still 3 uk figs on us carrier
13L G40 - Mryogen (Axis) vs ShrimpBoatChef (Allies +8)
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Yea, the 3 German fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - British
British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
2 fighters moved from United Kingdom to 111 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 armour, 3 artilleries and 2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 fighter moved from Gibraltar to 97 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 111 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 battleship and 1 submarine
Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 3 fighters in 111 Sea Zone, round 1 : 3/4 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 111 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 battleship and 1 submarine
Battle in Tobruk
British attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 1 : 2/7 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 : 2/6 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Tobruk, round 2 : 1/5 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 2/4 hits
1 artillery owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour and 2 artilleries in Tobruk, round 3 : 1/3 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 1/3 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Tobruk
British roll dice for 1 armour and 1 artillery in Tobruk, round 4 : 0/2 hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 4 : 1/2 hits
1 artillery owned by the British lost in Tobruk
1 armour owned by the British retreated to Alexandria
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -9
Casualties for British: 3 artilleries, 2 infantry and 1 mech_infantry
Casualties for Italians: 3 infantry and 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 1 : 2/5 hits
1 cruiser owned by the British , 1 cruiser owned by the Italians , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/3 hits
1 fighter owned by the British , 2 fighters owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/3 hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 3 fighters
Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser and 1 transportNon Combat Move - British
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 infantry moved from Malaya to Shan State
1 fighter moved from Burma to India
1 aaGun moved from India to Burma
1 artillery moved from India to Burma
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
3 fighters moved from 111 Sea Zone to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 transport moved from 109 Sea Zone to 107 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 107 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 armour, 1 fighter and 1 infantry placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 armour, 2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 artillery moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tunisia
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Northern Italy to Tunisia
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Alexandria
Italians attack with 2 armour, 1 artillery and 1 infantry
British defend with 1 armour
Italians roll dice for 1 cruiser in Alexandria, round 1 : 1/1 hits
British roll dice for 1 armour in Alexandria, round 1 : 0/1 hits
1 armour owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 1 : 1/3 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries, 2 fighters and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Southern France, round 1 : 2/6 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the French , 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 armour moved from Northern Italy to Romania
2 infantry moved from Albania to Bulgaria
1 bomber moved from Tunisia to Southern Italy
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 2 armour, 1 artillery and 1 infantry
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Romania : 1 armour
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Bulgaria : 2 infantry
97 Sea Zone : 1 destroyer and 1 transport
98 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 29 / 39
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 16 / 21
ANZAC : 10 / 10
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.684
Median : 4.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 19Null / Other
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4French Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to Shan State
1 infantry moved from Malaya to Shan State
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
1 aaGun moved from New South Wales to South AustraliaPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Morocco to Algeria
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 5 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
2 artilleries moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 submarines moved from 91 Sea Zone to 104 Sea Zone
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
2 infantry moved from Poland to Eastern Poland
3 artilleries and 10 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 bomber moved from Southern Italy to 114 Sea Zone
1 bomber moved from Southern Italy to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone -
Scramble for sea zone 111?
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nope; sub submerges.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 5 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
2 artilleries moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 submarines moved from 91 Sea Zone to 104 Sea Zone
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
2 infantry moved from Poland to Eastern Poland
3 artilleries and 10 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 bomber moved from Southern Italy to 114 Sea Zone
1 bomber moved from Southern Italy to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 104 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in 111 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 1 : 4/6 hits
British roll dice for 1 destroyer in 111 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 1 : 3/3 hits
French roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 1 : 0/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 2/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 cruiser
Russians defend with 1 cruiser
Germans roll dice for 2 bombers and 1 cruiser in 114 Sea Zone, round 1 : 2/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers and 1 cruiser remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
1 bomber moved from 114 Sea Zone to Western Germany
1 bomber moved from 114 Sea Zone to Western Germany
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Romania to Poland
1 tactical_bomber moved from Romania to Poland
1 tactical_bomber moved from Northern Italy to Poland
4 infantry moved from Bulgaria to Romania
2 artilleries and 2 infantry moved from Yugoslavia to Romania
6 armour and 4 mech_infantrys moved from France to Germany
1 infantry moved from Norway to Finland
1 infantry moved from Norway to FinlandPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
Romania : 2 artilleries and 6 infantry
Poland : 3 tactical_bombers
Germany : 11 armour, 1 factory_major and 9 mech_infantrys
Denmark : 3 aaGuns and 2 infantry
Holland Belgium : 1 artillery and 2 infantry
Karelia : 1 flag, 7 infantry
Baltic States : 1 flag, 3 artilleries and 10 infantry
Eastern Poland : 1 flag, 3 armour and 6 infantry
Bulgaria : 1 flag
114 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 37
Japanese : 29 / 39
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 16 / 21
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.179
Median : 3.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 28Germans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.050
Median : 3.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20French Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Western Ukraine to Eastern Poland
4 infantry moved from Belarus to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in Eastern Poland
Russians attack with 2 armour, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 3 armour and 6 infantry
Russians roll dice for 2 armour, 2 fighters, 7 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 4/12 hits
Germans roll dice for 3 armour and 6 infantry in Eastern Poland, round 1 : 4/9 hits
4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/8 hits
Germans roll dice for 3 armour and 2 infantry in Eastern Poland, round 2 : 2/5 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 4/6 hits
Germans roll dice for 2 armour in Eastern Poland, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour and 6 infantry
Casualties for Russians: 7 infantry
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 114 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 114 Sea Zone
1 transport owned by the Germans lost in 114 Sea Zone
Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transportNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 aaGuns, 1 artillery and 6 infantry moved from Archangel to Smolensk
2 infantry moved from Belarus to Smolensk
8 infantry moved from Novgorod to Archangel
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Turkmenistan to Volgograd
1 infantry moved from Rostov to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Bryansk
1 submarine moved from 111 Sea Zone to 109 Sea ZonePlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Ukraine
8 infantry placed in Russia
Russians undo move 1.
Russians undo move 1.
1 armour, 1 artillery and 8 infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Hunan to Kweichow
1 artillery and 3 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
Battle in Kweichow
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
6 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Shantung
4 infantry moved from Manchuria to Jehol
5 fighters and 5 tactical_bombers moved from Kwangsi to HunanPlace Units - Japanese
3 armour placed in Kiangsu
1 bomber and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 aaGun
Kwangsi : 1 armour, 4 artilleries, 2 bombers and 9 infantry
Korea : 1 infantry
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 4 infantry
Siam : 2 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Kweichow : 1 flag, 2 artilleries and 3 infantry
Hunan : 1 flag, 5 fighters and 5 tactical_bombers
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 6 infantry
Anhwe : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 5 transportsProduction/PUs Summary :
Germans : 43 / 49
Russians : 35 / 40
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 16 / 21
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 4 times
Average roll : 4.500
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 3 times
Average roll : 4.200
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour and 1 artillery moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Eastern United States
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 bomber placed in Eastern United States
1 armour and 1 artillery placed in Central United States
1 carrier and 1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
2 infantry moved from Szechwan to Kweichow
2 artilleries moved from Szechwan to Kweichow
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 2 artilleries and 3 infantry
Chinese roll dice for 2 artilleries and 5 infantry in Kweichow, round 1 : 2/7 hits
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 1 : 1/5 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 artilleries and 4 infantry in Kweichow, round 2 : 1/6 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 3 : 2/4 hits
Japanese roll dice for 2 artilleries in Kweichow, round 3 : 2/2 hits
2 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for Chinese: 5 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Malta to Alexandria
1 artillery and 1 infantry moved from Egypt to Alexandria
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to EthiopiaCombat - British
Battle in Ethiopia
Battle in Alexandria
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 armour, 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 1 : 3/4 hits
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Alexandria, round 1 : 1/4 hits
1 infantry owned by the British , 1 artillery owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 2 : 2/3 hits
Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits
1 armour owned by the Italians lost in Alexandria
British win, taking Ethiopia from Italians, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 1 infantry
Casualties for Italians: 2 armour, 1 artillery and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Eastern Persia to West India
1 infantry moved from Shan State to Burma
1 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Union of South Africa to Egypt
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
2 fighters moved from United Kingdom to Scotland
1 armour moved from India to Burma
1 artillery moved from India to Burma
2 infantry moved from India to BurmaPlace Units - British
2 fighters placed in United Kingdom
2 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,5,6
British collect 28 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 1 armour and 5 infantry -
game would not allow me to move my brits in northern canada onto transport, so will be editing this move.
-
I don’t think you can ‘edit’ add new land troops onto a transport. So I guess we can add a inf. and art. to where ever the transport goes, and remove the old ones.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 battleship; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from Tunisia to Algeria
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Algeria
1 fighter moved from Southern Italy to Algeria
1 fighter moved from Southern Italy to BessarabiaCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 4 infantry
ANZAC defend with 2 infantry; British defend with 2 fighters, 1 harbour and 1 tactical_bomber
Italians roll dice for 1 cruiser in Egypt, round 1 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 4 infantry in Egypt, round 1 : 1/6 hits
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 1 : 2/5 hits
1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 1/4 hits
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits
1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery and 1 bomber in Egypt, round 3 : 2/2 hits
British roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 3 : 3/3 hits
1 tactical_bomber owned by the British , 1 artillery owned by the Italians , 1 fighter owned by the British and 1 bomber owned by the Italians lost in Egypt
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for ANZAC: 2 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 artillery, 1 bomber and 4 infantry
Battle in Bessarabia
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Bessarabia, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 fighter in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 2 fighters and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 1 : 2/4 hits
French roll dice for 2 infantry in Algeria, round 1 : 0/2 hits
2 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
2 fighters moved from Algeria to Tunisia
1 fighter moved from Bessarabia to Romania
2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
2 aaGuns moved from Northern Italy to Southern France
2 aaGuns moved from Southern Italy to Northern Italy
2 infantry moved from Bulgaria to RomaniaPlace Units - Italians
1 battleship placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Normandy Bordeaux : 2 artilleries and 1 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 2 fighters
Romania : 1 fighter and 2 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Bessarabia : 1 flag, 1 armour
97 Sea Zone : 1 battleship, 1 destroyer and 1 transport
98 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 43 / 49
Russians : 35 / 40
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 28 / 28
UK_Pacific : 25 / 25
Italians : 17 / 23
ANZAC : 10 / 10
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.622
Median : 4.000
Variance : 0.472
Standard Deviation : 0.687
Total rolls : 37French Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Italians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.476
Median : 3.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 fighter and 1 infantry moved from Shan State to SiamCombat - ANZAC
Battle in Siam
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 1 : 1/2 hits
Japanese roll dice for 2 infantry in Siam, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Siam
ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Siam
ANZAC win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 fighter moved from Siam to Burma
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French