@Oskar2KX ich weiß nicht ob ich lachen oder weinen soll…
Ich hab in 110 den (Br) Fighter leben lassen. Passt das so?
13L G40 2e Entek (axis) vs Void No Bid No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 destroyer moved from 99 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 battleship, 1 cruiser and 1 transport
Italians win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
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Intercept for UK Bombing?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
1 submarine moved from 105 Sea Zone to 109 Sea Zone
2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 3 infantry moved from Finland to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 3 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Novgorod to Archangel
5 artilleries and 10 infantry moved from Western Ukraine to Bryansk
8 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to BryanskCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 4 infantry
Russians defend with 2 aaGuns and 2 infantry
Germans roll dice for 1 artillery and 4 infantry in Archangel, round 1 : 2/5 hits
Russians roll dice for 2 aaGuns and 2 infantry in Archangel, round 1 : 0/2 hits
2 aaGuns owned by the Russians lost in Archangel
Germans roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 0/5 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 4 infantry in Archangel, round 3 : 0/5 hits
Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 4 : 0/4 hits
Russians roll dice for 2 infantry in Archangel, round 4 : 1/2 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 5 : 2/3 hits
Russians roll dice for 2 infantry in Archangel, round 5 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 2 aaGuns and 2 infantry
Battle in Bryansk
Germans attack with 8 armour, 5 artilleries, 10 infantry and 6 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 8 armour, 5 artilleries, 10 infantry and 6 mech_infantrys in Bryansk, round 1 : 12/29 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 5 artilleries, 9 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 infantry in Rostov, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 7,8 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
5 infantry moved from Bessarabia to Eastern Poland
2 armour and 3 mech_infantrys moved from Germany to Baltic States
2 artilleries moved from Germany to Poland
1 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to BryanskPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
1 bomber and 1 infantry placed in Western Germany
1 submarine placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour, 1 infantry and 2 tactical_bombers
Poland : 2 artilleries
Germany : 1 factory_major
Denmark : 1 aaGun and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag, 2 armour and 3 mech_infantrys
Bryansk : 1 flag, 1 aaGun, 8 armour, 5 artilleries, 9 infantry and 6 mech_infantrys
Rostov : 1 flag, 2 armour and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 1 aaGun and 5 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 4 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
127 Sea Zone : 1 destroyer and 2 transports
Finland : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 64
Russians : 26 / 38
Japanese : 32 / 44
Americans : 52 / 77
Chinese : 9 / 15
British : 30 / 36
UK_Pacific : 18 / 18
Italians : 19 / 25
ANZAC : 17 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Rostov
2 infantry moved from Russia to Vologda
5 artilleries and 16 infantry moved from Belarus to Bryansk
1 fighter moved from Russia to 127 Sea Zone
1 armour and 1 tactical_bomber moved from Russia to Rostov
2 armour, 3 artilleries and 7 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 8 artilleries and 23 infantry
Germans defend with 1 aaGun, 8 armour, 5 artilleries, 9 infantry and 6 mech_infantrys
2 armour owned by the Russians and 4 artilleries owned by the Russians retreated to Russia
Germans win with 8 armour and 2 artilleries remaining. Battle score for attacker is -17
Casualties for Germans: 1 aaGun, 3 artilleries, 9 infantry and 6 mech_infantrys
Casualties for Russians: 4 artilleries and 23 infantry
Battle in Rostov
Russians attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Battle in 127 Sea Zone
Russians attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer and 2 transports
Russians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 22
Casualties for Germans: 1 destroyer and 2 transportsNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Japanese to Chinese
EDIT: Changing ownership of Jehol from Japanese to Chinese
EDIT: Adding units owned by Russians to Jehol: 1 armour
EDIT: Removing units owned by Russians from Suiyuyan: 1 armour
EDIT: Turning off Edit Mode
1 fighter moved from 127 Sea Zone to Vologda
1 tactical_bomber moved from Rostov to Russia
6 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
2 infantry moved from Shan State to Burma
4 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 1 : 3/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Hunan
Japanese attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 1 : 3/6 hits
Chinese roll dice for 3 infantry in Hunan, round 1 : 1/3 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 aaGuns, 3 artilleries and 3 infantry
AA guns fire in Burma : 0/6 hits
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 1 : 6/8 hits
UK_Pacific roll dice for 3 aaGuns, 3 artilleries and 3 infantry in Burma, round 1 : 2/6 hits
3 infantry owned by the British , 1 infantry owned by the Japanese , 1 fighter owned by the Japanese and 3 aaGuns owned by the British lost in Burma
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 5/6 hits
UK_Pacific roll dice for 3 artilleries in Burma, round 2 : 2/3 hits
1 infantry owned by the Japanese , 3 artilleries owned by the British and 1 fighter owned by the Japanese lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 fighters and 2 infantry
Casualties for British: 3 aaGuns, 3 artilleries and 3 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Jehol, round 1 : 2/6 hits
Chinese roll dice for 1 armour in Jehol, round 1 : 0/1 hits
1 armour owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British , 1 battleship owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship and 1 transportNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangsi
2 bombers moved from Philippines to Kwangsi
