G40 Alpha +3 AK_Grown (Axis) vs. JeffM & Friend (Allies) No Bid

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        98 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 38
        Japanese : 45 / 47
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 31 / 31
        UK_Pacific : 14 / 14
        Italians : 16 / 22
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Scramble UK?

  • '15

    no scramble per Jeff


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
                3 fighters and 3 tactical_bombers moved from France to United Kingdom
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                3 armour, 2 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 3 infantry moved from Norway to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                3 armour, 3 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                3 armour, 3 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 3 armour, 3 artilleries, 2 bombers, 5 fighters, 6 infantry and 5 tactical_bombers
                    French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 1 mech_infantry
                    British win with 2 armour, 3 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is -101
                    Casualties for Germans: 3 armour, 3 artilleries, 1 bomber, 5 fighters, 6 infantry and 5 tactical_bombers
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns and 11 infantry
                    1 bomber owned by the Germans retreated

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                5 armour moved from Southern France to Western Germany
                3 infantry moved from Germany to Western Germany
                2 infantry moved from Finland to Norway

    Place Units - Germans
                3 armour, 4 infantry and 3 mech_infantrys placed in Germany
                1 infantry placed in Normandy Bordeaux
                1 infantry placed in Southern France
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • GG for me.

    That’s pretty much it in Atlantic.  Lets see what I can do in the PAC.

  • '15

    that attack was suicidal, why toss the game away that early, you still had many options?


  • Yeah, live and learn.

    I didn’t expect that to go that horribly - last time I tried this it worked fine.

    Should have retreated after first round - but oh well.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Novgorod to Eastern Poland
                1 armour, 3 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 2 tactical_bombers moved from Belarus to Eastern Poland
                2 artilleries and 12 infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Ukraine to Eastern Poland
                2 armour moved from Ukraine to Eastern Poland
                2 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Turkmenistan to Tsinghai
                2 infantry moved from Olgiy to Kansu
                6 infantry moved from Yenisey to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Buryatia
                3 infantry moved from Yakut S.S.R. to Buryatia
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                3 infantry moved from Yakut S.S.R. to Buryatia
                3 mech_infantrys moved from Russia to Belarus
                2 infantry moved from Bryansk to Belarus

    Non Combat Move - Russians
                1 aaGun moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Belarus to Eastern Poland
                1 aaGun moved from Belarus to Novgorod
                1 aaGun moved from Bryansk to Western Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour placed in Volgograd
                2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Kansu : 2 infantry
        Tsinghai : 1 armour
        Timguska : 6 infantry
        Buryatia : 2 aaGuns and 13 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 2 infantry
        Tsagaan Olom : 1 flag
        Belarus : 2 infantry and 3 mech_infantrys
        Eastern Poland : 2 aaGuns, 3 armour, 5 artilleries, 2 fighters, 29 infantry, 4 mech_infantrys and 2 tactical_bombers
        Russia : 1 airfield, 1 factory_major and 2 mech_infantrys
        Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 aaGun and 2 infantry
        Volgograd : 1 armour and 1 factory_minor
        Turkmenistan : 1 mech_infantry
        Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 35
        Japanese : 45 / 47
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 31 / 31
        UK_Pacific : 14 / 14
        Italians : 16 / 22
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    no BB?! come on.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese

    Combat - Japanese
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Borneo
                Battle in Sumatra

    Non Combat Move - Japanese
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Hunan to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                2 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                2 artilleries moved from Anhwe to Kiangsi
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Jehol to Anhwe
                3 infantry moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer, 1 fighter, 1 submarine and 2 transports placed in 6 Sea Zone
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 armour, 1 fighter, 5 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from Queensland to 33 Sea Zone
                2 fighters moved from Queensland to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 1 :  0/1 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 1 :  0/4 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  0/2 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 3 :  2/4 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 33 Sea Zone
                    Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 33 Sea Zone
                        Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 1 :  4/5 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 33 Sea Zone
                    retreated to 33 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                1 bomber moved from 54 Sea Zone to Queensland
                2 carriers moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States
                2 submarines and 2 transports placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                4 infantry placed in Eastern United States
                1 armour placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 submarine and 1 transport
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 4 mech_infantrys
        Gibraltar : 1 armour, 1 artillery and 1 infantry
        106 Sea Zone : 1 flag
        101 Sea Zone : 2 submarines and 2 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 34 / 35
        Japanese : 56 / 56
        Americans : 50 / 70
        Chinese : 4 / 12
        British : 31 / 31
        UK_Pacific : 10 / 14
        Italians : 16 / 22
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                1 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 1 :  2/4 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 16 infantry
        Szechwan : 3 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 34 / 35
        Japanese : 55 / 56
        Americans : 50 / 70
        Chinese : 5 / 11
        British : 31 / 31
        UK_Pacific : 10 / 14
        Italians : 16 / 22
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Combat Move - British
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Kenya to Egypt
                1 armour moved from Kenya to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Shan State to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 tactical_bomber moved from Yunnan to French Indo China
                2 mech_infantrys moved from India to Yunnan
                1 bomber moved from Malta to Egypt
                2 mech_infantrys moved from Yunnan to Szechwan
                2 mech_infantrys moved from Szechwan to Shensi
                1 fighter moved from Yunnan to Shensi
                1 fighter moved from Yunnan to French Indo China

