I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?13L G40 - Mryogen (Axis) vs PGMatt (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour and 12 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 bomber moved from Western Germany to Bryansk
1 infantry moved from Rostov to Bryansk
2 armour moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Poland to Baltic States
4 infantry moved from Germany to PolandCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 infantry in Baltic States, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Bryansk to Ukraine
1 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 infantry moved from Denmark to Western Germany
1 infantry moved from Denmark to Western GermanyPlace Units - Germans
3 armour placed in Ukraine
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 46 PUs (5 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 11 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Poland : 4 infantry
Germany : 1 factory_major and 6 infantry
Denmark : 3 aaGuns and 6 infantry
Karelia : 1 flag, 1 armour and 2 infantry
Baltic States : 1 flag, 2 armour and 2 infantry
Bryansk : 1 flag, 3 infantry
Rostov : 1 flag, 3 armour, 5 artilleries and 7 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour, 1 bomber and 1 factory_minor
Western Ukraine : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 57
Russians : 25 / 35
Japanese : 45 / 51
Americans : 59 / 84
Chinese : 8 / 14
British : 34 / 35
UK_Pacific : 10 / 10
Italians : 13 / 15
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 12 infantry moved from Russia to Tambov
2 artilleries and 14 infantry moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
17 infantry moved from Manchuria to JeholCombat - Russians
Battle in Jehol
Russians attack with 17 infantry
Japanese defend with 7 infantry
Russians roll dice for 17 infantry in Jehol, round 1 : 5/17 hits
Japanese roll dice for 7 infantry in Jehol, round 1 : 0/7 hits
5 infantry owned by the Japanese lost in Jehol
Russians roll dice for 17 infantry in Jehol, round 2 : 4/17 hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 17 infantry remaining. Battle score for attacker is 21
Casualties for Japanese: 7 infantryNon Combat Move - Russians
2 aaGuns moved from Manchuria to Jehol
2 aaGuns moved from Smolensk to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 7 infantry placed in Russia
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Japanese to Russians
EDIT: Adding units owned by Russians to Caucasus: 2 infantry
EDIT: Removing units owned by Russians from Northwest Persia: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Russians :
Korea : 1 flag
Jehol : 2 aaGuns and 17 infantry
Belarus : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Tambov : 3 artilleries and 26 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Caucasus : 2 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 57
Russians : 27 / 32
Japanese : 42 / 51
Americans : 59 / 84
Chinese : 9 / 14
British : 34 / 35
UK_Pacific : 10 / 10
Italians : 13 / 15
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This is the reason my record is 2-14… :roll: :roll: :roll:
Battle in Jehol
Russians attack with 17 infantry
Japanese defend with 7 infantry
Russians roll dice for 17 infantry in Jehol, round 1 : 5/17 hits
Japanese roll dice for 7 infantry in Jehol, round 1 : 0/7 hits
5 infantry owned by the Japanese lost in Jehol
Russians roll dice for 17 infantry in Jehol, round 2 : 4/17 hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 17 infantry remaining. Battle score for attacker is 21
Casualties for Japanese: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 bomber, 2 factory_minors, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 4 artilleries and 1 infantry moved from Shan State to 38 Sea Zone
1 armour, 4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 3 tactical_bombers and 5 transports moved from 38 Sea Zone to 39 Sea Zone
1 armour, 4 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers moved from 39 Sea Zone to India
8 bombers moved from Kazakhstan to India
3 armour moved from Kweichow to Shan State
Japanese take Yunnan from Chinese
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Shensi
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Shensi
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Shensi
2 infantry moved from Hunan to Yunnan
1 bomber moved from Japan to 43 Sea Zone
1 bomber moved from Japan to Shensi
4 fighters and 5 tactical_bombers moved from Kazakhstan to Caucasus
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Japanese attack with 4 fighters and 5 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 4 fighters and 5 tactical_bombers in Caucasus, round 1 : 6/9 hits
Russians roll dice for 2 infantry in Caucasus, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 tactical_bomber owned by the Japanese lost in Caucasus
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for Russians: 2 infantry
Battle in India
Japanese attack with 1 armour, 4 artilleries, 8 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 3 fighters; British defend with 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
AA guns fire in India : 0/6 hits
Japanese roll dice for 2 battleships and 2 cruisers in India, round 1 : 2/4 hits
Japanese roll dice for 1 armour, 4 artilleries, 8 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in India, round 1 : 13/20 hits
UK_Pacific roll dice for 2 aaGuns, 4 fighters, 9 infantry and 1 mech_infantry in India, round 1 : 5/14 hits
