@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Arathorn (Axis) vs M-A (Allies) E1940
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :1
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to 106 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 118 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour and 2 infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 106 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 1 fighter and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 : 1/6 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 1 : 5/5 hits
1 cruiser owned by the British , 1 fighter owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 4/5 hits
1 bomber owned by the British , 1 tactical_bomber owned by the British , 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
Italians win with 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -67
Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 cruiser
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
1 transport moved from 109 Sea Zone to 106 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 8 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for British :
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 fighter and 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield, 1 fighter and 2 infantry
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Rhodesia : 2 infantry
96 Sea Zone : 1 cruiser
118 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
106 Sea Zone : 1 flag, 1 destroyer and 1 transport
81 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 39 / 72
Russians : 28 / 28
Americans : 35 / 35
British : 29 / 35
Italians : 10 / 10
French : 13 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.968
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 31Germans Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.294
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Italians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.091
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
Post end turn summary?
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
Italians take Alexandria from British
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Egypt
1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
British defend with 1 cruiser
Italians win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Egypt
Italians attack with 3 armour, 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 2 armour and 1 bomber remaining. Battle score for attacker is 11
Casualties for British: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Egypt to Ethiopia
2 fighters moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 14 PUs (4 lost to blockades); end with 14 PUs total -
Edited file.
use this one.
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Morocco to Algeria
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 70 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer and 1 submarine
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
French roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 96 Sea Zone
Italians win with no units remaining. Battle score for attacker is -6
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Southern France
French attack with 1 artillery and 1 infantry
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 1 : 0/3 hits
1 infantry owned by the Italians lost in Southern France
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Italians roll dice for 2 artilleries in Southern France, round 2 : 1/2 hits
1 infantry owned by the French lost in Southern France
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
Italians roll dice for 2 artilleries in Southern France, round 3 : 0/2 hits
French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
Italians roll dice for 2 artilleries in Southern France, round 4 : 2/2 hits
1 artillery owned by the French lost in Southern France
Italians win with 2 artilleries remaining. Battle score for attacker is -4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 3 infantry and 9 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to United Kingdom
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 tactical_bomber moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/4 hits
Bombing raid in United Kingdom rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 5,2 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 18 damage total. Damaged units is as follows: factory_major = 12, airfield = 6
Cleaning up after air battlesNon Combat Move - Germans
6 armour moved from France to Western Germany
2 armour moved from Yugoslavia to Western Germany
1 armour moved from Poland to Western Germany
3 artilleries moved from France to Western Germany
3 mech_infantrys moved from France to Germany
5 infantry moved from Germany to Western Germany
2 artilleries and 6 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
5 infantry moved from Finland to Norway
2 aaGuns moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from United Kingdom to Holland Belgium
1 transport moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
3 infantry placed in Western Germany
9 transports placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 2 artilleries and 5 infantry
Western Germany : 1 airfield, 9 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 3 tactical_bombers
Romania : 2 artilleries and 12 infantry
Poland : 3 infantry
Germany : 1 factory_major and 3 mech_infantrys
Norway : 1 artillery and 8 infantry
Holland Belgium : 2 aaGuns, 2 bombers, 1 fighter and 2 tactical_bombers
113 Sea Zone : 10 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarinesProduction/PUs Summary :
Germans : 41 / 51
Russians : 28 / 28
Americans : 35 / 35
British : 25 / 35
Italians : 18 / 14
French : 7 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :2
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Novgorod to Karelia
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Western Ukraine
1 submarine moved from 127 Sea Zone to 124 Sea ZoneNon Combat Move - Russians
2 aaGuns moved from Bryansk to Western UkrainePlace Units - Russians
3 infantry placed in Novgorod
1 armour and 2 infantry placed in Ukraine
1 armour placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :2
Purchase Units - Americans
Americans buy 2 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
Place Units - Americans
2 bombers and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :2
Purchase Units - British
British repair 8 damage on 8 factory_majors; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 fighter moved from Malta to Algeria
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 mech_infantry moved from Eire to United Kingdom
1 battleship, 1 cruiser and 1 destroyer moved from 118 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea ZoneNon Combat Move - British
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from New Brunswick Nova Scotia to IcelandPlace Units - British
6 infantry placed in United Kingdom
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 24 PUs (1 lost to blockades); end with 24 PUs total -
Italy’s turn
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Since France has almost nothing to do, I’ll go ahead with Germany, and let you edit France afterward.
