13L G40 PGMatt (axis) vs Unknown Soldier (Allies +12)

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 artilleries, 6 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                3 fighters moved from 110 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 46 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 46 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 55 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer and 2 submarines
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 1 :  0/7 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  2/7 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        2 submarines owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 :  3/7 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 2 submarines
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter and 3 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 55 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 125 Sea Zone
                    Russians loiter and taunt with ; Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 125 Sea Zone, round 1 :  3/5 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Aleutian Islands from Japanese to Americans
                EDIT: Adding units owned by Americans to Aleutian Islands: 1 infantry
                EDIT: Removing units owned by Americans from Western United States: 1 infantry
                EDIT: Turning off Edit Mode
                3 fighters moved from 125 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
                4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 transport moved from 10 Sea Zone to 8 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                3 submarines moved from 25 Sea Zone to 26 Sea Zone
                3 transports moved from 102 Sea Zone to 106 Sea Zone
                3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 107 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                3 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from India to Ukraine
                1 bomber moved from Ukraine to Bessarabia
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 107 Sea Zone

    Place Units - Americans
                4 artilleries and 4 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Aleutian Islands : 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 destroyer, 2 infantry, 3 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        8 Sea Zone : 1 transport
        54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers
        55 Sea Zone : 3 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Quebec : 2 aaGuns
        United Kingdom : 1 armour
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
        Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry
        Bessarabia : 1 bomber
        125 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        107 Sea Zone : 6 artilleries, 6 infantry and 6 transports
        110 Sea Zone : 3 carriers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 6 transports

    Production/PUs Summary :

    Germans : 37 / 58
        Russians : 40 / 53
        Japanese : 34 / 34
        Americans : 56 / 77
        Chinese : 22 / 23
        British : 36 / 41
        UK_Pacific : 7 / 5
        Italians : 8 / 10
        ANZAC : 18 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                2 infantry moved from Hunan to Anhwe

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag, 1 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag
        Anhwe : 2 artilleries and 10 infantry
        Kwangtung : 1 infantry

    Production/PUs Summary :

    Germans : 37 / 58
        Russians : 40 / 53
        Japanese : 30 / 34
        Americans : 56 / 77
        Chinese : 23 / 29
        British : 36 / 41
        UK_Pacific : 10 / 5
        Italians : 8 / 10
        ANZAC : 18 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British

    Non Combat Move - British
                1 mech_infantry moved from Yunnan to India
                2 aaGuns, 1 artillery, 2 infantry and 3 mech_infantrys moved from Burma to India
                1 fighter moved from Egypt to 98 Sea Zone
                3 aaGuns moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from Kazakhstan to Eastern Persia
                1 mech_infantry moved from Kazakhstan to Eastern Persia

    Place Units - British
                1 carrier, 1 destroyer and 1 fighter placed in 98 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,5,3,2,1
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 armour
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 5 infantry and 4 mech_infantrys
        Kwangtung : 1 harbour
        French Indo China : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        British Guiana : 2 infantry
        Scotland : 1 airfield
        United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        Normandy Bordeaux : 3 aaGuns and 3 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 destroyer
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
        Brazil : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 4 transports
        110 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 37 / 58
        Russians : 40 / 53
        Japanese : 27 / 34
        Americans : 56 / 77
        Chinese : 23 / 29
        British : 36 / 41
        UK_Pacific : 13 / 12
        Italians : 8 / 10
        ANZAC : 18 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    @PGMatt:

    @UnknownSoldier:

    Hopefully it is still strong tonight�  8-)

    Scramble the interceptor…

    well, no luck on that one, but your AA did tag a bomber so all was not lost.

    yeah but those bombers rolled snake-eyes :cry:

    I forgot about the Aleutian Islands and used Edit mode to liberate them. I hope that is ok since it was a walk-in. If not, just swap it back…no big deal

  • 16

    @UnknownSoldier:

    @PGMatt:

    @UnknownSoldier:

    Hopefully it is still strong tonight�  8-)

    Scramble the interceptor…

    well, no luck on that one, but your AA did tag a bomber so all was not lost.

    yeah but those bombers rolled snake-eyes :cry:

    no trouble with that.

    I forgot about the Aleutian Islands and used Edit mode to liberate them. I hope that is ok since it was a walk-in. If not, just swap it back…no big deal

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 fighter moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs total

    Territory Summary for Italians :

    Albania : 2 infantry
        Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 8 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
        97 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 37 / 58
        Russians : 40 / 53
        Japanese : 27 / 34
        Americans : 56 / 77
        Chinese : 23 / 29
        British : 36 / 41
        UK_Pacific : 13 / 12
        Italians : 8 / 8
        ANZAC : 18 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from West India to India
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1,5,5,3,1,2,1,2,1,6,1,6,5,1,5,4,5,3,6,2,4,6,4,1,3
                ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    India : 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 destroyer
        54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 5 submarines
        62 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 37 / 58
        Russians : 40 / 53
        Japanese : 27 / 34
        Americans : 56 / 77
        Chinese : 23 / 29
        British : 36 / 41
        UK_Pacific : 13 / 12
        Italians : 8 / 8
        ANZAC : 18 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Persia to Eastern Persia

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        Eastern Persia : 2 infantry

    Production/PUs Summary :

    Germans : 37 / 58
        Russians : 40 / 53
        Japanese : 27 / 34
        Americans : 56 / 77
        Chinese : 23 / 29
        British : 36 / 41
        UK_Pacific : 13 / 12
        Italians : 8 / 8
        ANZAC : 18 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    I can see no viable road to victory at this point; I shall concede.  I don’t remember if we agreed to a board flip or not?

  • 13

    @PGMatt:

    Game 1 of 2, flip board with same bid.

    US bids a sub in sz98 and a tank in West India.

    May the free world suffer the boot of the Axis powers…at least for this game!

    Here is the first thread with the agreement to flip the board sir.

    Good game!

    I will take a sub in sz98 and a tank in Egypt

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