13L G40 - Mryogen (Axis) vs Entek (Allies +9) Game 2

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 73 / 102
        Russians : 9 / 0
        Japanese : 16 / 9
        Americans : 58 / 85
        Chinese : 23 / 28
        British : 34 / 34
        UK_Pacific : 20 / 22
        Italians : 10 / 10
        ANZAC : 17 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 17 armour; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour moved from Trans-Jordan to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                3 armour moved from Volgograd to Kazakhstan
                5 armour moved from Caucasus to Kazakhstan
                9 armour moved from Persia to Eastern Persia
                5 armour moved from Northwest Persia to Eastern Persia
                4 artilleries and 4 infantry moved from Northwest Persia to Iraq
                6 armour moved from Ukraine to Caucasus
                3 armour moved from Bessarabia to Rostov
                1 armour and 3 infantry moved from Finland to Norway
                2 infantry moved from Karelia to Finland
                1 armour moved from Russia to Archangel
                5 artilleries and 4 infantry moved from Holland Belgium to Normandy Bordeaux
                3 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
                6 bombers moved from Western Germany to Egypt

    Combat - Germans
                Battle in Egypt
                    Germans attack with 4 armour, 6 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                        Germans roll dice for 4 armour, 6 bombers, 1 fighter and 1 tactical_bomber in Egypt, round 1 :  6/12 hits
                        British roll dice for 3 armour, 1 bomber, 1 fighter and 2 infantry in Egypt, round 1 :  4/7 hits
                        1 bomber owned by the British , 2 infantry owned by the British , 3 armour owned by the British , 1 tactical_bomber owned by the Germans and 3 armour owned by the Germans lost in Egypt
                        Germans roll dice for 1 armour, 6 bombers and 1 fighter in Egypt, round 2 :  5/8 hits
                        British roll dice for 1 fighter in Egypt, round 2 :  1/1 hits
                        1 bomber owned by the Germans and 1 fighter owned by the British lost in Egypt
                    Germans win, taking Egypt from British with 1 armour, 5 bombers and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 armour, 1 bomber and 1 tactical_bomber
                    Casualties for British: 3 armour, 1 bomber, 1 fighter and 2 infantry
                Battle in Eastern Persia
                    Germans attack with 14 armour
                    British defend with 2 armour and 2 infantry
                        Germans roll dice for 14 armour in Eastern Persia, round 1 :  6/14 hits
                        British roll dice for 2 armour and 2 infantry in Eastern Persia, round 1 :  2/4 hits
                        2 infantry owned by the British , 2 armour owned by the British and 2 armour owned by the Germans lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 12 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour
                    Casualties for British: 2 armour and 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 8 artilleries and 6 infantry
                    British defend with 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                        Germans roll dice for 8 artilleries and 6 infantry in Normandy Bordeaux, round 1 :  7/14 hits
                        British roll dice for 4 artilleries and 4 infantry in Normandy Bordeaux, round 1 :  0/8 hits
                        4 infantry owned by the British and 3 artilleries owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 8 artilleries and 6 infantry in Normandy Bordeaux, round 2 :  4/14 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 8 artilleries and 5 infantry remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 infantry
                    Casualties for British: 4 artilleries and 4 infantry
                Battle in Kazakhstan
                    Germans attack with 8 armour
                    British defend with 1 aaGun, 1 armour and 1 mech_infantry
                        Germans roll dice for 8 armour in Kazakhstan, round 1 :  3/8 hits
                        British roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Kazakhstan, round 1 :  0/2 hits
                        1 armour owned by the British , 1 mech_infantry owned by the British and 1 aaGun owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 8 armour remaining. Battle score for attacker is 15
                    Casualties for British: 1 aaGun, 1 armour and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Egypt to Trans-Jordan
                5 bombers moved from Egypt to Iraq

