@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 RUSSIA 2.tsvg
I thought i would be able to place units on London, as the game said about major IC “left to repair: 4”. But i guess that means 14 damage does it not?
you only have a minor factory after i conquered england.
When you have 1 damage you can place 2. With 2 damage place 1. with 3 damage place nothing. With 4 or more damage to a minor factory, you have to repair that before even being able to place anything.
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :7
Purchase Units - Italians
Italians buy 6 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry and 1 transport moved from 68 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
1 artillery moved from Gold Coast to French West Africa
1 armour moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from South West Africa to Rhodesia
Italians take Rhodesia from British
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Ethiopia to Egypt
2 armour, 2 artilleries and 5 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
Combat - Italians
Battle in Brazil
Battle in Tanganyika Territory
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 1 : 0/2 hits
British roll dice for 1 infantry in Tanganyika Territory, round 1 : 1/1 hits
1 mech_infantry owned by the Italians lost in Tanganyika Territory
Italians roll dice for 1 armour in Tanganyika Territory, round 2 : 1/1 hits
British roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
1 infantry owned by the British lost in Tanganyika Territory
Italians win, taking Brazil from Americans, taking Tanganyika Territory from British with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Caucasus
Italians attack with 2 armour, 2 artilleries and 5 infantry
Russians defend with 1 armour and 7 infantry
Italians roll dice for 2 armour, 2 artilleries and 5 infantry in Caucasus, round 1 : 3/9 hits
Russians roll dice for 1 armour and 7 infantry in Caucasus, round 1 : 3/8 hits
3 infantry owned by the Russians and 3 infantry owned by the Italians lost in Caucasus
Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Caucasus, round 2 : 3/6 hits
Russians roll dice for 1 armour and 4 infantry in Caucasus, round 2 : 2/5 hits
3 infantry owned by the Russians and 2 infantry owned by the Italians lost in Caucasus
Italians roll dice for 2 armour and 2 artilleries in Caucasus, round 3 : 4/4 hits
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour and 7 infantry
Casualties for Italians: 5 infantry
Non Combat Move - Italians
4 artilleries moved from Southern Italy to Northern Italy
Place Units - Italians
3 armour placed in Persia
3 armour placed in Iraq
2 infantry and 1 mech_infantry placed in Southern Italy
1 artillery and 1 mech_infantry placed in Southern France
Italians undo move 3.
2 infantry placed in Southern Italy
1 mech_infantry placed in Southern France
Turn Complete - Italians
Italians collect 42 PUs; end with 42 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Italians :
West India : 1 flag
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag, 1 artillery and 2 infantry
Egypt : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Gold Coast : 1 flag
South West Africa : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag, 3 infantry
Tanganyika Territory : 1 flag, 1 armour
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
French Madagascar : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Syria : 1 flag
French West Africa : 1 flag, 1 artillery
Northern Italy : 2 aaGuns, 4 artilleries and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Caucasus : 1 flag, 2 armour and 2 artilleries
85 Sea Zone : 1 transport
Greece : 1 flag
Iraq : 1 flag, 3 armour and 1 factory_minor
Eastern Persia : 1 flag
Brazil : 1 flag, 1 infantry
Northwest Persia : 1 flag, 2 artilleries and 4 infantry
Persia : 1 flag, 3 armour and 1 factory_minor
Production/PUs Summary :
Germans : 35 / 55
Russians : 22 / 36
Americans : 44 / 71
British : 19 / 21
Italians : 42 / 58
French : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 2.949
Median : 3.000
Variance : 0.921
Standard Deviation : 0.960
Total rolls : 39
Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 2.933
Median : 3.000
Variance : 1.929
Standard Deviation : 1.389
Total rolls : 15
British Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2.909
Median : 2.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22
France has no units. you can skip and play germany.
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :8
Purchase Units - Germans
Germans buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
8 infantry moved from Archangel to Novgorod
1 artillery moved from Archangel to Novgorod
2 armour moved from Archangel to Karelia
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry and 10 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour, 4 infantry and 10 transports moved from 114 Sea Zone to 113 Sea Zone
1 armour and 4 infantry moved from 113 Sea Zone to Norway
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from Eastern Poland to Romania
15 artilleries and 7 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
2 armour moved from Germany to France
4 infantry moved from Northern Italy to France
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to 112 Sea Zone
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 1 bomber in 112 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Germans lost in 112 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 10 transports
British defend with 1 destroyer
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 10 transports in 113 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 destroyer in 113 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 113 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 10 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
British defend with 1 airfield and 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 1 : 0/3 hits
British roll dice for 1 artillery in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery
Battle in Norway
Germans attack with 1 armour and 4 infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour and 4 infantry in Norway, round 1 : 1/5 hits
Americans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Denmark, round 1 : 0/3 hits
Americans roll dice for 1 infantry in Denmark, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Romania
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Romania, round 1 : 2/4 hits
Russians roll dice for 1 mech_infantry in Romania, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
1 tactical_bomber moved from Romania to 113 Sea Zone
1 tactical_bomber moved from Romania to Western Germany
3 aaGuns moved from Eastern Poland to Belarus
Place Units - Germans
2 artilleries and 1 infantry placed in France
5 artilleries and 3 infantry placed in Western Germany
5 infantry placed in Germany
Germans undo move 3.