9 infantry owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British , 2 aaGuns owned by the British , 3 fighters owned by the ANZAC and 4 artilleries owned by the Japanese lost in India
Japanese roll dice for 1 armour, 8 bombers, 3 fighters and 3 tactical_bombers in India, round 2 : 9/15 hits
UK_Pacific roll dice for 1 fighter in India, round 2 : 0/1 hits
1 fighter owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 8 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Japanese: 4 artilleries and 1 infantry
Casualties for ANZAC: 3 fighters
Casualties for British: 2 aaGuns, 1 fighter, 9 infantry and 1 mech_infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from India to Shan State
8 bombers moved from India to Shan State
1 armour moved from Hopei to Yunnan
4 fighters and 4 tactical_bombers moved from Caucasus to Shensi
1 bomber moved from 43 Sea Zone to Shan StatePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 bomber and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,4,6,6
Japanese collect 47 PUs (3 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Kiangsu : 1 aaGun, 3 armour, 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Shensi : 1 flag, 5 armour, 1 bomber, 4 fighters and 4 tactical_bombers
Yunnan : 1 flag, 1 armour and 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 armour, 9 bombers, 3 fighters and 3 tactical_bombers
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 factory_minor
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 5 transports
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 51 / 57
Russians : 27 / 32
Japanese : 50 / 62
Americans : 59 / 84
Chinese : 4 / 14
British : 34 / 35
UK_Pacific : 7 / 0
Italians : 13 / 15
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 cruiser and 2 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
2 bombers moved from Algeria to 95 Sea Zone -
I’ll need scramble orders for Italy (z93) please.
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Yea I’ll scramble the 3 fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 cruiser and 2 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
2 bombers moved from Algeria to 95 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Norway
Battle in 95 Sea Zone
Americans attack with 2 bombers, 1 cruiser, 2 destroyers and 2 submarines
Italians defend with 1 battleship, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 2 transports
Americans roll dice for 2 submarines in 95 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 2 bombers, 1 cruiser and 2 destroyers in 95 Sea Zone, round 1 : 2/5 hits
Italians roll dice for 1 battleship, 2 cruisers, 3 destroyers, 3 fighters and 2 transports in 95 Sea Zone, round 1 : 4/9 hits
2 submarines owned by the Americans , 1 destroyer owned by the Italians , 2 destroyers owned by the Americans , 1 submarine owned by the Italians and 1 cruiser owned by the Americans lost in 95 Sea Zone
Americans roll dice for 2 bombers in 95 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 2 transports in 95 Sea Zone, round 2 : 5/8 hits
1 destroyer owned by the Italians , 2 bombers owned by the Americans and 1 cruiser owned by the Italians lost in 95 Sea Zone
Italians win, taking Norway from Germans with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is -30
Casualties for Italians: 1 cruiser, 2 destroyers and 1 submarine
Casualties for Americans: 2 bombers, 1 cruiser, 2 destroyers and 2 submarines
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 90 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Morocco to Tunisia
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 cruiser and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
2 submarines placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 artillery, 2 infantry and 1 mech_infantry placed in Central United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Borneo : 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 1 infantry
Midway : 1 airfield
Java : 1 flag, 2 infantry
33 Sea Zone : 2 destroyers and 2 transports
35 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters, 2 tactical_bombers and 1 transport
26 Sea Zone : 2 submarines and 1 transport
20 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 3 submarines
Central United States : 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Morocco : 2 infantry and 2 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag, 2 mech_infantrys
Norway : 1 flag, 1 artillery and 3 infantry
Tobruk : 1 armour and 1 mech_infantry
Libya : 1 flag, 2 infantry
112 Sea Zone : 2 transports
101 Sea Zone : 2 submarines and 1 transport
91 Sea Zone : 1 cruiser, 2 submarines and 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 57
Russians : 27 / 32
Japanese : 50 / 62
Americans : 62 / 88
Chinese : 4 / 14
British : 34 / 35
UK_Pacific : 7 / 0
Italians : 13 / 15
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
4 infantry moved from Manchuria to JeholPlace Units - Chinese
4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Jehol : 1 flag, 8 infantry
Manchuria : 1 flag
Burma : 1 fighterProduction/PUs Summary :
Germans : 48 / 57
Russians : 27 / 32
Japanese : 50 / 62
Americans : 62 / 88
Chinese : 4 / 6
British : 34 / 35
UK_Pacific : 7 / 0
Italians : 13 / 15
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 95 Sea Zone
8 infantry moved from Burma to India -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 95 Sea Zone
8 infantry moved from Burma to India
4 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 5 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
2 artilleries, 4 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
2 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy -
Scramble 95?
