13L G40 Mryogen (Axis) vs Tcnance +9 (Allies)

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Iraq : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 33 / 41
        Japanese : 41 / 41
        Americans : 54 / 84
        Chinese : 6 / 12
        British : 33 / 38
        UK_Pacific : 17 / 22
        Italians : 15 / 16
        ANZAC : 14 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Rostov
                1 armour moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Bryansk
                2 artilleries and 6 infantry moved from Western Ukraine to Bryansk
                2 armour and 2 mech_infantrys moved from Poland to Belarus
                4 armour, 3 artilleries and 6 infantry moved from Baltic States to Novgorod
                4 armour and 4 mech_infantrys moved from Baltic States to Belarus
                1 bomber moved from Western Germany to Karelia
                1 bomber moved from Poland to Karelia
                1 bomber moved from Western Germany to Karelia
                1 bomber moved from Western Germany to Finland
                1 bomber moved from Western Germany to Finland
                1 bomber moved from Western Germany to Finland
                1 fighter moved from Romania to Rostov
                1 fighter moved from Poland to Finland
                1 fighter moved from Poland to Finland
                1 fighter moved from Holland Belgium to Southern Italy
                1 tactical_bomber moved from Holland Belgium to Southern Italy
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Belarus
                    Germans attack with 6 armour and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour and 6 mech_infantrys in Belarus, round 1 :  2/12 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 3 bombers and 2 fighters
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 3 bombers and 2 fighters in Finland, round 1 :  4/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Finland, round 1 :  2/3 hits
                        2 infantry owned by the Russians , 1 artillery owned by the Russians and 2 fighters owned by the Germans lost in Finland
                    Germans win with 3 bombers remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 fighters
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Bryansk
                    Germans attack with 2 armour, 2 artilleries and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 2 artilleries and 6 infantry in Bryansk, round 1 :  3/10 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 3 bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 bombers in Karelia, round 1 :  3/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Karelia, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 bomber owned by the Germans and 1 artillery owned by the Russians lost in Karelia
                    Germans win with 2 bombers remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 bomber
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Novgorod
                    Germans attack with 4 armour, 3 artilleries and 6 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                        Germans roll dice for 4 armour, 3 artilleries and 6 infantry in Novgorod, round 1 :  6/13 hits
                        Russians roll dice for 4 infantry in Novgorod, round 1 :  0/4 hits
                        4 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 4 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 4 infantry
                Battle in Rostov
                    Germans attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 fighter in Rostov, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Finland to Western Germany
                1 bomber moved from Finland to Western Germany
                1 bomber moved from Finland to Western Germany
                1 bomber moved from Karelia to Poland
                1 bomber moved from Karelia to Poland
                1 fighter moved from Rostov to Bessarabia
                1 infantry moved from Holland Belgium to France
                1 infantry moved from Western Germany to Denmark
                1 artillery moved from Western Germany to France

    Place Units - Germans
                3 armour placed in Ukraine
                2 bombers and 2 infantry placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 5 infantry
        Poland : 2 bombers
        Germany : 1 factory_major and 3 mech_infantrys
        Denmark : 3 aaGuns and 6 infantry
        Southern Italy : 1 fighter and 1 tactical_bomber
        Belarus : 1 flag, 6 armour and 5 mech_infantrys
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 armour, 2 artilleries and 5 infantry
        Rostov : 1 flag, 1 armour
        Eastern Poland : 1 flag, 3 armour and 3 mech_infantrys
        Bessarabia : 1 flag, 1 fighter
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 4 armour, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 27 / 41
        Japanese : 41 / 41
        Americans : 54 / 84
        Chinese : 6 / 12
        British : 33 / 38
        UK_Pacific : 17 / 22
        Italians : 15 / 16
        ANZAC : 14 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 13 times
                3 was rolled 9 times
                4 was rolled 11 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.491
            Median : 3.000
            Variance : 0.518
            Standard Deviation : 0.720
            Total rolls : 57

    Germans Combat
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.422
            Median : 3.000
            Variance : 0.386
            Standard Deviation : 0.622
            Total rolls : 45

