@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 BRITISH 2.tsvg
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :9
Purchase Units - Germans
Germans buy 3 armour and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from France to Normandy Bordeaux
8 infantry moved from France to Normandy Bordeaux
4 artilleries moved from France to Normandy Bordeaux
1 bomber and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
8 infantry moved from Western Germany to Denmark
2 artilleries moved from Western Germany to Denmark
1 infantry moved from Romania to Eastern Poland
1 artillery and 24 infantry moved from Novgorod to Belarus
2 armour moved from Karelia to Novgorod
3 infantry moved from Germany to Poland
1 armour moved from Norway to Karelia
Combat - Germans
Battle in Denmark
Germans attack with 2 artilleries and 8 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Denmark from Americans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 4 artilleries, 1 bomber, 8 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry; Americans defend with 4 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
retreated to Normandy Bordeaux
British win with 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -29
Casualties for Germans: 2 armour, 4 artilleries and 8 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 5 infantry
Non Combat Move - Germans
4 infantry moved from Northern Italy to France
3 artilleries moved from Western Germany to France
1 bomber and 1 tactical_bomber moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to France
Place Units - Germans
3 infantry placed in France
10 infantry placed in Western Germany
1 infantry placed in Germany
3 armour placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :9
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Volgograd to Kazakhstan
5 infantry moved from Tambov to Volgograd
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Russia
1 artillery and 32 infantry moved from Smolensk to Russia
2 mech_infantrys moved from Western Ukraine to Tambov
Combat - Russians
Battle in Bessarabia
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Eastern Poland, round 4 : 1/1 hits
Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Smolensk to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :9
Purchase Units - Americans
Americans buy 6 artilleries, 2 bombers and 6 infantry; Remaining resources: 7 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 85 Sea Zone to 87 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 82 Sea Zone
1 artillery and 1 infantry moved from French Equatorial Africa to 82 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 armour moved from Libya to Tobruk
2 bombers moved from Eastern United States to Algeria
Combat - Americans
Battle in Southern France
Americans attack with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 1 : 2/5 hits
Italians roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Union of South Africa
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 1 : 2/4 hits
Italians roll dice for 3 infantry in Union of South Africa, round 1 : 2/3 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Union of South Africa
Americans roll dice for 2 artilleries in Union of South Africa, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Union of South Africa
Americans win, taking Union of South Africa from Italians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Southern France to Algeria
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
4 infantry moved from 91 Sea Zone to Gibraltar
5 artilleries moved from 91 Sea Zone to Gibraltar
Place Units - Americans
4 artilleries and 6 infantry placed in Eastern United States
Americans undo move 1.
6 artilleries, 2 bombers and 2 infantry placed in Eastern United States
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 44 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 76 PUs
UK?
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :9
Purchase Units - British
British buy 2 armour and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 fighter and 3 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 1 fighter and 3 infantry
Germans defend with 1 airfield; Italians defend with 1 mech_infantry
British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 1 : 1/4 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 1 : 0/1 hits
1 mech_infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
Place Units - British
1 submarine placed in 110 Sea Zone
2 armour placed in Union of South Africa
Turn Complete - British
British collect 21 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :9
Purchase Units - Italians
Italians buy 8 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Southern France
1 artillery moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from British
4 artilleries moved from France to Southern France
1 mech_infantry moved from France to Southern France
1 mech_infantry moved from Northern Italy to Southern France
1 armour and 3 mech_infantrys moved from Northern Italy to Romania
1 artillery and 2 infantry moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Caucasus to Kazakhstan
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 4 artilleries, 1 fighter and 2 mech_infantrys
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Italians win, taking Southern France from Americans with 4 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Americans: 2 artilleries and 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
3 armour moved from Persia to Caucasus
3 armour moved from Iraq to Caucasus
Place Units - Italians
