G40 Alpha +3 AK_Grown (Axis) vs. JeffM & Friend (Allies) No Bid

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Hunan to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                5 artilleries and 13 infantry moved from Hunan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 5 artilleries and 13 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 5 artilleries and 13 infantry in Kweichow, round 1 :  7/18 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 1 :  2/4 hits
                        3 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 5 artilleries and 11 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 fighter
                        Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 1 :  0/4 hits
                        Japanese roll dice for 1 fighter in Kiangsi, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 :  1/4 hits
                        Japanese roll dice for 1 fighter in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Yunnan

    Place Units - Chinese
                5 infantry placed in Yunnan
                Chinese undo move 1.
                3 infantry placed in Kansu
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,4,2,4
                Chinese collect 6 PUs (1 lost to blockades); end with 6 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Kiangsi : 1 flag, 2 infantry
        Yunnan : 1 fighter and 2 infantry
        Kweichow : 5 artilleries and 11 infantry
        Kansu : 3 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 26 / 0
        Russians : 49 / 118
        Japanese : 51 / 56
        Americans : 56 / 71
        Chinese : 7 / 6
        British : 31 / 42
        UK_Pacific : 10 / 18
        Italians : 15 / 14
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :6

    Combat Move - British
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                      British take 97 Sea Zone from Italians
                2 transports moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from Alexandria to 98 Sea Zone
                1 mech_infantry moved from Alexandria to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
                1 bomber moved from Malta to Greece
                1 fighter moved from Malta to Cyprus
                1 tactical_bomber moved from Cyprus to Germany
                2 fighters moved from Poland to Germany
                8 infantry moved from United Kingdom to 110 Sea Zone
                3 mech_infantrys moved from Yunnan to Kwangtung
                2 fighters moved from Yunnan to Kwangtung
                1 tactical_bomber moved from Yunnan to Kwangtung
                1 mech_infantry moved from India to Yunnan
                12 infantry moved from India to Burma

    Combat - British
                Battle in Greece
                    British attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Italians defend with 2 artilleries
                        British roll dice for 1 battleship and 2 cruisers in Greece, round 1 :  1/3 hits
                        British roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Greece, round 1 :  1/5 hits
                        Italians roll dice for 2 artilleries in Greece, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 artilleries owned by the Italians lost in Greece
                    British win, taking Greece from Italians with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 artilleries
                Battle in Kwangtung
                    British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 harbour and 3 infantry
                        British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 :  2/6 hits
                        Japanese roll dice for 1 armour and 3 infantry in Kwangtung, round 1 :  1/4 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 :  2/5 hits
                        Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 :  0/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour and 3 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Kwangtung to Yunnan
                1 tactical_bomber moved from Kwangtung to Yunnan
                1 aaGun moved from India to Burma
                8 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Greece to Cyprus

    Place Units - British
                3 infantry placed in Egypt
                3 fighters and 1 infantry placed in United Kingdom
                British undo move 2.
                1 fighter placed in 110 Sea Zone
                2 fighters and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for British :

    Yunnan : 2 aaGuns, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Burma : 1 aaGun and 12 infantry
        India : 1 airfield and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 aaGun
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Cyprus : 1 airfield, 1 bomber and 1 fighter
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Normandy Bordeaux : 8 infantry
        Germany : 2 fighters and 1 tactical_bomber
        Ethiopia : 1 flag
        Greece : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        99 Sea Zone : 1 battleship, 2 cruisers and 2 transports
        97 Sea Zone : 1 flag, 3 submarines
        Eastern Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 2 destroyers, 1 fighter and 4 transports

    Production/PUs Summary :

    Germans : 26 / 0
        Russians : 49 / 118
        Japanese : 48 / 56
        Americans : 56 / 71
        Chinese : 7 / 6
        British : 33 / 38
        UK_Pacific : 13 / 0
        Italians : 13 / 14
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.963
            Median : 5.000
            Variance : 1.192
            Standard Deviation : 1.092
            Total rolls : 27

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 4 times
            Average roll : 4.167
            Median : 5.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :6

    Place Units - UK_Pacific
                2 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,5,1,2
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
                Some Units in India change ownership: 2 infantry and 3 mech_infantrys

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Kwangtung : 1 harbour

    Production/PUs Summary :

