still 3 uk figs on us carrier
13L G40 - Mryogen (Axis) vs PGMatt (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour and 12 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 bomber moved from Western Germany to Bryansk
1 infantry moved from Rostov to Bryansk
2 armour moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Poland to Baltic States
4 infantry moved from Germany to PolandCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 infantry in Baltic States, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Bryansk to Ukraine
1 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 infantry moved from Denmark to Western Germany
1 infantry moved from Denmark to Western GermanyPlace Units - Germans
3 armour placed in Ukraine
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 46 PUs (5 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 11 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Poland : 4 infantry
Germany : 1 factory_major and 6 infantry
Denmark : 3 aaGuns and 6 infantry
Karelia : 1 flag, 1 armour and 2 infantry
Baltic States : 1 flag, 2 armour and 2 infantry
Bryansk : 1 flag, 3 infantry
Rostov : 1 flag, 3 armour, 5 artilleries and 7 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour, 1 bomber and 1 factory_minor
Western Ukraine : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 57
Russians : 25 / 35
Japanese : 45 / 51
Americans : 59 / 84
Chinese : 8 / 14
British : 34 / 35
UK_Pacific : 10 / 10
Italians : 13 / 15
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 12 infantry moved from Russia to Tambov
2 artilleries and 14 infantry moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
17 infantry moved from Manchuria to JeholCombat - Russians
Battle in Jehol
Russians attack with 17 infantry
Japanese defend with 7 infantry
Russians roll dice for 17 infantry in Jehol, round 1 : 5/17 hits
Japanese roll dice for 7 infantry in Jehol, round 1 : 0/7 hits
5 infantry owned by the Japanese lost in Jehol
Russians roll dice for 17 infantry in Jehol, round 2 : 4/17 hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 17 infantry remaining. Battle score for attacker is 21
Casualties for Japanese: 7 infantryNon Combat Move - Russians
2 aaGuns moved from Manchuria to Jehol
2 aaGuns moved from Smolensk to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 7 infantry placed in Russia
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Japanese to Russians
EDIT: Adding units owned by Russians to Caucasus: 2 infantry
EDIT: Removing units owned by Russians from Northwest Persia: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Russians :
Korea : 1 flag
Jehol : 2 aaGuns and 17 infantry
Belarus : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Tambov : 3 artilleries and 26 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Caucasus : 2 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 57
Russians : 27 / 32
Japanese : 42 / 51
Americans : 59 / 84
Chinese : 9 / 14
British : 34 / 35
UK_Pacific : 10 / 10
Italians : 13 / 15
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This is the reason my record is 2-14… :roll: :roll: :roll:
Battle in Jehol
Russians attack with 17 infantry
Japanese defend with 7 infantry
Russians roll dice for 17 infantry in Jehol, round 1 : 5/17 hits
Japanese roll dice for 7 infantry in Jehol, round 1 : 0/7 hits
5 infantry owned by the Japanese lost in Jehol
Russians roll dice for 17 infantry in Jehol, round 2 : 4/17 hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 17 infantry remaining. Battle score for attacker is 21
Casualties for Japanese: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 bomber, 2 factory_minors, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 4 artilleries and 1 infantry moved from Shan State to 38 Sea Zone
1 armour, 4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 3 tactical_bombers and 5 transports moved from 38 Sea Zone to 39 Sea Zone
1 armour, 4 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers moved from 39 Sea Zone to India
8 bombers moved from Kazakhstan to India
3 armour moved from Kweichow to Shan State
Japanese take Yunnan from Chinese
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Shensi
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Shensi
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Shensi
2 infantry moved from Hunan to Yunnan
1 bomber moved from Japan to 43 Sea Zone
1 bomber moved from Japan to Shensi
4 fighters and 5 tactical_bombers moved from Kazakhstan to Caucasus
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Japanese attack with 4 fighters and 5 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 4 fighters and 5 tactical_bombers in Caucasus, round 1 : 6/9 hits
Russians roll dice for 2 infantry in Caucasus, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 tactical_bomber owned by the Japanese lost in Caucasus
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for Russians: 2 infantry
Battle in India
Japanese attack with 1 armour, 4 artilleries, 8 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 3 fighters; British defend with 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
AA guns fire in India : 0/6 hits
Japanese roll dice for 2 battleships and 2 cruisers in India, round 1 : 2/4 hits
Japanese roll dice for 1 armour, 4 artilleries, 8 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in India, round 1 : 13/20 hits
UK_Pacific roll dice for 2 aaGuns, 4 fighters, 9 infantry and 1 mech_infantry in India, round 1 : 5/14 hits
9 infantry owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British , 2 aaGuns owned by the British , 3 fighters owned by the ANZAC and 4 artilleries owned by the Japanese lost in India