    Place Units - Germans
                3 armour placed in Romania
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                3 armour placed in Caucasus
                3 armour placed in Novgorod
                2 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
                Germans collect 72 PUs (6 lost to blockades); end with 72 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 8 armour
        Trans-Jordan : 1 flag, 1 fighter
        Egypt : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 airfield, 8 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Romania : 3 armour and 1 factory_minor
        Germany : 1 factory_major
        Norway : 3 armour and 3 infantry
        Denmark : 3 aaGuns and 10 infantry
        Holland Belgium : 4 artilleries and 3 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 3 armour
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 9 armour and 1 factory_minor
        Smolensk : 1 flag
        Samara : 1 flag
        Bulgaria : 1 flag
        Iraq : 1 flag, 4 artilleries, 5 bombers and 4 infantry
        Eastern Persia : 1 flag, 12 armour
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 78 / 108
        Russians : 9 / 0
        Japanese : 16 / 9
        Americans : 58 / 85
        Chinese : 23 / 28
        British : 29 / 34
        UK_Pacific : 20 / 22
        Italians : 10 / 10
        ANZAC : 17 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - Russians
                7 infantry moved from Evenkiyskiy to Urals
                      Russians take Urals from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Evenkiyskiy to Urals

    Turn Complete - Russians

    Territory Summary for Russians :

    Urals : 2 aaGuns and 7 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 77 / 108
        Russians : 10 / 0
        Japanese : 16 / 9
        Americans : 58 / 85
        Chinese : 23 / 28
        British : 29 / 34
        UK_Pacific : 20 / 22
        Italians : 10 / 10
        ANZAC : 17 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                3 fighters moved from Japan to 6 Sea Zone
                1 bomber moved from Trans-Jordan to Alexandria
                1 bomber moved from Trans-Jordan to 81 Sea Zone
                1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan

    Combat - Japanese
                Battle in Alexandria
                    Japanese attack with 1 bomber
                    British defend with 1 armour
                        Japanese roll dice for 1 bomber in Alexandria, round 1 :  1/1 hits
                        British roll dice for 1 armour in Alexandria, round 1 :  0/1 hits
                        1 armour owned by the British lost in Alexandria
                    Japanese win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 81 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Anglo Egyptian Sudan
                    Japanese attack with 1 bomber
                    British defend with 1 armour
                        Japanese roll dice for 1 bomber in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 armour owned by the British and 1 bomber owned by the Japanese lost in Anglo Egyptian Sudan
                    British win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 bomber
                    Casualties for British: 1 armour
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    Americans defend with 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 9 transports
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 1 :  3/7 hits
                    Units damaged: 2 battleships owned by the Americans and 1 carrier owned by the Americans
                        Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 tactical_bomber and 9 transports in 6 Sea Zone, round 1 :  6/15 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 2 carriers owned by the Americans
                        Japanese roll dice for 2 battleships, 1 cruiser and 1 transport in 6 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 tactical_bomber and 9 transports in 6 Sea Zone, round 2 :  7/15 hits
                        2 submarines owned by the Americans , 1 transport owned by the Japanese , 1 cruiser owned by the Japanese , 3 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 6 Sea Zone
                    Americans win with 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 tactical_bomber and 9 transports remaining. Battle score for attacker is -107
                    Casualties for Japanese: 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    Casualties for Americans: 2 submarines
                    2 fighters owned by the Americans and 1 tactical_bomber owned by the Americans forced to land in Korea

    Non Combat Move - Japanese
                1 bomber moved from 81 Sea Zone to Trans-Jordan
                1 bomber moved from Alexandria to Trans-Jordan

    Place Units - Japanese
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,6,1,2,3,2,5
                Japanese collect 8 PUs (8 lost to blockades); end with 8 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 1 airfield, 1 factory_major, 1 harbour and 33 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        Trans-Jordan : 2 bombers
        Novosibirsk : 1 flag
        Caucasus : 1 artillery

    Production/PUs Summary :