    Russians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Volgograd to Rostov
                2 fighters moved from Smolensk to Rostov
                4 infantry moved from Smolensk to Bryansk
                5 infantry moved from Tambov to Bryansk
                2 artilleries moved from Tambov to Bryansk
                2 armour moved from Smolensk to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                5 infantry moved from Russia to Bryansk
                2 artilleries moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Volgograd to Rostov
                2 fighters moved from Smolensk to Rostov
                4 infantry moved from Smolensk to Bryansk
                5 infantry moved from Tambov to Bryansk
                2 artilleries moved from Tambov to Bryansk
                2 armour moved from Smolensk to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                5 infantry moved from Russia to Bryansk
                2 artilleries moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk

    Airborne Attack Move - Russians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Volgograd to Rostov
                2 fighters moved from Smolensk to Rostov
                4 infantry moved from Smolensk to Bryansk
                5 infantry moved from Tambov to Bryansk
                2 artilleries moved from Tambov to Bryansk
                2 armour moved from Smolensk to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                5 infantry moved from Russia to Bryansk
                2 artilleries moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk

    Airborne Attack Move - Russians

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 4 artilleries, 15 infantry and 1 mech_infantry
                    Germans defend with 2 armour, 2 artilleries and 5 infantry
                        Russians roll dice for 2 armour, 4 artilleries, 15 infantry and 1 mech_infantry in Bryansk, round 1 :  7/22 hits
                        Germans roll dice for 2 armour, 2 artilleries and 5 infantry in Bryansk, round 1 :  4/9 hits
                        4 infantry owned by the Russians , 5 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 4 artilleries, 11 infantry and 1 mech_infantry in Bryansk, round 2 :  4/18 hits
                        Germans roll dice for 2 armour in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 armour, 4 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 armour, 2 artilleries and 5 infantry
                    Casualties for Russians: 5 infantry
                Battle in Rostov
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 2 fighters and 3 infantry in Rostov, round 1 :  0/5 hits
                        Germans roll dice for 1 armour in Rostov, round 1 :  0/1 hits
                        Russians roll dice for 2 fighters and 3 infantry in Rostov, round 2 :  2/5 hits
                        Germans roll dice for 1 armour in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Smolensk to Bryansk
                1 aaGun moved from Smolensk to Russia
                1 infantry moved from Archangel to Smolensk
                2 infantry moved from Archangel to Vologda
                1 aaGun moved from Archangel to Vologda
                2 fighters moved from Rostov to Russia
                1 infantry moved from Russia to Tambov
                2 aaGuns and 14 infantry moved from Buryatia to Amur
                3 infantry moved from Sakha to Amur

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Bryansk : 1 aaGun, 2 armour, 4 artilleries, 10 infantry and 1 mech_infantry
        Rostov : 2 infantry
        Archangel : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 9 infantry
        Tambov : 1 infantry
        Vologda : 1 aaGun and 2 infantry
        Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry
        Smolensk : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 30 / 38
        Japanese : 41 / 41
        Americans : 54 / 84
        Chinese : 6 / 12
        British : 33 / 38
        UK_Pacific : 17 / 22
        Italians : 15 / 16
        ANZAC : 14 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 12 times
                4 was rolled 12 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.371
            Standard Deviation : 0.609
            Total rolls : 63

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.308
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Russians Combat
                1 was rolled 6 times
                2 was rolled 11 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.480
            Median : 3.000
            Variance : 0.327
            Standard Deviation : 0.571
            Total rolls : 50


