i am away for the weekend, so maybe sunday night
13L G40 DizzKneeLand33 (Axis) vs PGMatt (Allies +9) no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
2 infantry moved from Morocco to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Southern France to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
2 aaGuns, 1 armour, 3 artilleries and 11 infantry moved from Poland to Slovakia Hungary
3 artilleries and 6 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
2 artilleries moved from Bulgaria to Greece
4 armour moved from Western Germany to YugoslaviaPlace Units - Germans
2 transports placed in 93 Sea Zone
1 artillery and 2 infantry placed in France
2 artilleries and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Slovakia Hungary : 3 aaGuns, 1 armour, 6 artilleries and 21 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Romania : 1 infantry
Poland : 1 infantry
Germany : 2 aaGuns, 2 artilleries, 1 factory_major and 8 infantry
Norway : 2 infantry
93 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 submarines, 1 tactical_bomber and 4 transports
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag, 2 armour, 2 artilleries and 5 infantry
Yugoslavia : 1 flag, 4 armour and 2 infantry
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 36 / 37
Japanese : 35 / 47
Americans : 52 / 54
Chinese : 4 / 6
British : 26 / 26
UK_Pacific : 24 / 29
Italians : 15 / 30
ANZAC : 16 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 armour, 2 artilleries, 18 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States
1 artillery and 10 infantry moved from Belarus to Baltic States
3 infantry moved from Bryansk to Belarus
4 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Western Ukraine to UkrainePlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Belarus : 3 infantry
Baltic States : 2 armour, 3 artilleries, 28 infantry and 2 mech_infantrys
Bryansk : 2 aaGuns and 4 infantry
Bessarabia : 3 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 2 armour, 1 factory_minor, 1 infantry and 5 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Caucasus : 2 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 36 / 36
Japanese : 35 / 47
Americans : 52 / 54
Chinese : 4 / 6
British : 26 / 26
UK_Pacific : 24 / 29
Italians : 15 / 30
ANZAC : 16 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 harbour and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Yunnan to Burma
2 artilleries and 2 infantry moved from Kiangsi to Kwangtung
2 bombers moved from Yunnan to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
6 fighters and 7 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to SiberiaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers
British defend with 3 infantry
Japanese win with 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
6 fighters and 7 tactical_bombers moved from Burma to Yunnan
2 bombers moved from Kwangtung to Yunnan
1 aaGun, 2 artilleries and 6 infantry moved from Chahar to Suiyuyan
2 artilleries and 6 infantry moved from Kweichow to Shensi
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to JeholPlace Units - Japanese
1 harbour placed in Shantung
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery placed in ManchuriaTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 3 infantry
Siam : 1 infantry
Manchuria : 1 aaGun, 1 artillery, 1 factory_minor and 6 infantry
Shensi : 1 flag, 2 artilleries and 7 infantry
Yunnan : 1 flag, 1 artillery, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers
Suiyuyan : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
Kweichow : 1 flag, 2 armour and 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Kwangtung : 1 flag, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 armour
19 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 36
Japanese : 43 / 53
Americans : 52 / 54
Chinese : 2 / 6
British : 26 / 26
UK_Pacific : 20 / 29
Italians : 15 / 30
ANZAC : 16 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Wait… one quick change… forgot trannie in SZ 5.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 harbour and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Yunnan to Burma
2 artilleries and 2 infantry moved from Kiangsi to Kwangtung
2 bombers moved from Yunnan to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
6 fighters and 7 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to SiberiaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers
British defend with 3 infantry
Japanese win with 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
6 fighters and 7 tactical_bombers moved from Burma to Yunnan
2 bombers moved from Kwangtung to Yunnan
1 aaGun, 2 artilleries and 6 infantry moved from Chahar to Suiyuyan
2 artilleries and 6 infantry moved from Kweichow to Shensi
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to JeholPlace Units - Japanese
1 harbour placed in Shantung
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery placed in ManchuriaTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 3 infantry
Siam : 1 infantry
Manchuria : 1 aaGun, 1 artillery, 1 factory_minor and 6 infantry
Shensi : 1 flag, 2 artilleries and 7 infantry
Yunnan : 1 flag, 1 artillery, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers
Suiyuyan : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
Kweichow : 1 flag, 2 armour and 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Kwangtung : 1 flag, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 armour
19 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
16 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 36
Japanese : 43 / 53
Americans : 52 / 54
Chinese : 2 / 6
British : 26 / 26
UK_Pacific : 20 / 29
Italians : 15 / 30
ANZAC : 16 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 destroyer, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 39 Sea ZonePlace Units - Americans
1 infantry placed in Central United States
2 submarines and 1 transport placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
39 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 destroyer and 2 submarines
Central United States : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
89 Sea Zone : 1 destroyer
102 Sea Zone : 1 destroyer
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 submarines and 5 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 36
Japanese : 43 / 53
Americans : 52 / 77
Chinese : 2 / 6
British : 26 / 26
UK_Pacific : 20 / 29
Italians : 15 / 30
ANZAC : 16 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 17 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 17 infantry
Japanese defend with 2 artilleries and 7 infantry
7 infantry owned by the Chinese retreated to Sikang
Japanese win with 2 artilleries remaining. Battle score for attacker is -9
Casualties for Japanese: 7 infantry
Casualties for Chinese: 10 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Sikang : 1 fighter and 9 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 34 / 36
Japanese : 43 / 53
Americans : 52 / 77
Chinese : 2 / 2
British : 26 / 26
UK_Pacific : 20 / 29
Italians : 15 / 30
ANZAC : 16 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 armour, 4 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 106 Sea Zone to 109 Sea ZoneCombat - British
Battle in Formosa
Battle in Anglo Egyptian Sudan
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British win, taking Formosa from Japanese, taking Anglo Egyptian Sudan from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 103 Sea Zone to 106 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Rhodesia to Union of South Africa
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to EgyptPlace Units - British
3 infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 armour and 1 infantry placed in QuebecTurn Complete - British
British collect 27 PUs; end with 28 PUs totalPlace Units - UK_Pacific
5 infantry and 2 mech_infantrys placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 5 infantry and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 submarineTerritory Summary for British, UK_Pacific :
Formosa : 1 flag, 1 infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 18 infantry and 4 mech_infantrys
Malaya : 1 harbour
Celebes : 1 flag, 1 aaGun
Sumatra : 1 flag
37 Sea Zone : 1 submarine
36 Sea Zone : 1 submarine
39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
20 Sea Zone : 1 transport
West India : 1 infantry
Iceland : 1 airfield
Quebec : 2 armour, 1 artillery, 1 factory_minor and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor, 1 harbour and 4 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 1 infantry
106 Sea Zone : 2 destroyers and 3 transports
Eire : 1 flag
109 Sea Zone : 1 submarine
Eastern Persia : 1 flag
81 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 36
Japanese : 42 / 53
Americans : 52 / 77
Chinese : 2 / 2
British : 27 / 28
UK_Pacific : 21 / 21
Italians : 14 / 30
ANZAC : 16 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from 95 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 carrier, 1 fighter, 1 submarine and 2 transports
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 3 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from 98 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 2 transports placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 1 artillery and 3 infantry
British Somaliland : 1 flag
Alexandria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 2 infantry
Tunisia : 1 flag
Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Albania : 1 infantry
Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
93 Sea Zone : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 36
Japanese : 42 / 53
Americans : 52 / 77
Chinese : 2 / 2
British : 24 / 28
UK_Pacific : 21 / 21
Italians : 17 / 33
ANZAC : 16 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from India to PersiaCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 aaGun and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 aaGun, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to MalayaPlace Units - ANZAC
1 factory_minor placed in Persia
1 infantry placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Malaya : 1 aaGun and 2 infantry
Queensland : 1 airfield, 2 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 4 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
37 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 2 submarines
Egypt : 1 infantry
Persia : 1 flag, 1 factory_minor, 3 fighters and 3 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 36
Japanese : 42 / 53
Americans : 52 / 77
Chinese : 2 / 2
British : 24 / 28
UK_Pacific : 21 / 21
Italians : 17 / 33
ANZAC : 16 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
French West Africa : 1 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 36
Japanese : 42 / 53
Americans : 52 / 77
Chinese : 2 / 2
British : 24 / 28
UK_Pacific : 21 / 21
Italians : 17 / 33
ANZAC : 16 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern France
1 tactical_bomber moved from Poland to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia -
clearly the G1 was for another thread…please ignore!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour, 2 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
2 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 infantry, 3 submarines, 1 tactical_bomber and 4 transports moved from 93 Sea Zone to 98 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 98 Sea Zone to SyriaCombat - Germans
Battle in SyriaNon Combat Move - Germans
3 infantry moved from Bulgaria to Greece
4 armour moved from Yugoslavia to Greece
2 infantry moved from Yugoslavia to Bulgaria
2 artilleries and 8 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 artillery and 2 infantry placed in France
2 armour placed in Western Germany
4 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 armour, 2 artilleries and 4 infantry
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 7 infantry
Slovakia Hungary : 3 aaGuns, 1 armour, 8 artilleries and 29 infantry
Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Romania : 1 infantry
Poland : 1 infantry
Germany : 2 aaGuns, 4 artilleries, 1 factory_major and 6 infantry
Norway : 2 infantry
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag, 6 armour, 2 artilleries and 8 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 submarines, 1 tactical_bomber and 4 transports
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 34 / 36
Japanese : 42 / 53
Americans : 52 / 77
Chinese : 2 / 2
British : 24 / 28
UK_Pacific : 21 / 21
Italians : 17 / 33
ANZAC : 16 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Russians
Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Baltic States to Poland
1 fighter moved from Novgorod to Poland
2 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Novgorod to Romania
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
18 infantry moved from Buryatia to SakhaCombat - Russians
Battle in Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Poland, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sakha
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians roll dice for 18 infantry in Sakha, round 1 : 2/18 hits