    Germans : 77 / 108
        Russians : 10 / 0
        Japanese : 16 / 8
        Americans : 58 / 85
        Chinese : 23 / 28
        British : 29 / 34
        UK_Pacific : 20 / 22
        Italians : 10 / 10
        ANZAC : 17 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 bombers, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 units repaired.
                9 artilleries and 9 infantry moved from Korea to 6 Sea Zone
                9 infantry moved from 6 Sea Zone to Japan
                9 artilleries moved from 6 Sea Zone to Japan
                2 bombers, 2 fighters and 1 tactical_bomber moved from Korea to Japan
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                3 bombers moved from Western United States to Korea
                2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from 110 Sea Zone to Southern France
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Southern France
                    Americans attack with 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 artillery
                        Americans roll dice for 1 cruiser in Southern France, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 infantry in Southern France, round 1 :  0/2 hits
                        Germans roll dice for 1 artillery in Southern France, round 1 :  1/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Germans win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry
                    1 fighter owned by the Americans retreated
                Battle in Japan
                    Americans attack with 10 artilleries, 2 bombers, 2 fighters, 10 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 factory_major, 1 harbour and 33 infantry
                        Americans roll dice for 2 battleships and 3 cruisers in Japan, round 1 :  5/5 hits
                        Americans roll dice for 10 artilleries, 2 bombers, 2 fighters, 10 infantry and 1 tactical_bomber in Japan, round 1 :  13/25 hits
                        Japanese roll dice for 33 infantry in Japan, round 1 :  15/33 hits
                        5 artilleries owned by the Americans , 18 infantry owned by the Japanese and 10 infantry owned by the Americans lost in Japan
                        Americans roll dice for 5 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber in Japan, round 2 :  5/10 hits
                        Japanese roll dice for 15 infantry in Japan, round 2 :  4/15 hits
                        4 artilleries owned by the Americans and 5 infantry owned by the Japanese lost in Japan
                        Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber in Japan, round 3 :  3/6 hits
                        Japanese roll dice for 10 infantry in Japan, round 3 :  2/10 hits
                        1 fighter owned by the Americans , 3 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 2 bombers and 1 fighter in Japan, round 4 :  4/4 hits
                        Japanese roll dice for 7 infantry in Japan, round 4 :  1/7 hits
                        1 fighter owned by the Americans and 4 infantry owned by the Japanese lost in Japan
                        Americans roll dice for 1 artillery and 2 bombers in Japan, round 5 :  1/3 hits
                        Japanese roll dice for 3 infantry in Japan, round 5 :  1/3 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery and 1 bomber in Japan, round 6 :  1/2 hits
                        Japanese roll dice for 2 infantry in Japan, round 6 :  1/2 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery in Japan, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in Japan, round 7 :  0/1 hits
                        Americans roll dice for 1 artillery in Japan, round 8 :  1/1 hits
                        Japanese roll dice for 1 infantry in Japan, round 8 :  0/1 hits
                        1 infantry owned by the Japanese lost in Japan
                    Americans captures 8PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 1 artillery remaining. Battle score for attacker is -22
                    Casualties for Japanese: 33 infantry
                    Casualties for Americans: 9 artilleries, 2 bombers, 2 fighters, 10 infantry and 1 tactical_bomber

    Non Combat Move - Americans
                1 fighter moved from Southern France to 110 Sea Zone

    Place Units - Americans
                3 bombers placed in Korea
                3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 74 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 6 bombers, 1 factory_minor and 1 harbour
        Japan : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield and 1 harbour
        6 Sea Zone : 1 flag, 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 10 transports
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        Morocco : 1 flag
        93 Sea Zone : 1 cruiser and 1 transport
        97 Sea Zone : 1 submarine
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 2 artilleries, 2 infantry and 3 transports
        110 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 fighter

    Production/PUs Summary :

    Germans : 77 / 108
        Russians : 10 / 0
        Japanese : 8 / 0
        Americans : 66 / 99
        Chinese : 23 / 28
        British : 29 / 34
        UK_Pacific : 20 / 22
        Italians : 10 / 10
        ANZAC : 17 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 8 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag
        Kansu : 3 artilleries and 13 infantry
        Tsinghai : 1 artillery and 11 infantry
        Szechwan : 3 infantry
        Chahar : 1 infantry
        Sikang : 2 artilleries and 19 infantry
        Anhwe : 2 artilleries