1 fighter moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 cruiser and 1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 2 bombers, 3 fighters, 1 harbour and 2 tactical_bombers
Korea : 1 aaGun and 7 infantry
Kiangsu : 2 armour, 1 factory_minor and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Jehol : 1 artillery and 3 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag, 3 armour
Hopei : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
37 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
19 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 52 / 64
Russians : 26 / 29
Japanese : 35 / 36
Americans : 50 / 77
Chinese : 8 / 15
British : 30 / 36
UK_Pacific : 18 / 18
Italians : 19 / 25
ANZAC : 17 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantry
Battle in Gibraltar
Americans attack with 2 artilleries, 4 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 armour and 1 infantry moved from Western United States to Central United States
1 fighter moved from Western United States to 10 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Kweichow to Hunan
1 fighter moved from Shensi to Hunan
2 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 3 armour
Chinese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 3 armour
Casualties for Chinese: 1 artillery and 3 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to SzechwanPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Hopei
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 2 artilleries, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from Siam to Shan State
UK_Pacific take Shan State from Japanese
1 armour and 5 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Malaya to YunnanCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Yunnan
British attack with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
3 infantry moved from Persia to Iraq
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 destroyers moved from 106 Sea Zone to 104 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Trans-Jordan to EgyptPlace Units - British
1 bomber placed in Quebec
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 26 PUs (4 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 18 PUs (1 lost to blockades); end with 18 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
I’ll be back on Monday to take my turn. Have a great weekend!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Romania to BelarusCombat - Italians
Battle in Belarus
Italians attack with 2 armour
Russians defend with 2 infantry
Italians roll dice for 2 armour in Belarus, round 1 : 1/2 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armourNon Combat Move - Italians
1 armour moved from Algeria to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 mech_infantry moved from Algeria to Libya
1 infantry moved from Bessarabia to UkrainePlace Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea Zone
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag, 1 infantry
Normandy Bordeaux : 1 aaGun
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 armour, 1 factory_major, 1 infantry and 1 mech_infantry
Libya : 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Ukraine : 1 infantry
95 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
93 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 64
Russians : 26 / 29
Japanese : 32 / 36
Americans : 52 / 72
Chinese : 10 / 9
British : 30 / 26
UK_Pacific : 19 / 18
Italians : 19 / 24
ANZAC : 17 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Malaya to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to MalayaPlace Units - ANZAC
2 submarines placed in 54 Sea Zone
1 bomber placed in Queensland
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 2 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns
EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Baltic States to Smolensk
Germans take Belarus from Russians
Germans take Smolensk from Russians
2 armour moved from Novgorod to Vologda
1 artillery and 1 infantry moved from Archangel to Vologda
1 armour moved from Novgorod to Smolensk
4 infantry moved from Novgorod to Belarus
2 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 armour moved from Bryansk to Samara
Germans take Tambov from Russians
Germans take Samara from Russians
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
3 bombers moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 3 bombers, 1 fighter and 2 submarines
British defend with 2 destroyers
Germans roll dice for 2 submarines in 104 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 3 bombers and 1 fighter in 104 Sea Zone, round 1 : 1/4 hits
British roll dice for 2 destroyers in 104 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 3 bombers and 1 fighter in 104 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 3 bombers, 1 fighter and 2 submarines remaining. Battle score for attacker is 16
Casualties for British: 2 destroyers
Battle in Vologda
Germans attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 1 fighter and 2 infantry
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Vologda, round 1 : 0/4 hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 1 : 1/3 hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 2 armour and 1 artillery in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Germans roll dice for 2 armour in Vologda, round 3 : 2/2 hits
Russians roll dice for 1 fighter in Vologda, round 3 : 0/1 hits
1 fighter owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 fighter and 2 infantryNon Combat Move - Germans
1 mech_infantry moved from Baltic States to Smolensk
1 aaGun and 5 infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Poland to Eastern Poland
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
3 bombers moved from 104 Sea Zone to Western Germany
2 tactical_bombers moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to DenmarkPlace Units - Germans
1 artillery, 1 bomber and 3 infantry placed in Western Germany
1 destroyer and 1 transport placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in UkraineTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 4 bombers, 1 factory_major, 1 harbour and 3 infantry
Germany : 1 factory_major
Denmark : 1 aaGun, 1 artillery and 4 infantry
Holland Belgium : 1 aaGun
Southern Italy : 2 tactical_bombers
