Update. I tried skipping turns all the way to A9 and they still cannot buy air. Seems like the XML on the trigger to change their purchase profile is bugged.
Arathorn (Axis) vs M-A (Allies) E1940
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :8
Purchase Units - Germans
Germans buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
8 infantry moved from Archangel to Novgorod
1 artillery moved from Archangel to Novgorod
2 armour moved from Archangel to Karelia
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry and 10 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour, 4 infantry and 10 transports moved from 114 Sea Zone to 113 Sea Zone
1 armour and 4 infantry moved from 113 Sea Zone to Norway
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from Eastern Poland to Romania
15 artilleries and 7 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
2 armour moved from Germany to France
4 infantry moved from Northern Italy to France
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 1 bomber in 112 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Germans lost in 112 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 10 transports
British defend with 1 destroyer
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 10 transports in 113 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 destroyer in 113 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 113 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 10 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
British defend with 1 airfield and 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 1 : 0/3 hits
British roll dice for 1 artillery in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery
Battle in Norway
Germans attack with 1 armour and 4 infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour and 4 infantry in Norway, round 1 : 1/5 hits
Americans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Denmark, round 1 : 0/3 hits
Americans roll dice for 1 infantry in Denmark, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Romania
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Romania, round 1 : 2/4 hits
Russians roll dice for 1 mech_infantry in Romania, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
1 tactical_bomber moved from Romania to 113 Sea Zone
1 tactical_bomber moved from Romania to Western Germany
3 aaGuns moved from Eastern Poland to BelarusPlace Units - Germans
2 artilleries and 1 infantry placed in France
5 artilleries and 3 infantry placed in Western Germany
5 infantry placed in Germany
Germans undo move 3.
2 infantry placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
France : 1 flag, 1 aaGun, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor and 8 infantry
Western Germany : 2 aaGuns, 1 airfield, 5 artilleries, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 1 tactical_bomber
Romania : 2 infantry
Germany : 1 factory_major, 1 harbour and 3 infantry
Norway : 1 armour and 4 infantry
Denmark : 1 artillery and 1 infantry
Northern Italy : 4 infantry
Belarus : 1 flag, 3 aaGuns, 15 artilleries and 7 infantry
Karelia : 1 flag, 2 armour
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 24 infantry
113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 10 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 60
Russians : 17 / 36
Americans : 39 / 71
British : 19 / 21
Italians : 42 / 58
French : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.250
Median : 3.000
Variance : 0.451
Standard Deviation : 0.671
Total rolls : 72Germans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.750
Median : 4.000
Variance : 0.522
Standard Deviation : 0.722
Total rolls : 24Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 2.938
Median : 3.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 16British Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.286
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Italians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2.909
Median : 2.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22Americans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :8
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
3 infantry moved from Volgograd to Caucasus
2 infantry moved from Rostov to Caucasus
2 armour moved from Tambov to Caucasus
5 infantry moved from Russia to Tambov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 mech_infantrys moved from Russia to Western Ukraine
1 artillery and 29 infantry moved from Vologda to Smolensk
3 infantry moved from Russia to Bryansk
1 submarine moved from 92 Sea Zone to 97 Sea ZoneCombat - Russians
Battle in Caucasus
Russians attack with 2 armour and 5 infantry
Italians defend with 2 armour and 2 artilleries
Russians roll dice for 2 armour and 5 infantry in Caucasus, round 1 : 3/7 hits
Italians roll dice for 2 armour and 2 artilleries in Caucasus, round 1 : 3/4 hits
3 infantry owned by the Russians , 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Caucasus
2 infantry owned by the Russians and 2 armour owned by the Russians retreated to Volgograd
Italians win with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Italians: 1 armour and 2 artilleries
Battle in Western Ukraine
Russians attack with 1 artillery, 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Western Ukraine, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Russia to SmolenskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
Russians undo move 2.
Russians undo move 1.
2 armour and 1 infantry placed in Ukraine
3 infantry placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 34 PUs -
Scramble your tactical in 112?
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What are you attacking? and with what?
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Sorry about that, thought i posted my file… hang on.