    Production/PUs Summary :

    Germans : 77 / 108
        Russians : 10 / 0
        Japanese : 8 / 0
        Americans : 66 / 99
        Chinese : 23 / 29
        British : 29 / 34
        UK_Pacific : 20 / 22
        Italians : 10 / 10
        ANZAC : 17 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - British
                British buy 1 armour, 4 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                2 armour moved from India to Eastern Persia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                3 infantry moved from West India to Eastern Persia
                1 fighter moved from Tobruk to Egypt
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in Egypt
                    British attack with 1 fighter
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        British roll dice for 1 fighter in Egypt, round 1 :  1/1 hits
                        Germans roll dice for 1 armour in Egypt, round 1 :  1/1 hits
                        1 armour owned by the Germans and 1 fighter owned by the British lost in Egypt
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 fighter
                Battle in Eastern Persia
                    British attack with 2 armour, 1 artillery and 4 infantry
                    Germans defend with 12 armour
                        British roll dice for 2 armour, 1 artillery and 4 infantry in Eastern Persia, round 1 :  1/7 hits
                        Germans roll dice for 12 armour in Eastern Persia, round 1 :  7/12 hits
                        4 infantry owned by the British , 2 armour owned by the British , 1 armour owned by the Germans and 1 artillery owned by the British lost in Eastern Persia
                    Germans win with 11 armour remaining. Battle score for attacker is -22
                    Casualties for Germans: 1 armour
                    Casualties for British: 2 armour, 1 artillery and 4 infantry
                Battle in Normandy Bordeaux
                    British attack with 4 artilleries, 2 fighters and 4 infantry
                    Germans defend with 1 airfield, 8 artilleries, 1 factory_minor, 1 harbour and 5 infantry
                        British roll dice for 4 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 1 :  6/10 hits
                        Germans roll dice for 8 artilleries and 5 infantry in Normandy Bordeaux, round 1 :  4/13 hits
                        4 infantry owned by the British , 5 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 4 artilleries and 2 fighters in Normandy Bordeaux, round 2 :  2/6 hits
                        Germans roll dice for 7 artilleries in Normandy Bordeaux, round 2 :  3/7 hits
                        3 artilleries owned by the British and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 3 :  3/3 hits
                        Germans roll dice for 5 artilleries in Normandy Bordeaux, round 3 :  0/5 hits
                        3 artilleries owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 4 :  2/3 hits
                        Germans roll dice for 2 artilleries in Normandy Bordeaux, round 4 :  1/2 hits
                        1 artillery owned by the British and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                    British win with 2 fighters remaining. Battle score for attacker is 19
                    Casualties for Germans: 8 artilleries and 5 infantry
                    Casualties for British: 4 artilleries and 4 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
                EDIT: Changing ownership of Normandy Bordeaux from Germans to British
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 artillery
                EDIT: Turning off Edit Mode
                1 fighter moved from Normandy Bordeaux to United Kingdom
                3 infantry moved from Shan State to Burma
                1 aaGun moved from Shan State to Burma

    Place Units - British
                4 artilleries and 4 infantry placed in United Kingdom
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                3 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 3 armour and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Burma : 1 aaGun and 3 infantry
        India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        French Indo China : 1 flag
        41 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 destroyer and 1 transport
        106 Sea Zone : 1 flag
        79 Sea Zone : 1 flag
        98 Sea Zone : 1 flag
        110 Sea Zone : 4 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 75 / 108
        Russians : 10 / 0
        Japanese : 8 / 0
        Americans : 66 / 99
        Chinese : 23 / 29
        British : 31 / 31
        UK_Pacific : 20 / 25
        Italians : 10 / 10
        ANZAC : 17 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    I think that’s game, but it was a fun one!


  • Yea I couldn’t see a way you could get Egypt before the next turn.  GG.

  • '20 '19 '18 '17 '16

    I’ve posted the results.  Let me know if you want to do some non-league gaming at some point!

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