@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
A&A 1941 Oztea Mod - Dresden
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
1 unit repaired.
1 armour moved from British Guiana to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 battleship, 2 cruisers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from British Somaliland to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Nigeria to Egypt
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Germans
1 bomber moved from United Kingdom to Morocco
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Eastern Persia to West India
1 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Morocco
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 fighter
British roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 1/1 hits
Germans roll dice for 1 fighter in Morocco, round 1 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Germans lost in Morocco
British win, taking Morocco from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 2/0 hits
Japanese roll dice for 2 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 2 artilleries and 2 infantry
Italians defend with 2 infantry
British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 1 : 1/1 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 bomber moved from Morocco to British Guiana
1 fighter moved from Iceland to United Kingdom
2 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to IndiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 4 infantry
EDIT: Removing units owned by Americans from Brazil: 1 artillery
EDIT: Adding units owned by Americans to British Guiana: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
2 destroyers placed in 110 Sea Zone
1 submarine placed in 71 Sea Zone
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,1,4
British collect 30 PUs (4 lost to blockades); end with 30 PUs total -
musste es mal wie Bastl machen - hatte die Einheiten in Brasilien vergessen zu setzen :-( Falls es nicht ok ist, wieder zurück schieben. Wir können ja auch sagen - was gepostet ist, gilt ?!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,2,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 1 airfield, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 armour and 1 mech_infantry moved from Romania to Ukraine
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 bomber moved from Algeria to Egypt
2 infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 mech_infantry; French defend with 1 infantry and 1 mech_infantry; British defend with 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
British win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -28
Casualties for ANZAC: 1 mech_infantry
Casualties for French: 1 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 3 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Battle in Alexandria
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Ukraine
Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Tobruk to Alexandria
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
1 airfield placed in TobrukTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from Northern Territory to 45 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
2 infantry moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 30 Sea Zone
1 destroyer moved from 62 Sea Zone to 30 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
1 fighter moved from 45 Sea Zone to Northern Territory
1 fighter moved from 46 Sea Zone to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from French Guiana to French Central Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from French Guiana to French Central AfricaNon Combat Move - French
1 aaGun moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 4 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 86 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Tobruk to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
2 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to BryanskCombat - Germans
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 4 fighters, 6 submarines and 1 tactical_bomber
British defend with 1 battleship, 3 cruisers, 1 destroyer and 1 transport; Americans defend with 1 battleship, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 64
Casualties for Germans: 1 bomber, 1 destroyer, 2 fighters and 6 submarines
Casualties for British: 1 battleship, 3 cruisers, 1 destroyer and 1 transport
Casualties for Americans: 1 battleship, 1 cruiser, 3 destroyers, 1 submarine and 1 transportNon Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
12 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
4 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 7 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 infantry moved from Novgorod to Belarus
1 armour and 6 mech_infantrys moved from Novgorod to Eastern Poland
1 aaGun and 6 infantry moved from Poland to Eastern Poland
2 aaGuns and 4 infantry moved from Germany to Poland
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
3 infantry moved from France to Southern France
1 aaGun moved from Western Germany to Germany
1 armour, 1 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
2 submarines placed in 93 Sea Zone
1 submarine placed in 105 Sea Zone
1 submarine placed in 112 Sea Zone
Germans undo move 3.
1 submarine placed in 110 Sea Zone
2 transports placed in 113 Sea Zone
3 infantry placed in Novgorod
4 artilleries and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
Game History
Round :5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 armour, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Bryansk
1 bomber moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Archangel
1 submarine moved from 110 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in Archangel
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 aaGun, 3 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Rostov to Tambov
1 aaGun, 2 artilleries and 4 infantry moved from Volgograd to Tambov
4 infantry moved from Samara to Tambov
2 mech_infantrys moved from Novosibirsk to Tambov
4 infantry moved from Timguska to Kansu
1 infantry moved from Urals to Vologda
1 bomber moved from Archangel to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Kansu
2 infantry moved from Novosibirsk to Samara
1 artillery and 4 infantry moved from Yenisey to Timguska
2 aaGuns and 3 infantry moved from Yakut S.S.R. to Yenisey
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 fighter moved from Persia to Egypt
2 mech_infantrys moved from Vologda to Russia
1 aaGun moved from Vologda to Russia
2 aaGuns moved from Vologda to Russia
1 destroyer moved from 13 Sea Zone to 26 Sea ZonePlace Units - Russians
1 armour, 8 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 battleship, 2 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 artillery and 2 infantry moved from Anhwe to Hopei
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 armour moved from New Guinea to Dutch New Guinea
2 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Philippines to 35 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 artillery moved from Hunan to Kweichow
1 infantry moved from Hunan to Kweichow
1 cruiser moved from 37 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 4 submarines in 33 Sea Zone, round 1 : 2/1 hits
Japanese win with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Japanese attack with 2 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 2 infantry in Caroline Islands, round 1 : 1/1 hits
Americans roll dice for 1 artillery in Caroline Islands, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 1 : 2/0 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 1 : 1/1 hits
1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 1 : 2/0 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Shensi to Kweichow
2 tactical_bombers moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
2 destroyers moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Philippines to JapanPlace Units - Japanese
3 infantry placed in Malaya
1 battleship, 2 destroyers, 1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Kwangsi : 4 fighters and 4 tactical_bombers
Korea : 4 aaGuns and 4 infantry
Kiangsu : 1 harbour
Japan : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Okinawa : 1 airfield
Manchuria : 2 infantry
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Guam : 1 flag, 1 airfield
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 submarines, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 battleship, 2 cruisers, 4 destroyers and 3 transports
39 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 52 / 64
Russians : 31 / 34
Japanese : 61 / 66
Americans : 52 / 72
Chinese : 3 / 13
British : 34 / 30
UK_Pacific : 6 / 3
Italians : 16 / 26
ANZAC : 10 / 10
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am surprised russia took persia off the first turn. They had nothing in range.