Belarus : 1 flag, 4 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 6 armour and 2 artilleries
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 artilleries
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag, 1 aaGun and 5 infantry
Vologda : 1 flag, 2 armour
Volgograd : 1 flag, 2 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag, 3 armour and 3 mech_infantrys
Samara : 1 flag, 2 armour
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
104 Sea Zone : 2 submarines
Bulgaria : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 61 / 81
Russians : 17 / 29
Japanese : 32 / 36
Americans : 52 / 72
Chinese : 10 / 9
British : 30 / 26
UK_Pacific : 19 / 18
Italians : 19 / 24
ANZAC : 17 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
6 infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Russia to Samara
1 armour and 1 mech_infantry moved from Iraq to Egypt
British take Trans-Jordan from ItaliansCombat - Russians
Battle in Samara
Russians attack with 6 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians win, taking Samara from Germans with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Samara to Russia
1 mech_infantry moved from Iraq to EgyptPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Anhwe to Hopei
2 armour and 1 mech_infantry moved from Kiangsu to Hopei
2 bombers moved from Kwangsi to Szechwan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 26 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Hopei, round 1 : 1/4 hits
Chinese roll dice for 3 infantry in Hopei, round 1 : 0/3 hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 armour and 1 mech_infantry in Hopei, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 1 : 3/6 hits
ANZAC roll dice for 2 infantry in Celebes, round 1 : 0/2 hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 2 bombers
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 bombers in Szechwan, round 1 : 2/2 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 1 : 0/2 hits
1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Hawaiian Islands
Battle in French Indo ChinaNon Combat Move - Japanese
2 bombers moved from Szechwan to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 16 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea ZonePlace Units - Japanese
3 armour placed in Kiangsu
1 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Kwangsi : 1 airfield, 2 bombers, 3 fighters, 1 harbour and 2 tactical_bombers
Korea : 1 aaGun and 7 infantry
Kiangsu : 3 armour, 1 factory_minor and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag, 2 armour
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 artillery and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
36 Sea Zone : 1 destroyer and 1 transport
23 Sea Zone : 1 destroyer
26 Sea Zone : 1 flag, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
22 Sea Zone : 1 destroyer
19 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 60 / 81
Russians : 18 / 23
Japanese : 40 / 45
Americans : 51 / 72
Chinese : 8 / 9
British : 31 / 26
UK_Pacific : 19 / 18
Italians : 18 / 24
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 2 submarines
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 26 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Americans win, taking 26 Sea Zone from Japanese with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 35
Casualties for Japanese: 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Americans
Japanese and Americans reach a stalemate
. Battle score for attacker is -43
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Battle in Philippines
Battle in Celebes
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 104 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 artillery placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to France
1 artillery, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 armour and 5 mech_infantrys moved from Yunnan to Kwangsi
2 fighters moved from Malaya to Kwangsi
1 tactical_bomber moved from Malaya to KwangsiCombat - British
Battle in Alexandria
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kwangsi
British attack with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 2 bombers, 3 fighters, 1 harbour and 2 tactical_bombers
British win with 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 2 bombers, 3 fighters and 2 tactical_bombers
Casualties for British: 1 armour, 2 fighters and 5 mech_infantrys
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.Non Combat Move - British
1 tactical_bomber moved from Alexandria to Egypt
1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Quebec to United Kingdom
1 bomber moved from France to United Kingdom
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to EgyptPlace Units - British
1 carrier and 1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Yunnan: 1 armour and 3 mech_infantrys
EDIT: Removing units owned by British from India: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
3 mech_infantrys placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Units Change Ownership
Some Units in Yunnan change ownership: 1 armour and 3 mech_infantrys
Some Units in India change ownership: 3 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 bomber moved from Southern Italy to 81 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Libya to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 1 : 1/3 hits
British roll dice for 1 artillery in Alexandria, round 1 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Greece
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Ukraine to Rostov
1 aaGun and 1 artillery moved from Southern France to Normandy Bordeaux
1 aaGun and 1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 1 mech_infantry
Normandy Bordeaux : 2 aaGuns and 1 artillery
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 aaGun and 1 infantry
Tunisia : 1 flag
Romania : 1 armour and 1 mech_infantry
Northern Italy : 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Rostov : 1 infantry
95 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
93 Sea Zone : 1 flag
Greece : 1 flag, 1 bomber
92 Sea Zone : 2 destroyers
Yugoslavia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 60 / 81
Russians : 18 / 23
Japanese : 33 / 45
Americans : 56 / 76
Chinese : 10 / 18
British : 31 / 38
UK_Pacific : 19 / 19
Italians : 18 / 23
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