2 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
France : 1 flag, 1 aaGun, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor and 8 infantry
Western Germany : 2 aaGuns, 1 airfield, 5 artilleries, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 1 tactical_bomber
Romania : 2 infantry
Germany : 1 factory_major, 1 harbour and 3 infantry
Norway : 1 armour and 4 infantry
Denmark : 1 artillery and 1 infantry
Northern Italy : 4 infantry
Belarus : 1 flag, 3 aaGuns, 15 artilleries and 7 infantry
Karelia : 1 flag, 2 armour
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 24 infantry
113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 10 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 45 / 60
Russians : 17 / 36
Americans : 39 / 71
British : 19 / 21
Italians : 42 / 58
French : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.250
Median : 3.000
Variance : 0.451
Standard Deviation : 0.671
Total rolls : 72
Germans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.750
Median : 4.000
Variance : 0.522
Standard Deviation : 0.722
Total rolls : 24
Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 2.938
Median : 3.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 16
British Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.286
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Italians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2.909
Median : 2.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22
Americans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :8
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
3 infantry moved from Volgograd to Caucasus
2 infantry moved from Rostov to Caucasus
2 armour moved from Tambov to Caucasus
5 infantry moved from Russia to Tambov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 mech_infantrys moved from Russia to Western Ukraine
1 artillery and 29 infantry moved from Vologda to Smolensk
3 infantry moved from Russia to Bryansk
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Combat - Russians
Battle in Caucasus
Russians attack with 2 armour and 5 infantry
Italians defend with 2 armour and 2 artilleries
Russians roll dice for 2 armour and 5 infantry in Caucasus, round 1 : 3/7 hits
Italians roll dice for 2 armour and 2 artilleries in Caucasus, round 1 : 3/4 hits
3 infantry owned by the Russians , 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Caucasus
2 infantry owned by the Russians and 2 armour owned by the Russians retreated to Volgograd
Italians win with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Italians: 1 armour and 2 artilleries
Battle in Western Ukraine
Russians attack with 1 artillery, 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Western Ukraine, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
Russians undo move 2.
Russians undo move 1.
2 armour and 1 infantry placed in Ukraine
3 infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 34 PUs
Scramble your tactical in 112?
What are you attacking? and with what?
Sorry about that, thought i posted my file… hang on.
TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :8
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 destroyer moved from 88 Sea Zone to 85 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 artillery moved from 82 Sea Zone to French Equatorial Africa
1 infantry moved from 82 Sea Zone to French West Africa
1 artillery moved from 82 Sea Zone to French West Africa
1 armour moved from Libya to Tobruk
Americans take Tobruk from Italians
1 armour moved from Tobruk to Libya
1 bomber moved from Normandy Bordeaux to Denmark
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 91 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
5 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 125 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
no scramble
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :8
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 destroyer moved from 88 Sea Zone to 85 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 artillery moved from 82 Sea Zone to French Equatorial Africa
1 infantry moved from 82 Sea Zone to French West Africa
1 artillery moved from 82 Sea Zone to French West Africa
1 armour moved from Libya to Tobruk
Americans take Tobruk from Italians
1 armour moved from Tobruk to Libya
1 bomber moved from Normandy Bordeaux to Denmark
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 91 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
5 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 125 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in French Equatorial Africa
Battle in French West Africa
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 1 : 1/2 hits
Italians roll dice for 1 artillery in French West Africa, round 1 : 0/1 hits
1 artillery owned by the Italians lost in French West Africa
Americans win, taking French Equatorial Africa from Italians, taking French West Africa from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Denmark
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship in Denmark, round 1 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 1 : 3/3 hits
Germans roll dice for 1 artillery and 1 infantry in Denmark, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 85 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 85 Sea Zone
Americans win, taking 85 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Denmark to United Kingdom
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries moved from 91 Sea Zone to Gibraltar
1 fighter moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries, 2 bombers and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 43 PUs; end with 48 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :8
Purchase Units - British
British repair 4 damage on 4 factory_minors; Remaining resources: 17 PUs;
Turning on Edit Mode
EDIT: Turning off Edit Mode
British buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
Place Units - British
1 aaGun and 2 infantry placed in Normandy Bordeaux
3 infantry placed in United Kingdom
Turn Complete - British
British collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :8
Purchase Units - Italians
Italians buy 7 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Southern France to Holland Belgium
Germans take Holland Belgium from British
3 armour moved from Iraq to Caucasus
3 infantry moved from Rhodesia to Union of South Africa
