Arathorn (Axis) vs M-A (Allies) E1940

  • 19 13

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 transports moved from 115 Sea Zone to 114 Sea Zone
                10 infantry moved from Germany to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                11 infantry and 10 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 6 infantry moved from Finland to 115 Sea Zone
                1 artillery and 17 infantry moved from 115 Sea Zone to Novgorod
                2 armour moved from Eastern Poland to Novgorod
                2 bombers and 1 tactical_bomber moved from Eastern Poland to Novgorod
                2 tactical_bombers moved from 115 Sea Zone to Novgorod
                15 artilleries and 14 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Baltic States to Novgorod

    Combat - Germans
                Battle in Belarus
                    Germans attack with 15 artilleries and 14 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 15 artilleries and 14 infantry in Belarus, round 1 :  14/29 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 15 artilleries and 13 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 2 armour, 1 artillery, 2 bombers, 18 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
                        AA guns fire in Novgorod :  0/5 hits
                        Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 1 :  1/2 hits
                        Germans roll dice for 2 armour, 1 artillery, 2 bombers, 18 infantry and 3 tactical_bombers in Novgorod, round 1 :  9/26 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 4 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Novgorod, round 1 :  6/15 hits
                        7 infantry owned by the Russians , 6 infantry owned by the Germans , 1 artillery owned by the Russians and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 2 armour, 1 artillery, 2 bombers, 12 infantry and 3 tactical_bombers in Novgorod, round 2 :  9/20 hits
                        Russians roll dice for 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Novgorod, round 2 :  4/7 hits
                        1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 4 infantry owned by the Germans , 3 artilleries owned by the Russians and 2 fighters owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 2 bombers, 8 infantry and 3 tactical_bombers remaining. Battle score for attacker is 54
                    Casualties for Germans: 10 infantry
                    Casualties for Russians: 2 aaGuns, 1 armour, 4 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                2 bombers and 3 tactical_bombers moved from Novgorod to Baltic States
                3 aaGuns moved from Eastern Poland to Belarus
                1 infantry moved from Western Ukraine to Eastern Poland
                8 infantry moved from Western Germany to Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                10 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,5,2,3,6
                Germans collect 50 PUs (5 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Germany : 1 factory_major, 1 harbour and 18 infantry
        Holland Belgium : 1 airfield
        Southern Italy : 3 fighters
        Belarus : 1 flag, 3 aaGuns, 15 artilleries and 13 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 2 bombers and 3 tactical_bombers
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
        125 Sea Zone : 2 submarines
        Bulgaria : 1 flag
        115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 10 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 60
        Russians : 20 / 32
        Americans : 39 / 64
        British : 15 / 0
        Italians : 33 / 44
        French : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 30 times
                2 was rolled 22 times
                3 was rolled 23 times
                4 was rolled 28 times
                5 was rolled 28 times
                6 was rolled 14 times
            Average roll : 3.303
            Median : 3.000
            Variance : 1.201
            Standard Deviation : 1.096
            Total rolls : 145

    Null / Other
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.676
            Median : 4.000
            Variance : 0.606
            Standard Deviation : 0.778
            Total rolls : 34

    Germans Combat
                1 was rolled 22 times
                2 was rolled 12 times
                3 was rolled 13 times
                4 was rolled 12 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 2.974
            Median : 3.000
            Variance : 1.803
            Standard Deviation : 1.343
            Total rolls : 77

    Russians Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.676
            Median : 4.000
            Variance : 0.606
            Standard Deviation : 0.778
            Total rolls : 34


  • TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 armour moved from Archangel to Russia
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 artillery moved from Bryansk to Western Ukraine
                1 artillery and 25 infantry moved from Bryansk to Russia
                1 armour moved from Caucasus to Ukraine
                2 infantry moved from Kazakhstan to Turkmenistan
                1 infantry moved from Volgograd to Caucasus
                2 infantry moved from Volgograd to Caucasus

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Bryansk to Russia

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Ukraine
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 23 PUs total
                Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 32 PUs


  • TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 battleship, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 bombers moved from Gibraltar to 95 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 109 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
                1 tactical_bomber moved from Eastern United States to Gibraltar
                1 mech_infantry moved from Algeria to 92 Sea Zone
                1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from 93 Sea Zone to Southern France
                2 carriers, 1 cruiser, 1 fighter and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Morocco to Tunisia
                      Americans take Tunisia from Italians


  • Need scrambling orders in the Med.