Japanese roll dice for 1 infantry in Sakha, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Poland to Novgorod
1 artillery and 4 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Eastern Poland
2 armour, 2 artilleries, 26 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland
3 infantry moved from Belarus to Eastern Poland
2 armour and 5 mech_infantrys moved from Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 aaGuns and 4 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_AlliesPlace Units - Russians
3 armour placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Adding units owned by Russians to Sakha: 2 aaGuns
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUsTerritory Summary for Russians :
Sakha : 2 aaGuns and 18 infantry
Romania : 1 flag, 2 infantry
Poland : 1 flag, 1 artillery and 1 infantry
Karelia : 1 artillery and 4 infantry
Eastern Poland : 5 armour, 2 artilleries, 1 fighter, 30 infantry, 7 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 2 aaGuns and 4 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter and 1 harbour
125 Sea Zone : 1 submarine
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 2 infantry
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 42 / 57
Russians : 40 / 51
Japanese : 41 / 53
Americans : 52 / 77
Chinese : 2 / 2
British : 24 / 28
UK_Pacific : 21 / 21
Italians : 17 / 33
ANZAC : 16 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Guam
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 bombers moved from Yunnan to 36 Sea Zone
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from French
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to Malaya
1 mech_infantry moved from Yunnan to Malaya
2 fighters and 2 tactical_bombers moved from Yunnan to Malaya
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
2 armour and 2 mech_infantrys moved from Kweichow to Sikang
4 fighters and 5 tactical_bombers moved from Yunnan to Sikang
1 armour moved from Siberia to Manchuria
Japanese take Amur from Russians
1 mech_infantry moved from Kweichow to SikangCombat - Japanese
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Scramble in SZ 21 (off Guam)?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Guam
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 bombers moved from Yunnan to 36 Sea Zone
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from French
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to Malaya
1 mech_infantry moved from Yunnan to Malaya
2 fighters and 2 tactical_bombers moved from Yunnan to Malaya
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
2 armour and 2 mech_infantrys moved from Kweichow to Sikang
4 fighters and 5 tactical_bombers moved from Yunnan to Sikang
1 armour moved from Siberia to Manchuria
Japanese take Amur from Russians
1 mech_infantry moved from Kweichow to SikangCombat - Japanese
Battle in Malaya
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun and 2 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 aaGun and 2 infantry
Battle in 36 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 fighter
British defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sikang
Japanese attack with 2 armour, 1 artillery, 4 fighters, 1 infantry, 3 mech_infantrys and 5 tactical_bombers
Chinese defend with 1 fighter and 9 infantry
Japanese win, taking Sikang from Chinese with 2 armour, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for Chinese: 1 fighter and 9 infantry
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 fighter
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 tactical_bomber moved from Guam to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 infantry moved from Siam to Shan State
2 bombers moved from 36 Sea Zone to Shensi
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
1 fighter and 2 tactical_bombers moved from Sikang to Yunnan
3 fighters and 3 tactical_bombers moved from Sikang to Shensi
2 artilleries and 6 infantry moved from Suiyuyan to Kansu
1 aaGun moved from Suiyuyan to Kansu
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Manchuria
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 2 mech_infantrys moved from Shantung to KweichowPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
2 artilleries placed in Manchuria
3 infantry placed in Japan
1 destroyer placed in 19 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,2,4
Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 infantry
Manchuria : 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor and 5 infantry
Shensi : 1 flag, 2 bombers, 3 fighters and 3 tactical_bombers
Yunnan : 1 flag, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour and 4 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 2 armour
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 mech_infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 mech_infantry
36 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports
21 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
19 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 42 / 57
Russians : 38 / 51
Japanese : 53 / 49
Americans : 50 / 77
Chinese : 0 / 2
British : 24 / 28
UK_Pacific : 17 / 21
Italians : 17 / 33
ANZAC : 16 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 infantry, 5 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 submarine moved from 39 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 0/1 hits
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Gibraltar, round 1 : 0/6 hits
Germans roll dice for 2 infantry in Gibraltar, round 1 : 2/2 hits
2 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Gibraltar, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Gibraltar
Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Gibraltar, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Gibraltar, round 4 : 3/4 hits
Germans roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
4 submarines placed in 10 Sea Zone
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
39 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 4 submarines
6 Sea Zone : 3 submarines
Central United States : 2 aaGuns, 1 factory_major and 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Gibraltar : 1 armour, 2 artilleries and 1 infantry
United Kingdom : 2 bombers
86 Sea Zone : 2 transports
101 Sea Zone : 1 destroyer, 1 submarine and 3 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 5 submarines and 3 transportsProduction/PUs Summary :
Germans : 42 / 57
Russians : 38 / 51
Japanese : 53 / 49
Americans : 52 / 73
Chinese : 0 / 2
British : 24 / 28
UK_Pacific : 17 / 21
Italians : 17 / 33
ANZAC : 16 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