    Germans : 26 / 0
        Russians : 49 / 118
        Japanese : 48 / 56
        Americans : 56 / 71
        Chinese : 7 / 6
        British : 33 / 38
        UK_Pacific : 13 / 15
        Italians : 13 / 14
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 15 times
                6 was rolled 7 times
            Average roll : 3.907
            Median : 5.000
            Variance : 1.976
            Standard Deviation : 1.406
            Total rolls : 43

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.909
            Median : 5.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.909
            Median : 5.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 11

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :6

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Tunisia to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery
                    Americans defend with 1 mech_infantry
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from France to Southern France

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,4,3,3
                Italians collect 3 PUs (10 lost to blockades); end with 4 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  2/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                2 fighters moved from Queensland to 62 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from Queensland to Northern Territory
                1 artillery and 1 infantry moved from Queensland to Northern Territory
                1 infantry moved from French Indo China to Yunnan

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        Yunnan : 1 infantry
        Borneo : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        Northern Territory : 2 artilleries and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        French Indo China : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 transport
        62 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 26 / 0
        Russians : 49 / 118
        Japanese : 44 / 56
        Americans : 56 / 71
        Chinese : 7 / 6
        British : 33 / 38
        UK_Pacific : 17 / 15
        Italians : 13 / 4
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        99 Sea Zone : 1 cruiser and 1 destroyer
        110 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 26 / 0
        Russians : 49 / 118
        Japanese : 44 / 56
        Americans : 56 / 71
        Chinese : 7 / 6
        British : 33 / 38
        UK_Pacific : 17 / 15
        Italians : 13 / 4
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :7

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 transport moved from 125 Sea Zone to 112 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Germany
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Germany
                1 cruiser moved from 125 Sea Zone to 113 Sea Zone
                1 transport moved from 125 Sea Zone to 113 Sea Zone
                1 infantry moved from Denmark to 113 Sea Zone
                2 artilleries moved from Western Germany to Germany
                1 bomber moved from Western Germany to Germany
                1 tactical_bomber moved from Western Germany to Germany
                2 fighters moved from Western Germany to Germany
                10 armour moved from Western Germany to Germany
                1 infantry moved from 113 Sea Zone to Germany
                9 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in Germany
                    Germans attack with 10 armour, 2 artilleries, 1 bomber, 3 fighters, 12 infantry and 2 tactical_bombers
                    British defend with 2 fighters and 1 tactical_bomber; Russians defend with 3 aaGuns, 1 artillery, 1 factory_minor and 20 infantry
                    10 armour and 2 artilleries retreated to Western Germany
                    Russians win with 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter and 12 infantry
                    Casualties for Russians: 3 aaGuns and 11 infantry

    Non Combat Move - Germans
                2 fighters moved from Germany to Western Germany
                1 bomber moved from Germany to Western Germany
                2 tactical_bombers moved from Germany to Western Germany
                1 aaGun moved from Denmark to Western Germany
                4 infantry moved from Holland Belgium to Western Germany
                3 infantry moved from France to Western Germany
                4 transports moved from 125 Sea Zone to 113 Sea Zone
                1 carrier moved from 125 Sea Zone to 113 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone

    Turn Complete - Germans

  • '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :7

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Purchase Units - Russians
                Russians buy 3 armour, 2 bombers, 5 fighters, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Romania to Bulgaria
                      Russians take Bulgaria from Italians
                1 armour moved from Bulgaria to Albania
                      Russians take Albania from Italians
                1 armour moved from Romania to Yugoslavia
                      Russians take Yugoslavia from Italians
                1 armour moved from Yugoslavia to Greater Southern Germany
                      Russians take Greater Southern Germany from Germans
                1 mech_infantry moved from Slovakia Hungary to Germany
                1 artillery and 1 mech_infantry moved from Slovakia Hungary to Germany
                3 armour, 2 artilleries, 2 fighters, 2 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Poland to Germany
                3 mech_infantrys moved from Ukraine to Eastern Poland
                4 mech_infantrys moved from Belarus to Poland
                1 armour moved from Novgorod to Finland
                      Russians take Finland from Germans
                2 mech_infantrys moved from Novgorod to Poland
                3 mech_infantrys moved from Russia to Belarus
                1 armour moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 armour moved from Novosibirsk to Tsinghai
                1 armour moved from Volgograd to Tsinghai
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Olgiy to Kansu
                2 infantry moved from Kansu to Tsinghai
                3 infantry moved from Kansu to Suiyuyan