  • 19 13

    Scramble everything


  • This is a tricky battle in terms of casualty selection. What’s your order? DO you want 2 hits on your AC first, then 1 hit on BB, then standard?

  • 19 13

    I want one hit on each first, then the carrier, and battleship as last boat to be killed. don’t kill fighters before the other boats are gone. But don’t kill battleship if there is a chance that it might survive


  • Will do. I tested the battle like 10 times, chances are i’ll have boats and all bombers left, depending on how the rolls go.


  • HA wow 1 bomber left. The game doesn’t want me to do well in the Med.


  • TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 battleship, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 bombers moved from Gibraltar to 95 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 109 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
                1 tactical_bomber moved from Eastern United States to Gibraltar
                1 mech_infantry moved from Algeria to 92 Sea Zone
                1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from 93 Sea Zone to Southern France
                2 carriers, 1 cruiser, 1 fighter and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Morocco to Tunisia
                      Americans take Tunisia from Italians

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    British loiter and taunt with ; Americans attack with 4 bombers, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                    Germans defend with 3 fighters; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
                        Americans roll dice for 2 submarines in 95 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the Italians
                        Americans roll dice for 4 bombers, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 1 :  5/9 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 2 transports in 95 Sea Zone, round 1 :  5/10 hits
                        2 submarines owned by the Americans , 2 destroyers owned by the Italians , 1 fighter owned by the Italians , 1 destroyer owned by the Americans , 1 carrier owned by the Americans and 1 cruiser owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 :  3/8 hits
                        Italians roll dice for 1 battleship, 1 carrier, 4 fighters and 2 transports in 95 Sea Zone, round 2 :  5/6 hits
                        1 carrier owned by the Italians , 1 fighter owned by the Americans , 1 fighter owned by the Italians , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans , 1 fighter owned by the British and 1 fighter owned by the Germans lost in 95 Sea Zone
                        Americans roll dice for 4 bombers and 1 tactical_bomber in 95 Sea Zone, round 3 :  2/5 hits
                        Italians roll dice for 1 battleship, 2 fighters and 2 transports in 95 Sea Zone, round 3 :  3/3 hits
                        1 tactical_bomber owned by the Americans , 2 bombers owned by the Americans and 2 fighters owned by the Germans lost in 95 Sea Zone
                        Americans roll dice for 2 bombers in 95 Sea Zone, round 4 :  1/2 hits
                        Italians roll dice for 1 battleship and 2 transports in 95 Sea Zone, round 4 :  1/1 hits
                        1 battleship owned by the Italians and 1 bomber owned by the Americans lost in 95 Sea Zone
                        2 transports owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -11
                    Casualties for Germans: 3 fighters
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
                    Casualties for Americans: 3 bombers, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                Battle in Southern France
                Battle in United Kingdom

    Non Combat Move - Americans
                1 bomber moved from 95 Sea Zone to Gibraltar
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 3 artilleries, 2 destroyers, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 102 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 battleship, 1 destroyer and 2 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 43 PUs; end with 44 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 69 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.543
            Median : 3.500
            Variance : 0.178
            Standard Deviation : 0.422
            Total rolls : 46

    Italians Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.050
            Median : 3.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.923
            Median : 4.000
            Variance : 0.320
            Standard Deviation : 0.566
            Total rolls : 26


  • TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round :6

    Combat Move - British
                1 artillery moved from Scotland to 109 Sea Zone
                1 artillery and 1 transport moved from 109 Sea Zone to 105 Sea Zone
                1 artillery moved from 105 Sea Zone to Normandy Bordeaux
                1 battleship, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 125 Sea Zone
                1 infantry moved from Kenya to Belgian Congo