Japanese roll dice for 1 armour, 8 bombers, 3 fighters and 3 tactical_bombers in India, round 2 : 9/15 hits
UK_Pacific roll dice for 1 fighter in India, round 2 : 0/1 hits
1 fighter owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 8 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Japanese: 4 artilleries and 1 infantry
Casualties for ANZAC: 3 fighters
Casualties for British: 2 aaGuns, 1 fighter, 9 infantry and 1 mech_infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from India to Shan State
8 bombers moved from India to Shan State
1 armour moved from Hopei to Yunnan
4 fighters and 4 tactical_bombers moved from Caucasus to Shensi
1 bomber moved from 43 Sea Zone to Shan StatePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 bomber and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,4,6,6
Japanese collect 47 PUs (3 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Kiangsu : 1 aaGun, 3 armour, 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Shensi : 1 flag, 5 armour, 1 bomber, 4 fighters and 4 tactical_bombers
Yunnan : 1 flag, 1 armour and 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 armour, 9 bombers, 3 fighters and 3 tactical_bombers
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 factory_minor
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 5 transports
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 51 / 57
Russians : 27 / 32
Japanese : 50 / 62
Americans : 59 / 84
Chinese : 4 / 14
British : 34 / 35
UK_Pacific : 7 / 0
Italians : 13 / 15
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 cruiser and 2 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
2 bombers moved from Algeria to 95 Sea Zone -
I’ll need scramble orders for Italy (z93) please.
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Yea I’ll scramble the 3 fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 cruiser and 2 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
2 bombers moved from Algeria to 95 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Norway
Battle in 95 Sea Zone
Americans attack with 2 bombers, 1 cruiser, 2 destroyers and 2 submarines
Italians defend with 1 battleship, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 2 transports
Americans roll dice for 2 submarines in 95 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 2 bombers, 1 cruiser and 2 destroyers in 95 Sea Zone, round 1 : 2/5 hits
Italians roll dice for 1 battleship, 2 cruisers, 3 destroyers, 3 fighters and 2 transports in 95 Sea Zone, round 1 : 4/9 hits
2 submarines owned by the Americans , 1 destroyer owned by the Italians , 2 destroyers owned by the Americans , 1 submarine owned by the Italians and 1 cruiser owned by the Americans lost in 95 Sea Zone
Americans roll dice for 2 bombers in 95 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 2 transports in 95 Sea Zone, round 2 : 5/8 hits
1 destroyer owned by the Italians , 2 bombers owned by the Americans and 1 cruiser owned by the Italians lost in 95 Sea Zone
Italians win, taking Norway from Germans with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is -30
Casualties for Italians: 1 cruiser, 2 destroyers and 1 submarine
Casualties for Americans: 2 bombers, 1 cruiser, 2 destroyers and 2 submarines
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 90 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Morocco to Tunisia
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 cruiser and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
2 submarines placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 artillery, 2 infantry and 1 mech_infantry placed in Central United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Borneo : 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 1 infantry
Midway : 1 airfield
Java : 1 flag, 2 infantry
33 Sea Zone : 2 destroyers and 2 transports
35 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters, 2 tactical_bombers and 1 transport
26 Sea Zone : 2 submarines and 1 transport
20 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 3 submarines
Central United States : 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Morocco : 2 infantry and 2 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag, 2 mech_infantrys
Norway : 1 flag, 1 artillery and 3 infantry
Tobruk : 1 armour and 1 mech_infantry
Libya : 1 flag, 2 infantry
112 Sea Zone : 2 transports
101 Sea Zone : 2 submarines and 1 transport
91 Sea Zone : 1 cruiser, 2 submarines and 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 57
Russians : 27 / 32
Japanese : 50 / 62
Americans : 62 / 88
Chinese : 4 / 14
British : 34 / 35
UK_Pacific : 7 / 0
Italians : 13 / 15
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
4 infantry moved from Manchuria to JeholPlace Units - Chinese
4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Jehol : 1 flag, 8 infantry
Manchuria : 1 flag
Burma : 1 fighterProduction/PUs Summary :
Germans : 48 / 57
Russians : 27 / 32
Japanese : 50 / 62
Americans : 62 / 88
Chinese : 4 / 6
British : 34 / 35
UK_Pacific : 7 / 0
Italians : 13 / 15
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 95 Sea Zone
8 infantry moved from Burma to India -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 95 Sea Zone
8 infantry moved from Burma to India
4 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 5 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
2 artilleries, 4 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
2 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy -
Scramble 95?
