13L G40 - Mryogen (Axis) vs ShrimpBoatChef (Allies +8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Libya to Northern Italy
                2 armour and 1 mech_infantry moved from Yunnan to Shensi
                      Chinese take Shensi from Japanese
                1 armour moved from Egypt to Tobruk
                1 fighter moved from Alexandria to Tobruk
                2 fighters moved from Libya to Tobruk
                1 armour moved from Greece to Albania
                      British take Albania from Italians
                1 armour moved from Albania to Greece
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans

    Combat - British
                Battle in Tobruk
                    British attack with 1 armour and 3 fighters
                    Italians defend with 1 fighter
                        British roll dice for 1 armour and 3 fighters in Tobruk, round 1 :  3/4 hits
                        Italians roll dice for 1 fighter in Tobruk, round 1 :  0/1 hits
                        1 fighter owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour and 3 fighters remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter
                Strategic bombing raid in Northern Italy
                        AA guns fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from Northern Italy to Greece
                1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
                3 fighters moved from Tobruk to Greece
                2 fighters moved from United Kingdom to 91 Sea Zone
                2 fighters moved from United Kingdom to Morocco
                1 fighter moved from Libya to Morocco
                1 fighter moved from Libya to Greece
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 aaGun and 17 infantry moved from West India to Eastern Persia
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Yunnan to Eastern Persia
                1 aaGun, 5 artilleries and 5 infantry moved from Yunnan to Szechwan
                1 tactical_bomber moved from Kwangtung to Szechwan
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 aaGun, 2 artilleries and 1 infantry moved from Kiangsi to Hunan
                1 battleship and 1 cruiser moved from 39 Sea Zone to 36 Sea Zone

    Place Units - British
                1 factory_minor placed in Greece
                1 armour placed in Egypt
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                2 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,6,4,2,5,6,6,3,2,6,1
                British collect 35 PUs (2 lost to blockades); end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 armour and 1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in India change ownership: 3 armour and 1 fighter


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 infantry moved from Rostov to Caucasus

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport; Americans defend with 3 transports
                    Italians win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for British: 1 transport
                    Casualties for Americans: 3 transports

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 4 aaGuns, 5 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 1 airfield, 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 9 infantry
        Bessarabia : 1 flag
        Caucasus : 1 infantry

    Production/PUs Summary :

    Germans : 61 / 88
        Russians : 14 / 0
        Japanese : 9 / 9
        Americans : 63 / 88
        Chinese : 22 / 27
        British : 37 / 40
        UK_Pacific : 23 / 28
        Italians : 12 / 12
        ANZAC : 18 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from 34 Sea Zone to Caroline Islands
                1 armour and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Philippines to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA guns fire in Caroline Islands :  0/3 hits
                        ANZAC roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Caroline Islands, round 1 :  3/7 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - ANZAC
                1 bomber moved from Caroline Islands to Marianas
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 carrier moved from 34 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from New South Wales to New Guinea
                2 infantry moved from Hainan to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from West India to Eastern Persia
                1 infantry moved from Shan State to Yunnan

    Place Units - ANZAC
                1 battleship and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone

    Turn Complete - French


  • Going to need scramble and OOL for sea zone 92.


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  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 4 artilleries, 2 factory_minors and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                3 infantry moved from Yugoslavia to Romania
                4 bombers moved from Southern Italy to 92 Sea Zone
                3 bombers moved from Western Germany to 92 Sea Zone
                3 armour moved from Ukraine to Romania
                2 artilleries moved from Germany to Slovakia Hungary
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Volgograd to Northwest Persia
                1 armour moved from Kazakhstan to Volgograd
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Russia to Vologda
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Tambov
                2 armour moved from Russia to Tambov
                2 fighters and 2 tactical_bombers moved from Russia to Vologda
                2 infantry moved from Karelia to Finland


  • scramble 3 UK Fighters.  1/2 hits to big ships, then sink US carrier, then cruisers, then fighters, then sink battleship/s.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 3 bombers, 2 factory_minors and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Russia to Tambov
                1 armour moved from Russia to Tambov
                3 armour moved from Ukraine to Romania
                3 infantry moved from Yugoslavia to Romania
                2 artilleries moved from Germany to Slovakia Hungary
                1 infantry moved from Belarus to Eastern Poland
                2 infantry moved from Karelia to Finland
                3 bombers moved from Western Germany to 92 Sea Zone
                4 bombers moved from Southern Italy to 92 Sea Zone
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                1 armour moved from Volgograd to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Russia to Vologda

    Combat - Germans
                Americans scrambles 3 units out of Morocco to defend against the attack in 92 Sea Zone
                Battle in Tambov
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour in Tambov, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Germans attack with 7 bombers
                    British defend with 1 battleship, 1 cruiser and 3 fighters; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
                        Germans roll dice for 7 bombers in 92 Sea Zone, round 1 :  6/7 hits
                    Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
                        Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 5 fighters and 3 transports in 92 Sea Zone, round 1 :  7/10 hits
                        1 cruiser owned by the British , 7 bombers owned by the Germans , 1 carrier owned by the Americans and 1 cruiser owned by the Americans lost in 92 Sea Zone
                    Americans win with 2 battleships, 5 fighters and 3 transports remaining. Battle score for attacker is -44
                    Casualties for Germans: 7 bombers
                    Casualties for British: 1 cruiser
                    Casualties for Americans: 1 carrier and 1 cruiser
                Moving scrambled unit from 92 Sea Zone back to originating territory: Morocco
                Moving scrambled unit from 92 Sea Zone back to originating territory: Morocco
                Moving scrambled unit from 92 Sea Zone back to originating territory: Morocco
                    2 fighters owned by the Americans forced to land in Morocco

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Vologda to Slovakia Hungary

    Place Units - Germans
                1 factory_minor placed in Caucasus
                1 factory_minor placed in Romania
                3 armour placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 infantry
        Kazakhstan : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 artilleries, 2 fighters and 2 tactical_bombers
        Western Germany : 2 aaGuns, 1 airfield, 10 artilleries, 3 bombers, 1 factory_major, 1 harbour and 9 infantry
        Romania : 6 armour, 1 factory_minor and 3 infantry
        Germany : 1 factory_major
        Norway : 6 armour and 2 infantry
        Denmark : 1 aaGun and 13 infantry
        Northern Italy : 7 artilleries and 4 infantry
        Southern Italy : 9 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Urals : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag, 1 armour
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag, 1 armour
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 factory_minor
        Smolensk : 1 flag
        Samara : 1 flag
        Northwest Persia : 1 flag, 7 armour and 3 mech_infantrys
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 67 / 92
        Russians : 8 / 0
        Japanese : 9 / 9
        Americans : 63 / 88
        Chinese : 22 / 27
        British : 37 / 40
        UK_Pacific : 23 / 28
        Italians : 12 / 12
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - Russians
                4 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Tsinghai to Kazakhstan
                      Russians take Kazakhstan from Germans
                2 infantry moved from Tsinghai to Novosibirsk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 6 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 6 infantry in Novosibirsk, round 1 :  1/6 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 aaGun moved from Kansu to Novosibirsk

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 9 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers and 3 infantry moved from Sikang to Kazakhstan
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 5 transports moved from 80 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in Kazakhstan
                    Japanese attack with 2 bombers and 3 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kazakhstan to Southern Italy
                1 bomber moved from Kazakhstan to Southern Italy

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,4,5,4,4,2,1,5,1,3,1,3,1,5,2,3,1,5
                Japanese collect 2 PUs (8 lost to blockades); end with 11 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 16 infantry
        Sikang : 1 flag
        Kazakhstan : 1 flag, 2 infantry
        39 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 5 transports
        Southern Italy : 2 bombers

    Production/PUs Summary :

    Germans : 65 / 92
        Russians : 9 / 0
        Japanese : 10 / 11
        Americans : 63 / 88
        Chinese : 22 / 27
        British : 37 / 40
        UK_Pacific : 23 / 28
        Italians : 12 / 12
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour moved from Kweichow to Sikang
                      Chinese take Sikang from Japanese
                1 armour and 1 infantry moved from Formosa to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                2 armour moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                5 armour and 5 infantry moved from 6 Sea Zone to Japan
                3 tactical_bombers moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                4 bombers moved from Korea to Japan
                1 fighter moved from Korea to Manchuria
                2 fighters moved from Korea to Japan
                1 fighter moved from Manchuria to 6 Sea Zone
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Greece to Yugoslavia
                      Americans take Yugoslavia from Germans