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TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :8
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 destroyer moved from 88 Sea Zone to 85 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 artillery moved from 82 Sea Zone to French Equatorial Africa
1 infantry moved from 82 Sea Zone to French West Africa
1 artillery moved from 82 Sea Zone to French West Africa
1 armour moved from Libya to Tobruk
Americans take Tobruk from Italians
1 armour moved from Tobruk to Libya
1 bomber moved from Normandy Bordeaux to Denmark
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 91 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
5 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 125 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone -
no scramble
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :8
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 destroyer moved from 88 Sea Zone to 85 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 artillery moved from 82 Sea Zone to French Equatorial Africa
1 infantry moved from 82 Sea Zone to French West Africa
1 artillery moved from 82 Sea Zone to French West Africa
1 armour moved from Libya to Tobruk
Americans take Tobruk from Italians
1 armour moved from Tobruk to Libya
1 bomber moved from Normandy Bordeaux to Denmark
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 91 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
5 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 125 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in French Equatorial Africa
Battle in French West Africa
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 1 : 1/2 hits
Italians roll dice for 1 artillery in French West Africa, round 1 : 0/1 hits
1 artillery owned by the Italians lost in French West Africa
Americans win, taking French Equatorial Africa from Italians, taking French West Africa from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Denmark
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship in Denmark, round 1 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 1 : 3/3 hits
Germans roll dice for 1 artillery and 1 infantry in Denmark, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 85 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 85 Sea Zone
Americans win, taking 85 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Denmark to United Kingdom
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries moved from 91 Sea Zone to Gibraltar
1 fighter moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries, 2 bombers and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 43 PUs; end with 48 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :8
Purchase Units - British
British repair 4 damage on 4 factory_minors; Remaining resources: 17 PUs;
Turning on Edit Mode
EDIT: Turning off Edit Mode
British buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
Place Units - British
1 aaGun and 2 infantry placed in Normandy Bordeaux
3 infantry placed in United KingdomTurn Complete - British
British collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :8
Purchase Units - Italians
Italians buy 7 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Southern France to Holland Belgium
Germans take Holland Belgium from British
3 armour moved from Iraq to Caucasus
3 infantry moved from Rhodesia to Union of South Africa
1 armour moved from Tanganyika Territory to French Equatorial Africa
1 mech_infantry moved from Egypt to French Equatorial Africa
1 artillery and 2 infantry moved from Alexandria to Egypt
3 armour moved from Persia to Caucasus
2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
4 artilleries moved from Northern Italy to France
1 artillery and 1 mech_infantry moved from Southern France to FranceCombat - Italians
Battle in French Equatorial Africa
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
1 armour and 4 mech_infantrys placed in Northern Italy
3 armour placed in Iraq
3 armour placed in PersiaTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Italians collect 38 PUs (2 lost to blockades); end with 38 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :9
Purchase Units - Germans
Germans buy 3 armour and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from France to Normandy Bordeaux
8 infantry moved from France to Normandy Bordeaux
4 artilleries moved from France to Normandy Bordeaux
1 bomber and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
8 infantry moved from Western Germany to Denmark
2 artilleries moved from Western Germany to Denmark
1 infantry moved from Romania to Eastern Poland
1 artillery and 24 infantry moved from Novgorod to Belarus
2 armour moved from Karelia to Novgorod
3 infantry moved from Germany to Poland
1 armour moved from Norway to KareliaCombat - Germans
Battle in Denmark
Germans attack with 2 artilleries and 8 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Denmark from Americans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 4 artilleries, 1 bomber, 8 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry; Americans defend with 4 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
retreated to Normandy Bordeaux
British win with 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -29
Casualties for Germans: 2 armour, 4 artilleries and 8 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 5 infantryNon Combat Move - Germans
4 infantry moved from Northern Italy to France
3 artilleries moved from Western Germany to France
1 bomber and 1 tactical_bomber moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in France
10 infantry placed in Western Germany
1 infantry placed in Germany
3 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :9
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Volgograd to Kazakhstan
5 infantry moved from Tambov to Volgograd
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Russia
1 artillery and 32 infantry moved from Smolensk to Russia
2 mech_infantrys moved from Western Ukraine to TambovCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Eastern Poland, round 4 : 1/1 hits
Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Smolensk to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :9
Purchase Units - Americans
Americans buy 6 artilleries, 2 bombers and 6 infantry; Remaining resources: 7 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 85 Sea Zone to 87 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 82 Sea Zone
1 artillery and 1 infantry moved from French Equatorial Africa to 82 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 armour moved from Libya to Tobruk
2 bombers moved from Eastern United States to AlgeriaCombat - Americans
Battle in Southern France
Americans attack with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 1 : 2/5 hits
Italians roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Union of South Africa
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 1 : 2/4 hits
Italians roll dice for 3 infantry in Union of South Africa, round 1 : 2/3 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Union of South Africa
Americans roll dice for 2 artilleries in Union of South Africa, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Union of South Africa
Americans win, taking Union of South Africa from Italians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 tactical_bomber moved from Southern France to Algeria
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
4 infantry moved from 91 Sea Zone to Gibraltar
5 artilleries moved from 91 Sea Zone to GibraltarPlace Units - Americans
4 artilleries and 6 infantry placed in Eastern United States
Americans undo move 1.
6 artilleries, 2 bombers and 2 infantry placed in Eastern United States
4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 44 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 76 PUs -
UK?