1 armour moved from Tanganyika Territory to French Equatorial Africa
1 mech_infantry moved from Egypt to French Equatorial Africa
1 artillery and 2 infantry moved from Alexandria to Egypt
3 armour moved from Persia to Caucasus
2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
4 artilleries moved from Northern Italy to France
1 artillery and 1 mech_infantry moved from Southern France to France
Combat - Italians
Battle in French Equatorial Africa
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Italians
Place Units - Italians
1 armour and 4 mech_infantrys placed in Northern Italy
3 armour placed in Iraq
3 armour placed in Persia
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Italians collect 38 PUs (2 lost to blockades); end with 38 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :9
Purchase Units - Germans
Germans buy 3 armour and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from France to Normandy Bordeaux
8 infantry moved from France to Normandy Bordeaux
4 artilleries moved from France to Normandy Bordeaux
1 bomber and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
8 infantry moved from Western Germany to Denmark
2 artilleries moved from Western Germany to Denmark
1 infantry moved from Romania to Eastern Poland
1 artillery and 24 infantry moved from Novgorod to Belarus
2 armour moved from Karelia to Novgorod
3 infantry moved from Germany to Poland
1 armour moved from Norway to Karelia
Combat - Germans
Battle in Denmark
Germans attack with 2 artilleries and 8 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Denmark from Americans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 4 artilleries, 1 bomber, 8 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry; Americans defend with 4 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
retreated to Normandy Bordeaux
British win with 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -29
Casualties for Germans: 2 armour, 4 artilleries and 8 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 5 infantry
Non Combat Move - Germans
4 infantry moved from Northern Italy to France
3 artilleries moved from Western Germany to France
1 bomber and 1 tactical_bomber moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to France
Place Units - Germans
3 infantry placed in France
10 infantry placed in Western Germany
1 infantry placed in Germany
3 armour placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :9
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Volgograd to Kazakhstan
5 infantry moved from Tambov to Volgograd
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Russia
1 artillery and 32 infantry moved from Smolensk to Russia
2 mech_infantrys moved from Western Ukraine to Tambov
Combat - Russians
Battle in Bessarabia
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Eastern Poland, round 4 : 1/1 hits
Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Smolensk to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :9
Purchase Units - Americans
Americans buy 6 artilleries, 2 bombers and 6 infantry; Remaining resources: 7 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 85 Sea Zone to 87 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 82 Sea Zone
1 artillery and 1 infantry moved from French Equatorial Africa to 82 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 armour moved from Libya to Tobruk
2 bombers moved from Eastern United States to Algeria
Combat - Americans
Battle in Southern France
Americans attack with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 1 : 2/5 hits
Italians roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Union of South Africa
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 1 : 2/4 hits
Italians roll dice for 3 infantry in Union of South Africa, round 1 : 2/3 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Union of South Africa
Americans roll dice for 2 artilleries in Union of South Africa, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Union of South Africa
Americans win, taking Union of South Africa from Italians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Southern France to Algeria
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
4 infantry moved from 91 Sea Zone to Gibraltar
5 artilleries moved from 91 Sea Zone to Gibraltar
Place Units - Americans
4 artilleries and 6 infantry placed in Eastern United States
Americans undo move 1.
6 artilleries, 2 bombers and 2 infantry placed in Eastern United States
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 44 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 76 PUs
UK?
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :9
Purchase Units - British
British buy 2 armour and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 fighter and 3 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 1 fighter and 3 infantry
Germans defend with 1 airfield; Italians defend with 1 mech_infantry
British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 1 : 1/4 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 1 : 0/1 hits
1 mech_infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
Place Units - British
1 submarine placed in 110 Sea Zone
2 armour placed in Union of South Africa
Turn Complete - British
British collect 21 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :9
Purchase Units - Italians
Italians buy 8 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Southern France
1 artillery moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from British
4 artilleries moved from France to Southern France
1 mech_infantry moved from France to Southern France
1 mech_infantry moved from Northern Italy to Southern France
1 armour and 3 mech_infantrys moved from Northern Italy to Romania
1 artillery and 2 infantry moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Caucasus to Kazakhstan
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 4 artilleries, 1 fighter and 2 mech_infantrys
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Italians win, taking Southern France from Americans with 4 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Americans: 2 artilleries and 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
3 armour moved from Persia to Caucasus
3 armour moved from Iraq to Caucasus
Place Units - Italians
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 41 PUs (2 lost to blockades); end with 41 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs