
British : 27 / 33
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Played 3 turns and started to look at this, but I need a break…
Maybe tonight or tomorrow instead -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 51 Sea Zone to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Western United States
1 infantry moved from Southeast Mexico to Central America
1 mech_infantry moved from Central United States to Southeast Mexico
1 aaGun moved from Eastern United States to Central United States
1 submarine moved from 23 Sea Zone to 31 Sea Zone
1 destroyer moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Guam
1 bomber moved from Eastern United States to Wake Island
1 infantry moved from Central United States to Southeast MexicoPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 1.
1 carrier placed in 101 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - British
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Burma: 1 fighter
EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
EDIT: Adding units owned by Chinese to Sikang: 7 infantry
EDIT: Removing units owned by Chinese from Szechwan: 7 infantry
EDIT: Turning off Edit ModePurchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Tobruk to Tunisia
British take Libya from ItaliansCombat - British
Non Combat Move - British
1 infantry moved from Shan State to Burma
1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
1 transport moved from 38 Sea Zone to 39 Sea Zone
1 aaGun moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 aaGun moved from 79 Sea Zone to West India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery moved from Tobruk to Alexandria
1 artillery moved from Alexandria to Egypt
1 fighter moved from Egypt to 79 Sea Zone
1 tactical_bomber moved from Egypt to 79 Sea Zone
2 aaGuns and 1 fighter moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
1 bomber moved from Quebec to ScotlandPlace Units - British
1 infantry placed in Union of South Africa
3 fighters placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 battleship moved from 96 Sea Zone to 97 Sea Zone
2 cruisers moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Northern Italy to Greece
1 infantry moved from Bulgaria to Greece
1 bomber and 1 fighter moved from 97 Sea Zone to Greece
1 artillery and 3 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in Syria
Battle in Greece
Italians attack with 1 bomber, 2 fighters and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 1 : 2/2 hits
Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Greece, round 1 : 3/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 0/4 hits
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Syria from French, taking Greece from Neutral_Allies with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Albania: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Albania: 1 bomber
EDIT: Turning off Edit Mode
1 bomber could not land in Greece and was removed
2 fighters moved from Greece to Southern Italy
1 armour and 1 infantry moved from Bulgaria to Romania
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
2 artilleries placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery and 3 infantry
Kenya : 1 flag
Malta : 1 flag
Syria : 1 flag, 2 infantry
Romania : 2 aaGuns, 1 armour, 2 artilleries and 3 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Greece : 1 flag, 3 infantry
99 Sea Zone : 1 transport
97 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 6
British : 29 / 30
UK_Pacific : 17 / 17
Italians : 14 / 19
ANZAC : 10 / 10
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I had to edit my noncombat bomber move. For some reason I couldn’t move it from Greece.
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Wow, if I had a dollar for every time I saw my Greece go 0/4…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to Sumatra
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to Scotland
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 78 Sea Zone to 39 Sea ZoneTurn Complete - French
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Cancel ANZ fighters to Sum
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from France to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom