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :7

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Purchase Units - Russians
                Russians buy 3 armour, 2 bombers, 5 fighters, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Romania to Bulgaria
                      Russians take Bulgaria from Italians
                1 armour moved from Bulgaria to Albania
                      Russians take Albania from Italians
                1 armour moved from Romania to Yugoslavia
                      Russians take Yugoslavia from Italians
                1 armour moved from Yugoslavia to Greater Southern Germany
                      Russians take Greater Southern Germany from Germans
                1 mech_infantry moved from Slovakia Hungary to Germany
                1 artillery and 1 mech_infantry moved from Slovakia Hungary to Germany
                3 armour, 2 artilleries, 2 fighters, 2 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Poland to Germany
                3 mech_infantrys moved from Ukraine to Eastern Poland
                4 mech_infantrys moved from Belarus to Poland
                1 armour moved from Novgorod to Finland
                      Russians take Finland from Germans
                2 mech_infantrys moved from Novgorod to Poland
                3 mech_infantrys moved from Russia to Belarus
                1 armour moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 armour moved from Novosibirsk to Tsinghai
                1 armour moved from Volgograd to Tsinghai
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Olgiy to Kansu
                2 infantry moved from Kansu to Tsinghai
                3 infantry moved from Kansu to Suiyuyan

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 2 armour and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 armour and 2 infantry in Tsinghai, round 1 :  3/4 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Belarus to Eastern Poland

    Place Units - Russians
                3 fighters placed in Germany
                1 submarine placed in 115 Sea Zone
                2 bombers placed in Russia
                2 fighters placed in Novgorod
                3 armour placed in Volgograd
                5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 60 PUs; end with 60 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 30 PUs; end with 95 PUs

    Territory Summary for Russians :

    Shensi : 1 infantry
        Suiyuyan : 4 infantry
        Kansu : 1 infantry
        Tsinghai : 2 armour and 2 infantry
        Siberia : 1 infantry
        Buryatia : 2 aaGuns and 13 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Greater Southern Germany : 1 flag, 1 armour
        Slovakia Hungary : 1 flag
        Romania : 1 flag
        Poland : 1 flag, 6 mech_infantrys
        Germany : 1 flag, 3 armour, 4 artilleries, 1 factory_minor, 5 fighters, 11 infantry, 8 mech_infantrys and 2 tactical_bombers
        Tobruk : 1 flag, 1 armour
        Albania : 1 flag, 1 armour
        Ethiopia : 1 mech_infantry
        Belarus : 3 mech_infantrys
        Eastern Poland : 1 aaGun and 3 mech_infantrys
        Russia : 1 airfield, 2 bombers, 1 factory_major and 5 mech_infantrys
        Ukraine : 1 factory_minor
        Volgograd : 3 armour and 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Bulgaria : 1 flag
        Iraq : 1 flag
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 2 submarines
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 20 / 0
        Russians : 60 / 95
        Japanese : 40 / 56
        Americans : 56 / 71
        Chinese : 10 / 6
        British : 33 / 38
        UK_Pacific : 17 / 15
        Italians : 9 / 4
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.400
            Median : 1.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.250
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4


  • That would be game I think?

    Let me know if you guys want to flip the board or anything.  You guys showed me some moves and buys that I might have to use in our Saturday game.

    Nice game fellas.

    Thanks for playing a newbie.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :7

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsu to Kiangsi
                1 fighter moved from Philippines to 43 Sea Zone
                1 fighter moved from 20 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from Kiangsu to Shantung
                2 bombers moved from Kiangsu to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                2 armour and 2 infantry moved from Japan to 6 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 armour and 2 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 cruiser and 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 transport; Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Japanese win, taking 43 Sea Zone from Americans with 2 bombers and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Japanese
                1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
                2 bombers moved from 43 Sea Zone to Philippines
                1 carrier moved from 33 Sea Zone to 20 Sea Zone
                1 fighter moved from Caroline Islands to 20 Sea Zone
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 fighter moved from Shantung to Kiangsu
                2 fighters moved from Kiangsu to Philippines
                1 tactical_bomber moved from Kiangsu to Philippines
                1 tactical_bomber moved from Kiangsu to Japan

    Place Units - Japanese
                1 fighter, 4 infantry and 1 tactical_bomber placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6
                Japanese collect 45 PUs; end with 45 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 8 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to Chile
                1 bomber moved from Western United States to Chile
                1 infantry moved from Venezuela to Colombia
                      Americans take Colombia from Neutral_True
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
                1 artillery and 1 infantry moved from 65 Sea Zone to Chile
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                4 fighters moved from 41 Sea Zone to 44 Sea Zone
                1 cruiser moved from 41 Sea Zone to 44 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 bomber moved from India to 44 Sea Zone
                1 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take French Indo China from ANZAC
                      French take Morocco from Americans
                      French take Normandy Bordeaux from Americans
                      French take Algeria from Americans
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 mech_infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 fighter moved from Brazil to Chile
                2 bombers moved from Eastern United States to Chile

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour and 1 infantry in Caroline Islands, round 1 :  1/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 :  2/2 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber, 1 cruiser and 4 fighters
                    Japanese defend with 1 cruiser and 1 destroyer
                        Americans roll dice for 1 bomber, 1 cruiser and 4 fighters in 44 Sea Zone, round 1 :  3/6 hits
                        Japanese roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the Japanese , 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 cruiser
                Battle in Chile
                    Americans attack with 1 artillery, 4 bombers, 1 fighter and 1 infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 1 artillery, 4 bombers, 1 fighter and 1 infantry in Chile, round 1 :  3/7 hits
                        Neutral_True roll dice for 2 infantry in Chile, round 1 :  0/2 hits
                        2 infantry owned by the Neutral_True lost in Chile
                    Americans win, taking Chile from Neutral_True with 1 artillery, 4 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                1 infantry moved from Venezuela to Brazil
                1 fighter moved from Chile to Brazil
                4 bombers moved from Chile to Brazil
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from 89 Sea Zone to Venezuela
                1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 infantry and 1 mech_infantry moved from 88 Sea Zone to British Guiana
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to France
                1 battleship moved from 41 Sea Zone to 37 Sea Zone
                2 carriers moved from 41 Sea Zone to 37 Sea Zone
                1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                4 fighters moved from 44 Sea Zone to 37 Sea Zone
                1 bomber moved from 44 Sea Zone to Malaya
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                3 carriers, 2 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 13 Sea Zone to 26 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                2 bombers moved from Western United States to Hawaiian Islands
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer moved from 1 Sea Zone to 10 Sea Zone
                1 fighter moved from France to Normandy Bordeaux

    Place Units - Americans
                2 infantry and 1 mech_infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 armour and 3 infantry placed in Eastern United States
                2 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour and 1 harbour
        Malaya : 1 bomber and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 bombers, 1 harbour and 2 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        33 Sea Zone : 3 carriers, 2 destroyers, 2 fighters and 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 transport
        26 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer, 2 submarines and 2 transports
        1 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Quebec : 2 aaGuns
        British Guiana : 1 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 fighter
        France : 1 infantry
        Tunisia : 1 mech_infantry
        Holland Belgium : 1 flag, 1 mech_infantry
        125 Sea Zone : 1 submarine
        Chile : 1 flag, 1 artillery and 1 infantry
        65 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 transport
        93 Sea Zone : 2 submarines
        101 Sea Zone : 2 transports
        Brazil : 1 flag, 4 bombers, 1 fighter and 1 infantry
        Venezuela : 1 flag, 1 infantry and 1 mech_infantry
        Colombia : 1 flag, 1 infantry
        110 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
        88 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 13 / 0
        Russians : 60 / 95
        Japanese : 45 / 45
        Americans : 57 / 77
        Chinese : 8 / 6
        British : 33 / 38
        UK_Pacific : 14 / 15
        Italians : 8 / 4
        ANZAC : 15 / 27
        French : 16 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                5 artilleries and 10 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 5 artilleries and 10 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 5 artilleries and 10 infantry in Anhwe, round 1 :  4/15 hits
                        Japanese roll dice for 3 infantry in Anhwe, round 1 :  0/3 hits
                        3 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 5 artilleries and 10 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 1 :  2/4 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan
                3 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Hunan
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Yunnan : 1 fighter
        Suiyuyan : 3 infantry
        Hunan : 1 infantry
        Szechwan : 3 infantry
        Anhwe : 5 artilleries and 11 infantry