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :9
Purchase Units - British
British buy 2 armour and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 fighter and 3 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 fighter and 3 infantry
Germans defend with 1 airfield; Italians defend with 1 mech_infantry
British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 1 : 1/4 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 1 : 0/1 hits
1 mech_infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 fighter moved from Holland Belgium to United KingdomPlace Units - British
1 submarine placed in 110 Sea Zone
2 armour placed in Union of South AfricaTurn Complete - British
British collect 21 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :9
Purchase Units - Italians
Italians buy 8 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Southern France
1 artillery moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from British
4 artilleries moved from France to Southern France
1 mech_infantry moved from France to Southern France
1 mech_infantry moved from Northern Italy to Southern France
1 armour and 3 mech_infantrys moved from Northern Italy to Romania
1 artillery and 2 infantry moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Caucasus to KazakhstanCombat - Italians
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 4 artilleries, 1 fighter and 2 mech_infantrys
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Italians win, taking Southern France from Americans with 4 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Americans: 2 artilleries and 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
3 armour moved from Persia to Caucasus
3 armour moved from Iraq to CaucasusPlace Units - Italians
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 41 PUs (2 lost to blockades); end with 41 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :10
Purchase Units - Germans
Germans buy 4 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
5 armour moved from Novgorod to Archangel
16 artilleries and 31 infantry moved from Belarus to Smolensk
1 armour moved from Karelia to Archangel
3 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from France to Eastern Poland
1 bomber moved from France to Bessarabia
1 artillery moved from France to Holland Belgium
5 infantry moved from France to Holland Belgium
2 artilleries and 2 infantry moved from France to Holland BelgiumCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 armour
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Eastern Poland
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Eastern Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 6 armour
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 6 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 artilleries and 7 infantry
British defend with 1 airfield and 3 infantry
Germans win, taking Holland Belgium from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for British: 3 infantry
Battle in Smolensk
Germans attack with 16 artilleries and 31 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 16 artilleries and 31 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Belarus to Smolensk
1 bomber moved from Bessarabia to Novgorod
3 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from France to Holland Belgium
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 infantry moved from Germany to Western Germany
7 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Eastern Poland to Baltic States
2 artilleries and 8 infantry moved from Denmark to Western Germany
4 infantry moved from Norway to 113 Sea Zone
4 infantry moved from 113 Sea Zone to GermanyPlace Units - Germans
4 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 armour moved from Volgograd to Russia
2 mech_infantrys moved from Tambov to Russia
1 artillery and 12 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Kazakhstan
Russians attack with 1 artillery and 12 infantry
Italians defend with 1 artillery and 2 infantry
Russians win, taking Kazakhstan from Italians with 1 artillery and 9 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Russians
Place Units - Russians
1 armour and 8 infantry placed in Russia
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 18 PUs total
Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :10
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
5 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
6 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 3 submarines and 6 transports moved from 92 Sea Zone to 95 Sea Zone
6 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
3 bombers moved from Algeria to Southern Italy
1 tactical_bomber moved from Algeria to Tobruk
1 artillery moved from Union of South Africa to South West Africa
British take South West Africa from Italians
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 2 transports moved from 71 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Nigeria
1 destroyer moved from 87 Sea Zone to 92 Sea Zone
6 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 2 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to Gibraltar
1 transport moved from 109 Sea Zone to 106 Sea ZoneCombat - Americans
Battle in Southern Italy
Americans attack with 6 artilleries, 3 bombers and 5 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
AA guns fire in Southern Italy : 0/3 hits
Americans roll dice for 6 artilleries, 3 bombers and 5 infantry in Southern Italy, round 1 : 2/14 hits
Italians roll dice for 2 aaGuns, 1 fighter and 11 infantry in Southern Italy, round 1 : 3/12 hits
2 aaGuns owned by the Italians and 3 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 6 artilleries, 3 bombers and 2 infantry in Southern Italy, round 2 : 3/11 hits
Italians roll dice for 1 fighter and 11 infantry in Southern Italy, round 2 : 6/12 hits
4 artilleries owned by the Americans , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 artilleries and 3 bombers in Southern Italy, round 3 : 1/5 hits
Italians roll dice for 1 fighter and 8 infantry in Southern Italy, round 3 : 5/9 hits
2 artilleries owned by the Americans , 3 bombers owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Italians win with 1 fighter and 7 infantry remaining. Battle score for attacker is -53
Casualties for Italians: 2 aaGuns and 4 infantry
Casualties for Americans: 6 artilleries, 3 bombers and 5 infantry
Battle in NigeriaNon Combat Move - Americans
6 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 5 bombers and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 43 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 68 PUs -
Story of this game for Italy. I had 93% chance to take italy, but you destroyed me and i only killed 4/11 infantries. Taranto had around 85% and you lost 1 boat!
It was my only chance at capturing a victory city to keep the game going. I concede, well done sir. You certainly showed me a few tricks. Rematch - me as axis?





