No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Scramble UK Fighter to Sz 110?
yes, scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 armour and 11 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour, 5 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Romania to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Norway to 112 Sea Zone
Combat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers
British defend with 1 battleship and 1 fighter
Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 1 : 3/4 hits
British roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 1 : 1/2 hits
1 tactical_bomber owned by the Germans , 1 fighter owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship and 1 fighter
Non Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
3 aaGuns moved from Slovakia Hungary to Eastern Poland
4 mech_infantrys moved from France to Germany
2 artilleries moved from France to Western Germany
6 armour moved from France to Germany
5 infantry moved from Bulgaria to Romania
Place Units - Germans
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
2 armour and 2 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Normandy Bordeaux
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Romania : 5 infantry
Germany : 8 armour, 1 factory_major and 6 mech_infantrys
Norway : 1 artillery and 3 infantry
Denmark : 2 infantry
Karelia : 1 flag, 4 infantry
Baltic States : 1 flag, 1 armour and 11 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 2 armour, 5 artilleries and 11 infantry
Bessarabia : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 42 / 47
Russians : 34 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 17 / 17
Italians : 15 / 22
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Novgorod to Belarus
1 artillery and 7 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Bryansk
2 aaGuns, 3 artilleries and 16 infantry moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
6 infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Sikang to Shensi
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
Place Units - Russians
1 infantry placed in Volgograd
4 artilleries and 6 infantry placed in Russia
Russians undo move 2.
1 artillery placed in Volgograd
3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Jehol to Hopei
Japanese take Hopei from Chinese
2 bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Yunnan, round 1 : 4/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
2 infantry moved from Jehol to Anhwe
1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 airfield placed in Kwangsi
2 armour and 1 mech_infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 2 bombers, 5 fighters and 3 tactical_bombers
Korea : 1 aaGun, 1 fighter and 7 infantry
Kiangsu : 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 artillery and 3 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Okinawa : 1 infantry
Siam : 2 infantry
Yunnan : 1 flag, 1 armour, 2 artilleries and 5 infantry
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 infantry
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Production/PUs Summary :
Germans : 42 / 47
Russians : 34 / 39
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 5 / 15
British : 29 / 34
UK_Pacific : 17 / 17
Italians : 15 / 22
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 2 destroyers, 2 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 carriers, 2 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Johnston Island to Hawaiian Islands
1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 30 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to Kweichow
3 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Szechwan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - British
British buy 3 destroyers and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 4 infantry moved from Burma to Yunnan
2 infantry moved from Shan State to Yunnan
2 fighters moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries and 5 infantry
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour, 2 artilleries and 5 infantry
Casualties for British: 5 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from India to Burma
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Ontario to Quebec
1 bomber moved from Quebec to United Kingdom
Place Units - British
3 destroyers placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 submarine moved from 93 Sea Zone to 99 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 armour moved from Albania to Greece
1 armour moved from Yugoslavia to Albania
1 armour moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
British defend with 6 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 1 : 2/3 hits
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 1 : 5/9 hits
British roll dice for 6 infantry in Greece, round 1 : 4/6 hits
6 infantry owned by the British , 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Greece
Italians win, taking Greece from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for British: 6 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in 99 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 1 : 0/1 hits
Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Southern France to Normandy Bordeaux
Place Units - Italians
1 armour and 2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Territory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Kenya : 1 flag, 1 infantry
Normandy Bordeaux : 1 aaGun
Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 infantry
Tobruk : 1 artillery and 2 infantry
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
93 Sea Zone : 1 flag
Greece : 1 flag, 2 armour
99 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 42 / 47
Russians : 34 / 39
Japanese : 30 / 44
Americans : 52 / 54
Chinese : 8 / 7
British : 28 / 34
UK_Pacific : 21 / 26
Italians : 19 / 19
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from Java to Malaya
1 infantry moved from Malaya to Shan State