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Combat Move - British
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Kenya to Egypt
                1 armour moved from Kenya to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Shan State to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 tactical_bomber moved from Yunnan to French Indo China
                2 mech_infantrys moved from India to Yunnan
                1 bomber moved from Malta to Egypt
                2 mech_infantrys moved from Yunnan to Szechwan
                2 mech_infantrys moved from Szechwan to Shensi
                1 fighter moved from Yunnan to Shensi
                1 fighter moved from Yunnan to French Indo China

    Combat - British
                Battle in Shensi
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Shensi, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    British win, taking Shensi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 1 :  2/4 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from French Indo China to India
                1 tactical_bomber moved from French Indo China to India
                1 fighter moved from Shensi to Yunnan
                2 fighters moved from Egypt to Cyprus
                1 tactical_bomber moved from Egypt to Cyprus
                1 bomber moved from Egypt to Cyprus
                1 aaGun moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 aaGun moved from 98 Sea Zone to Alexandria

    Place Units - British
                5 infantry placed in United Kingdom
                1 airfield placed in Cyprus

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for British :

    Shensi : 2 mech_infantrys
        Yunnan : 2 aaGuns, 1 fighter, 3 infantry and 2 mech_infantrys
        India : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
        Malaya : 1 harbour
        French Indo China : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 aaGun, 2 artilleries and 6 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Cyprus : 1 airfield, 1 bomber, 2 fighters and 1 tactical_bomber
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship and 1 transport
        Persia : 1 flag
        98 Sea Zone : 2 cruisers, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 34 / 35
        Japanese : 52 / 56
        Americans : 50 / 70
        Chinese : 6 / 11
        British : 31 / 37
        UK_Pacific : 12 / 0
        Italians : 16 / 22
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Place Units - UK_Pacific
                2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs total
                Some Units in India change ownership: 2 infantry and 2 mech_infantrys

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        French Indo China : 1 flag

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 34 / 35
        Japanese : 52 / 56
        Americans : 50 / 70
        Chinese : 6 / 11
        British : 31 / 37
        UK_Pacific : 12 / 12
        Italians : 16 / 22
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                      Italians take 97 Sea Zone from British
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 mech_infantry moved from Tunisia to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 2 infantry
                    Italians win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 2 submarines
                    French defend with 1 cruiser and 1 destroyer; British defend with 2 cruisers, 2 destroyers and 1 transport
                    British win with 3 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -18
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 bomber, 1 fighter and 2 submarines

    Non Combat Move - Italians
                2 armour moved from Greece to Yugoslavia
                4 infantry moved from Greece to Bulgaria
                2 artilleries moved from Northern Italy to Yugoslavia
                1 armour moved from Tunisia to Libya

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery moved from New South Wales to Queensland
                3 infantry moved from Northern Territory to Queensland
                1 artillery moved from Northern Territory to Queensland
                2 fighters moved from Northern Territory to Queensland
                2 aaGuns moved from Northern Territory to Queensland