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 3 armour and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                4 infantry moved from Hopei to Kweichow
                1 armour moved from Kiangsu to Hunan
                1 infantry moved from French Indo China to Shan State
                1 armour moved from Kiangsu to Kwangtung
                1 armour moved from Kiangsu to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 fighter moved from 44 Sea Zone to Borneo
                1 tactical_bomber moved from 44 Sea Zone to Borneo
                1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour, 3 artilleries and 4 infantry moved from Sumatra to 41 Sea Zone
                1 bomber moved from Kwangsi to Shan State
                1 bomber moved from Kwangsi to Shan State
                3 bombers moved from Japan to Kweichow
                1 fighter moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 armour, 2 fighters and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Hunan, round 1 :  6/6 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 1 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 armour, 2 fighters and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Kwangtung, round 1 :  5/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Kweichow, round 1 :  5/9 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 bombers and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 1 :  3/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
                1 bomber moved from Shan State to Kansu
                1 bomber moved from Shan State to Kansu
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 armour moved from Anhwe to Manchuria
                1 armour moved from Anhwe to Manchuria
                2 fighters and 3 tactical_bombers moved from Hunan to Manchuria
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu
                1 aaGun moved from Shantung to Kiangsu
                1 fighter moved from Borneo to 43 Sea Zone
                1 tactical_bomber moved from Borneo to 43 Sea Zone
                1 cruiser moved from 41 Sea Zone to 78 Sea Zone
                1 cruiser moved from 41 Sea Zone to 78 Sea Zone
                1 armour, 3 artilleries, 2 battleships, 2 carriers, 3 destroyers, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 41 Sea Zone to 78 Sea Zone

    Place Units - Japanese
                7 infantry placed in Japan
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
                Japanese collect 50 PUs (3 lost to blockades); end with 52 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 1 aaGun, 3 armour, 1 factory_minor, 2 fighters and 2 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
        Okinawa : 1 infantry
        Manchuria : 2 armour, 2 fighters, 4 infantry and 3 tactical_bombers
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 infantry
        Kansu : 1 flag, 5 bombers, 1 fighter and 1 tactical_bomber
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 2 armour and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Novosibirsk : 1 flag, 1 artillery and 1 infantry
        78 Sea Zone : 1 armour, 3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 29 / 38
        Japanese : 53 / 52
        Americans : 54 / 84
        Chinese : 3 / 12
        British : 33 / 38
        UK_Pacific : 9 / 22
        Italians : 15 / 16
        ANZAC : 14 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.194
            Median : 3.000
            Variance : 1.086
            Standard Deviation : 1.042
            Total rolls : 36

    Null / Other
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 28

    UK_Pacific Combat
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Chinese Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 destroyers, 7 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Gibraltar to Morocco
                1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 carriers moved from 26 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 battleship, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 17 Sea Zone

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 destroyers, 7 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Gibraltar to Morocco
                1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 carriers moved from 26 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 battleship, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 17 Sea Zone

    Combat - Americans

  • 2007 AAR League

    any suicide assignments in sz17?


  • Yea, I’ll do 3 on each carrier.  Thanks.

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 destroyers, 7 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Gibraltar to Morocco
                1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 carriers moved from 26 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 battleship, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 17 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,4,6
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 4,6,1
                    Units damaged: 1 carrier owned by the Americans
                Battle in Iwo Jima
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 6 infantry and 2 mech_infantrys
                    Italians defend with 3 armour
                        Americans roll dice for 1 cruiser in Morocco, round 1 :  0/1 hits
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 6 infantry and 2 mech_infantrys in Morocco, round 1 :  2/11 hits
                        Italians roll dice for 3 armour in Morocco, round 1 :  1/3 hits
                        1 infantry owned by the Americans and 2 armour owned by the Italians lost in Morocco
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys in Morocco, round 2 :  3/10 hits
                        Italians roll dice for 1 armour in Morocco, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Morocco
                    Americans win, taking Iwo Jima from Japanese, taking Morocco from Italians with 1 armour, 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Italians: 3 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber could not land in 17 Sea Zone and were removed
                1 bomber moved from Morocco to Gibraltar

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 fighter
                EDIT: Adding units owned by Americans to Midway: 1 fighter
                EDIT: Turning off Edit Mode
                2 destroyers, 2 submarines and 5 transports placed in 101 Sea Zone
                7 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 fighter
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 3 submarines and 3 transports
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Gibraltar : 1 bomber
        Morocco : 1 flag, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
        101 Sea Zone : 2 destroyers, 2 submarines and 5 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 submarine and 5 transports

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 29 / 38
        Japanese : 52 / 52
        Americans : 56 / 81
        Chinese : 3 / 12
        British : 33 / 38
        UK_Pacific : 9 / 22
        Italians : 14 / 16
        ANZAC : 14 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.781
            Median : 4.000
            Variance : 0.645
            Standard Deviation : 0.803
            Total rolls : 32