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French win, taking 99 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Intercept in Britain?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 armour and 11 infantry moved from Baltic States to Belarus
2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 bombers and 1 fighter moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
Combat - Germans
Battle in Belarus
Germans attack with 1 armour and 11 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 11 infantry in Belarus, round 1 : 3/12 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Western Germany
2 armour moved from Eastern Poland to Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
3 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
8 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Western Germany to Germany
5 infantry moved from Romania to Bessarabia
Place Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Western Germany
2 armour and 3 mech_infantrys placed in Germany
1 submarine placed in 105 Sea Zone
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Germany : 2 armour, 2 artilleries, 1 factory_major and 3 mech_infantrys
Denmark : 2 infantry
Belarus : 1 flag, 1 aaGun, 1 armour and 11 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 8 armour and 6 mech_infantrys
Bessarabia : 1 flag, 5 infantry
Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 2 aaGuns, 5 artilleries and 10 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Finland : 1 flag, 1 artillery and 3 infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 59
Russians : 27 / 39
Japanese : 30 / 44
Americans : 52 / 54
Chinese : 8 / 7
British : 28 / 34
UK_Pacific : 21 / 26
Italians : 19 / 19
ANZAC : 17 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 12 infantry moved from Bryansk to Belarus
3 artilleries and 14 infantry moved from Archangel to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Shensi to Suiyuyan
1 armour and 1 mech_infantry moved from Sikang to Suiyuyan
Combat - Russians
Battle in Suiyuyan
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
Russians win, taking Suiyuyan from Japanese with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Belarus
Russians attack with 5 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 armour and 11 infantry
Russians win, taking Belarus from Germans with 5 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 aaGun, 1 armour and 11 infantry
Casualties for Russians: 1 fighter and 8 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Volgograd to Rostov
2 aaGuns moved from Bryansk to Russia
2 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
Place Units - Russians
2 infantry placed in Volgograd
3 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 1 harbour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Anhwe to Hopei
1 armour moved from Kiangsu to Hopei
1 infantry moved from Kiangsi to Kwangtung
1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Hopei
2 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsi to Hunan
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 1 : 2/3 hits
ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 1 : 1/1 hits
1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 1 armour, 2 bombers and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 bombers and 2 infantry in Hopei, round 1 : 4/5 hits
Chinese roll dice for 3 infantry in Hopei, round 1 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Kwangtung, round 1 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 carriers moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
2 destroyers moved from 36 Sea Zone to 44 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Korea to Hunan
2 bombers moved from Hopei to Kwangsi
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
1 harbour placed in Kwangsi
2 armour and 1 mech_infantry placed in Kiangsu
2 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 artillery, 2 bombers, 5 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
Korea : 1 aaGun and 7 infantry
Kiangsu : 2 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
Hunan : 1 flag, 1 fighter and 1 infantry
Hopei : 1 flag, 1 armour
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 armour and 1 harbour
44 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 transport
19 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 48 / 59
Russians : 30 / 38
Japanese : 34 / 44
Americans : 52 / 54
Chinese : 8 / 7
British : 28 / 34
UK_Pacific : 17 / 26
Italians : 19 / 19
ANZAC : 17 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Central United States to Western United States
Place Units - Americans
1 fighter and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
OK, I had a problem with the file on China’s turn. I was trying to do a edit mode move of the chinese fighter. I did edit mode and removed the fighter, but I did not have the option of adding the fighter back to the board.
In testing I determined that you can add a fighter while one is on the board, but not once you remove it.
To fix the issue I had to go back to the A3 posted file and recreate the China/Japan battle results in edit mode to be able to add the chinese fighter back into play.
I’ve attached the original file (“fighter_problem”) and the edited file (“fighter_fixed”) so you can see that everything is as it should be.
I’ll play on from the “fighter_fixed” file. If you see any issues just let me know.
V
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 infantry
EDIT: Removing units owned by Japanese from Hopei: 1 armour
EDIT: Removing units owned by Chinese from Kweichow: 2 infantry
EDIT: Changing ownership of Hunan from Japanese to Chinese
EDIT: Adding units owned by Chinese to Hunan: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 2 infantry
EDIT: Adding units owned by Chinese to Shensi: 1 infantry
EDIT: Turning off Edit Mode
Non Combat Move - Chinese
1 fighter moved from Sikang to Shensi
Place Units - Chinese
1 artillery and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 2 infantry
EDIT: Turning off Edit Mode