    Place Units - ANZAC
                2 artilleries placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag, 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 artilleries, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 34 / 35
        Japanese : 51 / 56
        Americans : 50 / 70
        Chinese : 6 / 11
        British : 31 / 37
        UK_Pacific : 12 / 12
        Italians : 17 / 18
        ANZAC : 11 / 21
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter
        Anglo Egyptian Sudan : 1 infantry
        76 Sea Zone : 1 destroyer
        99 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 34 / 35
        Japanese : 51 / 56
        Americans : 50 / 70
        Chinese : 6 / 11
        British : 31 / 37
        UK_Pacific : 12 / 12
        Italians : 17 / 18
        ANZAC : 11 / 21
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries moved from Slovakia Hungary to Germany
                1 infantry moved from France to Holland Belgium
                2 infantry moved from Western Germany to Denmark
                3 mech_infantrys moved from Germany to Western Germany

    Place Units - Germans
                10 infantry placed in Germany
                1 fighter and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Ukraine to Romania
                1 artillery moved from Eastern Poland to Romania
                2 infantry moved from Eastern Poland to Romania
                2 fighters moved from Eastern Poland to Romania
                2 tactical_bombers moved from Eastern Poland to Romania
                12 infantry moved from Eastern Poland to Slovakia Hungary
                4 artilleries moved from Eastern Poland to Slovakia Hungary
                1 armour moved from Eastern Poland to Slovakia Hungary
                1 armour moved from Eastern Poland to Slovakia Hungary
                2 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Olgiy to Tsagaan Olom
                1 armour moved from Tsinghai to Suiyuyan
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Ulaanbaatar to Buryatia
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 1 armour and 2 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 1 armour and 2 infantry in Suiyuyan, round 1 :  0/3 hits
                        Japanese roll dice for 2 infantry in Suiyuyan, round 1 :  0/2 hits
                        Russians roll dice for 1 armour and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        Russians roll dice for 1 armour and 2 infantry in Suiyuyan, round 3 :  0/3 hits
                        Japanese roll dice for 2 infantry in Suiyuyan, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    1 infantry owned by the Russians and 1 armour owned by the Russians retreated to Shensi
                    Japanese win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 2 armour, 4 artilleries and 12 infantry
                    Germans defend with 1 aaGun and 7 infantry
                        Russians roll dice for 2 armour, 4 artilleries and 12 infantry in Slovakia Hungary, round 1 :  5/18 hits
                        Germans roll dice for 1 aaGun and 7 infantry in Slovakia Hungary, round 1 :  2/7 hits
                        2 infantry owned by the Russians , 4 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Slovakia Hungary
                    10 infantry owned by the Russians , 2 armour owned by the Russians and 4 artilleries owned by the Russians retreated to Eastern Poland
                    Germans win with 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun and 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Romania
                    Russians attack with 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 7 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Romania, round 1 :  4/9 hits
                        Germans roll dice for 7 infantry in Romania, round 1 :  2/7 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Romania
                        Russians roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Romania, round 2 :  3/7 hits
                        Germans roll dice for 3 infantry in Romania, round 2 :  3/3 hits
                        3 infantry owned by the Germans , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Russians lost in Romania
                    Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 1 artillery, 2 infantry and 2 mech_infantrys
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters moved from Romania to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Western Ukraine to Eastern Poland
                2 infantry moved from Belarus to Eastern Poland
                3 mech_infantrys moved from Belarus to Eastern Poland
                1 armour moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Turkmenistan to Persia
                1 tactical_bomber moved from Romania to Caucasus
                1 artillery moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Russia to Belarus
                1 aaGun moved from Novgorod to Belarus
                6 infantry moved from Timguska to Kansu

    Place Units - Russians
                1 infantry placed in Novgorod
                3 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Novgorod
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Russians :

    Shensi : 1 armour and 1 infantry
        Kansu : 6 infantry
        Buryatia : 2 aaGuns and 14 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        Belarus : 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys
        Eastern Poland : 3 aaGuns, 4 armour, 4 artilleries, 2 fighters, 29 infantry, 7 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
        Ukraine : 1 factory_minor and 3 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Caucasus : 1 tactical_bomber
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 armour
        Persia : 1 mech_infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 34 / 39
        Japanese : 51 / 56
        Americans : 50 / 70
        Chinese : 6 / 11
        British : 31 / 37
        UK_Pacific : 12 / 12
        Italians : 17 / 18
        ANZAC : 11 / 21
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 14 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 16 times
            Average roll : 3.742
            Median : 4.000
            Variance : 0.985
            Standard Deviation : 0.992
            Total rolls : 66

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.529
            Median : 3.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

    Russians Combat
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 12 times
            Average roll : 3.814
            Median : 4.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 43

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