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 battleship, 1 cruiser and 2 destroyers
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 125 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 125 Sea Zone, round 1 :  2/4 hits
                        2 submarines owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in Normandy Bordeaux

    Non Combat Move - British

    Turn Complete - British
                British collect 23 PUs; end with 23 PUs total

  • 19 13

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Bessarabia
                3 tactical_bombers moved from Baltic States to Bessarabia
                2 bombers moved from Baltic States to Western Germany
                9 transports moved from 115 Sea Zone to 114 Sea Zone
                18 infantry moved from Germany to 114 Sea Zone
                18 infantry and 9 transports moved from 114 Sea Zone to 115 Sea Zone
                8 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                2 armour moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 armour, 1 artillery and 8 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Bessarabia
                    Germans attack with 1 infantry and 3 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                    Germans win with 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                11 infantry moved from Belarus to Eastern Poland
                15 artilleries moved from Belarus to Eastern Poland
                3 aaGuns moved from Belarus to Eastern Poland
                18 infantry moved from 115 Sea Zone to Novgorod
                8 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to France
                3 tactical_bombers moved from Bessarabia to Eastern Poland

    Place Units - Germans
                3 armour placed in Novgorod
                2 artilleries and 1 infantry placed in France
                Germans undo move 2.
                Germans undo move 1.
                3 armour placed in Germany
                1 artillery placed in France
                1 artillery and 7 infantry placed in Western Germany
                1 artillery and 3 infantry placed in Germany
                Germans undo move 4.
                1 artillery and 1 infantry placed in France
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,3,2
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • Didn’t post Italy’s moves?

  • 19 13

    Sorry, I forgot to. But you can find it in the “show history” under “game” in the game.


  • TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Turkmenistan to Kazakhstan
                1 mech_infantry moved from Ukraine to Romania
                      Russians take Romania from Germans
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Ukraine to Caucasus
                2 infantry moved from Ukraine to Rostov
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                30 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                2 armour moved from Russia to Tambov
                1 submarine moved from 109 Sea Zone to 92 Sea Zone

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry in Smolensk, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 1 :  2/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                2 mech_infantrys placed in Russia
                3 infantry placed in Volgograd
                1 infantry placed in Ukraine
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 33 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs


  • sneaky sneaky italian transport. Pretty good tactic.


  • TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                1 infantry moved from 125 Sea Zone to Norway
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 armour moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 destroyer moved from 101 Sea Zone to 88 Sea Zone

    Combat - Americans
                Battle in Denmark
                Battle in Norway

    Non Combat Move - Americans
                3 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries moved from Gibraltar to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 109 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
                1 bomber moved from Gibraltar to Normandy Bordeaux
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
                Americans undo move 2.
                2 fighters placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 46 PUs; end with 46 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

    Game History

    Round :7

    Purchase Units - British
                British repair 4 damage on 4 airfields; Remaining resources: 19 PUs;
                British buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 battleship and 1 cruiser moved from 125 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 transport moved from 105 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in Tanganyika Territory
                    British attack with 2 infantry
                    Italians defend with 1 armour
                        British roll dice for 2 infantry in Tanganyika Territory, round 1 :  0/2 hits
                        Italians roll dice for 1 armour in Tanganyika Territory, round 1 :  0/1 hits
                        British roll dice for 2 infantry in Tanganyika Territory, round 2 :  0/2 hits
                        Italians roll dice for 1 armour in Tanganyika Territory, round 2 :  0/1 hits
                        British roll dice for 2 infantry in Tanganyika Territory, round 3 :  1/2 hits
                        Italians roll dice for 1 armour in Tanganyika Territory, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British

    Place Units - British
                1 fighter and 2 infantry placed in Normandy Bordeaux

    Turn Complete - British
                British collect 21 PUs; end with 21 PUs total


  • I thought i would be able to place units on London, as the game said about major IC “left to repair: 4”. But i guess that means 14 damage does it not?

  • 19 13

    you only have a minor factory after i conquered england.

    When you have 1 damage you can place 2. With 2 damage place 1. with 3 damage place nothing. With 4 or more damage to a minor factory, you have to repair that before even being able to place anything.

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