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No thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 95 Sea Zone
8 infantry moved from Burma to India
4 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 5 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
2 artilleries, 4 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
2 artilleries and 4 infantry moved from 95 Sea Zone to Southern ItalyCombat - British
Battle in 95 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
British roll dice for 1 submarine in 95 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 1 : 3/6 hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 95 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians , 1 battleship owned by the Italians , 1 submarine owned by the British , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone
1 transport owned by the Italians lost in 95 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 48
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Battle in India
British attack with 8 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 8 infantry in India, round 1 : 0/8 hits
Japanese roll dice for 1 armour in India, round 1 : 1/1 hits
1 infantry owned by the British lost in India
British roll dice for 7 infantry in India, round 2 : 1/7 hits
Japanese roll dice for 1 armour in India, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in India
British win, taking India from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 2 infantry
Battle in Northern Italy
British converts factory_major into different units
Battle in Southern Italy
British attack with 2 artilleries and 4 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
British roll dice for 2 artilleries and 4 infantry in Southern Italy, round 1 : 1/6 hits
Italians roll dice for 2 aaGuns, 1 bomber, 3 fighters and 10 infantry in Southern Italy, round 1 : 5/14 hits
4 infantry owned by the British , 1 aaGun owned by the Italians and 1 artillery owned by the British lost in Southern Italy
British roll dice for 1 artillery in Southern Italy, round 2 : 0/1 hits
Italians roll dice for 1 aaGun, 1 bomber, 3 fighters and 10 infantry in Southern Italy, round 2 : 5/14 hits
1 artillery owned by the British lost in Southern Italy
Italians win, taking Northern Italy from Italians with 1 aaGun, 1 bomber, 3 fighters and 10 infantry remaining. Battle score for attacker is -15
Casualties for British: 2 artilleries and 4 infantry
Casualties for Italians: 1 aaGunNon Combat Move - British
1 armour, 2 artilleries and 7 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Algeria to Tunisia
3 mech_infantrys moved from Burma to West India
1 aaGun moved from Burma to India
1 artillery moved from Iraq to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-JordanPlace Units - British
1 bomber placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 armour placed in Egypt
British undo move 1.
1 bomber placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,3,1,1,3,1,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs totalTerritory Summary for British, UK_Pacific :
India : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
West India : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 4 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Syria : 1 flag, 1 infantry
Tunisia : 1 infantry
Tobruk : 1 flag, 2 armour, 2 artilleries and 7 infantry
Northern Italy : 1 flag, 1 factory_minor and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Eire : 1 flag
Iraq : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 submarine
81 Sea Zone : 3 transports
Brazil : 1 flag
Persia : 1 artillery
Suriname : 1 flagProduction/PUs Summary :
Germans : 48 / 57
Russians : 27 / 32
Japanese : 47 / 62
Americans : 62 / 88
Chinese : 4 / 6
British : 38 / 43
UK_Pacific : 10 / 7
Italians : 9 / 15
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
4 infantry moved from Southern France to Northern Italy
3 fighters moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 3 transports
3 transports owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in Northern Italy
Italians attack with 3 fighters and 4 infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 3 fighters and 4 infantry in Northern Italy, round 1 : 4/7 hits
British roll dice for 2 infantry in Northern Italy, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun, 2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Northern Italy to Southern Italy
1 bomber moved from 81 Sea Zone to GreecePlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 2 aaGuns, 5 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Northern Italy : 1 factory_minor and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 13 infantry
Greece : 1 flag, 1 bomberProduction/PUs Summary :
Germans : 48 / 57
Russians : 27 / 32
Japanese : 47 / 62
Americans : 62 / 88
Chinese : 4 / 6
British : 34 / 43
UK_Pacific : 10 / 7
Italians : 13 / 13
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
1 artillery and 1 infantry moved from Persia to Eastern PersiaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
3 mech_infantrys placed in PersiaTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 destroyer
36 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine
West India : 3 infantry and 1 mech_infantry
Egypt : 1 infantry
Eastern Persia : 1 artillery and 1 infantry
Persia : 1 flag, 1 factory_minor and 3 mech_infantrysProduction/PUs Summary :
Germans : 48 / 57
Russians : 27 / 32
Japanese : 47 / 62
Americans : 62 / 88
Chinese : 4 / 6
British : 34 / 43
UK_Pacific : 10 / 7
Italians : 13 / 13
ANZAC : 15 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
1 cruiser moved from 98 Sea Zone to 97 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
97 Sea Zone : 1 cruiser
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 48 / 57
Russians : 27 / 32
Japanese : 47 / 62
Americans : 62 / 88
Chinese : 4 / 6
British : 34 / 43
UK_Pacific : 10 / 7
Italians : 13 / 13
ANZAC : 15 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Game over re match?
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Game over re match?
Absolutely. Maybe the dice will be a bit more fair for you. PM me your bid and I’ll get it started.