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Battle in Japan
                    Americans attack with 5 armour, 4 bombers, 3 fighters, 5 infantry and 3 tactical_bombers
                    Japanese defend with 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 16 infantry
                        AA guns fire in Japan :  1/9 hits
                        1 fighter owned by the Americans lost in Japan
                        Americans roll dice for 1 battleship and 2 cruisers in Japan, round 1 :  3/3 hits
                        Americans roll dice for 5 armour, 4 bombers, 2 fighters, 5 infantry and 3 tactical_bombers in Japan, round 1 :  9/19 hits
                        Japanese roll dice for 3 aaGuns, 1 armour, 1 fighter and 16 infantry in Japan, round 1 :  5/18 hits
                        9 infantry owned by the Japanese , 3 aaGuns owned by the Japanese and 5 infantry owned by the Americans lost in Japan
                        Americans roll dice for 5 armour, 4 bombers, 2 fighters and 3 tactical_bombers in Japan, round 2 :  7/14 hits
                        Japanese roll dice for 1 armour, 1 fighter and 7 infantry in Japan, round 2 :  4/9 hits
                        7 infantry owned by the Japanese and 4 armour owned by the Americans lost in Japan
                        Americans roll dice for 1 armour, 4 bombers, 2 fighters and 3 tactical_bombers in Japan, round 3 :  5/10 hits
                        Japanese roll dice for 1 armour and 1 fighter in Japan, round 3 :  1/2 hits
                        1 fighter owned by the Americans , 1 armour owned by the Japanese and 1 fighter owned by the Japanese lost in Japan
                    Americans captures 11PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking 22 Sea Zone from Japanese, taking Japan from Japanese with 1 armour, 4 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Japanese: 3 aaGuns, 1 armour, 1 fighter and 16 infantry
                    Casualties for Americans: 4 armour, 2 fighters and 5 infantry

    Non Combat Move - Americans
                4 bombers moved from Japan to Chahar
                1 fighter and 3 tactical_bombers moved from Japan to Korea
                1 armour moved from Jehol to Suiyuyan
                1 armour moved from Suiyuyan to Novosibirsk
                1 artillery moved from Jehol to Chahar
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                2 submarines moved from 36 Sea Zone to 35 Sea Zone
                4 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 armour, 2 infantry and 2 tactical_bombers moved from Greece to Bulgaria
                3 infantry moved from Morocco to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery, 3 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 armour, 1 artillery, 3 infantry and 3 transports moved from 94 Sea Zone to 96 Sea Zone
                1 armour moved from Libya to 96 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 96 Sea Zone to 99 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 99 Sea Zone to Greece
                1 armour moved from Libya to Alexandria
                3 infantry moved from Tunisia to Libya
                3 infantry moved from Algeria to Tunisia
                1 armour and 1 artillery moved from Morocco to Algeria
                1 armour moved from Algeria to Tunisia
                3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from Morocco to Gibraltar
                2 fighters moved from Morocco to Gibraltar

    Place Units - Americans
                2 destroyers and 4 transports placed in 101 Sea Zone
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Eastern United States
                1 bomber placed in Korea

    Turn Complete - Americans
                Americans collect 73 PUs; end with 84 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 artilleries and 3 infantry moved from Kweichow to Szechwan
                1 fighter moved from Kweichow to Tsinghai
                2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Hopei to Chahar

    Place Units - Chinese
                3 artilleries and 5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • Was that our 1st game?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 1 airfield, 3 armour and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 unit repaired.
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
                2 armour and 1 mech_infantry moved from Shensi to Kazakhstan
                1 tactical_bomber moved from Szechwan to Kazakhstan

    Combat - British
                Battle in Kazakhstan
                    British attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 1 :  2/4 hits
                        Japanese roll dice for 2 infantry in Kazakhstan, round 1 :  1/2 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 1 :  3/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 aaGun, 1 armour, 17 infantry and 1 mech_infantry moved from Eastern Persia to Persia
                1 tactical_bomber moved from Kazakhstan to Persia
                1 aaGun, 5 artilleries and 5 infantry moved from Szechwan to Sikang
                1 aaGun, 2 artilleries and 1 infantry moved from Hunan to Kweichow
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Tobruk to Egypt
                1 aaGun, 2 artilleries and 3 infantry moved from Algeria to Tunisia
                1 armour, 3 fighters and 5 infantry moved from Greece to Bulgaria
                1 fighter moved from Greece to Bulgaria

    Place Units - British
                1 airfield placed in Gibraltar
                3 armour placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 3 armour and 1 fighter
                EDIT: Adding units owned by British to Eastern Persia: 3 armour
                EDIT: Adding units owned by British to Persia: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter and 1 mech_infantry placed in India
                1 factory_minor placed in West India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,3,4,3,2,5,5,5,3,4,6
                UK_Pacific collect 20 PUs (3 lost to blockades); end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 1 fighter and 1 mech_infantry


  • Hello Mr Yogen,  yes, first game I think.  Also, I was unable to place my factory in Persia…is it a glitch by game? Or unallowed? I ask, because i was already in possession of territory, etc.


  • Yea the game is won.  Re-match?


  • sure. switch sides? Same bid?


  • Okay for my +8 I will take a british destroyer in sea zone 91.

    dredge1000@yahoo.com

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