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 41 PUs (2 lost to blockades); end with 41 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :10
Purchase Units - Germans
Germans buy 4 bombers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour moved from Novgorod to Archangel
16 artilleries and 31 infantry moved from Belarus to Smolensk
1 armour moved from Karelia to Archangel
3 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from France to Eastern Poland
1 bomber moved from France to Bessarabia
1 artillery moved from France to Holland Belgium
5 infantry moved from France to Holland Belgium
2 artilleries and 2 infantry moved from France to Holland Belgium
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 armour
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Eastern Poland
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Eastern Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 6 armour
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 6 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 artilleries and 7 infantry
British defend with 1 airfield and 3 infantry
Germans win, taking Holland Belgium from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for British: 3 infantry
Battle in Smolensk
Germans attack with 16 artilleries and 31 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 16 artilleries and 31 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Belarus to Smolensk
1 bomber moved from Bessarabia to Novgorod
3 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from France to Holland Belgium
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 infantry moved from Germany to Western Germany
7 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Eastern Poland to Baltic States
2 artilleries and 8 infantry moved from Denmark to Western Germany
4 infantry moved from Norway to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Germany
Place Units - Germans
4 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
3 armour moved from Volgograd to Russia
2 mech_infantrys moved from Tambov to Russia
1 artillery and 12 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 artillery and 12 infantry
Italians defend with 1 artillery and 2 infantry
Russians win, taking Kazakhstan from Italians with 1 artillery and 9 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Russians
Place Units - Russians
1 armour and 8 infantry placed in Russia
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 18 PUs total
Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :10
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
5 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
6 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 3 submarines and 6 transports moved from 92 Sea Zone to 95 Sea Zone
6 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
3 bombers moved from Algeria to Southern Italy
1 tactical_bomber moved from Algeria to Tobruk
1 artillery moved from Union of South Africa to South West Africa
British take South West Africa from Italians
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 2 transports moved from 71 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Nigeria
1 destroyer moved from 87 Sea Zone to 92 Sea Zone
6 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 2 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to Gibraltar
1 transport moved from 109 Sea Zone to 106 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 6 artilleries, 3 bombers and 5 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
AA guns fire in Southern Italy : 0/3 hits
Americans roll dice for 6 artilleries, 3 bombers and 5 infantry in Southern Italy, round 1 : 2/14 hits
Italians roll dice for 2 aaGuns, 1 fighter and 11 infantry in Southern Italy, round 1 : 3/12 hits
2 aaGuns owned by the Italians and 3 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 6 artilleries, 3 bombers and 2 infantry in Southern Italy, round 2 : 3/11 hits
Italians roll dice for 1 fighter and 11 infantry in Southern Italy, round 2 : 6/12 hits
4 artilleries owned by the Americans , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 artilleries and 3 bombers in Southern Italy, round 3 : 1/5 hits
Italians roll dice for 1 fighter and 8 infantry in Southern Italy, round 3 : 5/9 hits
2 artilleries owned by the Americans , 3 bombers owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Italians win with 1 fighter and 7 infantry remaining. Battle score for attacker is -53
Casualties for Italians: 2 aaGuns and 4 infantry
Casualties for Americans: 6 artilleries, 3 bombers and 5 infantry
Battle in Nigeria
Non Combat Move - Americans
6 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 5 bombers and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 41 PUs; end with 43 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 68 PUs
Story of this game for Italy. I had 93% chance to take italy, but you destroyed me and i only killed 4/11 infantries. Taranto had around 85% and you lost 1 boat!
It was my only chance at capturing a victory city to keep the game going. I concede, well done sir. You certainly showed me a few tricks. Rematch - me as axis?
I am glad you could see a few new things.
I can rematch you. Do you really want to be Axis or do you want to do the Allies again?
I just love playing the Axis. But I’ll play the Allies if you want to.
Alright go with Axis. I’m still learning about the finer points of the game - and if Taranto goes well we’ll have a very different game!
G40 instead of europe?
Yes, let’s do G40.
as youre axis, start one whenever.
Yes, I’ll get the game ready.