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I am surprised russia took persia off the first turn. They had nothing in range.
The mechanic infantry made a “2 move” in the noncombat move towards persia. Is that not possible?
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The mech infantry can not blitz without an tank !! I didnt check the russian turn in detail…but it is better to do this as we see :evil:
and I’m not sure if it is allowed to blitz two pro-ally/axis zones in one move !? :? -
The russian movement is correct! :-D
The non-combat movement through pro-ally territory is handled equal to movement through own or allied territory. Therefore it is no blitzing. (This would be movement through hostile territory.) And therefore you do not need a tank for getting a movement of two (2) for the mechanized infantry.
The realization of this rule in the game is correct.
Trust me, I’m the russian player. :evil:
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:mrgreen:
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Who has made the rules ? The russians…!?. :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 5 destroyers, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 bombers moved from Wake Island to 16 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from British Guiana to Gibraltar
2 bombers moved from British Guiana to GibraltarCombat - Americans
Battle in Marshall Islands
Battle in Gibraltar
Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Germans defend with 1 bomber, 2 fighters and 1 tactical_bomber; Italians defend with 1 harbour
Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Gibraltar, round 1 : 3/0 hits
Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Gibraltar, round 1 : 2/0 hits
1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 1 bomber owned by the Americans , 1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Gibraltar
Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Gibraltar, round 2 : 2/0 hits
Italians roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits
1 fighter owned by the Germans lost in Gibraltar
Americans win, taking Marshall Islands from Japanese, taking Gibraltar from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 28
Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 bomber and 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 bombers moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from Gibraltar to British Guiana
2 fighters moved from Gibraltar to 91 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
4 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Shensi
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Shensi, round 1 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
5 infantry moved from Sikang to Tsinghai
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 armour moved from Morocco to Algeria
British take Algeria from Germans
1 armour moved from Algeria to Tunisia
British take Tunisia from Italians
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Germans
3 submarines moved from 81 Sea Zone to 98 Sea Zone
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 carrier moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from India to Yunnan
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
British attack with 1 carrier, 2 destroyers, 1 fighter and 3 submarines
Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
British roll dice for 3 submarines in 98 Sea Zone, round 1 : 1/0 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 carrier, 2 destroyers and 1 fighter in 98 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 98 Sea Zone, round 1 : 3/1 hits
1 destroyer owned by the Italians , 1 submarine owned by the Italians , 1 submarine owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
British roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/1 hits
British roll dice for 2 destroyers and 1 fighter in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 2/0 hits
1 destroyer owned by the Italians , 2 submarines owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
British roll dice for 2 destroyers and 1 fighter in 98 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
British roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the Italians lost in 98 Sea Zone
2 transports owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 38
Casualties for British: 1 carrier, 1 destroyer and 3 submarines
Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from 110 Sea Zone to Gibraltar
1 fighter moved from 98 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Trans-Jordan to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
3 aaGuns, 5 artilleries, 6 infantry and 1 mech_infantry moved from India to Burma
1 tactical_bomber moved from Shan State to Burma
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from Yunnan to Burma
1 infantry moved from West India to India
1 mech_infantry moved from French West Africa to French Central Africa
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandPlace Units - British
2 destroyers and 1 submarine placed in 110 Sea Zone
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
British collect 32 PUs (5 lost to blockades); end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry