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.591
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                4 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                4 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kweichow, round 1 :  1/6 hits
                        Japanese roll dice for 3 infantry in Kweichow, round 1 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 :  0/3 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 4 :  1/3 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 4 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 5 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                1 infantry placed in Hunan
                1 infantry placed in Szechwan
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Kweichow : 1 artillery and 3 infantry
        Hunan : 1 infantry
        Szechwan : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 29 / 38
        Japanese : 50 / 52
        Americans : 56 / 81
        Chinese : 5 / 11
        British : 33 / 38
        UK_Pacific : 9 / 22
        Italians : 14 / 16
        ANZAC : 14 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 12 times
                4 was rolled 13 times
                5 was rolled 7 times
                6 was rolled 15 times
            Average roll : 3.820
            Median : 4.000
            Variance : 1.117
            Standard Deviation : 1.057
            Total rolls : 61

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.562
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4.158
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 19

    Americans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.591
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - British
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to Shan State

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 armour, 5 infantry and 2 transports; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Greece
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Greece from Italians, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Yunnan to Kweichow
                1 infantry moved from Persia to Iraq
                1 bomber moved from India to Egypt
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 mech_infantrys moved from Belgian Congo to Union of South Africa
                1 mech_infantry moved from Kenya to Rhodesia
                2 infantry moved from Belgian Congo to Rhodesia
                1 armour moved from Belgian Congo to Egypt
                1 fighter moved from India to 81 Sea Zone
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 fighter moved from 98 Sea Zone to Egypt
                1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                4 infantry moved from India to Burma
                1 fighter moved from Shan State to India
                1 tactical_bomber moved from Shan State to India
                4 infantry moved from India to West India
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from India to West India
                1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 infantry moved from India to West India

    Place Units - British
                3 infantry placed in Union of South Africa
                1 armour and 1 infantry placed in Egypt
                1 transport placed in 81 Sea Zone
                1 infantry placed in Quebec
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs total
                Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Kweichow : 1 aaGun
        Shan State : 1 artillery and 1 infantry
        Burma : 4 infantry
        India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 18 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 infantry
        West India : 6 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 1 infantry
        Gibraltar : 1 armour, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Rhodesia : 2 infantry and 1 mech_infantry
        Morocco : 1 artillery and 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 transport
        Greece : 1 flag, 1 infantry
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 infantry and 1 mech_infantry
        Eastern Persia : 1 flag, 1 mech_infantry
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 29 / 38
        Japanese : 47 / 52
        Americans : 56 / 81
        Chinese : 5 / 11
        British : 35 / 43
        UK_Pacific : 12 / 12
        Italians : 12 / 16
        ANZAC : 14 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 14 times
                4 was rolled 13 times
                5 was rolled 7 times
                6 was rolled 18 times
            Average roll : 3.894
            Median : 4.000
            Variance : 1.723
            Standard Deviation : 1.313
            Total rolls : 66

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.706
            Median : 4.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 17

    British Combat
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4.158
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 19

    Americans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.591
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 3 artilleries and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 artillery moved from Tunisia to Libya
                5 infantry moved from Eastern Poland to Western Ukraine

    Place Units - Italians
                3 artilleries placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                Italians collect 11 PUs (1 lost to blockades); end with 12 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 4 artilleries, 1 factory_major and 4 infantry
        Libya : 2 artilleries and 4 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Western Ukraine : 5 infantry
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 29 / 38
        Japanese : 47 / 52
        Americans : 56 / 81
        Chinese : 5 / 11
        British : 35 / 43
        UK_Pacific : 12 / 12
        Italians : 12 / 12
        ANZAC : 14 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
        62 Sea Zone : 2 destroyers
        Egypt : 1 infantry
        Tobruk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 29 / 38
        Japanese : 44 / 52
        Americans : 56 / 81
        Chinese : 5 / 11
        British : 35 / 43
        UK_Pacific : 12 / 12
        Italians : 12 / 12
        ANZAC : 17 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

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