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No thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 95 Sea Zone
8 infantry moved from Burma to India
4 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 5 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
2 artilleries, 4 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
2 artilleries and 4 infantry moved from 95 Sea Zone to Southern ItalyCombat - British
Battle in 95 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
British roll dice for 1 submarine in 95 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 1 : 3/6 hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 95 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians , 1 battleship owned by the Italians , 1 submarine owned by the British , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone
1 transport owned by the Italians lost in 95 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 48
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Battle in India
British attack with 8 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 8 infantry in India, round 1 : 0/8 hits
Japanese roll dice for 1 armour in India, round 1 : 1/1 hits
1 infantry owned by the British lost in India
British roll dice for 7 infantry in India, round 2 : 1/7 hits
Japanese roll dice for 1 armour in India, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in India
British win, taking India from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 2 infantry
Battle in Northern Italy
British converts factory_major into different units
Battle in Southern Italy
British attack with 2 artilleries and 4 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
British roll dice for 2 artilleries and 4 infantry in Southern Italy, round 1 : 1/6 hits
Italians roll dice for 2 aaGuns, 1 bomber, 3 fighters and 10 infantry in Southern Italy, round 1 : 5/14 hits
4 infantry owned by the British , 1 aaGun owned by the Italians and 1 artillery owned by the British lost in Southern Italy
British roll dice for 1 artillery in Southern Italy, round 2 : 0/1 hits
Italians roll dice for 1 aaGun, 1 bomber, 3 fighters and 10 infantry in Southern Italy, round 2 : 5/14 hits
1 artillery owned by the British lost in Southern Italy
Italians win, taking Northern Italy from Italians with 1 aaGun, 1 bomber, 3 fighters and 10 infantry remaining. Battle score for attacker is -15
Casualties for British: 2 artilleries and 4 infantry
Casualties for Italians: 1 aaGunNon Combat Move - British
1 armour, 2 artilleries and 7 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Algeria to Tunisia
3 mech_infantrys moved from Burma to West India
1 aaGun moved from Burma to India
1 artillery moved from Iraq to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-JordanPlace Units - British
1 bomber placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 armour placed in Egypt
British undo move 1.
1 bomber placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,3,1,1,3,1,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs totalTerritory Summary for British, UK_Pacific :
India : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
West India : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 4 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Syria : 1 flag, 1 infantry
Tunisia : 1 infantry
Tobruk : 1 flag, 2 armour, 2 artilleries and 7 infantry
Northern Italy : 1 flag, 1 factory_minor and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Eire : 1 flag
Iraq : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 submarine
81 Sea Zone : 3 transports
Brazil : 1 flag
Persia : 1 artillery
Suriname : 1 flagProduction/PUs Summary :
Germans : 48 / 57
Russians : 27 / 32
Japanese : 47 / 62
Americans : 62 / 88
Chinese : 4 / 6
British : 38 / 43
UK_Pacific : 10 / 7
Italians : 9 / 15
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
4 infantry moved from Southern France to Northern Italy
3 fighters moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 3 transports
3 transports owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in Northern Italy
Italians attack with 3 fighters and 4 infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 3 fighters and 4 infantry in Northern Italy, round 1 : 4/7 hits
British roll dice for 2 infantry in Northern Italy, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun, 2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Northern Italy to Southern Italy
1 bomber moved from 81 Sea Zone to GreecePlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 2 aaGuns, 5 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Northern Italy : 1 factory_minor and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 13 infantry
Greece : 1 flag, 1 bomberProduction/PUs Summary :
Germans : 48 / 57
Russians : 27 / 32
Japanese : 47 / 62
Americans : 62 / 88
Chinese : 4 / 6
British : 34 / 43
UK_Pacific : 10 / 7
Italians : 13 / 13
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
1 artillery and 1 infantry moved from Persia to Eastern PersiaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
3 mech_infantrys placed in PersiaTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 destroyer
36 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine
West India : 3 infantry and 1 mech_infantry
Egypt : 1 infantry
Eastern Persia : 1 artillery and 1 infantry
Persia : 1 flag, 1 factory_minor and 3 mech_infantrysProduction/PUs Summary :
Germans : 48 / 57
Russians : 27 / 32
Japanese : 47 / 62
Americans : 62 / 88
Chinese : 4 / 6
British : 34 / 43
UK_Pacific : 10 / 7
Italians : 13 / 13
ANZAC : 15 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
1 cruiser moved from 98 Sea Zone to 97 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
97 Sea Zone : 1 cruiser
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 48 / 57
Russians : 27 / 32
Japanese : 47 / 62
Americans : 62 / 88
Chinese : 4 / 6
British : 34 / 43
UK_Pacific : 10 / 7
Italians : 13 / 13
ANZAC : 15 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Game over re match?
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Game over re match?
Absolutely. Maybe the dice will be a bit more fair for you. PM me your bid and I’ll get it started.