    Production/PUs Summary :

    Germans : 13 / 0
        Russians : 60 / 95
        Japanese : 43 / 45
        Americans : 57 / 77
        Chinese : 10 / 16
        British : 33 / 38
        UK_Pacific : 14 / 15
        Italians : 8 / 4
        ANZAC : 15 / 27
        French : 16 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

  • '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :7

    Combat Move - British
                1 fighter moved from Germany to 112 Sea Zone
                1 tactical_bomber moved from Germany to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 mech_infantry moved from Greece to Yugoslavia
                1 infantry moved from Greece to Albania
                1 artillery moved from Greece to Albania
                2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 bomber moved from Cyprus to Southern France
                8 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from 110 Sea Zone to Southern France
                2 armour moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from Yunnan to Sikang
                2 fighters moved from Yunnan to Sikang
                1 tactical_bomber moved from Yunnan to Sikang

  • '12

    Scramble orders for 112


  • scramble, sure why not

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :7

    Place Units - UK_Pacific
                1 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 infantry and 3 mech_infantrys

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 8 / 0
        Russians : 60 / 95
        Japanese : 43 / 45
        Americans : 57 / 77
        Chinese : 10 / 16
        British : 35 / 41
        UK_Pacific : 14 / 11
        Italians : 8 / 4
        ANZAC : 15 / 27
        French : 19 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 12 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.150
            Median : 3.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 40

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    British Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.885
            Standard Deviation : 0.941
            Total rolls : 27


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,5,3,2
                Italians collect 1 PU (7 lost to blockades); end with 2 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 transports; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        Japanese roll dice for 2 infantry in Java, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        Japanese roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour placed in New South Wales
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Siam : 1 flag
        Yunnan : 1 infantry
        Borneo : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        Northern Territory : 1 artillery and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 transport
        33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
        62 Sea Zone : 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 8 / 0
        Russians : 60 / 95
        Japanese : 43 / 45
        Americans : 57 / 77
        Chinese : 10 / 16
        British : 35 / 41
        UK_Pacific : 14 / 11
        Italians : 8 / 2
        ANZAC : 15 / 32
        French : 19 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :7

    Combat Move - French
                1 fighter moved from 110 Sea Zone to Northern Italy
                4 infantry moved from France to Northern Italy

    Combat - French
                Battle in Northern Italy
                    French attack with 1 fighter and 4 infantry
                    Italians defend with 1 aaGun, 1 factory_major and 3 infantry
                        AA guns fire in Northern Italy :  1/1 hits
                        1 fighter owned by the French lost in Northern Italy
                        French roll dice for 4 infantry in Northern Italy, round 1 :  1/4 hits
                        Italians roll dice for 1 aaGun and 3 infantry in Northern Italy, round 1 :  1/3 hits
                        1 infantry owned by the French and 1 aaGun owned by the Italians lost in Northern Italy
                        French roll dice for 3 infantry in Northern Italy, round 2 :  2/3 hits
                        Italians roll dice for 3 infantry in Northern Italy, round 2 :  2/3 hits
                        2 infantry owned by the French and 2 infantry owned by the Italians lost in Northern Italy
                        French roll dice for 1 infantry in Northern Italy, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 3 :  1/1 hits
                        1 infantry owned by the French lost in Northern Italy
                    Italians win with 1 infantry remaining. Battle score for attacker is -11
                    Casualties for French: 1 fighter and 4 infantry
                    Casualties for Italians: 1 aaGun and 2 infantry

    Non Combat Move - French

    Turn Complete - French
                French collect 19 PUs; end with 19 PUs total

    Territory Summary for French :

    Egypt : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 factory_minor and 1 harbour
        France : 1 airfield and 1 factory_minor
        99 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 8 / 0
        Russians : 60 / 95
        Japanese : 43 / 45
        Americans : 57 / 77
        Chinese : 10 / 16
        British : 35 / 41
        UK_Pacific : 14 / 11
        Italians : 8 / 2
        ANZAC : 15 / 32
        French : 19 / 19
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

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