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :3
Purchase Units - Germans
Germans buy 9 artilleries and 1 harbour; Remaining resources: 0 PUs;Combat Move - Germans
9 armour, 1 artillery and 10 infantry moved from Western Germany to 113 Sea Zone
9 armour, 1 artillery, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
9 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to United Kingdom
2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
2 bombers, 1 fighter and 2 tactical_bombers moved from Holland Belgium to United Kingdom
2 fighters moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 9 armour, 1 artillery, 2 bombers, 5 fighters, 10 infantry and 5 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 19 infantry and 1 mech_infantry
Germans captures 24PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 armour, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 5 armour, 1 artillery, 2 fighters and 10 infantry
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 1 fighter, 19 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
3 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
4 tactical_bombers moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
1 artillery and 8 infantry moved from Norway to Finland
3 mech_infantrys moved from Germany to Poland
6 infantry moved from Romania to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Slovakia Hungary to Romania
3 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
2 artilleries moved from Western Germany to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland BelgiumPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Holland Belgium: 1 airfield
EDIT: Turning off Edit Mode
9 artilleries placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,1,4
Germans collect 43 PUs (4 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Turning on Edit Mode
EDIT: Removing units owned by French from 70 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 87 Sea Zone: 1 destroyer
EDIT: Removing units owned by French from Algeria: 1 infantry
EDIT: Adding units owned by French to Tunisia: 1 infantry
EDIT: Changing ownership of Tunisia from Italians to French
EDIT: Removing units owned by French from French Central Africa: 1 infantry
EDIT: Adding units owned by French to Nigeria: 1 infantry
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Rostov to Caucasus
1 armour moved from Ukraine to Bryansk
1 armour moved from Bryansk to Belarus
2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Belarus
1 infantry moved from Baltic States to Novgorod
1 tactical_bomber moved from Western Ukraine to Novgorod
1 fighter moved from Western Ukraine to Novgorod
3 artilleries and 10 infantry moved from Western Ukraine to Bryansk
1 armour moved from Russia to Belarus
1 armour, 4 artilleries, 1 fighter and 14 infantry moved from Belarus to Novgorod
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 infantry moved from Karelia to NovgorodCombat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
2 aaGuns moved from Western Ukraine to Bryansk
2 aaGuns moved from Belarus to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to WarPurchase Units - Americans
Americans buy 1 carrier, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea ZoneNon Combat Move - Americans
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Eastern United States to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 carrier, 2 submarines and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 37 PUs; end with 37 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 42 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :3
Combat Move - British
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 109 Sea Zone to 117 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Algeria to LibyaCombat - British
Battle in Kenya
Battle in Libya
British attack with 1 fighter
Italians defend with 2 fighters
British roll dice for 1 fighter in Libya, round 1 : 1/1 hits
Italians roll dice for 2 fighters in Libya, round 1 : 1/2 hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Libya
Italians win, taking Kenya from Italians with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Italians: 1 fighterNon Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Iceland to 101 Sea ZoneTurn Complete - British
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :3
Purchase Units - Italians
Italians buy 2 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Persia
1 armour moved from Syria to Persia
3 infantry moved from Iraq to Persia
1 bomber moved from Egypt to 72 Sea Zone
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Morocco to Algeria
Italians take Algeria from French
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 battleship moved from 92 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 2 artilleries and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 1 : 1/2 hits
Italians roll dice for 2 artilleries and 4 infantry in Greece, round 1 : 3/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Persia
Italians attack with 2 armour and 3 infantry
Russians defend with 2 infantry and 1 mech_infantry
Italians roll dice for 2 armour and 3 infantry in Persia, round 1 : 0/5 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Persia, round 1 : 0/3 hits
Italians roll dice for 2 armour and 3 infantry in Persia, round 2 : 3/5 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Persia, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Persia
Italians win, taking Persia from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in 72 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 bomber in 72 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 72 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 72 Sea Zone
1 transport owned by the British lost in 72 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Italians
1 bomber moved from 72 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Libya to EgyptPlace Units - Italians
1 factory_minor placed in Egypt
2 armour and 1 fighter placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Morocco : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 artillery
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag, 1 artillery
Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
94 Sea Zone : 1 transport
Greece : 1 flag, 2 artilleries and 3 infantry
97 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 armour and 3 infantry
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 47 / 77
Russians : 28 / 46
Americans : 37 / 62
British : 17 / 0
Italians : 31 / 52
French : 2 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.829
Median : 4.000
Variance : 0.676
Standard Deviation : 0.822
Total rolls : 35Neutral_Allies Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4French Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Italians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.545
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22 -
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :3
Combat Move - French
1 infantry moved from Nigeria to French Central Africa
1 destroyer moved from 87 Sea Zone to 91 Sea ZoneCombat - French
Battle in French Central Africa
French attack with 1 infantry
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
5 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 7 infantry moved from Romania to Bessarabia
11 artilleries moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
3 armour moved from United Kingdom to 110 Sea Zone
3 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 10 transports moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 submarines moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 7 infantry in Bessarabia, round 1 : 2/9 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Romania to Bessarabia
2 aaGuns moved from Holland Belgium to Western Germany
1 fighter and 5 tactical_bombers moved from Holland Belgium to Poland
2 bombers moved from Western Germany to PolandPlace Units - Germans
10 infantry placed in Western Germany
4 armour, 5 artilleries, 1 harbour and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 armour
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Poland : 11 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 5 tactical_bombers
Germany : 4 armour, 5 artilleries, 1 factory_major, 1 harbour and 1 infantry
Holland Belgium : 1 airfield
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 aaGuns, 2 artilleries, 12 infantry and 3 mech_infantrys
Bessarabia : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
113 Sea Zone : 3 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 10 transports
Bulgaria : 1 flag
114 Sea Zone : 2 submarines
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 6 infantryProduction/PUs Summary :
Germans : 52 / 54
Russians : 25 / 46
Americans : 37 / 62
British : 15 / 0
Italians : 31 / 52
French : 2 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.353
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.545
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
I’m so fucked.
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It doesn’t look good for the Allies ;)





